Please hold, I need to place the Allies Reinforcements first.
C V C 2
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Place Units - UK_Pacific
1 artillery placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
2 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
2 artilleries moved from Tobruk to Alexandria
2 infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Italian Somaliland to Kenya
2 infantry moved from Libya to Tunisia
2 artilleries moved from Libya to TunisiaCombat - Italians
Battle in Kenya
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 1 : 0/4 hits
British roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yugoslavia
Italians attack with 2 armour, 2 artilleries and 4 infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Yugoslavia, round 1 : 4/8 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 1/5 hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 2 armour, 2 artilleries and 3 infantry in Yugoslavia, round 2 : 0/7 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
Italians roll dice for 2 armour, 2 artilleries and 3 infantry in Yugoslavia, round 3 : 2/7 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Italians roll dice for 2 submarines in 97 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 97 Sea Zone, round 1 : 4/6 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 1 : 2/5 hits
1 cruiser owned by the British , 2 submarines owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 4/6 hits
British roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Italians , 1 transport owned by the British , 1 fighter owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 33
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for Italians: 1 destroyer, 1 fighter and 2 submarines
Battle in Tunisia
Italians attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Tunisia, round 1 : 0/4 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
Italians roll dice for 2 artilleries and 2 infantry in Tunisia, round 2 : 1/4 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from Malaya to Shan State
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 artillery and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
french :?
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to Nigeria
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-JordanCombat - French
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 cruiser, 1 destroyer, 2 fighters and 2 transports
French roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 97 Sea Zone, round 1 : 2/4 hits
1 destroyer owned by the Italians , 1 cruiser owned by the French , 1 cruiser owned by the Italians and 1 destroyer owned by the French lost in 97 Sea Zone
Italians win with 2 fighters and 2 transports remaining. Battle score for attacker is 0
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 cruiser and 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 4 destroyers and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
13 infantry moved from Poland to Baltic States
3 artilleries moved from Poland to Baltic States
6 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Germany to Slovakia Hungary
3 artilleries moved from Germany to Slovakia Hungary
2 tactical_bombers moved from Norway to Baltic States
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Baltic States
4 armour moved from France to Germany
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Eastern Poland
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 6 infantry in Eastern Poland, round 1 : 2/8 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Novgorod
AA guns fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Baltic States
Germans attack with 3 artilleries, 1 bomber, 13 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 3 artilleries, 1 bomber, 13 infantry and 2 tactical_bombers in Baltic States, round 1 : 5/19 hits
Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 1 : 1/5 hits
4 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 artilleries, 1 bomber, 12 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 4 infantryNon Combat Move - Germans
1 bomber moved from Novgorod to Germany
1 bomber moved from Baltic States to Germany
1 tactical_bomber moved from Baltic States to Poland
1 tactical_bomber moved from Baltic States to PolandPlace Units - Germans
4 destroyers placed in 112 Sea Zone
1 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
Germans undo move 3.
2 infantry placed in Western Germany
7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 40 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians repair 6 damage on 6 factory_minors; Remaining resources: 42 PUs; 0 techTokens;
Russians buy 14 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
17 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Amur
1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
2 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Karelia to Eastern PolandCombat - Russians
Battle in Amur
Russians attack with 19 infantry
Japanese defend with 2 infantry
Russians roll dice for 19 infantry in Amur, round 1 : 3/19 hits
Japanese roll dice for 2 infantry in Amur, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries and 6 infantry
Russians roll dice for 2 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 1 : 3/9 hits
Germans roll dice for 2 artilleries and 6 infantry in Eastern Poland, round 1 : 3/8 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Eastern Poland
Russians roll dice for 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits
Germans roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 2 : 3/5 hits
2 armour owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Russians roll dice for 2 fighters and 1 tactical_bomber in Eastern Poland, round 3 : 1/3 hits
Germans roll dice for 2 artilleries in Eastern Poland, round 3 : 2/2 hits
1 tactical_bomber owned by the Russians , 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
Russians roll dice for 1 fighter in Eastern Poland, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits
Russians roll dice for 1 fighter in Eastern Poland, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Eastern Poland, round 5 : 0/1 hits
Russians roll dice for 1 fighter in Eastern Poland, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Eastern Poland, round 6 : 0/1 hits
Russians roll dice for 1 fighter in Eastern Poland, round 7 : 0/1 hits
