bye bye Stalin
C V C 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :21
Purchase Units - British
British buy 1 armour and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 artillery moved from Union of South Africa to Rhodesia
British take Rhodesia from ItaliansCombat - British
Non Combat Move - British
Place Units - British
2 transports placed in 106 Sea Zone
1 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,5,1,1,4,3,1,2
British collect 20 PUs (2 lost to blockades); end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :21
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :21
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
2 artilleries moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
3 infantry moved from Northern Italy to Southern France
1 bomber moved from France to Southern France
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 artillery and 4 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 artillery and 2 infantry moved from Denmark to Western GermanyCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 destroyers, 3 submarines and 2 transports
Americans defend with 1 destroyer and 2 submarines
Italians roll dice for 3 submarines in 92 Sea Zone, round 1 : 3/3 hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
2 submarines owned by the Americans , 1 destroyer owned by the Americans and 2 submarines owned by the Italians lost in 92 Sea Zone
Italians win with 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 2 submarines
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 1 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 2/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries in Gibraltar, round 2 : 0/2 hits
British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 2 artilleries in Gibraltar, round 3 : 2/2 hits
British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 4 infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 1 bomber and 4 infantry in Southern France, round 1 : 2/6 hits
Americans roll dice for 2 artilleries and 3 infantry in Southern France, round 1 : 0/5 hits
2 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 artillery, 1 bomber and 4 infantry in Southern France, round 2 : 2/6 hits
Americans roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 0/3 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 artillery, 1 bomber and 4 infantry in Southern France, round 3 : 2/6 hits
Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 17
Casualties for Americans: 2 artilleries and 3 infantryNon Combat Move - Italians
6 submarines moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Southern France to France
4 submarines moved from 71 Sea Zone to 77 Sea ZonePlace Units - Italians
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Persia
Italians undo move 2.
Italians undo move 1.
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 43 PUs; end with 43 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 49 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :21
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 battleship, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from French Indo China to India
1 bomber moved from Malaya to India
3 infantry moved from French Indo China to Siam
3 artilleries moved from French Indo China to Siam
2 armour moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
2 bombers moved from New South Wales to SiamCombat - ANZAC
Battle in Shan State
ANZAC attack with 2 armour, 2 fighters and 2 tactical_bombers
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
ANZAC roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Shan State, round 1 : 3/6 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 1 : 1/3 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 armour owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for ANZAC: 1 armour
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 5,6 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.Non Combat Move - ANZAC
2 bombers moved from India to Siam
2 tactical_bombers moved from Shan State to Malaya
2 fighters moved from Shan State to MalayaPlace Units - ANZAC
1 armour placed in French Indo China
1 battleship and 1 destroyer placed in 36 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 32 PUs; end with 32 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :21
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :22
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 armour, 2 artilleries, 7 infantry and 6 mech_infantrys moved from Bessarabia to Western Ukraine
1 armour and 8 mech_infantrys moved from Baltic States to Western Ukraine
2 artilleries and 10 infantry moved from Baltic States to Eastern Poland
2 artilleries and 5 infantry moved from Germany to PolandCombat - Germans
Battle in Western Ukraine
Germans attack with 2 armour, 2 artilleries, 8 infantry and 14 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 artilleries, 8 infantry and 14 mech_infantrys in Western Ukraine, round 1 : 3/26 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 2 artilleries, 8 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Place Units - Germans
1 artillery, 3 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :22
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 2 PUs;Combat Move - Russians
11 infantry moved from Novgorod to Baltic States
5 armour moved from Novgorod to Baltic States
2 artilleries moved from Novgorod to Baltic States
8 infantry moved from Ukraine to Bessarabia
3 armour moved from Ukraine to Bessarabia
1 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Urals
1 fighter moved from Novgorod to Urals
1 infantry moved from Volgograd to Rostov
1 infantry moved from Kazakhstan to Volgograd
3 infantry moved from Russia to Tambov
1 tactical_bomber moved from Novgorod to Ukraine
1 armour moved from Ukraine to 100 Sea Zone
1 armour moved from 100 Sea Zone to Bulgaria
1 armour moved from Ukraine to Rostov
1 armour moved from Rostov to VolgogradCombat - Russians
Battle in Urals
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Urals, round 1 : 1/2 hits
Japanese roll dice for 1 armour in Urals, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Bessarabia
