japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
C V C 2
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Round 2:
USSR tac
Rolling 1d6:
(5)USSR fighter
Rolling 1d6:
(4)German destroyer
Rolling 1d6:
(3) -
Round 3
USSR tac
Rolling 1d6:
(5)USSR fighter
Rolling 1d6:
(5)German destroyer
Rolling 1d6:
(5) -
ROUND 4 :x
USSR tac
Rolling 1d6:
(3)USSR fighter
Rolling 1d6:
(5)German destroyer
Rolling 1d6:
(5) -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansResearch Technology - Russians
Russians spend 0 on tech rolls
Russians roll 2 and gets 0 hitsPurchase Units - Russians
Russians buy 3 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
5 infantry moved from Vyborg to Finland
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Finland
Russians attack with 1 armour, 5 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Finland, round 1 : 0/8 hits
Germans roll dice for 1 artillery and 3 infantry in Finland, round 1 : 1/4 hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Finland, round 2 : 0/7 hits
Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 2/4 hits
2 infantry owned by the Russians lost in Finland
Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Finland, round 3 : 1/5 hits
Germans roll dice for 1 artillery and 3 infantry in Finland, round 3 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Finland, round 4 : 0/4 hits
Germans roll dice for 1 artillery and 2 infantry in Finland, round 4 : 1/3 hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 armour and 2 mech_infantrys in Finland, round 5 : 2/3 hits
Germans roll dice for 1 artillery and 2 infantry in Finland, round 5 : 1/3 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
Russians roll dice for 1 armour and 1 mech_infantry in Finland, round 6 : 1/2 hits
Germans roll dice for 1 artillery in Finland, round 6 : 0/1 hits
1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 5 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Olgiy to Kansu
3 infantry moved from Persia to Northwest Persia
1 infantry moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Russia to Bryansk
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from Vyborg to Novgorod
3 aaGuns moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
3 armour moved from Belarus to Novgorod
3 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Ukraine to Western UkrainePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 factory_major, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Jehol
1 artillery moved from Kweichow to Yunnan
4 infantry moved from Hunan to Yunnan
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
1 mech_infantry moved from Manchuria to Amur
1 bomber moved from Manchuria to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Yunnan
2 fighters moved from Kwangtung to Yunnan
1 bomber moved from Korea to Yunnan
1 fighter moved from Korea to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Amur
1 fighter moved from Korea to Amur
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 artillery and 2 transports moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 fighter moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 43 Sea Zone to Borneo
1 cruiser moved from 46 Sea Zone to 35 Sea Zone
1 carrier moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Japan to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 battleship moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Japan to AmurCombat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Shensi, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Borneo, round 1 : 3/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 artillery owned by the Japanese lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for British: 1 artillery and 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber
British defend with 1 aaGun and 4 infantry
AA guns fire in Yunnan : 1/3 hits
1 tactical_bomber owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 4 infantry in Yunnan, round 1 : 4/9 hits
Chinese roll dice for 1 aaGun and 4 infantry in Yunnan, round 1 : 2/4 hits
3 infantry owned by the British , 2 infantry owned by the Japanese and 1 aaGun owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 2 infantry in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 3 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun and 4 infantry
Battle in Hawaiian Islands
Battle in Amur
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Amur, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Hawaiian Islands from Americans, taking Amur from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Amur to Japan
1 tactical_bomber moved from Amur to Korea
1 tactical_bomber moved from Jehol to Kwangtung
1 fighter moved from Jehol to Korea
2 fighters moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 bomber moved from Yunnan to KwangsiPlace Units - Japanese
1 submarine and 1 transport placed in 6 Sea Zone
1 factory_major placed in KoreaTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 factory_major
EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_major
EDIT: Turning off Edit Mode -
I can put a major factory in Kwangtung(/?) …cant I?
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I can put a major factory in Kwangtung(/?) …cant I?
Nope. Major ICs only placeable in home territories, worth 3 IPCs or more.
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 5 and gets 0 hitsPurchase Units - Americans
Americans buy 5 artilleries, 1 fighter, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Persia to 98 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 cruiser
Americans roll dice for 1 fighter in 98 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 cruiser in 98 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Italians lost in 98 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 92 Sea Zone
Americans attack with 1 cruiser, 3 destroyers and 2 transports
Italians defend with 1 battleship and 1 cruiser
Americans roll dice for 1 cruiser, 3 destroyers and 2 transports in 92 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 1 : 2/2 hits
2 destroyers owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 battleship in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 battleship in 92 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Italians and 1 cruiser owned by the Americans lost in 92 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is -4
Casualties for Italians: 1 battleship and 1 cruiser
Casualties for Americans: 1 cruiser and 3 destroyers
Battle in Algeria
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 2 artilleries and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 1 : 2/4 hits
Italians roll dice for 2 artilleries and 1 infantry in Algeria, round 1 : 2/3 hits
1 artillery owned by the Italians , 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 armour and 1 artillery in Algeria, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 battleship, 3 destroyers, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from 98 Sea Zone to Egypt
1 destroyer moved from 10 Sea Zone to 89 Sea ZonePlace Units - Americans
4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber placed in Western United States
1 artillery and 1 infantry placed in Central United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 0/2 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - British
3 fighters moved from United Kingdom to 105 Sea Zone
1 bomber moved from Cyprus to 96 Sea Zone
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Kwangsi
2 fighters moved from Shan State to Kwangsi
1 tactical_bomber moved from Shan State to KwangsiCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 105 Sea Zone
British attack with 3 fighters
Germans defend with 1 battleship and 2 submarines
2 submarines owned by the Germans Submerged
British roll dice for 3 fighters in 105 Sea Zone, round 1 : 3/3 hits
Germans roll dice for 1 battleship in 105 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the British and 1 battleship owned by the Germans lost in 105 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 battleship
Casualties for British: 1 fighter
Battle in Kenya
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 2 infantry in Kenya, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kwangsi
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 2 bombers and 2 fighters
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 2/4 hits
Japanese roll dice for 1 artillery, 2 bombers and 2 fighters in Kwangsi, round 1 : 2/5 hits
1 infantry owned by the British , 2 bombers owned by the Japanese and 1 fighter owned by the British lost in Kwangsi
British roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 2 fighters in Kwangsi, round 2 : 2/3 hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Kwangsi
Japanese win with 1 artillery and 2 fighters remaining. Battle score for attacker is -10
Casualties for Japanese: 2 bombers
Casualties for British: 2 fighters, 1 infantry and 1 tactical_bomberNon Combat Move - British
1 infantry moved from Siam to 37 Sea Zone
1 aaGun moved from Shan State to 37 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from India to 39 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 mech_infantry moved from India to Yunnan
1 artillery moved from India to Burma
1 infantry moved from Persia to Northwest Persia
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 105 Sea Zone to 91 Sea Zone
1 bomber moved from 96 Sea Zone to MoroccoPlace Units - British
1 battleship and 1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 29 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
1 mech_infantry placed in India
2 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 2 submarines -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 bomber moved from Tobruk to 92 Sea Zone
1 fighter moved from Tobruk to Algeria
1 fighter moved from Tobruk to Algeria
3 submarines moved from 95 Sea Zone to 91 Sea Zone
2 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
2 infantry moved from Bulgaria to Albania
1 armour moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Algeria
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 armour
Italians roll dice for 2 fighters and 2 infantry in Algeria, round 1 : 1/4 hits
Americans roll dice for 1 armour in Algeria, round 1 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in 91 Sea Zone
Italians attack with 3 submarines
British defend with 1 carrier, 2 fighters and 2 transports; Americans defend with 1 battleship, 4 destroyers and 3 transports
Italians roll dice for 3 submarines in 91 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 4 destroyers, 2 fighters and 5 transports in 91 Sea Zone, round 1 : 5/8 hits
1 destroyer owned by the Americans and 3 submarines owned by the Italians lost in 91 Sea Zone
Americans win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 5 transports remaining. Battle score for attacker is -10
Casualties for Italians: 3 submarines
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
2 fighters moved from Algeria to TunisiaPlace Units - Italians
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to French Indo ChinaCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier and 2 transports in 43 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 2 transports in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 6 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 7 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 8 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 9 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 10 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 11 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 12 : 1/1 hits
