@Ragnell804 down to +8 CP now…
C V C 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
12 infantry moved from Yunnan to Kwangsi
5 artilleries moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 5 artilleries, 1 fighter and 12 infantry
Japanese defend with 1 armour and 2 infantry
Chinese roll dice for 5 artilleries, 1 fighter and 12 infantry in Kwangsi, round 1 : 9/18 hits
Japanese roll dice for 1 armour and 2 infantry in Kwangsi, round 1 : 0/3 hits
1 armour owned by the Japanese and 2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 5 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour and 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to SzechwanPlace Units - Chinese
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - British
British buy 4 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Finland to Poland
1 battleship moved from 88 Sea Zone to 83 Sea Zone
1 destroyer moved from 88 Sea Zone to 83 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Eastern Persia
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea ZoneCombat - British
Battle in Norway
Battle in 83 Sea Zone
British attack with 1 battleship and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 83 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship and 1 destroyer in 83 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Germans lost in 83 Sea Zone
British win, taking Norway from Germans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy BordeauxNon Combat Move - British
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West IndiaPlace Units - British
4 destroyers placed in 110 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour moved from Western Germany to Normandy Bordeaux
2 armour, 1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour moved from Syria to Iraq
3 infantry moved from Syria to Iraq
1 bomber moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to IraqCombat - Italians
Battle in Bessarabia
Italians attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 6 infantry
Italians roll dice for 2 armour, 1 artillery and 3 infantry in Bessarabia, round 1 : 4/6 hits
Russians roll dice for 6 infantry in Bessarabia, round 1 : 2/6 hits
4 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Bessarabia, round 3 : 3/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 6 infantry
Casualties for Italians: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 3 armour
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 armour in Normandy Bordeaux, round 1 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 2 armour in Normandy Bordeaux, round 2 : 2/2 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 2 armour remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 armour
Battle in Iraq
Italians attack with 1 armour, 2 bombers and 3 infantry
British defend with 3 infantry; Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 bombers and 3 infantry in Iraq, round 1 : 5/6 hits
British roll dice for 4 infantry in Iraq, round 1 : 1/4 hits
3 infantry owned by the British , 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
2 bombers moved from Iraq to Syria
1 infantry moved from Algeria to Tunisia
2 aaGuns moved from Romania to Bessarabia
1 artillery moved from Western Germany to Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Italians
1 artillery and 9 infantry placed in Northern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 60 Sea Zone
1 carrier moved from 62 Sea Zone to 60 Sea Zone
1 tactical_bomber moved from Queensland to 60 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
8 artilleries and 13 infantry moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 8 artilleries and 13 infantry
British defend with 1 fighter; Russians defend with 12 armour, 1 bomber, 2 infantry and 1 tactical_bomber
Germans roll dice for 8 artilleries and 13 infantry in Poland, round 1 : 5/21 hits
Russians roll dice for 12 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 1 : 10/17 hits
1 bomber owned by the Russians , 2 infantry owned by the Russians , 2 armour owned by the Russians and 10 infantry owned by the Germans lost in Poland
Germans roll dice for 8 artilleries and 3 infantry in Poland, round 2 : 7/11 hits
Russians roll dice for 10 armour, 1 fighter and 1 tactical_bomber in Poland, round 2 : 10/12 hits
7 armour owned by the Russians , 3 infantry owned by the Germans and 7 artilleries owned by the Germans lost in Poland
1 artillery owned by the Germans retreated to Germany
Russians win with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 7 artilleries and 13 infantry
Casualties for Russians: 9 armour, 1 bomber and 2 infantryNon Combat Move - Germans
1 aaGun and 4 infantry moved from Western Germany to GermanyPlace Units - Germans
10 infantry placed in Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Russians
Russians buy 2 armour, 1 bomber, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Baltic States to Poland
4 infantry moved from Eastern Poland to Poland
2 armour moved from Belarus to Ukraine
2 armour moved from Belarus to Poland
1 artillery moved from Belarus to Baltic States
3 infantry moved from Novgorod to Baltic States
1 infantry moved from Smolensk to Belarus
4 armour moved from Russia to Ukraine
1 infantry moved from Russia to Smolensk
1 bomber moved from Russia to Germany
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
2 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Strategic bombing raid in Germany
AA guns fire in Germany : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Germany causes 0 damage total.Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Novgorod
