Please perform the German Combat Move.
C V C 2
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to French Indo ChinaCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier and 2 transports in 43 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 2 transports in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 6 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 7 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 8 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 9 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 10 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 11 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 12 : 1/1 hits
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 13 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 14 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 15 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 16 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 17 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 18 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 19 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 20 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 21 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 22 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 23 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 24 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 25 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 26 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 27 : 1/1 hits
1 transport owned by the Japanese lost in 43 Sea Zone
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 1 carrier and 2 transports
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
9 infantry moved from Baltic States to Novgorod
4 armour moved from Baltic States to Novgorod
3 mech_infantrys moved from Baltic States to Novgorod
4 artilleries moved from Baltic States to Novgorod
1 tactical_bomber moved from Germany to Novgorod
1 fighter moved from Germany to Novgorod
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Novgorod
1 tactical_bomber moved from Romania to Novgorod
2 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
3 armour moved from Romania to Ukraine
3 submarines moved from 93 Sea Zone to 91 Sea Zone
2 submarines moved from 105 Sea Zone to 91 Sea Zone
2 infantry moved from Germany to PolandCombat - Germans
Battle in 91 Sea Zone
Germans attack with 5 submarines
British defend with 1 carrier, 2 fighters and 2 transports; Americans defend with 1 battleship, 3 destroyers and 3 transports
Germans roll dice for 5 submarines in 91 Sea Zone, round 1 : 0/5 hits
Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 5 transports in 91 Sea Zone, round 1 : 0/7 hits
Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 5/5 hits
Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 4/7 hits
1 battleship owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the British and 4 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 5 transports in 91 Sea Zone, round 3 : 0/3 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 5 transports in 91 Sea Zone, round 4 : 3/3 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 2 fighters and 5 transports remaining. Battle score for attacker is 30
Casualties for Germans: 5 submarines
Casualties for British: 1 carrier
Casualties for Americans: 1 battleship and 3 destroyers
Battle in Ukraine
Germans attack with 3 armour, 2 artilleries and 2 infantry
Russians defend with 1 factory_minor, 3 infantry and 2 mech_infantrys
Germans roll dice for 3 armour, 2 artilleries and 2 infantry in Ukraine, round 1 : 5/7 hits
Russians roll dice for 3 infantry and 2 mech_infantrys in Ukraine, round 1 : 1/5 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry and 2 mech_infantrys
Battle in Novgorod
Germans attack with 4 armour, 4 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
AA guns fire in Novgorod : 1/4 hits
1 tactical_bomber owned by the Germans lost in Novgorod
Germans roll dice for 4 armour, 4 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 1 : 9/23 hits
Russians roll dice for 4 aaGuns, 3 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 1 : 6/13 hits
3 infantry owned by the Russians , 6 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 4 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 4 armour, 4 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 7/17 hits
Russians roll dice for 3 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 3/8 hits
1 tactical_bomber owned by the Russians , 3 armour owned by the Russians , 3 infantry owned by the Germans , 2 artilleries owned by the Russians and 1 mech_infantry owned by the Russians lost in Novgorod
Germans roll dice for 4 armour, 4 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 5/14 hits
Russians roll dice for 1 fighter in Novgorod, round 3 : 0/1 hits
1 fighter owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour, 4 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for Germans: 9 infantry and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 3 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
2 fighters owned by the British forced to land in MoroccoNon Combat Move - Germans
2 fighters moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic StatesPlace Units - Germans
5 armour and 1 infantry placed in Germany
3 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 2 and gets 0 hitsPurchase Units - Russians
Russians buy 2 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Central Mongolia to Buyant-Uhaa
1 infantry moved from Tsagaan Olom to Dzavhan
1 artillery moved from Bryansk to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
3 armour and 3 mech_infantrys moved from Russia to Ukraine
3 infantry moved from Northwest Persia to CaucasusCombat - Russians
Battle in Ukraine
Russians attack with 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys
Germans defend with 3 armour, 2 artilleries, 1 factory_minor and 1 infantry
Russians roll dice for 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Ukraine, round 1 : 2/9 hits
Germans roll dice for 3 armour, 2 artilleries and 1 infantry in Ukraine, round 1 : 2/6 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians roll dice for 3 armour, 1 artillery and 3 mech_infantrys in Ukraine, round 2 : 4/7 hits
Germans roll dice for 3 armour and 1 artillery in Ukraine, round 2 : 2/4 hits
3 armour owned by the Germans , 2 mech_infantrys owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 3 armour, 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry and 3 mech_infantrysNon Combat Move - Russians
1 mech_infantry moved from Finland to NorwayPlace Units - Russians
3 infantry placed in Volgograd
2 armour, 6 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Borneo to 41 Sea Zone
1 artillery moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from Philippines to Yunnan
1 tactical_bomber moved from Borneo to French Indo China
1 infantry moved from Shensi to Szechwan
2 artilleries moved from Shensi to Szechwan
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Central America
