a9f8e386-2774-436a-85c2-12485139d2d7-triplea_41868_1chi.tsvg
C V C 2
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Place Units - UK_Pacific
1 destroyer placed in 20 Sea Zone
1 bomber placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in Kwangtung change ownership: 1 bomber
Some Units in 20 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 battleship moved from 92 Sea Zone to 94 Sea Zone
4 transports moved from 92 Sea Zone to 95 Sea Zone
2 destroyers moved from 92 Sea Zone to 94 Sea ZoneCombat - Italians
Battle in Tunisia
Italians attack with 2 infantry
Russians defend with 1 armour
Italians roll dice for 1 battleship and 1 cruiser in Tunisia, round 1 : 1/2 hits
Russians roll dice for 1 armour in Tunisia, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from Russians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
5 infantry moved from Northern Italy to Greater Southern GermanyPlace Units - Italians
8 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Malta : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag, 1 infantry
Greater Southern Germany : 1 flag, 5 infantry
Northern Italy : 1 flag, 2 aaGuns, 1 factory_major and 8 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 flag, 1 carrier and 4 transports
94 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers and 1 transport
93 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 29 / 46
Russians : 53 / 71
Japanese : 16 / 7
Americans : 56 / 76
Chinese : 23 / 29
British : 33 / 33
UK_Pacific : 16 / 22
Italians : 13 / 20
ANZAC : 22 / 34
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Hainan
1 infantry moved from 36 Sea Zone to Hainan
3 destroyers moved from 34 Sea Zone to 36 Sea Zone
ANZAC take 36 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 armour moved from New South Wales to Queensland
1 bomber moved from New South Wales to Celebes
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in Hainan
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 tactical_bomber
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 armour and 1 infantryNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 cruiser and 1 transport placed in 54 Sea Zone
1 bomber placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
No move for the French. They’re perfect where they are :-D
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Germans
Germans buy 15 infantry; Remaining resources: 1 PUs;Combat Move - Germans
14 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
3 artilleries moved from Poland to Slovakia Hungary
1 fighter moved from Poland to Normandy Bordeaux
1 fighter moved from Poland to Slovakia Hungary
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to GermanyCombat - Germans
Battle in Holland Belgium
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Holland Belgium, round 1 : 0/4 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Slovakia Hungary
Germans attack with 5 artilleries, 1 fighter and 16 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries, 1 fighter and 16 infantry in Slovakia Hungary, round 1 : 6/22 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 5 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Slovakia Hungary to Greater Southern GermanyPlace Units - Germans
10 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 36 PUs totalTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 1 flag, 1 fighter
Slovakia Hungary : 1 flag, 5 artilleries and 16 infantry
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Poland : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
Germany : 1 flag, 1 factory_major and 12 infantry
Holland Belgium : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 35 / 36
Russians : 50 / 71
Japanese : 16 / 7
Americans : 56 / 76
Chinese : 23 / 29
British : 30 / 33
UK_Pacific : 16 / 22
Italians : 13 / 20
ANZAC : 22 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Research Technology - Russians
Russians spend 5 on tech rolls
Russians roll 5 and gets 0 hitsPurchase Units - Russians
Russians buy 1 armour, 2 artilleries, 4 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Romania to Greece
Russians take Bulgaria from Germans
Russians take Greece from Germans
1 armour moved from Romania to Yugoslavia
Russians take Yugoslavia from Germans
1 armour moved from Yugoslavia to Albania
Russians take Albania from Italians
1 armour moved from Romania to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Baltic States to Poland
2 infantry moved from Egypt to Alexandria
1 armour moved from Ethiopia to EgyptCombat - Russians
Battle in Poland
Russians attack with 1 armour and 2 infantry
Germans defend with 2 aaGuns, 1 artillery and 1 infantry
Russians roll dice for 1 armour and 2 infantry in Poland, round 1 : 1/3 hits
Germans roll dice for 2 aaGuns, 1 artillery and 1 infantry in Poland, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Poland
Russians roll dice for 1 armour and 1 infantry in Poland, round 2 : 1/2 hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Poland
Russians roll dice for 1 armour in Poland, round 3 : 1/1 hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 : 1/2 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 2 aaGuns and 1 infantry
Casualties for Russians: 1 armour and 2 infantryNon Combat Move - Russians
1 infantry moved from Romania to Yugoslavia
5 infantry moved from Romania to Bulgaria
2 artilleries moved from Romania to Bulgaria
1 aaGun moved from Romania to Bulgaria
1 tactical_bomber moved from Romania to Bulgaria
1 fighter moved from Romania to Bulgaria
1 aaGun moved from Romania to Bessarabia
2 armour, 1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
9 infantry moved from Belarus to Baltic States
5 infantry moved from Novgorod to Baltic States
1 infantry moved from Archangel to Belarus
3 infantry moved from Karelia to Novgorod
1 artillery moved from Karelia to Novgorod
1 artillery moved from Volgograd to Rostov
2 infantry moved from Volgograd to Rostov
6 infantry moved from Russia to Bryansk
4 artilleries moved from Russia to Bryansk
2 armour moved from Nenetsia to Belarus
2 infantry moved from Manchuria to Korea