Russians attack with 3 armour and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour and 8 infantry in Bessarabia, round 1 : 1/11 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 armour and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bulgaria
Battle in Baltic States
Russians attack with 5 armour, 2 artilleries and 11 infantry
Germans defend with 1 infantry
Russians roll dice for 5 armour, 2 artilleries and 11 infantry in Baltic States, round 1 : 7/18 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Bulgaria from Italians, taking Baltic States from Germans with 5 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Urals to RussiaPlace Units - Russians
10 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Volgograd
3 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :22
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 0 SuicideAttackTokens; 24 PUs; 0 techTokens;
Japanese buy 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 fighter moved from Kwangtung to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
3 infantry moved from Kwangtung to Kwangsi
1 artillery, 3 infantry and 1 mech_infantry moved from Kiangsi to Kwangsi
1 armour and 1 mech_infantry moved from India to YunnanCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 3 destroyers, 2 submarines and 6 transports
2 submarines owned by the Americans Submerged
Japanese roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 3 destroyers and 6 transports in 6 Sea Zone, round 1 : 2/4 hits
1 destroyer owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 battleship, 2 destroyers and 6 transports in 6 Sea Zone, round 2 : 2/3 hits
2 destroyers owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 battleship and 6 transports in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 battleship and 6 transports in 6 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 battleship and 6 transports in 6 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship and 6 transports remaining. Battle score for attacker is -27
Casualties for Japanese: 4 fighters and 1 tactical_bomber
Casualties for Americans: 3 destroyers
Battle in Yunnan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 6 infantry and 1 mech_infantry
Chinese defend with 6 infantry
Japanese roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Kwangsi, round 1 : 1/8 hits
Chinese roll dice for 6 infantry in Kwangsi, round 1 : 3/6 hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kwangsi, round 2 : 0/5 hits
Chinese roll dice for 5 infantry in Kwangsi, round 2 : 2/5 hits
2 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Japanese , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Kwangtung
Chinese win with 5 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 5 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from India to BurmaPlace Units - Japanese
8 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,3,2,4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,2,6
Japanese collect 19 PUs (11 lost to blockades); end with 19 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :22
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Japan
4 artilleries moved from 6 Sea Zone to Japan
2 artilleries and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries moved from 6 Sea Zone to Japan
1 bomber moved from Korea to Japan
1 bomber moved from Hawaiian Islands to Japan
3 infantry moved from Western United States to 10 Sea Zone
3 artilleries moved from Western United States to 10 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 battleship moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 bomber moved from Tobruk to Northern Italy
1 armour moved from Tobruk to Egypt
British take Egypt from Italians
2 infantry moved from Alexandria to Egypt
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 bomber moved from Eastern United States to Gibraltar
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 4 Sea Zone
3 submarines moved from 20 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers
Italians defend with 2 artilleries and 1 harbour
Americans roll dice for 2 battleships in Gibraltar, round 1 : 2/2 hits
Italians roll dice for 2 artilleries in Gibraltar, round 1 : 0/2 hits
2 artilleries owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Battle in Japan
Americans attack with 6 artilleries, 2 bombers and 5 infantry
Japanese defend with 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Americans roll dice for 1 battleship in Japan, round 1 : 0/1 hits
Americans roll dice for 6 artilleries, 2 bombers and 5 infantry in Japan, round 1 : 4/13 hits
Japanese roll dice for 12 infantry in Japan, round 1 : 3/12 hits
4 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Japan
Americans roll dice for 6 artilleries, 2 bombers and 2 infantry in Japan, round 2 : 6/10 hits
Japanese roll dice for 8 infantry in Japan, round 2 : 4/8 hits
2 artilleries owned by the Americans , 6 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Japan
Americans roll dice for 4 artilleries and 2 bombers in Japan, round 3 : 5/6 hits
Japanese roll dice for 2 infantry in Japan, round 3 : 1/2 hits
1 artillery owned by the Americans and 2 infantry owned by the Japanese lost in Japan
Americans captures 24PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 3 artilleries and 2 bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 12 infantry
Casualties for Americans: 3 artilleries and 5 infantry
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.Non Combat Move - Americans
1 bomber moved from Northern Italy to Tunisia
1 bomber moved from Gibraltar to Morocco
2 fighters moved from Gibraltar to Morocco
2 tactical_bombers moved from Gibraltar to 91 Sea Zone
3 infantry moved from 4 Sea Zone to Soviet Far East
3 artilleries moved from 4 Sea Zone to Soviet Far East
2 bombers moved from Japan to KoreaPlace Units - Americans
2 artilleries and 1 infantry placed in Korea
3 infantry placed in Eastern United States
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 91 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :22
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
5 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Italians
2 infantry moved from Kwangsi to HunanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :22
Purchase Units - British