1 carrier moved from 26 Sea Zone to 64 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from 26 Sea Zone to 64 Sea Zone
1 submarine moved from 26 Sea Zone to 64 Sea Zone
1 battleship moved from 26 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Amur to Buyant-Uhaa
1 tactical_bomber moved from Korea to Buyant-Uhaa
1 fighter moved from Korea to Buyant-Uhaa
1 submarine moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Buyant-Uhaa
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Buyant-Uhaa, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 1 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in Buyant-Uhaa
Japanese roll dice for 1 fighter and 1 mech_infantry in Buyant-Uhaa, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters and 1 tactical_bomber
British defend with 1 mech_infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Yunnan, round 1 : 4/5 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 1 : 2/2 hits
1 tactical_bomber owned by the Japanese , 1 mech_infantry owned by the British , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is -14
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for British: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 fighter
Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 1 : 0/3 hits
Chinese roll dice for 1 fighter in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 2 artilleries in Szechwan, round 2 : 1/2 hits
Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits
1 fighter owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 fighter
Battle in Central America
Battle in French Indo China
Japanese attack with 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in French Indo China, round 1 : 1/1 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in French Indo China
Japanese win, taking Central America from Americans, taking French Indo China from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter could not land in 37 Sea Zone and was removed
1 fighter moved from Yunnan to Kiangsu
1 fighter moved from Yunnan to Kiangsu
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Buyant-Uhaa to KoreaPlace Units - Japanese
2 armour and 2 infantry placed in Korea
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4
Japanese collect 41 PUs (3 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 2 and gets 0 hitsPurchase Units - Americans
Americans buy 1 artillery, 5 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Americans
1 mech_infantry moved from Central United States to Central America
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Central America
2 infantry and 3 mech_infantrys moved from Morocco to AlgeriaCombat - Americans
Battle in Algeria
Americans attack with 2 infantry and 3 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 2 infantry and 3 mech_infantrys in Algeria, round 1 : 1/5 hits
Italians roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Central America
Americans attack with 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Central America, round 1 : 0/5 hits
Japanese roll dice for 2 infantry in Central America, round 1 : 0/2 hits
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Central America, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Central America, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Central America
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Central America, round 3 : 3/4 hits
Japanese roll dice for 2 infantry in Central America, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Central America
Americans win, taking Central America from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Egypt to UkrainePlace Units - Americans
1 artillery and 1 infantry placed in Central United States
5 destroyers placed in 101 Sea Zone
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Manchuria
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Jehol
1 infantry placed in Chahar
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - British
1 fighter moved from Morocco to 94 Sea Zone
1 fighter moved from Morocco to Tunisia
1 armour and 1 bomber moved from Morocco to Tunisia
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 submarines moved from 39 Sea Zone to 36 Sea ZoneCombat - British
Battle in 36 Sea Zone
British attack with 2 submarines
Japanese defend with 1 carrier, 1 cruiser, 1 submarine, 2 tactical_bombers and 1 transport
British roll dice for 2 submarines in 36 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 36 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the British lost in 36 Sea Zone
1 submarine owned by the British retreated to 37 Sea Zone
Japanese win with 1 carrier, 1 cruiser, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Yunnan
British attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tunisia
British attack with 1 armour, 1 bomber and 1 fighter
Italians defend with 2 fighters
British roll dice for 1 armour, 1 bomber and 1 fighter in Tunisia, round 1 : 2/3 hits
Italians roll dice for 2 fighters in Tunisia, round 1 : 1/2 hits
1 bomber owned by the British and 2 fighters owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 bomber
Casualties for Italians: 2 fightersNon Combat Move - British
1 fighter moved from Tunisia to Algeria
1 fighter moved from 94 Sea Zone to Algeria
2 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 109 Sea Zone
1 battleship and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Northwest Persia to CaucasusPlace Units - British
3 artilleries placed in United Kingdom
2 destroyers placed in 109 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 30 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
4 infantry moved from Albania to Bulgaria
1 bomber moved from Southern Italy to UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Western Ukraine, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Air Battle in Ukraine
Italians attacks with 1 units heading to Ukraine
Russians launches 1 interceptors out of Ukraine
Defenders Fire, : 0/1 hits
Attackers Fire, : 0/1 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from Ukraine to BulgariaPlace Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - ANZAC
ANZAC creates battle in territory 62 Sea ZoneNon Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
2 infantry moved from United Kingdom to 109 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 destroyers and 8 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Novgorod to Finland
Germans take Karelia from Russians
Germans take Finland from Russians
1 mech_infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
2 fighters moved from Baltic States to Western Germany
1 armour moved from Germany to Western Germany
4 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
1 tactical_bomber moved from Baltic States to NovgorodCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Archangel, round 1 : 3/3 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 artillery moved from Novgorod to BelarusPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 armour placed in Germany
1 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
4 infantry placed in Germany
