Please perform the German Combat Move.
C V C 2
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Germans
Germans buy 1 armour, 2 cruisers, 4 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
14 infantry moved from Poland to Eastern Poland
4 artilleries moved from Poland to Eastern Poland
1 bomber moved from Poland to Eastern Poland
8 infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Eastern Poland
5 armour moved from Greater Southern Germany to Eastern Poland
3 fighters moved from Western Germany to Eastern Poland
2 tactical_bombers moved from Western Germany to Eastern Poland
1 artillery moved from Germany to Poland
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
5 infantry moved from Bulgaria to Romania
1 bomber moved from Sicily to Bessarabia
1 tactical_bomber moved from Tobruk to 95 Sea Zone
1 fighter moved from Norway to Poland
2 tactical_bombers moved from Holland Belgium to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Eastern Poland
Germans attack with 5 armour, 4 artilleries, 1 bomber, 3 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 armour, 1 artillery, 12 infantry and 2 mech_infantrys
Germans roll dice for 5 armour, 4 artilleries, 1 bomber, 3 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 1 : 11/30 hits
Russians roll dice for 2 armour, 1 artillery, 12 infantry and 2 mech_infantrys in Eastern Poland, round 1 : 8/17 hits
11 infantry owned by the Russians and 8 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 5 armour, 4 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 2 : 11/22 hits
Russians roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 1/6 hits
1 infantry owned by the Russians , 2 armour owned by the Russians , 1 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 armour, 4 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 9 infantry
Casualties for Russians: 2 armour, 1 artillery, 12 infantry and 2 mech_infantrys
Battle in 95 Sea Zone
Germans attack with 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 tactical_bomber in 95 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 95 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 tactical_bomber in 95 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans lost in 95 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -11
Casualties for Germans: 1 tactical_bomber
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 1 : 3/4 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Bessarabia to Romania
1 bomber moved from Eastern Poland to Romania
3 fighters moved from Eastern Poland to Germany
2 tactical_bombers moved from Eastern Poland to Germany
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 artilleries moved from France to Southern FrancePlace Units - Germans
1 armour and 4 infantry placed in Western Germany
2 cruisers and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 44 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansResearch Technology - Russians
Russians spend 0 on tech rolls
Russians roll 2 and gets 0 hitsPurchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Buyant-Uhaa to Manchuria
1 tactical_bomber moved from Novgorod to BessarabiaCombat - Russians
Battle in Manchuria
Russians attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun
Battle in Bessarabia
Russians attack with 1 artillery, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Bessarabia, round 1 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/6 hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/6 hits
Germans roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Novgorod to Karelia
1 artillery moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 aaGun moved from Novgorod to Karelia
6 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to KansuPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 3 and gets 0 hitsPurchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
3 infantry moved from Hunan to Kwangsi
4 artilleries moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
2 tactical_bombers moved from Shantung to Kwangtung
1 bomber moved from Shantung to 6 Sea Zone
1 bomber moved from Kiangsi to Anhwe
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber
Americans defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 6 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
1 destroyer owned by the Americans and 1 cruiser owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 battleship, 1 cruiser and 2 transports in 6 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the Americans , 1 cruiser owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 tactical_bomber in 45 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 transport remaining. Battle score for attacker is 1
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 cruiser
Battle in Anhwe
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Anhwe, round 1 : 2/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 1 : 1/2 hits
1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Celebes
Battle in Kwangsi
Japanese attack with 5 artilleries, 1 fighter and 7 infantry
British defend with 1 infantry
Japanese roll dice for 5 artilleries, 1 fighter and 7 infantry in Kwangsi, round 1 : 2/13 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Celebes from Dutch, taking Kwangsi from Chinese with 5 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 fighter moved from Kwangsi to Kwangtung
1 bomber moved from Anhwe to Japan
1 fighter moved from 43 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in Kwangtung
1 cruiser, 1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 28 PUs; end with 29 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 1 and gets 0 hitsPurchase Units - Americans