5 infantry moved from Amur to Korea
1 fighter moved from Bulgaria to Bessarabia
1 tactical_bomber moved from Bulgaria to Bessarabia
2 fighters moved from Russia to BessarabiaPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
4 fighters and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 56 PUs; end with 56 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 61 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 76 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 tactical_bomber moved from Borneo to 36 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 3 destroyers and 1 transport; British defend with 1 transport
Japanese roll dice for 1 tactical_bomber in 36 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 3 destroyers and 2 transports in 36 Sea Zone, round 1 : 1/3 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 36 Sea Zone
ANZAC win with 2 destroyers and 2 transports remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
Place Units - Japanese
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,6,4,4,1,4,2,1,1,2,1
Japanese collect 2 PUs (14 lost to blockades); end with 3 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Borneo : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbourProduction/PUs Summary :
Germans : 30 / 36
Russians : 56 / 76
Japanese : 16 / 3
Americans : 56 / 76
Chinese : 23 / 29
British : 30 / 33
UK_Pacific : 16 / 22
Italians : 12 / 20
ANZAC : 22 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
you taking europe could take a while… very unlikely i will…though germany still have some standing…
really dissapointed this 1 didnt pan out… think i fked up with letting america over into morroco + more so the japanese annihilation! -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 5 and gets 0 hitsPurchase Units - Americans
Americans buy 1 armour, 1 artillery, 5 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
5 units repaired.
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 armour moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
5 armour moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
5 armour, 1 battleship, 1 carrier, 4 destroyers, 4 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
5 armour moved from 95 Sea Zone to Southern Italy
4 infantry moved from 95 Sea Zone to Southern ItalyCombat - Americans
Battle in 95 Sea Zone
Americans attack with 1 battleship, 1 carrier, 4 destroyers and 5 transports
Italians defend with 1 carrier and 4 transports
Americans roll dice for 1 battleship, 1 carrier, 4 destroyers and 5 transports in 95 Sea Zone, round 1 : 2/5 hits
Italians roll dice for 1 carrier and 4 transports in 95 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 carrier owned by the Italians lost in 95 Sea Zone
4 transports owned by the Italians lost in 95 Sea Zone
Americans win with 1 battleship, 1 carrier, 4 destroyers and 5 transports remaining. Battle score for attacker is 44
Casualties for Italians: 1 carrier and 4 transports
Battle in Marianas
Battle in Iwo Jima
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Philippines, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Southern Italy
Americans attack with 5 armour and 4 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
2 aaGuns owned by the Italians lost in Southern Italy
Americans captures 20PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 5 armour and 4 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 aaGunsNon Combat Move - Americans
1 aaGun moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 armour and 2 infantry placed in Korea
1 artillery and 5 bombers placed in Western United States
Americans undo move 2.
5 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 82 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Combat Move - British
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
2 artilleries moved from Libya to Tunisia
2 infantry moved from Libya to Tunisia
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Egypt to Iraq
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
UK_Pacific take 19 Sea Zone from Japanese
1 bomber moved from Kwangtung to KoreaCombat - British
Battle in Okinawa
Battle in Tunisia
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Tunisia, round 1 : 0/4 hits
Italians roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
British roll dice for 2 artilleries and 2 infantry in Tunisia, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
British win, taking Okinawa from Japanese, taking Tunisia from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
British roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 1 : 1/7 hits
Germans roll dice for 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 1 : 3/4 hits
2 infantry owned by the British , 1 tactical_bomber owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery, 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 1/4 hits
Germans roll dice for 3 fighters in Normandy Bordeaux, round 2 : 3/3 hits
1 bomber owned by the British , 1 artillery owned by the British , 1 fighter owned by the British and 1 fighter owned by the Germans lost in Normandy Bordeaux
Germans win with 2 fighters remaining. Battle score for attacker is -15
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 2 artilleries, 1 bomber, 1 fighter and 2 infantry
1 fighter owned by the British retreatedNon Combat Move - British
1 fighter moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - British
2 armour, 1 bomber and 3 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Place Units - UK_Pacific
3 transports placed in 20 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in 20 Sea Zone change ownership: 3 transports -
scramble?
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Max scramble to SZ 111 (Scotland) and SZ 109 (the lot). Let 110 suck it this time, see what happens…
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shit fuk…. i woulda had more planes in 111 but brought back to place else where & forgot to replace any there… fked that
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ok lets try again…scramb?