2 destroyers placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 5 and gets 0 hitsPurchase Units - Russians
Russians repair 6 damage on 6 factory_minors; Remaining resources: 44 PUs; 1 techTokens;
Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
1 armour and 1 mech_infantry moved from Norway to Finland
2 armour and 2 mech_infantrys moved from Russia to Archangel
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Kansu to Suiyuyan
3 infantry moved from Caucasus to Rostov
3 infantry moved from Volgograd to RostovCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Finland
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Finland, round 1 : 0/2 hits
Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 1 : 2/2 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Finland
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Archangel
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 2 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 1 : 2/4 hits
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Archangel, round 1 : 3/4 hits
1 armour owned by the Russians , 2 mech_infantrys owned by the Russians , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits
Germans roll dice for 2 armour in Archangel, round 2 : 2/2 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Archangel
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 2 armour and 2 mech_infantrysNon Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
4 infantry moved from Russia to BryanskPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Korea to Manchuria
1 mech_infantry moved from Buyant-Uhaa to Manchuria
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
1 armour moved from Korea to Manchuria
1 transport moved from 64 Sea Zone to 50 Sea Zone
1 battleship moved from 64 Sea Zone to 50 Sea Zone
1 carrier moved from 64 Sea Zone to 50 Sea Zone
1 submarine moved from 64 Sea Zone to 50 Sea Zone
1 fighter moved from 64 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from 64 Sea Zone to 89 Sea Zone
1 fighter moved from Japan to Kwangtung
1 fighter moved from Japan to Kwangtung
1 fighter moved from Korea to Kwangtung
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 cruiser moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 destroyers moved from 6 Sea Zone to 34 Sea Zone
1 artillery moved from Szechwan to Yunnan
1 infantry moved from French Indo China to Yunnan
2 fighters moved from Kiangsu to YunnanCombat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Manchuria, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 89 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 2 transports
Japanese roll dice for 1 fighter and 1 tactical_bomber in 89 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer and 2 transports in 89 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 transport owned by the Americans lost in 89 Sea Zone
1 transport owned by the Americans lost in 89 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer and 2 transports
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 1 : 2/4 hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 mech_infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 2 tactical_bombers in 45 Sea Zone, round 1 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 1 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
2 tactical_bombers moved from 45 Sea Zone to 34 Sea Zone
1 fighter moved from 89 Sea Zone to 50 Sea Zone
2 fighters moved from Yunnan to French Indo ChinaPlace Units - Japanese
3 armour, 1 infantry and 3 mech_infantrys placed in Korea
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6,4,3,6,4
Japanese collect 38 PUs (4 lost to blockades); end with 38 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 3 and gets 0 hitsPurchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 submarine and 3 transports; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Americans
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
1 fighter and 1 tactical_bomber moved from Western United States to Wake IslandCombat - Americans
Non Combat Move - Americans
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Central America to Southeast Mexico
5 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Algeria to Tunisia
2 mech_infantrys moved from Algeria to LibyaPlace Units - Americans
1 carrier, 3 destroyers, 1 submarine and 3 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Jehol
1 infantry placed in Chahar
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 battleship, 3 destroyers, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Algeria to 93 Sea Zone
1 armour moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Algeria to Tunisia
1 infantry moved from Italian Somaliland to Ethiopia
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 armour and 4 mech_infantrys moved from India to YunnanCombat - British
Battle in 93 Sea Zone
British attack with 2 fighters
Germans defend with 2 destroyers and 3 submarines
3 submarines owned by the Germans Submerged
British roll dice for 2 fighters in 93 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 2 destroyers in 93 Sea Zone, round 1 : 1/2 hits
1 fighter owned by the British lost in 93 Sea Zone
British roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 destroyers in 93 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the British lost in 93 Sea Zone
Germans win with 2 destroyers remaining. Battle score for attacker is -20
Casualties for British: 2 fighters
Battle in Tobruk
British attack with 1 armour
Italians defend with 1 infantry
British roll dice for 1 armour in Tobruk, round 1 : 0/1 hits
Italians roll dice for 1 infantry in Tobruk, round 1 : 1/1 hits
1 armour owned by the British lost in Tobruk
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Battle in Holland Belgium
Battle in Yunnan
British attack with 1 armour and 4 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 armour and 4 mech_infantrys in Yunnan, round 1 : 1/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
Place Units - British
3 fighters placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
3 submarines moved from 95 Sea Zone to 91 Sea Zone
4 infantry moved from Bulgaria to Romania
1 bomber moved from Bulgaria to RussiaCombat - Italians
Battle in 91 Sea Zone
Italians attack with 3 submarines
Americans defend with 5 destroyers and 3 transports
Italians roll dice for 3 submarines in 91 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 5 destroyers and 3 transports in 91 Sea Zone, round 1 : 3/5 hits
1 destroyer owned by the Americans and 3 submarines owned by the Italians lost in 91 Sea Zone
Americans win with 4 destroyers and 3 transports remaining. Battle score for attacker is -10
Casualties for Italians: 3 submarines
Casualties for Americans: 1 destroyer
Strategic bombing raid in Russia
AA guns fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Russia to ArchangelPlace Units - Italians
3 infantry placed in Southern Italy
1 submarine and 2 transports placed in 97 Sea Zone
Italians undo move 2.
1 submarine and 2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 9 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs