• No move for the French. They’re perfect where they are  :-D


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 15 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                14 infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Germany to Poland
                2 infantry moved from Germany to Slovakia Hungary
                2 artilleries moved from Germany to Slovakia Hungary
                3 artilleries moved from Poland to Slovakia Hungary
                1 fighter moved from Poland to Normandy Bordeaux
                1 fighter moved from Poland to Slovakia Hungary
                2 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 armour moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Holland Belgium, round 1 :  0/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                        Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Slovakia Hungary
                    Germans attack with 5 artilleries, 1 fighter and 16 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 artilleries, 1 fighter and 16 infantry in Slovakia Hungary, round 1 :  6/22 hits
                        Russians roll dice for 1 infantry in Slovakia Hungary, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 5 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Slovakia Hungary to Greater Southern Germany

    Place Units - Germans
                10 infantry placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 35 PUs; end with 36 PUs total

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
        France : 1 flag, 1 airfield and 1 factory_minor
        Greater Southern Germany : 1 flag, 1 fighter
        Slovakia Hungary : 1 flag, 5 artilleries and 16 infantry
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Poland : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
        Germany : 1 flag, 1 factory_major and 12 infantry
        Holland Belgium : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 35 / 36
        Russians : 50 / 71
        Japanese : 16 / 7
        Americans : 56 / 76
        Chinese : 23 / 29
        British : 30 / 33
        UK_Pacific : 16 / 22
        Italians : 13 / 20
        ANZAC : 22 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians roll 5 and gets 0 hits

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 4 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Romania to Greece
                      Russians take Bulgaria from Germans
                      Russians take Greece from Germans
                1 armour moved from Romania to Yugoslavia
                      Russians take Yugoslavia from Germans
                1 armour moved from Yugoslavia to Albania
                      Russians take Albania from Italians
                1 armour moved from Romania to Poland
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Baltic States to Poland
                2 infantry moved from Egypt to Alexandria
                1 armour moved from Ethiopia to Egypt

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 2 aaGuns, 1 artillery and 1 infantry
                        Russians roll dice for 1 armour and 2 infantry in Poland, round 1 :  1/3 hits
                        Germans roll dice for 2 aaGuns, 1 artillery and 1 infantry in Poland, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Poland
                        Russians roll dice for 1 armour and 1 infantry in Poland, round 2 :  1/2 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Poland
                        Russians roll dice for 1 armour in Poland, round 3 :  1/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 :  1/2 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans win with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 aaGuns and 1 infantry
                    Casualties for Russians: 1 armour and 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Romania to Yugoslavia
                5 infantry moved from Romania to Bulgaria
                2 artilleries moved from Romania to Bulgaria
                1 aaGun moved from Romania to Bulgaria
                1 tactical_bomber moved from Romania to Bulgaria
                1 fighter moved from Romania to Bulgaria
                1 aaGun moved from Romania to Bessarabia
                2 armour, 1 artillery and 3 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Belarus to Eastern Poland
                9 infantry moved from Belarus to Baltic States
                5 infantry moved from Novgorod to Baltic States
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Karelia to Novgorod
                1 artillery moved from Karelia to Novgorod
                1 artillery moved from Volgograd to Rostov
                2 infantry moved from Volgograd to Rostov
                6 infantry moved from Russia to Bryansk
                4 artilleries moved from Russia to Bryansk
                2 armour moved from Nenetsia to Belarus
                2 infantry moved from Manchuria to Korea
                5 infantry moved from Amur to Korea
                1 fighter moved from Bulgaria to Bessarabia
                1 tactical_bomber moved from Bulgaria to Bessarabia
                2 fighters moved from Russia to Bessarabia

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                4 fighters and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 56 PUs; end with 56 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 76 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from Borneo to 36 Sea Zone

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 3 destroyers and 1 transport; British defend with 1 transport
                        Japanese roll dice for 1 tactical_bomber in 36 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 3 destroyers and 2 transports in 36 Sea Zone, round 1 :  1/3 hits
                        1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 36 Sea Zone
                    ANZAC win with 2 destroyers and 2 transports remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese

    Place Units - Japanese
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,6,4,4,1,4,2,1,1,2,1
                Japanese collect 2 PUs (14 lost to blockades); end with 3 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 flag, 1 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 15 infantry and 1 mech_infantry
        Borneo : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour

    Production/PUs Summary :

    Germans : 30 / 36
        Russians : 56 / 76
        Japanese : 16 / 3
        Americans : 56 / 76
        Chinese : 23 / 29
        British : 30 / 33
        UK_Pacific : 16 / 22
        Italians : 12 / 20
        ANZAC : 22 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • you taking europe could take a while… very unlikely i will…though germany still have some standing…
    really dissapointed this 1 didnt pan out… think i fked up with letting america over into morroco + more so the japanese annihilation!


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 5 and gets 0 hits

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 5 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 units repaired.
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
                1 artillery moved from 22 Sea Zone to Marianas
                1 infantry moved from 22 Sea Zone to Marianas
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 armour moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Formosa to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                5 armour moved from Gibraltar to 91 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                5 armour, 1 battleship, 1 carrier, 4 destroyers, 4 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                5 armour moved from 95 Sea Zone to Southern Italy
                4 infantry moved from 95 Sea Zone to Southern Italy

    Combat - Americans
                Battle in 95 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 4 destroyers and 5 transports
                    Italians defend with 1 carrier and 4 transports
                        Americans roll dice for 1 battleship, 1 carrier, 4 destroyers and 5 transports in 95 Sea Zone, round 1 :  2/5 hits
                        Italians roll dice for 1 carrier and 4 transports in 95 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 carrier owned by the Italians lost in 95 Sea Zone
                        4 transports owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 4 destroyers and 5 transports remaining. Battle score for attacker is 44
                    Casualties for Italians: 1 carrier and 4 transports
                Battle in Marianas
                Battle in Iwo Jima
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in Philippines, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Southern Italy
                    Americans attack with 5 armour and 4 infantry
                    Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
                        2 aaGuns owned by the Italians lost in Southern Italy
                    Americans captures 20PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 5 armour and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 aaGuns

    Non Combat Move - Americans
                1 aaGun moved from Southeast Mexico to 89 Sea Zone
                1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 armour and 2 infantry placed in Korea
                1 artillery and 5 bombers placed in Western United States
                Americans undo move 2.
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 82 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Combat Move - British
                1 infantry moved from Morocco to Algeria
                      British take Algeria from Italians
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                2 artilleries moved from Libya to Tunisia
                2 infantry moved from Libya to Tunisia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 armour moved from Egypt to Iraq
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Okinawa
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                      UK_Pacific take 19 Sea Zone from Japanese
                1 bomber moved from Kwangtung to Korea

    Combat - British
                Battle in Okinawa
                Battle in Tunisia
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 artilleries and 2 infantry in Tunisia, round 1 :  0/4 hits
                        Italians roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        British roll dice for 2 artilleries and 2 infantry in Tunisia, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
                    British win, taking Okinawa from Japanese, taking Tunisia from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
                        British roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 1 :  1/7 hits
                        Germans roll dice for 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 1 :  3/4 hits
                        2 infantry owned by the British , 1 tactical_bomber owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
                        British roll dice for 1 artillery, 1 bomber and 2 fighters in Normandy Bordeaux, round 2 :  1/4 hits
                        Germans roll dice for 3 fighters in Normandy Bordeaux, round 2 :  3/3 hits
                        1 bomber owned by the British , 1 artillery owned by the British , 1 fighter owned by the British and 1 fighter owned by the Germans lost in Normandy Bordeaux
                    Germans win with 2 fighters remaining. Battle score for attacker is -15
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                    1 fighter owned by the British retreated

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco

    Place Units - British
                2 armour, 1 bomber and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Place Units - UK_Pacific
                3 transports placed in 20 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in 20 Sea Zone change ownership: 3 transports


  • scramble?

    scr.tsvg


  • Max scramble to SZ 111 (Scotland) and SZ 109 (the lot). Let 110 suck it this time, see what happens…


  • shit fuk…. i woulda had more planes in 111 but brought back to place else where & forgot to replace any there… fked that


  • ok lets try again…scramb?

    scr.tsvg


  • Just download this file, all scrambles are decided.