2 armour and 1 infantry placed in Ukraine
1 bomber and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 4 and gets 0 hitsPurchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 7 infantry and 5 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 7 submarines moved from 6 Sea Zone to 25 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 battleship moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 armour moved from India to West India
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 transports moved from 39 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to SzechwanCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 7 submarines and 1 tactical_bomber
Americans defend with 3 battleships, 1 carrier, 6 destroyers, 2 fighters and 2 transports
Japanese roll dice for 7 submarines in 25 Sea Zone, round 1 : 1/7 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 2/8 hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 3 battleships, 1 carrier, 6 destroyers, 2 fighters and 2 transports in 25 Sea Zone, round 1 : 4/12 hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 7 submarines in 25 Sea Zone, round 2 : 1/7 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 3 battleships, 1 carrier, 6 destroyers, 2 fighters and 2 transports in 25 Sea Zone, round 2 : 4/12 hits
3 destroyers owned by the Americans and 4 submarines owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 battleship, 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 3/7 hits
Americans roll dice for 3 battleships, 1 carrier, 3 destroyers, 2 fighters and 2 transports in 25 Sea Zone, round 3 : 2/9 hits
3 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 2 submarines in 25 Sea Zone, round 4 : 1/2 hits
1 battleship owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 4 : 3/6 hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 4 : 1/2 hits
Americans roll dice for 2 battleships and 2 transports in 25 Sea Zone, round 4 : 2/2 hits
2 fighters owned by the Americans , 1 battleship owned by the Americans , 1 bomber owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 2 submarines in 25 Sea Zone, round 5 : 1/2 hits
1 battleship owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 battleship and 1 destroyer in 25 Sea Zone, round 5 : 2/2 hits
2 transports owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 2 submarines remaining. Battle score for attacker is 63
Casualties for Japanese: 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber
Casualties for Americans: 3 battleships, 1 carrier, 6 destroyers, 2 fighters and 2 transports
Battle in 33 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
Japanese roll dice for 2 submarines in 33 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 carrier and 1 transport in 33 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier and 1 transport in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 1 transport in 33 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 submarines in 33 Sea Zone, round 4 : 1/2 hits
1 carrier owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 2 submarines in 33 Sea Zone, round 5 : 1/2 hits
1 artillery owned by the Americans , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 33 Sea Zone
2 submarines owned by the Japanese Submerged
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Americans: 1 artillery, 1 carrier, 1 infantry and 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 battleship and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Battle in Szechwan
Japanese attack with 2 fighters and 2 tactical_bombers
Chinese defend with 1 fighter
Japanese roll dice for 2 fighters and 2 tactical_bombers in Szechwan, round 1 : 2/4 hits
Chinese roll dice for 1 fighter in Szechwan, round 1 : 0/1 hits
1 fighter owned by the Chinese lost in Szechwan
Japanese win, taking Celebes from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in West India
Japanese attack with 1 armour and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour and 1 infantry in West India, round 1 : 1/2 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in West India
Japanese roll dice for 1 armour in West India, round 2 : 1/1 hits
UK_Pacific roll dice for 1 artillery in West India, round 2 : 0/1 hits
1 artillery owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans forced to land in Caroline IslandsNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
1 aaGun moved from Kiangsi to Kwangtung
1 artillery moved from Buyant-Uhaa to Jehol
1 transport moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 destroyers and 5 submarines placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
1 artillery and 1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Americans
Americans buy 1 artillery, 7 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
5 submarines moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 13 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 2 fighters and 5 submarines
Japanese defend with 1 battleship, 1 destroyer and 2 submarines
Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Americans roll dice for 4 submarines in 25 Sea Zone, round 1 : 0/4 hits
Americans roll dice for 1 bomber and 2 fighters in 25 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 battleship and 1 destroyer in 25 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 25 Sea Zone
2 submarines owned by the Japanese Submerged
Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 0/4 hits
Americans win with 1 bomber, 2 fighters and 4 submarines remaining. Battle score for attacker is 22
Casualties for Japanese: 1 battleship and 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 carrier moved from 13 Sea Zone to 25 Sea Zone
1 bomber moved from 25 Sea Zone to MidwayPlace Units - Americans
1 artillery placed in Eastern United States
1 transport placed in 101 Sea Zone
7 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
14 infantry moved from Kwangsi to Kwangtung
4 artilleries moved from Kwangsi to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 4 artilleries and 14 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Chinese roll dice for 4 artilleries and 14 infantry in Kwangtung, round 1 : 3/18 hits
Japanese roll dice for 1 aaGun, 1 artillery and 5 infantry in Kwangtung, round 1 : 2/6 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 4 artilleries and 12 infantry in Kwangtung, round 2 : 3/16 hits
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 2/4 hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 4 artilleries and 10 infantry in Kwangtung, round 3 : 2/14 hits
Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 4 artilleries and 10 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun, 1 artillery and 5 infantry
Casualties for Chinese: 4 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
EDIT: Changing ownership of Kiangsu from Japanese to Chinese
EDIT: Adding units owned by Chinese to Kiangsu: 1 infantry
EDIT: Turning off Edit ModePlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - British
British buy 3 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Germany
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 battleship moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
7 infantry moved from Siam to Shan State
UK_Pacific take Shan State from Japanese
1 tactical_bomber moved from Eastern Persia to IndiaCombat - British
Battle in Holland Belgium
Battle in Western Germany
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Strategic bombing raid in India
AA guns fire in India : 0/1 hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in India causes 3 damage total.Non Combat Move - British
1 tactical_bomber moved from India to Ceylon
3 aaGuns moved from Siam to Shan State
1 bomber moved from Germany to NorwayPlace Units - British
3 armour, 1 bomber and 2 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Bryansk
Italians take Western Ukraine from Russians
Italians take Bryansk from Russians
1 infantry moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery moved from Bessarabia to Romania
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from Russians
Italians take Caucasus from Russians
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 artillery moved from Syria to 99 Sea Zone
3 infantry moved from Syria to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Syria to Egypt
1 infantry moved from Tunisia to Libya
2 armour moved from Normandy Bordeaux to Holland Belgium
1 artillery and 5 infantry moved from Northern Italy to Western GermanyCombat - Italians
Battle in Holland Belgium
Italians attack with 2 armour
British defend with 1 infantry
Italians roll dice for 2 armour in Holland Belgium, round 1 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Germany
Italians attack with 1 artillery and 5 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 5 infantry in Western Germany, round 1 : 0/6 hits
British roll dice for 1 artillery and 1 infantry in Western Germany, round 1 : 2/2 hits
2 infantry owned by the Italians lost in Western Germany
Italians roll dice for 1 artillery and 3 infantry in Western Germany, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Western Germany, round 2 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from British with 1 artillery and 2 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 3 infantry
Battle in Egypt
Italians attack with 1 artillery, 2 bombers and 3 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 2 bombers and 3 infantry in Egypt, round 1 : 2/6 hits
British roll dice for 1 armour and 4 infantry in Egypt, round 1 : 1/5 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery, 2 bombers and 2 infantry in Egypt, round 2 : 4/5 hits
British roll dice for 1 armour and 2 infantry in Egypt, round 2 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the French , 1 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
4 destroyers moved from 99 Sea Zone to 98 Sea Zone
2 bombers moved from Egypt to Southern Italy
1 infantry moved from Iraq to Northwest Persia
1 aaGun moved from Syria to Iraq
1 aaGun moved from Bessarabia to Western Ukraine
1 armour moved from Bessarabia to Slovakia Hungary
4 infantry moved from Northern Italy to Greater Southern Germany
2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 factory_minor placed in Iraq
2 artilleries and 7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 34 PUs; end with 34 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 45 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 60 Sea Zone to 42 Sea Zone
1 destroyer moved from 60 Sea Zone to 42 Sea Zone
1 carrier moved from 60 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 60 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_majors; Remaining resources: 25 PUs; 0 techTokens;
Germans buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
3 infantry moved from France to Western GermanyCombat - Germans
Non Combat Move - Germans
Place Units - Germans
4 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Bryansk
3 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Bryansk
3 infantry moved from Baltic States to Eastern Poland
6 infantry moved from Ukraine to Bessarabia
2 armour moved from Ukraine to Western Ukraine