Americans buy 2 battleships, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from 95 Sea Zone to Southern Italy
1 armour moved from 95 Sea Zone to Southern Italy
3 fighters moved from Wake Island to 6 Sea Zone
1 bomber moved from Buyant-Uhaa to 6 Sea ZoneCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 1 cruiser in Southern Italy, round 1 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Southern Italy, round 1 : 2/4 hits
Italians roll dice for 2 aaGuns, 1 bomber and 6 infantry in Southern Italy, round 1 : 4/7 hits
2 aaGuns owned by the Italians , 1 artillery owned by the Americans , 1 armour owned by the Americans , 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Italians win with 1 bomber and 5 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 2 aaGuns and 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 : 3/5 hits
3 fighters owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/4 hits
1 bomber owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -34
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber and 3 fighters
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
2 fighters moved from 91 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
2 mech_infantrys moved from 86 Sea Zone to Brazil
2 destroyers moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
2 battleships placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
3 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - British
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Southern Italy
2 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from Syria to Southern Italy
1 fighter moved from Syria to Southern Italy
1 armour moved from Union of South Africa to Belgian Congo
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to CelebesCombat - British
Battle in 44 Sea Zone
British attack with 1 battleship, 1 destroyer and 1 transport
Japanese defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
British roll dice for 1 battleship, 1 destroyer and 1 transport in 44 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 transport in 44 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the British
1 carrier owned by the Japanese lost in 44 Sea Zone
British roll dice for 1 battleship, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser, 1 fighter and 1 transport in 44 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Japanese and 1 destroyer owned by the British lost in 44 Sea Zone
British roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 transport in 44 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British lost in 44 Sea Zone
1 transport owned by the British retreated to 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 carrier and 1 cruiser
Casualties for British: 1 battleship and 1 destroyer
Battle in Southern Italy
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Italy, round 1 : 3/6 hits
Italians roll dice for 1 bomber and 5 infantry in Southern Italy, round 1 : 1/6 hits
1 infantry owned by the British , 1 bomber owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Italy, round 2 : 1/5 hits
Italians roll dice for 3 infantry in Southern Italy, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Italy, round 3 : 1/5 hits
Italians roll dice for 2 infantry in Southern Italy, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Southern Italy, round 4 : 3/4 hits
Italians roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Southern Italy
British captures 16PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 2 infantry
Casualties for Italians: 1 bomber and 5 infantry
1 fighter owned by the Japanese forced to land in CelebesNon Combat Move - British
1 fighter moved from Southern Italy to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Ethiopia to Egypt
2 infantry moved from Persia to Iraq
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 fighter moved from Syria to Egypt
3 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 aaGun moved from India to 39 Sea Zone
1 aaGun and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 aaGun moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
2 infantry moved from French Indo China to Yunnan
1 fighter moved from Yunnan to Borneo
1 infantry moved from Siam to French Indo ChinaPlace Units - British
4 destroyers placed in 110 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 53 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 2 armour and 1 mech_infantry -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - Italians
1 artillery moved from Tunisia to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 fighter moved from Libya to Southern Italy
3 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
2 infantry moved from Bulgaria to RomaniaCombat - Italians
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 1/2 hits
French roll dice for 1 infantry in Algeria, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern Italy
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Italy, round 1 : 0/3 hits
British roll dice for 1 armour and 1 artillery in Southern Italy, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 1 artillery and 1 fighter in Southern Italy, round 2 : 2/2 hits
British roll dice for 1 armour and 1 artillery in Southern Italy, round 2 : 1/2 hits
1 armour owned by the British , 1 fighter owned by the Italians and 1 artillery owned by the British lost in Southern Italy
Italians win, taking Southern Italy from British with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 1 artillery
Casualties for Italians: 1 fighter and 1 infantryNon Combat Move - Italians
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from Guam to 44 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits
2 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 artillery owned by the ANZAC lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for ANZAC: 1 artillery and 3 infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
EDIT: Adding units owned by ANZAC to Alexandria: 1 infantry
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit Mode
2 fighters moved from 44 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Yunnan to HunanPlace Units - ANZAC
1 airfield placed in Java
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 fighter moved from Gibraltar to Algeria
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneCombat - French
Battle in Algeria
French attack with 1 fighter
Italians defend with 1 artillery
French roll dice for 1 fighter in Algeria, round 1 : 1/1 hits
Italians roll dice for 1 artillery in Algeria, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Algeria
French win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
1 fighter moved from Algeria to GibraltarTurn Complete - French
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Germans
Germans buy 4 artilleries, 9 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
8 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 bomber moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
4 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
4 infantry moved from Eastern Poland to Western Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
1 bomber moved from Romania to Bessarabia
1 fighter moved from Poland to Belarus
1 fighter moved from Germany to Norway
1 tactical_bomber moved from Germany to Norway
1 mech_infantry moved from Eastern Poland to Bulgaria
1 fighter moved from Germany to Bulgaria
4 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bulgaria
1 tactical_bomber moved from Western Germany to Bulgaria
1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Germany to Southern France
2 infantry moved from Holland Belgium to Western GermanyCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 2 bombers and 4 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 2 bombers and 4 infantry in Bessarabia, round 1 : 1/7 hits
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 1 : 0/4 hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 armour, 2 bombers and 4 infantry in Bessarabia, round 2 : 3/7 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Western Ukraine
Germans attack with 4 armour, 3 artilleries and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 4 armour, 3 artilleries and 4 infantry in Western Ukraine, round 1 : 4/11 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 8 infantry in Baltic States, round 1 : 3/9 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Bessarabia to Germany
1 bomber moved from Bessarabia to Greater Southern Germany
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Belarus to PolandPlace Units - Germans
1 transport placed in 112 Sea Zone
3 artilleries placed in Western Germany
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 1 and gets 0 hitsPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Karelia to Finland
1 artillery moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 artillery, 6 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Manchuria to Korea
2 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Central Mongolia to Buyant-Uhaa
2 infantry moved from Kansu to NovosibirskCombat - Russians
Battle in Finland
Russians attack with 4 infantry
Germans defend with 2 infantry
Russians roll dice for 4 infantry in Finland, round 1 : 0/4 hits
Germans roll dice for 2 infantry in Finland, round 1 : 0/2 hits
Russians roll dice for 4 infantry in Finland, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Finland, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 2 infantry in Finland, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Finland, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 infantry in Finland, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Finland, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Finland
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 1 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries, 8 infantry and 1 tactical_bomber
Germans defend with 4 armour, 3 artilleries and 3 infantry
Russians roll dice for 2 artilleries, 8 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/11 hits
Germans roll dice for 4 armour, 3 artilleries and 3 infantry in Western Ukraine, round 1 : 4/10 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
4 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Ukraine
Germans win with 4 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Karelia to Novgorod
7 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 tactical_bomber moved from Western Ukraine to RussiaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 4 and gets 0 hitsPurchase Units - Japanese
Japanese buy 1 battleship and 1 transport; Remaining resources: 2 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
7 infantry moved from Kwangsi to Kwangtung
5 artilleries moved from Kwangsi to Kwangtung
1 bomber moved from Japan to 33 Sea Zone
1 fighter moved from Celebes to Kwangtung
1 bomber moved from Japan to Korea
1 fighter moved from Japan to Korea
1 tactical_bomber moved from Japan to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 1 : 2/2 hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 1 : 2/5 hits
Americans roll dice for 1 artillery and 2 infantry in Korea, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer and 2 transports
Japanese roll dice for 1 bomber in 33 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
ANZAC win with 2 transports remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 bomber moved from Korea to Kwangtung
1 fighter moved from Korea to Japan