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Just download this file, all scrambles are decided.
Oh yeah, I’ve also given all powers the paratrooper tech for free this game.
That’s my price for granting the do-over… :-D
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now you tell me…i dont even know how to fkin use the paras!
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Look em up in the rulebook :roll:
Okay… in a nutshell: 2 inf on each air base, during combat, can join another attack already planned within a range of 3 spaces.
Can’t really make good use of em on G1 anyway, unless you attack the USSR…
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarResearch Technology - Germans
Germans spend 10 on tech rolls
Germans roll 5,3 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to France
2 infantry moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to Southern France
2 mech_infantrys moved from Western Germany to France
1 fighter moved from Holland Belgium to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 armour moved from Greater Southern Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern Italy
1 tactical_bomber moved from Germany to France
1 tactical_bomber moved from Poland to France
5 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
2 armour moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Greater Southern Germany to Slovakia Hungary
11 infantry moved from Germany to Poland
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 artillery moved from Western Germany to France
1 artillery moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Poland
1 infantry moved from Slovakia Hungary to RomaniaCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Turning on Edit Mode
EDIT: Adding Technology Airborne_Forces for Germans
EDIT: Adding Technology Airborne_Forces for Russians
EDIT: Adding Technology Airborne_Forces for Japanese
EDIT: Adding Technology Airborne_Forces for Americans
EDIT: Adding Technology Airborne_Forces for British
EDIT: Adding Technology Airborne_Forces for Chinese
EDIT: Adding Technology Airborne_Forces for UK_Pacific
EDIT: Adding Technology Airborne_Forces for Italians
EDIT: Adding Technology Airborne_Forces for ANZAC
EDIT: Adding Technology Airborne_Forces for French
EDIT: Turning off Edit Mode
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in France
Germans attack with 3 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA guns fire in France : 0/2 hits
Germans roll dice for 3 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 1 : 7/14 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 3/11 hits
6 infantry owned by the French , 3 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 3 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 2 : 3/11 hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 2 : 4/5 hits
1 armour owned by the British , 2 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 2 mech_infantrys owned by the Germans lost in France
Germans roll dice for 3 armour, 2 artilleries and 2 tactical_bombers in France, round 3 : 6/7 hits
French roll dice for 1 armour and 1 fighter in France, round 3 : 1/2 hits
1 armour owned by the French , 1 fighter owned by the French and 1 artillery owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 3 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 artillery, 5 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 111 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the British , 1 fighter owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 battleship, 1 bomber and 1 fighter in 111 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the British , 1 battleship owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 fighters and 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries and 5 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 armour, 2 artilleries and 5 infantry in Yugoslavia, round 1 : 5/9 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 2/5 hits
2 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 5/6 hits
Units damaged: 1 battleship owned by the British
British roll dice for 3 fighters in 110 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 1/3 hits
1 cruiser owned by the French , 1 cruiser owned by the British , 1 fighter owned by the British , 1 fighter owned by the French , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/5 hits
British roll dice for 1 fighter in 110 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the British , 1 battleship owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans win with 1 bomber, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Germans: 2 fighters and 1 submarine
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 0/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 0/2 hits
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 1 armour and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 1 : 0/2 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 armour in Southern France, round 2 : 0/1 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 armour owned by the Germans lost in Southern France
French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 mech_infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Germany
1 bomber moved from 111 Sea Zone to Greater Southern Germany
1 aaGun moved from Western Germany to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from France to Southern Italy
1 tactical_bomber moved from France to Holland Belgium
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
France : 1 flag, 1 airfield, 3 armour, 1 artillery and 1 factory_minor
Greater Southern Germany : 1 flag, 1 bomber
Slovakia Hungary : 1 flag, 1 armour, 1 artillery and 2 infantry
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 tactical_bombers
Romania : 1 flag, 1 armour and 2 infantry
Poland : 1 flag, 1 armour, 2 artilleries and 14 infantry
Germany : 1 flag, 3 aaGuns, 1 bomber, 1 factory_major and 6 infantry
Norway : 1 flag, 2 infantry
Holland Belgium : 1 flag, 2 aaGuns and 2 tactical_bombers
Southern Italy : 1 flag, 1 fighter and 1 tactical_bomber
112 Sea Zone : 1 flag, 1 cruiser and 1 transport
Bulgaria : 1 flag, 5 infantry
Yugoslavia : 1 flag, 2 armour, 2 artilleries and 3 infantry
Finland : 1 flag, 7 infantry
110 Sea Zone : 1 flag, 1 submarine
111 Sea Zone : 1 flag, 1 battleshipProduction/PUs Summary :
Germans : 41 / 67
Russians : 37 / 49
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0