2 armour moved from Ukraine to Bessarabia
1 bomber moved from Russia to Germany
1 tactical_bomber moved from Russia to Poland
3 infantry moved from Novgorod to Baltic States
1 artillery moved from Baltic States to PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 3 infantry
Italians defend with 1 infantry
Russians roll dice for 3 infantry in Eastern Poland, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bryansk
Russians attack with 1 armour and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 armour and 1 infantry in Bryansk, round 1 : 0/2 hits
Italians roll dice for 1 armour in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits
Italians roll dice for 1 armour in Bryansk, round 2 : 1/1 hits
1 armour owned by the Russians lost in Bryansk
Italians win with 1 armour remaining. Battle score for attacker is -9
Casualties for Russians: 1 armour and 1 infantry
Battle in Bessarabia
Russians attack with 2 armour and 6 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 2 armour and 6 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Western Ukraine
Russians attack with 2 armour
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 armour remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Caucasus
Russians attack with 3 armour
Italians defend with 1 armour
Russians roll dice for 3 armour in Caucasus, round 1 : 2/3 hits
Italians roll dice for 1 armour in Caucasus, round 1 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 2 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Italians: 1 armour
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.Non Combat Move - Russians
1 bomber moved from Germany to Poland
1 infantry moved from Belarus to Eastern Poland
2 aaGuns moved from Belarus to Eastern Poland
1 aaGun moved from Smolensk to BelarusPlace Units - Russians
3 infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
2 armour and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 4 and gets 0 hitsPurchase Units - Japanese
Japanese buy 2 armour, 4 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 battleship moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 armour moved from West India to Turkmenistan
Japanese take Eastern Persia from British
Japanese take Turkmenistan from Russians
3 infantry moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Shan State
2 fighters moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Shan State
2 destroyers and 5 submarines moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 destroyers and 7 submarines
Americans defend with 1 carrier, 2 fighters and 4 submarines
Japanese roll dice for 7 submarines in 25 Sea Zone, round 1 : 3/7 hits
Units damaged: 1 carrier owned by the Americans
2 submarines owned by the Americans lost in 25 Sea Zone
Americans roll dice for 2 submarines in 25 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 destroyers in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 carrier in 25 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 7 submarines in 25 Sea Zone, round 2 : 2/7 hits
1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese and 7 submarines owned by the Japanese retreated to 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 32
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 carrier and 4 submarines
Battle in Guam
Battle in Ceylon
Japanese attack with 1 artillery and 1 infantry
British defend with 1 tactical_bomber
Japanese roll dice for 1 battleship in Ceylon, round 1 : 1/1 hits
UK_Pacific roll dice for 1 tactical_bomber in Ceylon, round 1 : 1/1 hits
1 tactical_bomber owned by the British and 1 infantry owned by the Japanese lost in Ceylon
Japanese win, taking Guam from Americans, taking Ceylon from UK_Pacific with 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 tactical_bomber
Battle in Kiangsu
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 aaGuns and 7 infantry
AA guns fire in Shan State : 0/4 hits
Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 1 : 1/9 hits
UK_Pacific roll dice for 3 aaGuns and 7 infantry in Shan State, round 1 : 3/7 hits
3 infantry owned by the Japanese and 1 aaGun owned by the British lost in Shan State
Japanese roll dice for 2 artilleries, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 2 aaGuns and 7 infantry in Shan State, round 2 : 3/7 hits
1 infantry owned by the British , 1 tactical_bomber owned by the Japanese , 2 aaGuns owned by the British and 2 artilleries owned by the Japanese lost in Shan State
retreated to Shan State
UK_Pacific win with 6 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 2 artilleries, 3 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns and 1 infantry
2 fighters owned by the Americans forced to land in MidwayNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Shan State to India
2 submarines moved from 33 Sea Zone to 24 Sea Zone
1 artillery moved from Jehol to ShantungPlace Units - Japanese
1 destroyer and 2 submarines placed in 39 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
4 artilleries and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Americans
Americans buy 3 armour, 1 battleship, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 fighter moved from Caroline Islands to 21 Sea Zone
1 tactical_bomber moved from Caroline Islands to Wake Island
1 bomber moved from Midway to 19 Sea ZoneCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 19 Sea Zone to Kwangtung
1 fighter moved from 21 Sea Zone to KwangtungPlace Units - Americans
3 armour and 3 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
1 battleship placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs