when you go to triplea download page do not hit large red box. that would give a 2.5 version. below the box are three links. chose the one with prerelease in it. follow and download the latest 2.7 version. 2.7 will open 2.5 or 2.6 or 2.7 versions. there are 4-5 numbers after any version that are not as important. you can install 2.7 over the 2.5 or have both versions on your computer. to have both select install different directory. you may want to name shortcut 2.7 if doing both. a little fuzzy on shortcut naming.one reason for keeping more than one are to play other people who have 2.5 version. also the PLAY ONLINE area with the lobby and where you play live is 2.5. if you have 2.7 only you will get a download list when you hit the game link in the forum thread. you can then hit OPEN FILE in list and it will launch triplea and game file. if you have more than one version and want to play 2.5 then after the download list shows up ignore it and open your apps list and select the version you want. when on start page you can select LOCAL version for now and later on can move on to sending dice rolls to opponent. hope this helps. was doing from memory so may be a little off
C V C 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :23
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 2 battleships, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
4 transports moved from 91 Sea Zone to 89 Sea Zone
2 destroyers moved from 101 Sea Zone to 104 Sea Zone
2 submarines moved from 101 Sea Zone to 104 Sea Zone
1 carrier moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
1 bomber moved from Tunisia to Southern France
1 bomber moved from Morocco to Southern France
2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Morocco to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
3 submarines moved from 37 Sea Zone to 39 Sea Zone
1 armour moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Japanese
2 bombers moved from Korea to Urals
1 infantry moved from Korea to Manchuria
2 artilleries moved from Korea to Manchuria
3 artilleries moved from Japan to 6 Sea Zone
2 artilleries and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries moved from 20 Sea Zone to Kwangtung
1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 battleship moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in Kwangtung
Americans attack with 3 artilleries
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 battleship in Kwangtung, round 1 : 1/1 hits
Americans roll dice for 3 artilleries in Kwangtung, round 1 : 0/3 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kwangtung, round 1 : 1/3 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Kwangtung
Americans roll dice for 2 artilleries in Kwangtung, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangtung, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Kwangtung
Americans roll dice for 2 artilleries in Kwangtung, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 2 artilleries remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in 92 Sea Zone
Americans attack with 2 fighters, 2 submarines and 2 tactical_bombers
Italians defend with 2 destroyers and 2 transports
Americans roll dice for 2 submarines in 92 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 1 : 2/4 hits
Italians roll dice for 2 destroyers and 2 transports in 92 Sea Zone, round 1 : 0/2 hits
2 destroyers owned by the Italians and 2 transports owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Italians: 2 destroyers and 2 transports
Strategic bombing raid in Southern France
AA guns fire in Southern France : 0/2 hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 10 damage total. Damaged units is as follows: harbour = 5, factory_minor = 5Non Combat Move - Americans
2 bombers moved from Southern France to Tunisia
2 tactical_bombers moved from 92 Sea Zone to Tunisia
2 fighters moved from 92 Sea Zone to TunisiaPlace Units - Americans
2 battleships, 1 destroyer and 3 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
3 armour placed in KoreaTurn Complete - Americans
Americans collect 67 PUs; end with 68 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :23
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
2 infantry moved from Hunan to Kweichow
3 infantry moved from Kwangsi to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 artilleries placed in SikangTurn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :23
Purchase Units - British
British buy 2 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Karelia
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Tanganyika Territory to Belgian CongoCombat - British
Non Combat Move - British
Place Units - British
2 armour and 1 bomber placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :23
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 1 airfield and 1 harbour
Some Units in Malaya change ownership: 1 harbour
Some Units in Kwangtung change ownership: 1 harbour -
don’t play stupid with me!!! You know I’m talking about all the German and Italian fiasco :|
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :23
Purchase Units - Italians
Italians buy 3 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 infantry moved from French Equatorial Africa to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Russians
1 artillery and 5 infantry moved from Yugoslavia to Albania
2 armour, 1 artillery and 3 mech_infantrys moved from Volgograd to Tambov
1 armour and 2 mech_infantrys moved from Caucasus to Tambov
1 bomber moved from Western Germany to 100 Sea Zone
4 submarines moved from 77 Sea Zone to 39 Sea Zone
1 bomber moved from Persia to 39 Sea ZoneCombat - Italians
Battle in 39 Sea Zone
Italians attack with 1 bomber and 4 submarines
ANZAC defend with 2 carriers, 1 destroyer, 2 fighters and 2 transports; Americans defend with 3 submarines
ANZAC roll dice for 3 submarines in 39 Sea Zone, round 1 : 0/3 hits
Italians roll dice for 4 submarines in 39 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 carrier owned by the ANZAC
Italians roll dice for 1 bomber in 39 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 2 carriers, 1 destroyer, 2 fighters and 2 transports in 39 Sea Zone, round 1 : 1/5 hits
1 submarine owned by the Italians lost in 39 Sea Zone
ANZAC roll dice for 3 submarines in 39 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Italians lost in 39 Sea Zone
Italians roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the ANZAC
Italians roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 2 carriers, 1 destroyer, 2 fighters and 2 transports in 39 Sea Zone, round 2 : 3/5 hits
2 submarines owned by the Italians , 1 destroyer owned by the ANZAC and 1 bomber owned by the Italians lost in 39 Sea Zone
ANZAC win with 2 carriers, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is -28
Casualties for ANZAC: 1 destroyer
Casualties for Italians: 1 bomber and 4 submarines
Battle in 100 Sea Zone
Italians attack with 1 bomber
Russians defend with 1 transport
1 transport owned by the Russians lost in 100 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 transport
Battle in Tambov
Italians attack with 3 armour, 1 artillery and 5 mech_infantrys
Russians defend with 1 fighter and 6 infantry
Italians roll dice for 3 armour, 1 artillery and 5 mech_infantrys in Tambov, round 1 : 5/9 hits
Russians roll dice for 1 fighter and 6 infantry in Tambov, round 1 : 2/7 hits
5 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Tambov
Italians roll dice for 3 armour, 1 artillery and 3 mech_infantrys in Tambov, round 2 : 2/7 hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Italians and 1 fighter owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Russians: 1 fighter and 6 infantry
Casualties for Italians: 3 mech_infantrys
Battle in Belgian Congo
Italians attack with 1 infantry and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 1 : 0/2 hits
British roll dice for 1 artillery in Belgian Congo, round 1 : 0/1 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 0/2 hits
British roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 3 : 0/2 hits
British roll dice for 1 artillery in Belgian Congo, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Belgian Congo
1 mech_infantry owned by the Italians retreated to Anglo Egyptian Sudan
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Ethiopia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 1 : 1/2 hits
British roll dice for 1 armour in Ethiopia, round 1 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Italians lost in Ethiopia
Italians win, taking Ethiopia from British with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Italians: 1 mech_infantry
Battle in Albania
Italians attack with 1 artillery and 5 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery and 5 infantry in Albania, round 1 : 3/6 hits
Russians roll dice for 1 armour in Albania, round 1 : 0/1 hits
1 armour owned by the Russians lost in Albania
Italians win, taking Albania from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
2 fighters owned by the ANZAC forced to land in IndiaNon Combat Move - Italians
8 submarines moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Southern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 3 infantry moved from Southern France to Northern Italy
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 bomber moved from 100 Sea Zone to Slovakia HungaryPlace Units - Italians
1 artillery and 2 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 41 PUs; end with 41 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :23
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
2 bombers moved from French Indo China to India
1 armour moved from Burma to West India
UK_Pacific take West India from Japanese
1 armour moved from Yunnan to Sikang
2 armour moved from French Indo China to Szechwan
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from Western Australia to 38 Sea Zone
1 fighter moved from New South Wales to Western Australia
2 bombers moved from French Indo China to India
2 tactical_bombers moved from French Indo China to Sikang
1 infantry moved from French Indo China to Siam
1 artillery moved from French Indo China to SiamCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 36 Sea Zone
2 fighters placed in 36 Sea Zone
ANZAC undo move 2.
2 fighters placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :23
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :24
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 artillery moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Baltic States to Belarus
1 armour, 3 artilleries and 5 mech_infantrys moved from Baltic States to Novgorod
3 fighters moved from Western Germany to 115 Sea ZoneCombat - Germans
Battle in 115 Sea Zone
Germans attack with 3 fighters
Russians defend with 2 destroyers and 2 transports
Germans roll dice for 3 fighters in 115 Sea Zone, round 1 : 0/3 hits
Russians roll dice for 2 destroyers and 2 transports in 115 Sea Zone, round 1 : 1/2 hits
1 fighter owned by the Germans lost in 115 Sea Zone
Germans roll dice for 2 fighters in 115 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 2 destroyers and 2 transports in 115 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Germans and 1 destroyer owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 fighter in 115 Sea Zone, round 3 : 1/1 hits
Russians roll dice for 1 destroyer and 2 transports in 115 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Russians lost in 115 Sea Zone
2 transports owned by the Russians lost in 115 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 2 fighters
Casualties for Russians: 2 destroyers and 2 transports
Battle in Belarus
Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Belarus, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 3 artilleries and 5 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 3 artilleries and 5 mech_infantrys in Novgorod, round 1 : 4/9 hits
Russians roll dice for 3 infantry in Novgorod, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from 115 Sea Zone to Eastern PolandPlace Units - Germans
3 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 32 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :24
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Tambov
1 infantry moved from Rostov to Tambov
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
3 armour moved from Ukraine to Tambov
1 infantry moved from Evenkiyskiy to Urals
4 infantry moved from Ukraine to Rostov
2 infantry moved from Russia to Tambov
1 infantry moved from Western Ukraine to UkraineCombat - Russians
Battle in Tambov
Russians attack with 3 armour and 7 infantry
Italians defend with 3 armour, 1 artillery and 2 mech_infantrys
Russians roll dice for 3 armour and 7 infantry in Tambov, round 1 : 6/10 hits
Italians roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Tambov, round 1 : 3/6 hits
3 infantry owned by the Russians , 2 mech_infantrys owned by the Italians , 1 artillery owned by the Italians and 3 armour owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 3 armour and 4 infantry remaining. Battle score for attacker is 21
Casualties for Russians: 3 infantry
Casualties for Italians: 3 armour, 1 artillery and 2 mech_infantrysNon Combat Move - Russians
Place Units - Russians
10 infantry placed in Russia
2 armour placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 aaGun
EDIT: Adding units owned by Russians to Vologda: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :24
Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :24
Purchase Units - Americans
Americans buy 4 bombers, 1 carrier, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
2 tactical_bombers moved from Tunisia to Gibraltar
2 fighters moved from Tunisia to Gibraltar
1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
2 destroyers moved from 104 Sea Zone to 91 Sea Zone
2 submarines moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
2 battleships moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 armour moved from Timguska to Novosibirsk
2 bombers moved from Urals to Volgograd
1 infantry moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 bomber moved from Tunisia to Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 infantry moved from Tobruk to Alexandria
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 infantry moved from 87 Sea Zone to French West Africa
1 armour moved from 87 Sea Zone to French West Africa
1 battleship moved from 20 Sea Zone to 41 Sea Zone
2 submarines moved from 20 Sea Zone to 41 Sea Zone
2 artilleries moved from Kwangtung to 20 Sea Zone
2 artilleries and 3 transports moved from 20 Sea Zone to 41 Sea Zone
3 armour moved from Korea to Jehol
Chinese take Jehol from Japanese
4 transports moved from 89 Sea Zone to 101 Sea ZoneCombat - Americans
Americans creates battle in territory 92 Sea Zone
Battle in French West Africa
Strategic bombing raid in Gibraltar
AA guns fire in Gibraltar : 0/2 hits
Bombing raid in Gibraltar rolls: 5,3 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in 92 Sea Zone
Americans attack with 2 submarines
Italians defend with 8 submarines
8 submarines owned by the Italians Submerged
Americans roll dice for 2 submarines in 92 Sea Zone, round 1 : 1/2 hits
Battle in Gibraltar
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 4 battleships in Gibraltar, round 1 : 3/4 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 1/2 hits
1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans winAmericans win, taking French West Africa from Italians with 2 submarines remaining, taking Gibraltar from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/2 hits
Bombing raid in Volgograd rolls: 4,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Southern Italy
AA guns fire in Southern Italy : 0/2 hits