British buy 2 fighters; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 119 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
British take Belgian Congo from Italians
1 artillery moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from ItaliansCombat - British
Non Combat Move - British
Place Units - British
2 fighters placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :22
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :22
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 bomber, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 armour, 1 artillery, 4 infantry and 4 mech_infantrys moved from Caucasus to Volgograd
1 bomber moved from France to 119 Sea Zone
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from French Central Africa to French Equatorial Africa
1 armour and 2 mech_infantrys moved from Iraq to EgyptCombat - Italians
Battle in 119 Sea Zone
Italians attack with 1 bomber
British defend with 1 armour, 1 artillery, 2 infantry and 2 transports
2 infantry owned by the British , 2 transports owned by the British , 1 armour owned by the British and 1 artillery owned by the British lost in 119 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 30
Casualties for British: 1 armour, 1 artillery, 2 infantry and 2 transports
Battle in Gibraltar
Italians attack with 1 artillery and 3 infantry
British defend with 1 harbour; Americans defend with 2 artilleries
Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 : 1/4 hits
British roll dice for 2 artilleries in Gibraltar, round 1 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits
British roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for Americans: 2 artilleries
Battle in Egypt
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 harbour; Americans defend with 1 armour and 2 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Egypt, round 1 : 1/3 hits
British roll dice for 1 armour and 2 infantry in Egypt, round 1 : 0/3 hits
1 infantry owned by the Americans lost in Egypt
Italians roll dice for 1 armour and 2 mech_infantrys in Egypt, round 2 : 1/3 hits
British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Egypt
Italians roll dice for 1 armour and 2 mech_infantrys in Egypt, round 3 : 2/3 hits
British roll dice for 1 armour in Egypt, round 3 : 0/1 hits
1 armour owned by the Americans lost in Egypt
Italians win, taking Egypt from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 1 armour and 2 infantry
Battle in Volgograd
Italians attack with 2 armour, 1 artillery, 4 infantry and 4 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 9 infantry
Italians roll dice for 2 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Volgograd, round 1 : 2/11 hits
Russians roll dice for 1 armour and 9 infantry in Volgograd, round 1 : 3/10 hits
2 infantry owned by the Russians and 3 infantry owned by the Italians lost in Volgograd
Italians roll dice for 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Volgograd, round 2 : 5/8 hits
Russians roll dice for 1 armour and 7 infantry in Volgograd, round 2 : 2/8 hits
5 infantry owned by the Russians , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Volgograd
Italians roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Volgograd, round 3 : 2/6 hits
Russians roll dice for 1 armour and 2 infantry in Volgograd, round 3 : 0/3 hits
2 infantry owned by the Russians lost in Volgograd
Italians roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Volgograd, round 4 : 2/6 hits
Russians roll dice for 1 armour in Volgograd, round 4 : 0/1 hits
1 armour owned by the Russians lost in Volgograd
Italians win, taking Volgograd from Russians with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Russians: 1 armour and 9 infantry
Casualties for Italians: 4 infantry and 1 mech_infantryNon Combat Move - Italians
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 6 infantry moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from Western Germany to Greater Southern Germany
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 bomber moved from 119 Sea Zone to Western GermanyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 bomber placed in Southern Italy
1 artillery and 2 infantry placed in Southern France
Italians undo move 3.
Italians undo move 3.
1 artillery and 1 infantry placed in Southern France
2 infantry placed in Northern Italy
1 bomber placed in Southern France
1 submarine placed in 95 Sea Zone
Italians undo move 5.
Italians undo move 5.
1 submarine placed in 93 Sea Zone
Italians undo move 2.
1 armour, 1 bomber and 1 mech_infantry placed in Persia
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 42 PUs; end with 42 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :22
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 carrier and 1 fighter; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from Siam to 37 Sea Zone
2 artilleries moved from Siam to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries moved from 39 Sea Zone to India
2 infantry moved from 39 Sea Zone to India
1 armour moved from Shan State to Burma
1 bomber moved from Siam to Burma
1 armour moved from French Indo China to Yunnan
2 bombers moved from Siam to Yunnan
1 bomber moved from Siam to Yunnan
1 tactical_bomber moved from Malaya to Burma
1 tactical_bomber moved from Malaya to Yunnan
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
ANZAC take 39 Sea Zone from Japanese
2 carriers moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 36 Sea Zone to 38 Sea Zone
2 fighters moved from Malaya to 39 Sea Zone
1 infantry moved from Siam to French Indo China
1 artillery moved from Siam to French Indo China
1 fighter moved from New South Wales to Western AustraliaCombat - ANZAC
Battle in Burma
ANZAC attack with 1 armour, 1 bomber and 1 tactical_bomber
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Burma, round 1 : 3/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
ANZAC win, taking Burma from Japanese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
ANZAC attack with 1 armour, 3 bombers and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
ANZAC roll dice for 1 armour, 3 bombers and 1 tactical_bomber in Yunnan, round 1 : 3/5 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 1 : 0/2 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