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 13 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 14 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 15 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 16 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 17 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 18 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 19 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 20 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 21 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 22 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 23 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 24 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 25 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 26 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 27 : 1/1 hits
1 transport owned by the Japanese lost in 43 Sea Zone
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 1 carrier and 2 transports
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
9 infantry moved from Baltic States to Novgorod
4 armour moved from Baltic States to Novgorod
3 mech_infantrys moved from Baltic States to Novgorod
4 artilleries moved from Baltic States to Novgorod
1 tactical_bomber moved from Germany to Novgorod
1 fighter moved from Germany to Novgorod
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Novgorod
1 tactical_bomber moved from Romania to Novgorod
2 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
3 armour moved from Romania to Ukraine
3 submarines moved from 93 Sea Zone to 91 Sea Zone
2 submarines moved from 105 Sea Zone to 91 Sea Zone
2 infantry moved from Germany to PolandCombat - Germans
Battle in 91 Sea Zone
Germans attack with 5 submarines
British defend with 1 carrier, 2 fighters and 2 transports; Americans defend with 1 battleship, 3 destroyers and 3 transports
Germans roll dice for 5 submarines in 91 Sea Zone, round 1 : 0/5 hits
Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 5 transports in 91 Sea Zone, round 1 : 0/7 hits
Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 5/5 hits
Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 4/7 hits
1 battleship owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the British and 4 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 5 transports in 91 Sea Zone, round 3 : 0/3 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 5 transports in 91 Sea Zone, round 4 : 3/3 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 2 fighters and 5 transports remaining. Battle score for attacker is 30
Casualties for Germans: 5 submarines
Casualties for British: 1 carrier
Casualties for Americans: 1 battleship and 3 destroyers
Battle in Ukraine
Germans attack with 3 armour, 2 artilleries and 2 infantry
Russians defend with 1 factory_minor, 3 infantry and 2 mech_infantrys
Germans roll dice for 3 armour, 2 artilleries and 2 infantry in Ukraine, round 1 : 5/7 hits
Russians roll dice for 3 infantry and 2 mech_infantrys in Ukraine, round 1 : 1/5 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry and 2 mech_infantrys
Battle in Novgorod
Germans attack with 4 armour, 4 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
AA guns fire in Novgorod : 1/4 hits
1 tactical_bomber owned by the Germans lost in Novgorod
Germans roll dice for 4 armour, 4 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 1 : 9/23 hits
Russians roll dice for 4 aaGuns, 3 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 1 : 6/13 hits
3 infantry owned by the Russians , 6 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 4 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 4 armour, 4 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 7/17 hits
Russians roll dice for 3 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 3/8 hits
1 tactical_bomber owned by the Russians , 3 armour owned by the Russians , 3 infantry owned by the Germans , 2 artilleries owned by the Russians and 1 mech_infantry owned by the Russians lost in Novgorod
Germans roll dice for 4 armour, 4 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 5/14 hits
Russians roll dice for 1 fighter in Novgorod, round 3 : 0/1 hits
1 fighter owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour, 4 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for Germans: 9 infantry and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 3 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
2 fighters owned by the British forced to land in MoroccoNon Combat Move - Germans
2 fighters moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic StatesPlace Units - Germans
5 armour and 1 infantry placed in Germany
3 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 2 and gets 0 hitsPurchase Units - Russians
Russians buy 2 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Central Mongolia to Buyant-Uhaa
1 infantry moved from Tsagaan Olom to Dzavhan
1 artillery moved from Bryansk to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
3 armour and 3 mech_infantrys moved from Russia to Ukraine
3 infantry moved from Northwest Persia to CaucasusCombat - Russians
Battle in Ukraine
Russians attack with 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys
Germans defend with 3 armour, 2 artilleries, 1 factory_minor and 1 infantry
Russians roll dice for 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Ukraine, round 1 : 2/9 hits
Germans roll dice for 3 armour, 2 artilleries and 1 infantry in Ukraine, round 1 : 2/6 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians roll dice for 3 armour, 1 artillery and 3 mech_infantrys in Ukraine, round 2 : 4/7 hits
Germans roll dice for 3 armour and 1 artillery in Ukraine, round 2 : 2/4 hits
3 armour owned by the Germans , 2 mech_infantrys owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 3 armour, 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry and 3 mech_infantrysNon Combat Move - Russians
