I forgot to do a few moves by Japan before asking you to scramble. Let me know if you want to redo the turn because the new moves changed your decision whether to scramble in the Phillipines.
C V C 2
-
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Combat Move - Finns
1 Infantry moved from N.Finnland to Belomorsk
Finns take Belomorsk from RussiansPurchase Units - Finns
Trigger FinnsSpecial: Finns has their production frontier changed to: productionFinnsSpecial
Finns buy 5 Infantry; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
5 Infantry placed in N.FinnlandTurn Complete - Finns
Finns collect 8 PUs; end with 8 PUs total -
Kamikazes??
-
Soz got no credit to reply…
no kamz
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 43 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to Shan StateCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 cruiser
ANZAC roll dice for 3 fighters in 43 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Paulau Island
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in Paulau Island, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 1 : 1/1 hits
1 infantry owned by the ANZAC lost in Paulau Island
ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Paulau Island
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits
1 infantry owned by the ANZAC , 1 aaGun owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 aaGun
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from 43 Sea Zone to BorneoPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from United Kingdom to 110 Sea ZoneCombat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 armour and 1 harbour
French roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
Italians roll dice for 1 armour in Egypt, round 1 : 0/1 hits
French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 infantry owned by the French lost in Egypt
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Germans
Germans buy 2 armour, 2 destroyers and 5 infantry; Remaining resources: 1 PUs;Combat Move - Germans
10 infantry moved from Poland to Baltic States
7 infantry moved from Germany to Poland
3 infantry moved from Romania to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
5 infantry moved from Bulgaria to Romania
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Northern Italy to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 2 artilleries, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 2/6 hits
Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 1 : 1/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Baltic States
Germans attack with 10 infantry
Russians defend with 1 armour and 1 artillery
Germans roll dice for 10 infantry in Baltic States, round 1 : 2/10 hits
Russians roll dice for 1 armour and 1 artillery in Baltic States, round 1 : 0/2 hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 10 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 artilleryNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to PolandPlace Units - Germans
4 infantry placed in Germany
2 armour and 1 infantry placed in Western Germany
Germans undo move 2.
1 armour and 1 infantry placed in Western Germany
1 armour placed in Germany
2 destroyers placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 37 PUs (3 lost to blockades); end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs -
You got something for the New World Order game, or have ye lost all hope on that one? :?
-
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Combat Move - British
6 Infantry moved from S.Hempton to sz30
1 Armour moved from Dover to sz30
1 Infantry moved from Dover to sz30
1 Armour moved from S.Hempton to sz30
1 Infantry moved from Dover to sz30
2 Armours, 8 Infantry and 5 Transports moved from sz30 to sz25
8 Infantry moved from sz25 to Bremen
2 Armours moved from sz25 to Bremen
2 Destroyers moved from sz30 to sz25
1 Battleship moved from sz30 to sz29
1 Battleship moved from sz29 to sz25
1 Armour moved from Manchester to Norwich
2 Armours moved from London to Dover
1 EarlyFighter moved from S.Hempton to Norwich
1 Bomber moved from S.Hempton to Dover
3 Infantry moved from Wales to London
1 Artillery moved from Wales to London
4 Infantry moved from Manchester to York
1 Infantry moved from York to Norwich
1 Destroyer moved from sz22 to sz25
2 Infantry moved from Iran to Iraq
2 Armours moved from Iran to Iraq
3 EarlyFighters moved from Iran to Iraq
