• Adjustment:

    Battle in SZ 36

    US destroyer, sub

    DiceRolling 2d6:
    (2, 5)

    US fighter

    DiceRolling 1d6:
    (3)

    JP destroyer

    DiceRolling 1d6:
    (6)

    JP sub

    DiceRolling 1d6:
    (6)


  • Replaced. Thank you for your understanding…  :-D


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 4 artilleries and 2 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 1 :  1/9 hits
                        Japanese roll dice for 4 artilleries and 2 infantry in Yunnan, round 1 :  3/6 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  3/6 hits
                        Japanese roll dice for 4 artilleries and 1 infantry in Yunnan, round 2 :  1/5 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 :  2/5 hits
                        Japanese roll dice for 2 artilleries in Yunnan, round 3 :  1/2 hits
                        1 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 4 artilleries and 2 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                1 infantry placed in Hunan
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Combat Move - British
                1 unit repaired.
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                3 infantry moved from Malaya to Shan State
                2 infantry moved from Burma to Yunnan
                5 infantry moved from India to Burma
                1 fighter moved from Malta to 96 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser moved from 98 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 tactical_bomber moved from 98 Sea Zone to Ethiopia
                2 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 96 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 2 fighters in 96 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the British lost in 96 Sea Zone
                        British roll dice for 1 fighter in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 fighter in 96 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 fighter in 96 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 destroyer, 3 fighters and 1 transport
                    Germans defend with 1 battleship and 2 submarines
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 1 :  1/4 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British , 1 battleship owned by the Germans , 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    British win with 2 fighters and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 battleship and 2 submarines
                    Casualties for British: 1 destroyer and 1 fighter
                Battle in Borneo
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  1/2 hits
                        1 infantry owned by the British lost in Borneo
                        British roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        British roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 :  0/2 hits
                        British roll dice for 1 artillery in Borneo, round 4 :  1/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 4 :  0/2 hits
                        1 infantry owned by the Japanese lost in Borneo
                        British roll dice for 1 artillery in Borneo, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Borneo, round 5 :  0/1 hits
                        British roll dice for 1 artillery in Borneo, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Borneo, round 6 :  1/1 hits
                        1 artillery owned by the British lost in Borneo
                    Japanese win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Ethiopia
                    British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 2 cruisers in Ethiopia, round 1 :  0/2 hits
                        British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 1 :  1/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 :  0/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Ethiopia
                        British roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 artillery and 1 tactical_bomber in Ethiopia, round 4 :  1/2 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 4 :  1/1 hits
                        1 artillery owned by the Italians and 1 artillery owned by the British lost in Ethiopia
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  2/3 hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  0/3 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - British
                2 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Ontario to Quebec
                1 artillery moved from Ontario to Quebec
                1 carrier and 1 destroyer moved from 98 Sea Zone to 76 Sea Zone
                1 tactical_bomber moved from Ethiopia to 76 Sea Zone
                1 fighter moved from 96 Sea Zone to 76 Sea Zone
                1 armour moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter and 1 tactical_bomber moved from India to Malaya
                1 fighter moved from Burma to Malaya
                1 aaGun moved from India to Burma
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 aaGun moved from India to Burma

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
                British collect 27 PUs (3 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Place Units - UK_Pacific
                1 artillery placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery
                    Some Units in 39 Sea Zone change ownership: 1 transport


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 mech_infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 armour moved from Tobruk to Alexandria
                2 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 fighter moved from Southern Italy to Tunisia
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                2 fighters moved from Southern Italy to Malta
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                2 submarines moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 fighter
                        Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  2/2 hits
                        British roll dice for 1 fighter in Gibraltar, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in Malta
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 aaGun and 1 infantry
                        AA guns fire in Malta :  0/2 hits
                        Italians roll dice for 2 fighters and 2 infantry in Malta, round 1 :  2/4 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  1/1 hits
                        1 infantry owned by the British , 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                    Italians win, taking Malta from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Tunisia, round 1 :  2/4 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 2 submarines
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 2 submarines in 93 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the French lost in 93 Sea Zone
                        Italians roll dice for 2 submarines in 93 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/3 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from Malta to Libya
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 fighter moved from Tunisia to Libya
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 fighter moved from Queensland to 62 Sea Zone
                2 fighters moved from New Zealand to 62 Sea Zone