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Southern Italy causes 12 damage total. Damaged units is as follows: factory_minor = 6, airfield = 6
Strategic bombing raid in Normandy Bordeaux
AA guns fire in Normandy Bordeaux : 1/1 hits
1 tactical_bomber killed by AA guns
Bombing raid in Normandy Bordeaux causes 0 damage total.Non Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to 91 Sea Zone
2 bombers moved from Volgograd to Russia
3 submarines moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from Southern Italy to Tobruk
3 infantry moved from Soviet Far East to Siberia
3 artilleries moved from Soviet Far East to SiberiaPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
4 bombers and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :24
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
2 infantry moved from Kweichow to Shensi
1 infantry moved from Kansu to TsinghaiNon Combat Move - Chinese
Place Units - Chinese
7 artilleries placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :24
Combat Move - British
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Union of South Africa to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 bomber
Italians defend with 1 mech_infantry
British roll dice for 1 artillery and 1 bomber in Anglo Egyptian Sudan, round 1 : 1/2 hits
Italians roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to TobrukPlace Units - British
2 transports placed in 71 Sea Zone
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :24
Place Units - UK_Pacific
3 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 3 armour -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :24
Purchase Units - Italians
Italians repair 18 damage on 12 factory_minors and 6 harbours; Remaining resources: 39 PUs; 0 techTokens;
Italians buy 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
3 submarines moved from 95 Sea Zone to 81 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Albania to Greece
Italians take Greece from Russians
1 armour and 1 mech_infantry moved from Persia to West India
1 armour moved from Ethiopia to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Volgograd to Tambov
2 armour and 3 mech_infantrys moved from Caucasus to Tambov
1 infantry moved from Volgograd to Tambov
1 bomber moved from Slovakia Hungary to TambovCombat - Italians
Italians creates battle in territory 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 submarine
Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Italians roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour
British defend with 1 artillery
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 1 : 0/1 hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 : 0/1 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 artillery owned by the British lost in Anglo Egyptian Sudan
Italians winItalians win with 1 submarine remaining, taking Anglo Egyptian Sudan from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in West India
Italians attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 armour
Italians roll dice for 1 armour and 1 mech_infantry in West India, round 1 : 0/2 hits
UK_Pacific roll dice for 1 armour in West India, round 1 : 1/1 hits
1 mech_infantry owned by the Italians lost in West India
Italians roll dice for 1 armour in West India, round 2 : 0/1 hits
UK_Pacific roll dice for 1 armour in West India, round 2 : 0/1 hits
Italians roll dice for 1 armour in West India, round 3 : 1/1 hits
UK_Pacific roll dice for 1 armour in West India, round 3 : 1/1 hits
1 armour owned by the ANZAC and 1 armour owned by the Italians lost in West India
UK_Pacific win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 armour
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Tambov
Italians attack with 2 armour, 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys
Russians defend with 3 armour and 4 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys in Tambov, round 1 : 5/9 hits
Russians roll dice for 3 armour and 4 infantry in Tambov, round 1 : 3/7 hits
4 infantry owned by the Russians , 1 armour owned by the Russians , 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Tambov
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Tambov, round 2 : 4/6 hits
Russians roll dice for 2 armour in Tambov, round 2 : 1/2 hits
2 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Russians: 3 armour and 4 infantry
Casualties for Italians: 2 infantry and 2 mech_infantrysNon Combat Move - Italians
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
2 infantry moved from Yugoslavia to Romania
1 artillery and 4 infantry moved from Albania to Yugoslavia
1 infantry moved from Bulgaria to Romania
1 bomber moved from Tambov to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Persia to CaucasusPlace Units - Italians
3 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Persia
3 infantry placed in Southern Italy
2 mech_infantrys placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,6,2,2,2
Italians collect 39 PUs (4 lost to blockades); end with 39 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 45 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :24
Purchase Units - ANZAC
ANZAC buy 3 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier moved from 38 Sea Zone to 79 Sea Zone
ANZAC take 79 Sea Zone from Japanese
1 fighter moved from 38 Sea Zone to 79 Sea Zone
2 bombers moved from India to Volgograd
2 tactical_bombers moved from Sikang to Volgograd
1 armour moved from Sikang to Volgograd
Russians take Kazakhstan from Italians
2 armour moved from Szechwan to Kazakhstan
1 bomber moved from India to Persia
1 bomber moved from India to Iraq
1 infantry moved from Siam to Shan State
1 artillery moved from Siam to Shan State
2 carriers moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 artilleries moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 artilleries moved from 80 Sea Zone to Persia
2 fighters moved from India to Persia
2 fighters moved from French Indo China to 79 Sea Zone
1 fighter moved from Western Australia to Siam
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 38 Sea Zone to 79 Sea Zone
1 destroyer moved from 38 Sea Zone to 79 Sea ZoneCombat - ANZAC
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/2 hits
Bombing raid in Volgograd rolls: 3,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Persia
AA guns fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Strategic bombing raid in Iraq
AA guns fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in Persia
ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Persia, round 1 : 2/6 hits
Italians roll dice for 1 artillery and 2 infantry in Persia, round 1 : 0/3 hits
2 infantry owned by the Italians lost in Persia
ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Persia, round 2 : 2/6 hits
Italians roll dice for 1 artillery in Persia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Persia
ANZAC win, taking Persia from Italians with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Volgograd
ANZAC attack with 1 armour and 2 tactical_bombers
Italians defend with 1 factory_minor and 3 mech_infantrys
ANZAC roll dice for 1 armour and 2 tactical_bombers in Volgograd, round 1 : 1/3 hits
Italians roll dice for 3 mech_infantrys in Volgograd, round 1 : 1/3 hits
1 mech_infantry owned by the Italians and 1 armour owned by the ANZAC lost in Volgograd
ANZAC roll dice for 2 tactical_bombers in Volgograd, round 2 : 1/2 hits
Italians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits
1 mech_infantry owned by the Italians lost in Volgograd
ANZAC roll dice for 2 tactical_bombers in Volgograd, round 3 : 0/2 hits
Italians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
ANZAC roll dice for 2 tactical_bombers in Volgograd, round 4 : 2/2 hits
Italians roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits
1 mech_infantry owned by the Italians lost in Volgograd
ANZAC win with 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Casualties for Italians: 3 mech_infantrysNon Combat Move - ANZAC
1 bomber moved from Persia to India
1 fighter moved from 79 Sea Zone to India
2 fighters moved from Persia to West India
1 bomber moved from Iraq to West India
2 bombers moved from Volgograd to Russia
2 tactical_bombers moved from Volgograd to RussiaPlace Units - ANZAC
3 bombers placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :24
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :25
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 armour moved from Novgorod to Finland
Germans take Vyborg from Russians
Germans take Finland from Russians
2 artilleries moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Karelia
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter moved from Eastern Poland to Karelia
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 artillery moved from Belarus to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Karelia
Germans attack with 2 artilleries, 1 fighter and 2 mech_infantrys
British defend with 2 fighters
Germans roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in Karelia, round 1 : 0/5 hits
Russians roll dice for 2 fighters in Karelia, round 1 : 1/2 hits
1 mech_infantry owned by the Germans lost in Karelia
Germans roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Karelia, round 2 : 1/4 hits
Russians roll dice for 2 fighters in Karelia, round 2 : 0/2 hits
1 fighter owned by the British lost in Karelia
Germans roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Karelia, round 3 : 1/4 hits
Russians roll dice for 1 fighter in Karelia, round 3 : 0/1 hits
1 fighter owned by the British lost in Karelia
Germans win, taking Karelia from Russians with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 fightersNon Combat Move - Germans
1 fighter moved from Karelia to Novgorod
2 mech_infantrys moved from Belarus to Western Ukraine
2 mech_infantrys moved from Novgorod to Eastern Poland
3 armour and 5 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :25
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
9 infantry moved from Russia to Tambov
2 armour moved from Ukraine to Tambov
1 infantry moved from Rostov to Ukraine
1 infantry moved from Urals to Vologda
1 infantry moved from Rostov to Volgograd
Russians take Volgograd from Italians
1 infantry moved from Rostov to VolgogradCombat - Russians
Battle in Tambov
Russians attack with 2 armour and 9 infantry
Italians defend with 2 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 2 armour and 9 infantry in Tambov, round 1 : 5/11 hits
Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Tambov, round 1 : 2/4 hits
2 infantry owned by the Russians , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 2 armour and 7 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour, 1 artillery and 1 mech_infantry
Battle in Bryansk
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 infantry in Smolensk, round 1 : 0/2 hits
Germans roll dice for 1 artillery in Smolensk, round 1 : 0/1 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Vologda to RussiaPlace Units - Russians
8 infantry placed in Russia
3 infantry placed in UkraineTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total