1 EarlyFighter moved from Syria to Iraq
1 Infantry moved from Fars to IraqPurchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: productionBritishSpecial
British buy 5 Bigarmours, 1 Bunker and 3 Destroyers; Remaining resources: 0 PUs;Combat - British
Battle in Bremen
British attack with 2 Armours and 8 Infantry
Germans defend with 1 AAGun, 1 Factory and 7 Infantry
British roll dice for 2 Battleships in Bremen, round 1 : 2/2 hits
2 Infantry owned by the Germans lost in Bremen
British roll dice for 2 Armours and 8 Infantry in Bremen, round 1 : 2/10 hits
Germans roll dice for 5 Infantry in Bremen, round 1 : 3/5 hits
2 Infantry owned by the Germans and 3 Infantry owned by the British lost in Bremen
British roll dice for 2 Armours and 5 Infantry in Bremen, round 2 : 2/7 hits
Germans roll dice for 3 Infantry in Bremen, round 2 : 1/3 hits
2 Infantry owned by the Germans and 1 Infantry owned by the British lost in Bremen
British roll dice for 2 Armours and 4 Infantry in Bremen, round 3 : 3/6 hits
Germans roll dice for 1 Infantry in Bremen, round 3 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Bremen
British win, taking Bremen from Germans with 2 Armours and 3 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 7 Infantry
Casualties for British: 5 Infantry
Battle in Iraq
British attack with 2 Armours, 4 EarlyFighters and 3 Infantry
Neutral defend with 1 AAGun, 1 Armour, 1 Factory and 4 Infantry
AA guns fire in Iraq : 0/4 hits
British roll dice for 2 Armours, 4 EarlyFighters and 3 Infantry in Iraq, round 1 : 4/9 hits
Neutral roll dice for 1 Armour and 4 Infantry in Iraq, round 1 : 2/5 hits
4 Infantry owned by the Neutral and 2 Infantry owned by the British lost in Iraq
British roll dice for 2 Armours, 4 EarlyFighters and 1 Infantry in Iraq, round 2 : 2/7 hits
Neutral roll dice for 1 Armour in Iraq, round 2 : 0/1 hits
1 Armour owned by the Neutral lost in Iraq
British win, taking Iraq from Neutral with 2 Armours, 4 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 9
Casualties for Neutral: 1 Armour and 4 Infantry
Casualties for British: 2 InfantryNon Combat Move - British
4 EarlyFighters moved from Iraq to Saudi ArabiaPlace Units - British
1 Bunker placed in N.Egypt
2 Bigarmours placed in Norwich
British undo move 2.
2 Destroyers placed in sz29
1 Destroyer placed in sz24
British undo move 2.
2 Destroyers placed in sz24
2 Bigarmours placed in Norwich
3 Bigarmours placed in LondonTurn Complete - British
British collect 68 PUs; end with 68 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Combat Move - Romanians
3 Armours moved from Ukrainskaya to Kursk
1 Mot.Inf moved from Ukrainskaya to KurskPurchase Units - Romanians
Trigger RomaniansSpecial: Romanians has their production frontier changed to: productionRomaniansSpecial
Romanians buy 3 Armours and 1 Mech.Inf; Remaining resources: 0 PUs;Combat - Romanians
Battle in Kursk
Romanians attack with 3 Armours and 1 Mot.Inf
Russians defend with 3 Armours and 1 Infantry
Romanians roll dice for 3 Armours and 1 Mot.Inf in Kursk, round 1 : 1/4 hits
Russians roll dice for 3 Armours and 1 Infantry in Kursk, round 1 : 2/4 hits
1 Mot.Inf owned by the Romanians , 1 Infantry owned by the Russians and 1 Armour owned by the Romanians lost in Kursk
Romanians roll dice for 2 Armours in Kursk, round 2 : 1/2 hits
Russians roll dice for 3 Armours in Kursk, round 2 : 2/3 hits
1 Armour owned by the Russians and 2 Armours owned by the Romanians lost in Kursk
Russians win with 2 Armours remaining. Battle score for attacker is -12
Casualties for Russians: 1 Armour and 1 Infantry
Casualties for Romanians: 3 Armours and 1 Mot.InfNon Combat Move - Romanians
1 Infantry moved from Odessa to Donetsk
1 Armour moved from Krym to Donetsk
1 Artillery moved from Moldavskaya to Odessa
1 Infantry moved from Moldavskaya to Odessa
2 Artillerys moved from E.Romania to Odessa
8 Infantry moved from E.Romania to Odessa
1 AAGun moved from E.Romania to Odessa
3 Armours moved from W.Romania to Odessa
1 Infantry moved from W.Romania to E.RomaniaPlace Units - Romanians
3 Armours and 1 Mech.Inf placed in W.RomaniaTurn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 6 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Central Mongolia to Buyant-Uhaa
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
3 infantry moved from Persia to Iraq
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