Germans roll dice for 1 artillery in Eastern Poland, round 7 : 0/1 hits
Russians roll dice for 1 fighter in Eastern Poland, round 8 : 0/1 hits
Germans roll dice for 1 artillery in Eastern Poland, round 8 : 0/1 hits
Russians roll dice for 1 fighter in Eastern Poland, round 9 : 0/1 hits
Germans roll dice for 1 artillery in Eastern Poland, round 9 : 0/1 hits
Russians roll dice for 1 fighter in Eastern Poland, round 10 : 0/1 hits
Germans roll dice for 1 artillery in Eastern Poland, round 10 : 0/1 hits
Russians roll dice for 1 fighter in Eastern Poland, round 11 : 1/1 hits
Germans roll dice for 1 artillery in Eastern Poland, round 11 : 0/1 hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win with 1 fighter remaining. Battle score for attacker is -22
Casualties for Germans: 2 artilleries and 6 infantry
Casualties for Russians: 2 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 artillery and 3 infantry moved from Novgorod to Karelia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Eastern Poland to Bessarabia
2 aaGuns moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
8 infantry moved from Russia to Bryansk
2 aaGuns moved from Buryatia to Amur
1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Olgiy to Dzavhan
1 infantry moved from Olgiy to YeniseyPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 2 armour and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
7 infantry moved from Korea to Amur
8 infantry moved from Manchuria to Amur
2 tactical_bombers moved from Manchuria to Amur
3 fighters moved from Manchuria to Amur
2 bombers moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
1 fighter moved from Japan to Amur
6 infantry moved from Anhwe to Kiangsi
6 infantry moved from Kwangsi to Kwangtung
2 artilleries moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kiangsi
2 fighters moved from Kwangsi to Kwangtung
2 infantry moved from French Indo China to Kwangsi
2 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 artillery moved from Manchuria to Jehol
1 artillery moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries moved from 20 Sea Zone to Kwangtung
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to Kweichow
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from 19 Sea Zone to Hopei
1 fighter moved from Okinawa to Kwangtung
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to Amur
2 tactical_bombers moved from 6 Sea Zone to Amur
1 fighter moved from Korea to Jehol
1 tactical_bomber moved from Korea to Amur
1 armour moved from Korea to JeholCombat - Japanese
Battle in Hopei
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 tactical_bomber in Hopei, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 4 artilleries, 3 fighters and 9 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 4 artilleries, 3 fighters and 9 infantry in Kwangtung, round 1 : 7/16 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 4 artilleries, 3 fighters and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 artillery and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Jehol, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Jehol, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Kweichow, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 fighter in Kweichow, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 6 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 6 infantry and 1 tactical_bomber in Kiangsi, round 1 : 1/7 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 2 bombers, 6 fighters, 15 infantry and 6 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA guns fire in Amur : 0/6 hits
Japanese roll dice for 2 bombers, 6 fighters, 15 infantry and 6 tactical_bombers in Amur, round 1 : 12/29 hits
Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 1 : 7/18 hits
10 infantry owned by the Russians , 7 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 2 bombers, 6 fighters, 8 infantry and 6 tactical_bombers in Amur, round 2 : 9/22 hits
Russians roll dice for 8 infantry in Amur, round 2 : 2/8 hits
8 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 2 bombers, 6 fighters, 6 infantry and 6 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Japanese: 9 infantry
Casualties for Russians: 2 aaGuns and 18 infantryNon Combat Move - Japanese
1 bomber moved from Amur to Japan
1 bomber moved from Amur to Japan
2 fighters moved from Amur to Japan
2 fighters moved from Amur to 6 Sea Zone
2 tactical_bombers moved from Amur to 6 Sea Zone
2 fighters moved from Amur to Korea
1 tactical_bomber moved from Amur to Japan
3 tactical_bombers moved from Amur to Korea
1 tactical_bomber moved from Hopei to Anhwe
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Jehol to Anhwe
1 tactical_bomber moved from Kiangsi to Anhwe
2 fighters moved from Kwangtung to 20 Sea Zone
1 fighter moved from Kwangtung to AnhwePlace Units - Japanese
2 armour placed in Korea
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansNon Combat Move - Americans
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 aaGuns and 2 transports moved from 101 Sea Zone to 86 Sea Zone
2 aaGuns moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Guam to Queensland
1 bomber and 3 fighters moved from Hawaiian Islands to Queensland
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
2 aaGuns moved from Western United States to Central United States
3 mech_infantrys moved from Western United States to Central United States
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 28 Sea Zone to 26 Sea ZonePlace Units - Americans
1 battleship, 1 destroyer and 2 transports placed in 101 Sea Zone
4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Yunnan to Kweichow
3 artilleries and 10 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hunan to KwangsiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 : 2/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kwangsi
Chinese attack with 3 artilleries and 11 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 artilleries and 11 infantry in Kwangsi, round 1 : 2/14 hits
Japanese roll dice for 2 infantry in Kwangsi, round 1 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Hunan
1 artillery and 1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
Your eggs, over slimy? :mrgreen:
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yeeee go on…full scram
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - British
1 unit repaired.
1 transport moved from 109 Sea Zone to 110 Sea Zone
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Greece to Albania
British take Albania from Italians
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 97 Sea Zone
1 artillery and 4 infantry moved from Greece to Bulgaria
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 armour moved from Egypt to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 battleship moved from 39 Sea Zone to 72 Sea ZoneCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 2 fighters and 2 transports
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 2 fighters and 2 transports in 97 Sea Zone, round 1 : 1/2 hits
2 fighters owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
2 transports owned by the Italians lost in 97 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for British: 1 destroyer
Casualties for Italians: 2 fighters and 2 transports
Battle in Kenya
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 1 : 0/2 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Kenya, round 1 : 2/4 hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 1 : 1/4 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Kenya
British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 2 : 3/3 hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits
1 infantry owned by the British , 1 artillery owned by the Italians , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Normandy Bordeaux
British attack with 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 1 : 2/2 hits
British roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/6 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Bulgaria
British attack with 1 artillery and 4 infantry
Neutral_Axis defend with 4 infantry
British roll dice for 1 artillery and 4 infantry in Bulgaria, round 1 : 2/5 hits
Neutral_Axis roll dice for 4 infantry in Bulgaria, round 1 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Bulgaria
British roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 0/3 hits
Neutral_Axis roll dice for 2 infantry in Bulgaria, round 2 : 1/2 hits
1 infantry owned by the British lost in Bulgaria
British roll dice for 1 artillery and 1 infantry in Bulgaria, round 3 : 0/2 hits
Neutral_Axis roll dice for 2 infantry in Bulgaria, round 3 : 1/2 hits
1 infantry owned by the British lost in Bulgaria
1 artillery owned by the British retreated to Greece
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 4 infantryNon Combat Move - British
2 fighters moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Rhodesia to Tanganyika Territory
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
2 aaGuns moved from Burma to Yunnan
1 aaGun and 3 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery moved from India to Burma
1 fighter moved from Borneo to Philippines
1 infantry moved from Malaya to Shan StatePlace Units - British
3 destroyers placed in 110 Sea Zone
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to 98 Sea Zone
3 infantry moved from Alexandria to Egypt
2 artilleries moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
2 infantry moved from Yugoslavia to Albania
2 artilleries moved from Yugoslavia to Albania
1 armour moved from Yugoslavia to Albania
2 artilleries moved from Tunisia to Algeria
Italians take Algeria from French
2 infantry moved from Tunisia to AlgeriaCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 1 : 1/7 hits
British roll dice for 2 infantry in Egypt, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/7 hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 98 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
British win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomber
Battle in Albania
Italians attack with 1 armour, 2 artilleries and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Albania, round 1 : 1/5 hits
British roll dice for 1 infantry in Albania, round 1 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 submarine and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to PhilippinesPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - French
1 infantry moved from Nigeria to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
3 artilleries moved from Slovakia Hungary to Romania
3 infantry moved from Slovakia Hungary to Romania
10 infantry moved from Baltic States to Novgorod
3 artilleries moved from Baltic States to Novgorod
2 tactical_bombers moved from Poland to Novgorod
1 armour moved from Germany to Romania
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Germany to Holland Belgium
1 infantry moved from Denmark to Western Germany
2 armour moved from Germany to Baltic States
7 infantry moved from Germany to PolandCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 4 destroyers, 1 fighter and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 4 destroyers, 2 fighters and 2 transports
Germans roll dice for 1 battleship, 2 bombers, 4 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 1 : 2/9 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 4 destroyers, 2 fighters and 2 transports in 110 Sea Zone, round 1 : 5/8 hits
Units damaged: 1 battleship owned by the Germans
4 destroyers owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/5 hits
British roll dice for 1 battleship, 1 cruiser, 3 destroyers, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 4/7 hits