ANZAC win, taking Yunnan from Japanese with 1 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in IndiaNon Combat Move - ANZAC
3 bombers moved from Yunnan to French Indo China
1 bomber moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from Yunnan to French Indo ChinaPlace Units - ANZAC
2 armour placed in French Indo China
1 carrier placed in 36 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :22
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :23
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 30 PUs; 0 techTokens;
Germans buy 3 fighters; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Eastern Poland to Romania
2 artilleries and 7 infantry moved from Western Ukraine to Ukraine
2 artilleries and 8 infantry moved from Eastern Poland to Baltic States
2 artilleries and 5 infantry moved from Poland to Baltic States
4 mech_infantrys moved from Germany to Baltic States
1 armour moved from Western Ukraine to Baltic States
1 armour moved from Western Ukraine to Ukraine
10 mech_infantrys moved from Western Ukraine to Ukraine
4 mech_infantrys moved from Western Ukraine to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 1 armour, 4 artilleries, 13 infantry and 8 mech_infantrys
Russians defend with 5 armour, 2 artilleries and 11 infantry
Germans roll dice for 1 armour, 4 artilleries, 13 infantry and 8 mech_infantrys in Baltic States, round 1 : 6/26 hits
Russians roll dice for 5 armour, 2 artilleries and 11 infantry in Baltic States, round 1 : 5/18 hits
6 infantry owned by the Russians and 5 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 4 artilleries, 8 infantry and 8 mech_infantrys in Baltic States, round 2 : 6/21 hits
Russians roll dice for 5 armour, 2 artilleries and 5 infantry in Baltic States, round 2 : 4/12 hits
5 infantry owned by the Russians , 4 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 4 artilleries, 4 infantry and 8 mech_infantrys in Baltic States, round 3 : 5/17 hits
Russians roll dice for 5 armour and 1 artillery in Baltic States, round 3 : 4/6 hits
4 armour owned by the Russians , 4 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 4 artilleries and 8 mech_infantrys in Baltic States, round 4 : 7/13 hits
Russians roll dice for 1 armour in Baltic States, round 4 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 4 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 13 infantry and 1 mech_infantry
Casualties for Russians: 5 armour, 2 artilleries and 11 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 artilleries, 7 infantry and 10 mech_infantrys
Russians defend with 2 aaGuns, 1 armour, 1 factory_minor, 1 fighter, 8 infantry and 1 tactical_bomber
Germans roll dice for 1 armour, 2 artilleries, 7 infantry and 10 mech_infantrys in Ukraine, round 1 : 3/20 hits
Russians roll dice for 2 aaGuns, 1 armour, 1 fighter, 8 infantry and 1 tactical_bomber in Ukraine, round 1 : 3/11 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Ukraine
Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 10 mech_infantrys in Ukraine, round 2 : 5/17 hits
Russians roll dice for 1 armour, 1 fighter, 7 infantry and 1 tactical_bomber in Ukraine, round 2 : 7/10 hits
5 infantry owned by the Russians , 4 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 2 artilleries and 7 mech_infantrys in Ukraine, round 3 : 2/10 hits
Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/5 hits
2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Ukraine, round 4 : 4/7 hits
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Ukraine, round 4 : 1/3 hits
1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 7 infantry and 7 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 1 fighter, 8 infantry and 1 tactical_bomberNon Combat Move - Germans
1 artillery and 3 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :23
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Western Ukraine
6 infantry moved from Bessarabia to Ukraine
3 armour moved from Bessarabia to Ukraine
5 infantry moved from Russia to Tambov
1 infantry moved from Tambov to Samara
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Tambov to Rostov
1 armour moved from Bulgaria to Greece
Russians take Greece from Italians
1 armour moved from Greece to Albania
Russians take Albania from Italians
1 fighter moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 3 armour, 1 fighter and 8 infantry
Germans defend with 1 armour, 2 artilleries, 1 factory_minor and 3 mech_infantrys
Russians roll dice for 3 armour, 1 fighter and 8 infantry in Ukraine, round 1 : 4/12 hits
Germans roll dice for 1 armour, 2 artilleries and 3 mech_infantrys in Ukraine, round 1 : 2/6 hits
2 infantry owned by the Russians , 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 3 armour, 1 fighter and 6 infantry in Ukraine, round 2 : 4/10 hits
Germans roll dice for 1 armour and 1 artillery in Ukraine, round 2 : 0/2 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 armour, 1 fighter and 6 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 armour, 2 artilleries and 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Romania
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry in Romania, round 1 : 0/1 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Romania
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to TambovPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 aaGun
EDIT: Adding units owned by Russians to Archangel: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs -
:-ofkin cheatin bastard scum! :lol:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :23
Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
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It was a tough call that led to the loss of Japan.
I was forced to decide whether or not to take a shot at freeing up the island now, while the odds for the naval battle were still about even, or dying a slow death by economic starvation… the dice were not with me in SZ 6, however.
I had a chance to take out 3x transports + 1x artillery for free off of Hawaii, or to better my odds for a decisive blow off the home islands; I see now that a sure kill is always preferable to a dice battle, regardless of the stakes.
Hats off to you, for capitalizing on my fatal miscalculation!