2 fighters moved from Novgorod to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 4/8 hits
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 1 : 2/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Eastern Poland to Russia
2 fighters moved from Eastern Poland to Russia
4 infantry moved from Ukraine to Bessarabia
2 aaGuns moved from Western Ukraine to Bessarabia
10 infantry moved from Bryansk to Belarus
2 aaGuns moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Russia to Western Ukraine
3 armour moved from Russia to Western Ukraine
1 armour moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 armour placed in Ukraine
3 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Combat Move - Americans
1 Armour, 3 Infantry and 2 Transports moved from sz18 to sz22
3 Infantry moved from sz22 to S.Norway
1 Armour moved from sz22 to S.Norway
1 Carrier moved from sz18 to sz25
1 Destroyer moved from sz18 to sz25
1 EarlyFighter moved from sz18 to S.Norway
1 Fighter moved from sz18 to S.Norway
1 Artillery moved from C.Norway to Lappland
1 Infantry moved from C.Norway to Lappland
1 Bomber moved from C.Norway to Lappland
2 Battleships moved from sz10 to sz18
1 Cruiser moved from sz10 to sz18
1 Submarine moved from sz10 to sz18
2 Artillerys moved from E.U.S to sz2
1 Armour moved from E.U.S to sz2
1 Infantry moved from E.U.S to sz2
1 Infantry moved from S.U.S to sz2
1 Infantry moved from S.U.S to sz2
1 Artillery, 1 Infantry and 1 Transport moved from sz2 to sz9
1 Armour, 1 Artillery, 1 Battleship, 2 Infantry, 2 Submarines and 2 Transports moved from sz2 to sz9Purchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: productionAmericansSpecial
Americans buy 1 Bigarmour, 6 S.Subs and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in S.Norway
Americans attack with 1 Armour, 1 EarlyFighter, 1 Fighter and 3 Infantry
Germans defend with 2 Infantry and 2 Panzers
Americans roll dice for 1 Armour, 1 EarlyFighter, 1 Fighter and 3 Infantry in S.Norway, round 1 : 2/6 hits
Germans roll dice for 2 Infantry and 2 Panzers in S.Norway, round 1 : 0/4 hits
2 Infantry owned by the Germans lost in S.Norway
Americans roll dice for 1 Armour, 1 EarlyFighter, 1 Fighter and 3 Infantry in S.Norway, round 2 : 2/6 hits
Germans roll dice for 2 Panzers in S.Norway, round 2 : 2/2 hits
2 Panzers owned by the Germans and 2 Infantry owned by the Americans lost in S.Norway
Americans win, taking S.Norway from Germans with 1 Armour, 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 Infantry and 2 Panzers
Casualties for Americans: 2 Infantry
Battle in Lappland
Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
Germans defend with 1 Bunker, 1 Factory and 2 Infantry
Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Lappland, round 1 : 2/3 hits
Units damaged: 1 Bunker owned by the Germans
Germans roll dice for 1 Bunker and 2 Infantry in Lappland, round 1 : 2/3 hits
1 Artillery owned by the Americans , 1 Infantry owned by the Germans and 1 Infantry owned by the Americans lost in Lappland
Americans roll dice for 1 Bomber in Lappland, round 2 : 0/1 hits
Germans roll dice for 1 Bunker and 1 Infantry in Lappland, round 2 : 0/2 hits
Americans roll dice for 1 Bomber in Lappland, round 3 : 1/1 hits
Germans roll dice for 1 Bunker and 1 Infantry in Lappland, round 3 : 1/2 hits
1 Infantry owned by the Germans and 1 Bomber owned by the Americans lost in Lappland
Germans win with 1 Bunker remaining. Battle score for attacker is -17
Casualties for Germans: 2 Infantry
Casualties for Americans: 1 Artillery, 1 Bomber and 1 InfantryNon Combat Move - Americans
1 Transport moved from sz22 to sz19
1 EarlyFighter moved from S.Norway to sz25
1 Fighter moved from S.Norway to sz25Place Units - Americans
6 S.Subs and 1 Transport placed in sz2
1 Bigarmour placed in S.U.STurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
1 unit repaired. -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 factory_upgrade and 3 infantry; Remaining resources: 4 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from 20 Sea Zone to Kiangsi
1 bomber moved from Kiangsu to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Kiangsu to Kwangtung
6 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 armour moved from Hunan to Kwangsi
1 infantry moved from Hopei to Chahar
1 artillery moved from Hopei to Chahar
1 artillery moved from Jehol to Buyant-Uhaa
1 fighter moved from Jehol to Chahar
2 tactical_bombers moved from Manchuria to Buyant-Uhaa
1 armour moved from Korea to Sakha
Japanese take Amur from Russians
Japanese take Sakha from Russians
1 tactical_bomber moved from Kiangsu to 36 Sea Zone
2 fighters moved from Hunan to 36 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 armour moved from 5 Sea Zone to Soviet Far East
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
3 fighters moved from Hunan to Chahar
2 tactical_bombers moved from Hunan to Kiangsi
1 bomber moved from Kiangsu to Buyant-UhaaCombat - Japanese
Battle in Soviet Far East
Battle in Chahar
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Chahar, round 1 : 0/6 hits
Chinese roll dice for 2 infantry in Chahar, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Chahar, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Soviet Far East from Russians, taking Chahar from Chinese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 battleship
Japanese roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 battleship in 36 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Japanese lost in 36 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for British: 1 battleship
Battle in Buyant-Uhaa
Japanese attack with 1 artillery, 1 bomber and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 tactical_bombers in Buyant-Uhaa, round 1 : 3/4 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 artillery, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Kwangtung, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Kiangsi, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery and 6 infantry
British defend with 1 fighter; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 6 infantry in Kwangsi, round 1 : 1/8 hits
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 1 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Kwangsi, round 2 : 1/6 hits
Chinese roll dice for 1 fighter in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for British: 1 fighter
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kwangtung to Kiangsu
1 fighter moved from Chahar to 6 Sea Zone
1 tactical_bomber moved from Buyant-Uhaa to 6 Sea Zone
1 tactical_bomber moved from Buyant-Uhaa to Korea
1 fighter moved from Manchuria to Korea
1 bomber moved from Buyant-Uhaa to Kiangsu
1 fighter moved from Chahar to Jehol
2 fighters moved from Chahar to Kiangsu
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Kiangsi to KiangsuPlace Units - Japanese
Units in Korea being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Korea
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 40 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - Germans
1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 S.Sub and 1 Submarine moved from sz26 to sz28
3 Panzers moved from Frankfurt to Bremen
2 Panzers moved from Rostock to Bremen
1 Artillery moved from E.Algeria to C.Algeria
Germans take C.Algeria from ColonialFrench
1 Infantry moved from E.Algeria to C.Algeria
2 Infantry moved from Rostock to sz26
2 Infantry and 2 Transports moved from sz26 to sz27
2 Infantry moved from Koenigsberg to sz27
4 Infantry and 2 Transports moved from sz27 to sz28
1 Infantry moved from sz28 to S.Finnland
1 Infantry moved from sz28 to S.Finnland
1 Infantry moved from sz28 to Vyborg
1 Infantry moved from sz28 to Vyborg
1 Infantry moved from Estorskaya to Estonia
3 Artillerys moved from Brest to Estonia
4 Infantry moved from Brest to Estonia
3 Panzers moved from Brest to Estonia
7 Panzers moved from Donetsk to Smolensk
2 Panzers moved from Brest to Smolensk
1 Infantry moved from Minsk to SmolenskPurchase Units - Germans
Germans buy 2 Bigarmours, 6 Bunkers, 23 Infantry and 8 Panzers; Remaining resources: 0 PUs;Combat - Germans
Battle in sz28
Germans attack with 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 S.Sub, 1 Submarine and 2 Transports
Russians defend with 2 Cruisers and 2 Submarines
Germans roll dice for 1 S.Sub and 1 Submarine in sz28, round 1 : 0/2 hits
Russians roll dice for 2 Submarines in sz28, round 1 : 0/2 hits
Germans roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Transports in sz28, round 1 : 1/5 hits
Russians roll dice for 2 Cruisers in sz28, round 1 : 1/2 hits
Units damaged: 1 Battleship owned by the Germans
1 Submarine owned by the Russians lost in sz28
Germans roll dice for 1 S.Sub and 1 Submarine in sz28, round 2 : 0/2 hits
Russians roll dice for 1 Submarine in sz28, round 2 : 0/1 hits
Germans roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Transports in sz28, round 2 : 1/5 hits
Russians roll dice for 2 Cruisers in sz28, round 2 : 1/2 hits
1 Submarine owned by the Russians and 1 Submarine owned by the Germans lost in sz28
Germans roll dice for 1 S.Sub in sz28, round 3 : 1/1 hits
1 Cruiser owned by the Russians lost in sz28
Germans roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Transports in sz28, round 3 : 3/5 hits
Russians roll dice for 1 Cruiser in sz28, round 3 : 1/1 hits
1 Cruiser owned by the Russians and 1 S.Sub owned by the Germans lost in sz28
Germans win with 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Transports remaining. Battle score for attacker is 23
Casualties for Germans: 1 S.Sub and 1 Submarine
Casualties for Russians: 2 Cruisers and 2 Submarines
Battle in Vyborg
Battle in S.Finnland
Battle in Smolensk
Germans attack with 1 Infantry and 9 Panzers
Russians defend with 4 Armours, 2 Artillerys and 2 Infantry
Germans roll dice for 1 Infantry and 9 Panzers in Smolensk, round 1 : 4/10 hits
Russians roll dice for 4 Armours, 2 Artillerys and 2 Infantry in Smolensk, round 1 : 2/8 hits
1 Infantry owned by the Germans , 2 Infantry owned by the Russians , 2 Artillerys owned by the Russians and 1 Panzer owned by the Germans lost in Smolensk
Germans roll dice for 8 Panzers in Smolensk, round 2 : 4/8 hits
Russians roll dice for 4 Armours in Smolensk, round 2 : 3/4 hits
4 Armours owned by the Russians and 3 Panzers owned by the Germans lost in Smolensk
Germans win, taking Vyborg from Russians, taking S.Finnland from Russians, taking Smolensk from Russians with 5 Panzers remaining. Battle score for attacker is 10
Casualties for Germans: 1 Infantry and 4 Panzers
Casualties for Russians: 4 Armours, 2 Artillerys and 2 Infantry
Battle in Estonia
Germans attack with 3 Artillerys, 5 Infantry and 3 Panzers
Russians defend with 2 Armours and 5 Infantry
Germans roll dice for 3 Artillerys, 5 Infantry and 3 Panzers in Estonia, round 1 : 4/11 hits
Russians roll dice for 2 Armours and 5 Infantry in Estonia, round 1 : 4/7 hits
4 Infantry owned by the Germans and 4 Infantry owned by the Russians lost in Estonia
Germans roll dice for 3 Artillerys, 1 Infantry and 3 Panzers in Estonia, round 2 : 4/7 hits
Russians roll dice for 2 Armours and 1 Infantry in Estonia, round 2 : 2/3 hits
1 Infantry owned by the Germans , 1 Infantry owned by the Russians , 2 Armours owned by the Russians and 1 Artillery owned by the Germans lost in Estonia
Germans win, taking Estonia from Russians with 2 Artillerys and 3 Panzers remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 5 Infantry
Casualties for Russians: 2 Armours and 5 Infantry
Battle in Bremen
Germans attack with 5 Panzers
British defend with 1 AAGun, 2 Armours, 1 Factory and 3 Infantry
Germans roll dice for 5 Panzers in Bremen, round 1 : 2/5 hits
British roll dice for 2 Armours and 3 Infantry in Bremen, round 1 : 1/5 hits
2 Infantry owned by the British and 1 Panzer owned by the Germans lost in Bremen
Germans roll dice for 4 Panzers in Bremen, round 2 : 2/4 hits
British roll dice for 2 Armours and 1 Infantry in Bremen, round 2 : 0/3 hits
1 Armour owned by the British and 1 Infantry owned by the British lost in Bremen
Germans roll dice for 4 Panzers in Bremen, round 3 : 3/4 hits
British roll dice for 1 Armour in Bremen, round 3 : 0/1 hits
1 Armour owned by the British lost in Bremen
Germans win, taking Bremen from British with 4 Panzers remaining. Battle score for attacker is 11
Casualties for Germans: 1 Panzer
Casualties for British: 2 Armours and 3 InfantryNon Combat Move - Germans
1 Infantry moved from Ukrainskaya to Minsk
1 Artillery moved from Ukrainskaya to Donetsk
2 Panzers moved from Koenigsberg to Brest
4 Panzers moved from Warzawa to Brest
6 Panzers moved from Lvov to Brest
8 Infantry moved from Lvov to Ukrainskaya
1 Elite and 4 Infantry moved from Koenigsberg to Litovskaya
1 AAGun moved from Wroclaw to C.Poland
4 Infantry moved from Paris to Lille
2 EarlyFighters moved from Versailles to Koeln
9 Panzers moved from Le Havre to Paris
5 Infantry moved from Versailles to Le Havre
4 Panzers moved from Dijon to FrankfurtPlace Units - Germans
1 Bunker and 2 Infantry placed in Lappland
1 Bunker placed in Narvik
1 Bunker placed in Donetsk
1 Bunker placed in Minsk
1 Bunker placed in Rostock
1 Bunker placed in Le Havre
3 Infantry placed in Le Havre
6 Infantry placed in Rostock
4 Infantry placed in Donetsk
2 Bigarmours and 2 Panzers placed in Ukrainskaya
4 Panzers placed in Warzawa
2 Panzers placed in Berlin
4 Infantry placed in Frankfurt
4 Infantry placed in BerlinTurn Complete - Germans
Germans collect 135 PUs; end with 135 PUs total
1 unit repaired. -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Americans
Americans buy 2 destroyers and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Alaska to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 submarines placed in 101 Sea Zone
3 submarines placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Kansu to YunnanPlace Units - Chinese
5 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
Scramble? Another tough call…
-
no scr
-
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - Russians
11 Infantry moved from C.Finnland to N.Finnland
3 Armours moved from C.Finnland to N.Finnland
2 EarlyFighters moved from Leningrad to N.Finnland
1 Bomber moved from Leningrad to N.Finnland
6 Elites moved from Kaluga to Rzhev
1 Elite moved from Kaluga to Kursk
5 Infantry moved from Moscow to Kaluga
4 Armours moved from Moscow to Kaluga
4 Armours moved from Kaluga to Rzhev
1 Bigarmour moved from Moscow to Rzhev
2 Armours moved from Stalingrad to Lugansk
3 Infantry moved from Stalingrad to Pavlovsk
4 Infantry moved from Ankara to Izmir
3 Armours moved from Ankara to Izmir
1 Katyusha moved from Ankara to Izmir
2 Mech.Infs moved from Rostov to Lugansk
1 Katyusha moved from Rostov to LuganskPurchase Units - Russians
Russians buy 5 Bigarmours, 4 Elites, 2 Fighters and 9 Infantry; Remaining resources: 1 PUs;Combat - Russians
Battle in N.Finnland
Russians attack with 3 Armours, 1 Bomber, 2 EarlyFighters and 11 Infantry
Finns defend with 1 AAGun, 1 Elite, 1 Factory and 15 Infantry
AA guns fire in N.Finnland : 1/3 hits
1 Bomber owned by the Russians lost in N.Finnland
Russians roll dice for 3 Armours, 2 EarlyFighters and 11 Infantry in N.Finnland, round 1 : 3/16 hits
Finns roll dice for 1 Elite and 15 Infantry in N.Finnland, round 1 : 6/16 hits
6 Infantry owned by the Russians and 3 Infantry owned by the Finns lost in N.Finnland
Russians roll dice for 3 Armours, 2 EarlyFighters and 5 Infantry in N.Finnland, round 2 : 3/10 hits
Finns roll dice for 1 Elite and 12 Infantry in N.Finnland, round 2 : 6/13 hits
1 EarlyFighter owned by the Russians , 5 Infantry owned by the Russians and 3 Infantry owned by the Finns lost in N.Finnland
Russians roll dice for 3 Armours and 1 EarlyFighter in N.Finnland, round 3 : 3/4 hits
Finns roll dice for 1 Elite and 9 Infantry in N.Finnland, round 3 : 4/10 hits
1 EarlyFighter owned by the Russians , 3 Armours owned by the Russians and 3 Infantry owned by the Finns lost in N.Finnland
Finns win with 1 Elite and 6 Infantry remaining. Battle score for attacker is -50
Casualties for Russians: 3 Armours, 1 Bomber, 2 EarlyFighters and 11 Infantry
Casualties for Finns: 9 Infantry
Battle in Izmir
Russians attack with 3 Armours, 4 Infantry and 1 Katyusha
Neutral defend with 1 AAGun, 1 Armour, 1 Bunker, 1 Factory and 3 Infantry
Russians roll dice for 3 Armours, 4 Infantry and 1 Katyusha in Izmir, round 1 : 3/8 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Armour, 1 Bunker and 3 Infantry in Izmir, round 1 : 4/5 hits
2 Infantry owned by the Neutral and 4 Infantry owned by the Russians lost in Izmir
Russians roll dice for 3 Armours and 1 Katyusha in Izmir, round 2 : 0/4 hits
Neutral roll dice for 1 Armour, 1 Bunker and 1 Infantry in Izmir, round 2 : 1/3 hits
1 Armour owned by the Russians lost in Izmir
Russians roll dice for 2 Armours and 1 Katyusha in Izmir, round 3 : 2/3 hits
Neutral roll dice for 1 Armour, 1 Bunker and 1 Infantry in Izmir, round 3 : 2/3 hits
1 Armour owned by the Neutral , 1 Infantry owned by the Neutral and 2 Armours owned by the Russians lost in Izmir
Russians roll dice for 1 Katyusha in Izmir, round 4 : 1/1 hits
Neutral roll dice for 1 Bunker in Izmir, round 4 : 1/1 hits
1 Katyusha owned by the Russians and 1 Bunker owned by the Neutral lost in Izmir
Neutral win with no units remaining. Battle score for attacker is -12
Casualties for Neutral: 1 Armour, 1 Bunker and 3 Infantry
Casualties for Russians: 3 Armours, 4 Infantry and 1 KatyushaNon Combat Move - Russians
2 Armours moved from Kursk to RzhevPlace Units - Russians
4 Infantry placed in Leningrad
4 Bigarmours placed in Archangelsk
1 Bigarmour, 4 Elites and 5 Infantry placed in Moscow
Russians undo move 3.