    Oh yeah, I’ve also given all powers the paratrooper tech for free this game.

    That’s my price for granting the do-over…  :-D

    Scramble.tsvg


  • now you tell me…i dont even know how to fkin use the paras!


  • Look em up in the rulebook  :roll:

    Okay… in a nutshell: 2 inf on each air base, during combat, can join another attack already planned within a range of 3 spaces.

    Can’t really make good use of em on G1 anyway, unless you attack the USSR…


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Research Technology - Germans
                Germans spend 10 on tech rolls
                    Germans roll 5,3 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from Holland Belgium to France
                2 infantry moved from Holland Belgium to France
                3 armour moved from Holland Belgium to France
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                3 infantry moved from Western Germany to France
                1 mech_infantry moved from Western Germany to Southern France
                2 mech_infantrys moved from Western Germany to France
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 armour moved from Greater Southern Germany to Southern France
                1 fighter moved from Slovakia Hungary to Southern Italy
                1 tactical_bomber moved from Germany to France
                1 tactical_bomber moved from Poland to France
                5 infantry moved from Greater Southern Germany to Yugoslavia
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                2 armour moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Greater Southern Germany to Slovakia Hungary
                11 infantry moved from Germany to Poland
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 artillery moved from Western Germany to France
                1 artillery moved from Germany to Slovakia Hungary
                2 artilleries moved from Germany to Poland
                1 infantry moved from Slovakia Hungary to Romania

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Adding Technology Airborne_Forces for Germans
                EDIT: Adding Technology Airborne_Forces for Russians
                EDIT: Adding Technology Airborne_Forces for Japanese
                EDIT: Adding Technology Airborne_Forces for Americans
                EDIT: Adding Technology Airborne_Forces for British
                EDIT: Adding Technology Airborne_Forces for Chinese
                EDIT: Adding Technology Airborne_Forces for UK_Pacific
                EDIT: Adding Technology Airborne_Forces for Italians
                EDIT: Adding Technology Airborne_Forces for ANZAC
                EDIT: Adding Technology Airborne_Forces for French
                EDIT: Turning off Edit Mode
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in France
                    Germans attack with 3 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA guns fire in France :  0/2 hits
                        Germans roll dice for 3 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 1 :  7/14 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  3/11 hits
                        6 infantry owned by the French , 3 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 3 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 2 :  3/11 hits
                        French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 2 :  4/5 hits
                        1 armour owned by the British , 2 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 2 mech_infantrys owned by the Germans lost in France
                        Germans roll dice for 3 armour, 2 artilleries and 2 tactical_bombers in France, round 3 :  6/7 hits
                        French roll dice for 1 armour and 1 fighter in France, round 3 :  1/2 hits
                        1 armour owned by the French , 1 fighter owned by the French and 1 artillery owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 3 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 artillery, 5 infantry and 2 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 111 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the British , 1 fighter owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 1 battleship, 1 bomber and 1 fighter in 111 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the British , 1 battleship owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
                    Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 fighters and 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Battle in Yugoslavia
                    Germans attack with 2 armour, 2 artilleries and 5 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 2 armour, 2 artilleries and 5 infantry in Yugoslavia, round 1 :  5/9 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  2/5 hits
                        2 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 :  5/6 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 3 fighters in 110 Sea Zone, round 1 :  1/3 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 :  1/3 hits
                        1 cruiser owned by the French , 1 cruiser owned by the British , 1 fighter owned by the British , 1 fighter owned by the French , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 2 :  4/5 hits
                        British roll dice for 1 fighter in 110 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 2 :  0/1 hits
                        1 fighter owned by the British , 1 battleship owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 bomber, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 48
                    Casualties for Germans: 2 fighters and 1 submarine
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  0/4 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the French lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  1/4 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Southern France
                    Germans attack with 1 armour and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 1 :  0/2 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        1 mech_infantry owned by the Germans lost in Southern France
                        Germans roll dice for 1 armour in Southern France, round 2 :  0/1 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 armour owned by the Germans lost in Southern France
                    French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 bomber moved from 110 Sea Zone to Germany
                1 bomber moved from 111 Sea Zone to Greater Southern Germany
                1 aaGun moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from France to Southern Italy
                1 tactical_bomber moved from France to Holland Belgium
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                2 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from Western Germany to Holland Belgium

    Place Units - Germans
                6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield, 3 armour, 1 artillery and 1 factory_minor
        Greater Southern Germany : 1 flag, 1 bomber
        Slovakia Hungary : 1 flag, 1 armour, 1 artillery and 2 infantry
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 tactical_bombers
        Romania : 1 flag, 1 armour and 2 infantry
        Poland : 1 flag, 1 armour, 2 artilleries and 14 infantry
        Germany : 1 flag, 3 aaGuns, 1 bomber, 1 factory_major and 6 infantry
        Norway : 1 flag, 2 infantry
        Holland Belgium : 1 flag, 2 aaGuns and 2 tactical_bombers
        Southern Italy : 1 flag, 1 fighter and 1 tactical_bomber
        112 Sea Zone : 1 flag, 1 cruiser and 1 transport
        Bulgaria : 1 flag, 5 infantry
        Yugoslavia : 1 flag, 2 armour, 2 artilleries and 3 infantry
        Finland : 1 flag, 7 infantry
        110 Sea Zone : 1 flag, 1 submarine
        111 Sea Zone : 1 flag, 1 battleship

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 37 / 49
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • eh big boy…before you said abt paras, I spent 10 on research…

    Research Technology - Germans
                Germans spend 10 on tech rolls
                    Germans roll 5,3 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    then you edited the file to add 20.  So I take it I still spend 10 on research next round?  And will this be for every nation?  On round 2 all nations spend 10 ye?


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                2 infantry moved from Eastern Poland to Slovakia Hungary
                2 infantry moved from Bessarabia to Romania
                1 tactical_bomber moved from Russia to Romania
                1 fighter moved from Russia to Romania
                1 fighter moved from Novgorod to Slovakia Hungary

    Airborne Attack Move - Russians
                2 infantry moved from Novgorod to Slovakia Hungary

    Combat - Russians
                Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 2 tactical_bombers and 1 transport
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Russians lost in 112 Sea Zone
                    Germans win with 1 cruiser, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Romania
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 1 :  2/4 hits
                        Germans roll dice for 1 armour and 2 infantry in Romania, round 1 :  0/3 hits
                        2 infantry owned by the Germans lost in Romania
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Romania, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour and 2 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 1 armour, 1 artillery and 2 infantry
                        Russians roll dice for 1 fighter and 4 infantry in Slovakia Hungary, round 1 :  1/5 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Slovakia Hungary, round 1 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 1 fighter and 3 infantry in Slovakia Hungary, round 2 :  3/4 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Slovakia Hungary, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 fighter moved from Romania to Bessarabia
                1 fighter moved from Slovakia Hungary to Bessarabia
                1 tactical_bomber moved from Romania to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Belarus to Eastern Poland
                2 infantry moved from Baltic States to Belarus
                1 infantry moved from Archangel to Belarus
                4 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 armour moved from Russia to Ukraine
                1 mech_infantry moved from Russia to Ukraine
                2 aaGuns moved from Sakha to Buryatia
                6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 infantry moved from Caucasus to Rostov

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs

    Summary Text: Connection reset by peer: socket write error


  • Nah dude. I just gave you 10 IPCs more; you’ve now got 77 instead of 67. Spend it once on tech, round 2, and then the tokens will hang around for the rest of the game, or until you get another tech, whichever comes first. Paratroops are a free support combat phase after the main combat phase is over.

    BTW: Not sure why you declared war on the good ol’ USSR and didn’t follow up with any attacks, but you sure opened up some sweet counters for me. Cheers pal!  8-)

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