    Combat - ANZAC
                Battle in 62 Sea Zone
                    ANZAC attack with 1 cruiser and 3 fighters
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 1 :  3/3 hits
                        1 tactical_bomber owned by the Japanese , 1 cruiser owned by the ANZAC , 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 62 Sea Zone
                        ANZAC roll dice for 1 fighter in 62 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier in 62 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 62 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 carrier in 62 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the ANZAC lost in 62 Sea Zone
                    Japanese win with 1 carrier remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser and 3 fighters

    Non Combat Move - ANZAC
                1 artillery moved from Queensland to New South Wales
                2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to Nigeria
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 fighter moved from United Kingdom to Finland

    Non Combat Move - French

    Turn Complete - French


  • upload folder full  :|


  • …does that mean we need to start another thread?  :?

  • TripleA

    no it does not. it means the mods have to delete some old threads.

  • TripleA

    Speaking of old threads @_@ this one is one year old!


  • A fkin year & I’m no better  :x :-D



  • No scrams.


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 battleship, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from France to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                3 armour moved from France to Greater Southern Germany
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                3 tactical_bombers moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                2 tactical_bombers moved from Western Germany to Norway
                6 infantry moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Romania
                2 artilleries moved from Yugoslavia to Romania
                7 infantry moved from Poland to Eastern Poland
                3 artilleries moved from Poland to Eastern Poland
                3 infantry moved from Poland to Eastern Poland
                7 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 bomber moved from Germany to Ukraine
                1 bomber moved from Northern Italy to Ukraine
                1 artillery moved from France to Western Germany

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 3 artilleries and 10 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 3 artilleries and 10 infantry in Eastern Poland, round 1 :  3/13 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 1 :  1/3 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 cruiser, 2 fighters and 3 tactical_bombers
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 cruiser, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 :  5/6 hits
                        British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 cruiser, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  0/2 hits
                    Bombing raid in Ukraine rolls: 3,4 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - Germans
                1 bomber moved from Ukraine to Romania
                1 bomber moved from Ukraine to Romania
                3 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Western Germany
                2 infantry moved from 112 Sea Zone to Norway
                3 tactical_bombers moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 infantry placed in Western Germany
                3 armour and 3 mech_infantrys placed in Germany
                1 battleship and 2 destroyers placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians roll 3 and gets 0 hits

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_minors; Remaining resources: 36 PUs; 1 techTokens;
                Russians buy 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Western Ukraine to Romania
                2 armour and 3 mech_infantrys moved from Ukraine to Romania
                1 artillery moved from Bessarabia to Romania
                2 fighters moved from Novgorod to Romania
                1 tactical_bomber moved from Karelia to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                1 artillery and 5 infantry moved from Baltic States to Eastern Poland
                2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 artilleries and 9 infantry
                        Russians roll dice for 2 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 1 :  3/11 hits
                        Germans roll dice for 3 artilleries and 9 infantry in Eastern Poland, round 1 :  2/12 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 :  1/9 hits
                        Germans roll dice for 3 artilleries and 6 infantry in Eastern Poland, round 2 :  4/9 hits
                        4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    2 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians retreated to Belarus
                    Germans win with 3 artilleries and 5 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 6 infantry
                Battle in Romania
                    Russians attack with 3 armour, 1 artillery, 2 fighters and 4 mech_infantrys
                    Germans defend with 1 armour, 2 artilleries, 2 bombers and 6 infantry
                        Russians roll dice for 3 armour, 1 artillery, 2 fighters and 4 mech_infantrys in Romania, round 1 :  5/10 hits
                        Germans roll dice for 1 armour, 2 artilleries, 2 bombers and 6 infantry in Romania, round 1 :  4/11 hits
                        2 bombers owned by the Germans , 3 infantry owned by the Germans and 4 mech_infantrys owned by the Russians lost in Romania
                        Russians roll dice for 3 armour, 1 artillery and 2 fighters in Romania, round 2 :  3/6 hits
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Romania, round 2 :  5/6 hits
                        3 armour owned by the Russians , 3 infantry owned by the Germans , 1 artillery owned by the Russians and 1 fighter owned by the Russians lost in Romania
                    retreated to Romania
                    Germans win with 1 armour and 2 artilleries remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 bombers and 6 infantry
                    Casualties for Russians: 3 armour, 1 artillery, 1 fighter and 4 mech_infantrys