1 mech_infantry moved from Finland to NorwayPlace Units - Russians
3 infantry placed in Volgograd
2 armour, 6 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Borneo to 41 Sea Zone
1 artillery moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from Philippines to Yunnan
1 tactical_bomber moved from Borneo to French Indo China
1 infantry moved from Shensi to Szechwan
2 artilleries moved from Shensi to Szechwan
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Central America
1 carrier moved from 26 Sea Zone to 64 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from 26 Sea Zone to 64 Sea Zone
1 submarine moved from 26 Sea Zone to 64 Sea Zone
1 battleship moved from 26 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Amur to Buyant-Uhaa
1 tactical_bomber moved from Korea to Buyant-Uhaa
1 fighter moved from Korea to Buyant-Uhaa
1 submarine moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Buyant-Uhaa
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Buyant-Uhaa, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 1 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in Buyant-Uhaa
Japanese roll dice for 1 fighter and 1 mech_infantry in Buyant-Uhaa, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters and 1 tactical_bomber
British defend with 1 mech_infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Yunnan, round 1 : 4/5 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 1 : 2/2 hits
1 tactical_bomber owned by the Japanese , 1 mech_infantry owned by the British , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is -14
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for British: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 fighter
Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 1 : 0/3 hits
Chinese roll dice for 1 fighter in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 2 artilleries in Szechwan, round 2 : 1/2 hits
Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits
1 fighter owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 fighter
Battle in Central America
Battle in French Indo China
Japanese attack with 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in French Indo China, round 1 : 1/1 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in French Indo China
Japanese win, taking Central America from Americans, taking French Indo China from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter could not land in 37 Sea Zone and was removed
1 fighter moved from Yunnan to Kiangsu
1 fighter moved from Yunnan to Kiangsu
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Buyant-Uhaa to KoreaPlace Units - Japanese
2 armour and 2 infantry placed in Korea
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4
Japanese collect 41 PUs (3 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 2 and gets 0 hitsPurchase Units - Americans
Americans buy 1 artillery, 5 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Americans
1 mech_infantry moved from Central United States to Central America
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Central America
2 infantry and 3 mech_infantrys moved from Morocco to AlgeriaCombat - Americans
Battle in Algeria
Americans attack with 2 infantry and 3 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 2 infantry and 3 mech_infantrys in Algeria, round 1 : 1/5 hits
Italians roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Central America
Americans attack with 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Central America, round 1 : 0/5 hits
Japanese roll dice for 2 infantry in Central America, round 1 : 0/2 hits
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Central America, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Central America, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Central America
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Central America, round 3 : 3/4 hits
Japanese roll dice for 2 infantry in Central America, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Central America
Americans win, taking Central America from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Egypt to UkrainePlace Units - Americans
1 artillery and 1 infantry placed in Central United States
5 destroyers placed in 101 Sea Zone
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Manchuria
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Jehol
1 infantry placed in Chahar
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - British
1 fighter moved from Morocco to 94 Sea Zone
1 fighter moved from Morocco to Tunisia
1 armour and 1 bomber moved from Morocco to Tunisia
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 submarines moved from 39 Sea Zone to 36 Sea ZoneCombat - British
Battle in 36 Sea Zone
British attack with 2 submarines
Japanese defend with 1 carrier, 1 cruiser, 1 submarine, 2 tactical_bombers and 1 transport
British roll dice for 2 submarines in 36 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 36 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the British lost in 36 Sea Zone
1 submarine owned by the British retreated to 37 Sea Zone
Japanese win with 1 carrier, 1 cruiser, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Yunnan
British attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tunisia
British attack with 1 armour, 1 bomber and 1 fighter
Italians defend with 2 fighters
British roll dice for 1 armour, 1 bomber and 1 fighter in Tunisia, round 1 : 2/3 hits
Italians roll dice for 2 fighters in Tunisia, round 1 : 1/2 hits
1 bomber owned by the British and 2 fighters owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 bomber
Casualties for Italians: 2 fightersNon Combat Move - British
1 fighter moved from Tunisia to Algeria
1 fighter moved from 94 Sea Zone to Algeria
2 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 109 Sea Zone
1 battleship and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Northwest Persia to CaucasusPlace Units - British
3 artilleries placed in United Kingdom
2 destroyers placed in 109 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 30 PUs total