1 Fighter and 5 Infantry placed in Moscow
1 Bigarmour, 2 Elites and 1 Fighter placed in Ankara
2 Elites placed in MoscowTurn Complete - Russians
Russians collect 76 PUs; end with 77 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - British
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 fighters moved from 110 Sea Zone to Morocco
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 armour moved from Kenya to Egypt
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Anglo Egyptian Sudan to Alexandria
1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 fighters moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
3 infantry moved from French Indo China to Kwangsi
1 artillery moved from Yunnan to Kwangsi
4 infantry moved from Yunnan to Kwangsi
1 cruiser moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to MarianasCombat - British
Battle in 95 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Italians defend with 1 battleship
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 95 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship in 95 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British lost in 95 Sea Zone
British roll dice for 1 carrier, 1 cruiser and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 battleship in 95 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 battleship owned by the Italians lost in 95 Sea Zone
British win with 1 carrier and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship
Battle in Alexandria
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 fighter
British roll dice for 1 fighter and 1 tactical_bomber in Alexandria, round 1 : 1/2 hits
Italians roll dice for 1 fighter in Alexandria, round 1 : 1/1 hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Alexandria
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Italians: 1 fighter
Battle in Denmark
British attack with 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Denmark, round 1 : 0/1 hits
British roll dice for 1 infantry and 1 mech_infantry in Denmark, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Denmark, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Morocco
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 armour, 1 fighter and 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 1 : 1/4 hits
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Morocco, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco
British roll dice for 1 artillery and 2 fighters in Morocco, round 2 : 3/3 hits
Italians roll dice for 1 armour and 1 fighter in Morocco, round 2 : 1/2 hits
1 fighter owned by the Italians , 1 artillery owned by the British and 1 armour owned by the Italians lost in Morocco
British win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 armour, 1 fighter and 1 infantry
Battle in Kwangsi
British attack with 1 artillery and 9 infantry
Japanese defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 1 cruiser in Kwangsi, round 1 : 1/1 hits
British roll dice for 1 artillery and 9 infantry in Kwangsi, round 1 : 2/10 hits
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Kwangsi, round 1 : 2/5 hits
2 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 artillery and 7 infantry in Kwangsi, round 2 : 1/8 hits
Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 2 : 0/2 hits
1 artillery owned by the Japanese lost in Kwangsi
British roll dice for 1 artillery and 7 infantry in Kwangsi, round 3 : 1/8 hits
Japanese roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
Casualties for British: 3 infantry
Battle in Marianas
Battle in Egypt
British attack with 1 armour and 3 infantry
Italians defend with 1 armour and 1 harbour
British roll dice for 1 armour and 3 infantry in Egypt, round 1 : 1/4 hits
Italians roll dice for 1 armour in Egypt, round 1 : 0/1 hits
1 armour owned by the Italians lost in Egypt
British win, taking Marianas from Japanese, taking Egypt from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
1 tactical_bomber moved from Alexandria to Trans-Jordan
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Kwangsi
1 artillery moved from Burma to Yunnan
1 infantry moved from Siam to French Indo China
1 destroyer and 2 submarines moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
1 armour, 4 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
4 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 4 armour and 2 mech_infantrys