    Non Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                5 infantry moved from Finland to Vyborg
                1 tactical_bomber moved from Eastern Poland to Belarus
                1 aaGun moved from Baltic States to Belarus
                1 fighter moved from Romania to Belarus
                1 armour and 2 mech_infantrys moved from Russia to Belarus
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
                1 aaGun moved from Novgorod to Vyborg
                2 aaGuns and 17 infantry moved from Buryatia to Amur
                1 infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies
                1 infantry moved from Northwest Persia to Caucasus

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Russia
                Russians undo move 1.
                Russians undo move 2.
                3 mech_infantrys placed in Ukraine
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                4 infantry moved from Korea to Amur
                6 infantry moved from Manchuria to Amur
                1 fighter moved from Korea to Amur
                1 fighter moved from Manchuria to Amur
                1 tactical_bomber moved from Manchuria to Amur
                2 tactical_bombers moved from Japan to Amur
                1 bomber moved from Japan to Amur
                2 fighters moved from Japan to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 battleship moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Hopei
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                4 infantry moved from Anhwe to Hunan
                4 infantry moved from French Indo China to Yunnan
                2 artilleries moved from French Indo China to Yunnan
                1 fighter moved from Kiangsi to Hunan
                2 fighters moved from Kiangsi to Yunnan
                1 tactical_bomber moved from Kiangsi to Yunnan
                1 carrier moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from 33 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 battleship moved from 33 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 armour moved from 35 Sea Zone to Philippines
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 carrier moved from 62 Sea Zone to 46 Sea Zone
                1 cruiser moved from 33 Sea Zone to 46 Sea Zone
                1 bomber moved from Kiangsu to 16 Sea Zone
                1 tactical_bomber moved from Kiangsu to Japan
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 artillery moved from Manchuria to Amur
                1 transport moved from 20 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Philippines, round 1 :  2/5 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter and 4 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 4 infantry in Hunan, round 1 :  1/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship in 36 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 36 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship in 36 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 36 Sea Zone
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 :  1/1 hits
                    Japanese win, taking 36 Sea Zone from Neutral with 1 battleship and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 1 :  2/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 1 :  2/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                    British defend with 2 infantry; Chinese defend with 6 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 1 :  2/9 hits
                        Chinese roll dice for 8 infantry in Yunnan, round 1 :  2/8 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 6 infantry in Yunnan, round 2 :  1/6 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  1/6 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 3 :  2/3 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Yunnan, round 4 :  2/4 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 4 :  0/2 hits
                        2 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 6 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 tactical_bomber in 43 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 43 Sea Zone
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Amur
                    Japanese attack with 1 artillery, 1 bomber, 4 fighters, 10 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                        AA guns fire in Amur :  1/6 hits
                        1 tactical_bomber owned by the Japanese lost in Amur
                        Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 10 infantry and 2 tactical_bombers in Amur, round 1 :  7/18 hits
                        Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 1 :  5/18 hits
                        5 infantry owned by the Russians , 5 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 5 infantry and 2 tactical_bombers in Amur, round 2 :  5/13 hits
                        Russians roll dice for 13 infantry in Amur, round 2 :  4/13 hits
                        5 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers in Amur, round 3 :  5/9 hits
                        Russians roll dice for 8 infantry in Amur, round 3 :  2/8 hits
                        5 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
                        Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Amur, round 4 :  7/7 hits
                        Russians roll dice for 3 infantry in Amur, round 4 :  0/3 hits
                        3 infantry owned by the Russians lost in Amur
                    Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 artillery, 10 infantry and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns and 18 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 tactical_bomber moved from Amur to Japan
                2 fighters moved from Amur to Japan
                2 fighters moved from Amur to Korea
                1 bomber moved from Amur to Korea
                1 tactical_bomber moved from Amur to Manchuria
                1 fighter moved from Hunan to Manchuria
                1 fighter moved from Yunnan to Kwangtung
                1 fighter moved from Yunnan to Kwangtung
                1 tactical_bomber moved from Yunnan to Kwangtung
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 bomber moved from 16 Sea Zone to Manchuria

    Place Units - Japanese
                3 infantry placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
                Japanese collect 43 PUs (1 lost to blockades); end with 43 PUs total


  • Scramble &/or Kamikazes?

    …Are you back in town now?

    Scramble3.tsvg


  • :| gunna be a close un I think

    kands.tsvg

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