1 tactical_bomber moved from Korea to JapanPlace Units - Japanese
1 battleship and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Jet PowerActivate Technology - Americans
Americans activating Jet PowerPurchase Units - Americans
Americans buy 1 bomber and 6 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 95 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 112 Sea Zone
Americans attack with 2 destroyers and 2 fighters
Germans defend with 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 4 transports
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 destroyers and 2 fighters in 112 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 3 cruisers, 1 destroyer and 4 transports in 112 Sea Zone, round 1 : 2/5 hits
2 destroyers owned by the Americans lost in 112 Sea Zone
1 submarine owned by the Germans Submerged
Americans roll dice for 2 fighters in 112 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 carrier, 3 cruisers, 1 destroyer and 4 transports in 112 Sea Zone, round 2 : 1/5 hits
1 fighter owned by the Americans and 1 destroyer owned by the Germans lost in 112 Sea Zone
Americans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 carrier, 3 cruisers and 4 transports in 112 Sea Zone, round 3 : 2/4 hits
1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Germans win with 1 carrier, 2 cruisers and 4 transports remaining. Battle score for attacker is -16
Casualties for Germans: 1 cruiser and 1 destroyer
Casualties for Americans: 2 destroyers and 2 fightersNon Combat Move - Americans
3 infantry moved from Brazil to 86 Sea Zone
1 armour moved from Brazil to 86 Sea Zone
2 mech_infantrys moved from Brazil to 86 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 battleships, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 bomber and 6 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
2 artilleries and 2 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
4 artilleries moved from Yunnan to Kwangsi
4 infantry moved from Yunnan to KwangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kwangsi
3 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - British
2 fighters moved from United Kingdom to 112 Sea Zone
4 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from 95 Sea Zone to Southern Italy
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to CelebesCombat - British
Battle in 112 Sea Zone
British attack with 4 destroyers and 2 fighters
Germans defend with 1 carrier, 2 cruisers, 1 submarine and 4 transports
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
British roll dice for 4 destroyers and 2 fighters in 112 Sea Zone, round 1 : 2/6 hits
Germans roll dice for 1 carrier, 2 cruisers and 4 transports in 112 Sea Zone, round 1 : 2/3 hits
1 carrier owned by the Germans , 1 submarine owned by the Germans and 2 destroyers owned by the British lost in 112 Sea Zone
British roll dice for 2 destroyers and 2 fighters in 112 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 2 cruisers and 4 transports in 112 Sea Zone, round 2 : 1/2 hits
2 cruisers owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
4 transports owned by the Germans lost in 112 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 50
Casualties for Germans: 1 carrier, 2 cruisers, 1 submarine and 4 transports
Casualties for British: 3 destroyers
Battle in Southern Italy
British attack with 1 armour and 1 infantry
Italians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 cruiser in Southern Italy, round 1 : 1/1 hits
Italians roll dice for 1 artillery in Southern Italy, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Southern Italy
British captures 11PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Celebes
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Celebes
British win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun moved from Sumatra to 41 Sea Zone
1 aaGun and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 aaGun and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 aaGun moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to Kwangsi
7 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from India to Yunnan
2 armour moved from India to Yunnan
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from India to Burma
1 fighter moved from Borneo to Guam
4 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Trans-Jordan to Alexandria
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
2 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from 92 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
1 fighter moved from Egypt to 92 Sea Zone
2 transports moved from 95 Sea Zone to 92 Sea ZonePlace Units - British
1 artillery and 1 fighter placed in United Kingdom
4 destroyers and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 47 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
1 submarine and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport -
what on niggers earth?!
1 submarine owned by the Germans Submerged
shoulda left him up to take a hit instead of the cruiser!
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - Italians
2 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Northern ItalyNon Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Hunan to Kiangsi
2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
2 fighters moved from Java to GuamNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsSummary Text: Connection reset by peer: socket write error
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea ZoneCombat - French
Battle in 125 Sea Zone
French attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
French roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the French and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
Summary Text: Connection reset by peer: socket write error