1 cruiser owned by the British , 2 bombers owned by the Germans , 1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 1 fighter owned by the Germans and 3 destroyers owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 battleship, 1 fighter and 2 transports in 110 Sea Zone, round 3 : 2/2 hits
1 fighter owned by the British and 1 battleship owned by the Germans lost in 110 Sea Zone
British win with 1 battleship and 2 transports remaining. Battle score for attacker is -33
Casualties for Germans: 1 battleship, 2 bombers, 4 destroyers, 1 fighter and 1 tactical_bomber
Casualties for British: 1 cruiser, 4 destroyers and 2 fighters
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/3 hits
British roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/2 hits
British roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Romania
Germans attack with 1 armour, 3 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 artilleries and 3 infantry in Romania, round 1 : 1/7 hits
Russians roll dice for 1 infantry in Romania, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 artilleries, 10 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 artilleries, 10 infantry and 2 tactical_bombers in Novgorod, round 1 : 4/15 hits
Russians roll dice for 3 infantry in Novgorod, round 1 : 0/3 hits
3 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries, 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 tactical_bomber moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic StatesPlace Units - Germans
2 destroyers and 2 submarines placed in 112 Sea Zone
1 armour and 3 artilleries placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 artillery and 3 infantry moved from Karelia to Finland
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Battle in Finland
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Finland, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Finland, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Finland, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Karelia to Finland
1 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bessarabia to Western Ukraine
2 aaGuns moved from Ukraine to Western Ukraine
1 fighter moved from Bessarabia to Western Ukraine
4 infantry moved from Ukraine to Western Ukraine
7 infantry moved from Bryansk to Western Ukraine
8 infantry moved from Russia to Bryansk
3 infantry moved from Persia to Northwest Persia
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Yenisey to Yakut S.S.R.Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
4 infantry moved from Amur to Buryatia
1 armour moved from Korea to Buryatia
1 infantry moved from Suiyuyan to Central Mongolia
1 armour moved from Jehol to Kweichow
1 artillery moved from Hopei to Kweichow
1 artillery moved from Jehol to Chahar
1 fighter moved from Anhwe to Central Mongolia
6 infantry moved from Kiangsi to Kwangsi
7 infantry moved from Kwangtung to Kwangsi
4 artilleries moved from Kwangtung to Kwangsi
2 fighters moved from 20 Sea Zone to Kwangsi
2 tactical_bombers moved from Anhwe to Kwangsi
2 fighters moved from Anhwe to Kwangsi
1 mech_infantry moved from Suiyuyan to Anhwe
1 armour moved from Korea to Jehol
1 bomber moved from Japan to Kwangsi
1 bomber moved from Japan to Kwangsi
2 submarines moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 cruisers moved from 6 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
2 battleships moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Korea to Kwangtung
2 artilleries moved from Korea to Manchuria
3 tactical_bombers moved from Korea to Kwangtung
1 fighter moved from Japan to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour and 1 artillery
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 1 : 1/2 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Battle in Central Mongolia
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Central Mongolia, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Central Mongolia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 4 artilleries, 2 bombers, 4 fighters, 13 infantry and 2 tactical_bombers
Chinese defend with 4 artilleries and 11 infantry
Japanese roll dice for 4 artilleries, 2 bombers, 4 fighters, 13 infantry and 2 tactical_bombers in Kwangsi, round 1 : 10/25 hits
Chinese roll dice for 4 artilleries and 11 infantry in Kwangsi, round 1 : 3/15 hits
3 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 4 artilleries, 2 bombers, 4 fighters, 10 infantry and 2 tactical_bombers in Kwangsi, round 2 : 9/22 hits
Chinese roll dice for 4 artilleries and 1 infantry in Kwangsi, round 2 : 3/5 hits
4 artilleries owned by the Chinese , 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 4 artilleries, 2 bombers, 4 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 6 infantry
Casualties for Chinese: 4 artilleries and 11 infantry
Battle in Buryatia
Japanese attack with 1 armour and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 4 infantry in Buryatia, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Buryatia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 16 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 16 Sea Zone to Japan
1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter moved from Central Mongolia to Anhwe
4 fighters moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to KwangtungPlace Units - Japanese
3 armour and 3 mech_infantrys placed in Korea
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total