• TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 6 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Heavy Bomber

    Activate Technology - Japanese
                Japanese activating Heavy Bomber

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 4 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 mech_infantry moved from Buyant-Uhaa to Anhwe
                1 artillery and 1 infantry moved from Chahar to Anhwe
                2 infantry moved from Hopei to Anhwe
                1 bomber moved from French Indo China to Anhwe
                1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from Borneo to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
                3 fighters and 3 tactical_bombers moved from French Indo China to Malaya
                1 artillery moved from Midway to 25 Sea Zone
                1 artillery and 1 transport moved from 25 Sea Zone to 8 Sea Zone
                1 artillery moved from 8 Sea Zone to Aleutian Islands
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                2 infantry moved from 1 Sea Zone to Alaska
                1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 10 Sea Zone
                Americans scrambles 2 units out of Western United States to defend against the attack in 10 Sea Zone
                Battle in 10 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
                    Americans defend with 2 battleships, 1 destroyer and 2 fighters
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters in 10 Sea Zone, round 1 :  6/7 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 2 battleships, 1 destroyer and 2 fighters in 10 Sea Zone, round 1 :  4/5 hits
                        2 fighters owned by the Americans , 1 battleship owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Japanese and 2 fighters owned by the Japanese lost in 10 Sea Zone
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 10 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 battleship in 10 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Americans lost in 10 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 32
                    Casualties for Japanese: 1 carrier and 2 fighters
                    Casualties for Americans: 2 battleships, 1 destroyer and 2 fighters
                Battle in Alaska
                Battle in Aleutian Islands
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Anhwe, round 1 :  2/7 hits
                        Chinese roll dice for 5 infantry in Anhwe, round 1 :  0/5 hits
                        2 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Anhwe, round 2 :  2/7 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Anhwe, round 3 :  1/5 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Alaska from Americans, taking Aleutian Islands from Americans, taking Anhwe from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 3 artilleries and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 1 :  4/6 hits
                        Chinese roll dice for 3 artilleries and 1 infantry in Kwangsi, round 1 :  2/4 hits
                        3 artilleries owned by the Chinese , 1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 3 artilleries and 1 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 3 fighters; British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Malaya, round 1 :  1/1 hits
                        Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 1 :  2/8 hits
                        UK_Pacific roll dice for 3 fighters and 2 infantry in Malaya, round 1 :  3/5 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya
                        Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Malaya, round 2 :  3/5 hits
                        UK_Pacific roll dice for 2 fighters in Malaya, round 2 :  2/2 hits
                        1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 fighters, 1 infantry and 2 tactical_bombers
                    Casualties for ANZAC: 3 fighters
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
                2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
                1 bomber moved from Anhwe to Formosa
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Japan
                2 artilleries moved from Buyant-Uhaa to Chahar
                1 aaGun moved from Buyant-Uhaa to Chahar
                3 infantry moved from Buyant-Uhaa to Chahar

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kwangtung
                5 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to British Columbia
                1 artillery moved from Western United States to British Columbia
                1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba
                1 armour moved from Eastern United States to Western United States
                1 mech_infantry moved from Eastern United States to Western United States

    Combat - Americans

    Non Combat Move - Americans

    Place Units - Americans
                1 battleship, 1 carrier and 2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,1,5,5,4,2,6
                Americans collect 43 PUs (6 lost to blockades); end with 43 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs


  • Et les Chinois?  :oops:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                5 infantry moved from Kweichow to Anhwe
                1 fighter moved from Kweichow to Anhwe
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 1 :  1/6 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anhwe, round 1 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - British
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Egypt to 96 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 cruiser moved from 78 Sea Zone to 39 Sea Zone
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone
                1 infantry moved from Shan State to Malaya
                1 artillery moved from Shan State to Malaya
                1 mech_infantry moved from Shan State to Malaya
                5 infantry moved from Shan State to Siam
                1 armour moved from Shan State to Siam
                1 infantry moved from Burma to Shan State
                2 mech_infantrys moved from India to Shan State
                2 infantry moved from India to Burma
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 artillery moved from Trans-Jordan to Iraq

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Greece
                Battle in Malaya
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour and 1 harbour
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Malaya, round 1 :  3/3 hits
                        Japanese roll dice for 1 armour in Malaya, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Malaya
                    British win, taking Greece from Italians, taking Malaya from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 :  0/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                        British roll dice for 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Iraq, round 1 :  0/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Iraq, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Iraq, round 3 :  2/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from 96 Sea Zone to Egypt

    Place Units - British
                1 cruiser and 1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,6
                UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
                Units Change Ownership
                    Some Units in Malaya change ownership: 1 harbour
                    Some Units in 39 Sea Zone change ownership: 1 destroyer


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 3 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Libya to Tunisia
                1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
                1 armour and 4 infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 3 infantry
                    French defend with 1 factory_minor, 1 harbour and 2 infantry; British defend with 1 armour
                        Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 1 :  1/4 hits
                        French roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 1 :  0/3 hits
                        1 infantry owned by the French lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        French roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 :  0/3 hits
                        French roll dice for 1 armour in Normandy Bordeaux, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 :  1/3 hits
                        French roll dice for 1 armour in Normandy Bordeaux, round 4 :  0/1 hits
                        1 armour owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for French: 2 infantry
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 1 :  1/2 hits
                        French roll dice for 2 infantry in Tunisia, round 1 :  0/2 hits
                        1 infantry owned by the French lost in Tunisia
                        Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour remaining. Battle score for attacker is 2
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Bessarabia
                    Italians attack with 1 armour and 4 infantry
                    Russians defend with 5 infantry
                        Italians roll dice for 1 armour and 4 infantry in Bessarabia, round 1 :  0/5 hits
                        Russians roll dice for 5 infantry in Bessarabia, round 1 :  2/5 hits
                        2 infantry owned by the Italians lost in Bessarabia
                    1 armour owned by the Italians and 2 infantry owned by the Italians retreated to Romania
                    Russians win with 5 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Southern France to Normandy Bordeaux
                1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 2 infantry moved from Tobruk to Libya

    Place Units - Italians
                1 infantry placed in Northern Italy
                3 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 33 Sea Zone to 54 Sea Zone
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - French
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Morocco to Algeria

    Non Combat Move - French

    Turn Complete - French


  • UK scram?  :-D

    Scramble3.tsvg


  • yup


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 10 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 artilleries and 5 infantry moved from Eastern Poland to Bessarabia
                1 artillery moved from France to Holland Belgium
                      Germans take Holland Belgium from British
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 fighter and 3 tactical_bombers moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to 110 Sea Zone

    Combat - Germans
                British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 tactical_bomber and 1 transport
                    British defend with 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 1 battleship, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 :  3/3 hits
                        1 tactical_bomber owned by the Germans , 1 transport owned by the Germans , 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in United Kingdom
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is -30
                    Casualties for Germans: 1 battleship, 1 tactical_bomber and 1 transport
                    Casualties for British: 1 destroyer
                Battle in United Kingdom
                    Germans attack with 1 bomber, 1 fighter and 4 tactical_bombers
                    French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
                        AA guns fire in United Kingdom :  1/6 hits
                        1 tactical_bomber owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in United Kingdom, round 1 :  3/5 hits
                        British roll dice for 4 aaGuns, 2 infantry and 1 mech_infantry in United Kingdom, round 1 :  0/3 hits
                        3 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in United Kingdom, round 2 :  1/5 hits
                        British roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in United Kingdom, round 2 :  2/3 hits
                        1 tactical_bomber owned by the Germans , 1 aaGun owned by the British and 1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 bomber and 2 tactical_bombers in United Kingdom, round 3 :  2/3 hits
                        British roll dice for 2 infantry and 1 mech_infantry in United Kingdom, round 3 :  0/3 hits
                        2 infantry owned by the French lost in United Kingdom
                        Germans roll dice for 1 bomber and 2 tactical_bombers in United Kingdom, round 4 :  0/3 hits
                        British roll dice for 1 mech_infantry in United Kingdom, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 bomber and 1 tactical_bomber in United Kingdom, round 5 :  1/2 hits
                        British roll dice for 1 mech_infantry in United Kingdom, round 5 :  0/1 hits
                        1 mech_infantry owned by the British lost in United Kingdom
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -20
                    Casualties for Germans: 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
                    Casualties for French: 2 infantry
                    Casualties for British: 4 aaGuns and 1 mech_infantry
                Battle in Bessarabia
                    Germans attack with 2 artilleries and 5 infantry
                    Russians defend with 5 infantry
                        Germans roll dice for 2 artilleries and 5 infantry in Bessarabia, round 1 :  2/7 hits
                        Russians roll dice for 5 infantry in Bessarabia, round 1 :  0/5 hits
                        2 infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 2 artilleries and 5 infantry in Bessarabia, round 2 :  2/7 hits
                        Russians roll dice for 3 infantry in Bessarabia, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 3 :  2/5 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 5 infantry
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Poland to Eastern Poland
                1 artillery and 6 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Germany
                1 artillery moved from France to Western Germany

    Place Units - Germans
                1 destroyer and 1 transport placed in 113 Sea Zone
                3 artilleries and 7 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 38 PUs (3 lost to blockades); end with 38 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 5 armour and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vyborg to Finland
                1 armour moved from Karelia to Finland
                4 infantry moved from Baltic States to Eastern Poland
                1 armour moved from Baltic States to Eastern Poland
                7 infantry moved from Bryansk to Western Ukraine
                2 armour moved from Russia to Ukraine
                5 infantry moved from Belarus to Eastern Poland
                1 armour moved from Belarus to Eastern Poland
                1 armour moved from Novgorod to Eastern Poland
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Northwest Persia to Iraq
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 infantry moved from Novgorod to Belarus
                1 armour moved from Vyborg to Belarus
                10 infantry moved from Amur to Korea
                2 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                2 infantry moved from Sakha to Buryatia
                      Russians take Buryatia from Japanese
                3 infantry moved from Tsagaan Olom to Dzavhan

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 3 armour and 9 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 armour and 9 infantry in Eastern Poland, round 1 :  3/12 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 3 armour and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Finland
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 1 infantry in Finland, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Finland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Dzavhan
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Dzavhan, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Dzavhan, round 1 :  0/1 hits
                        Russians roll dice for 3 infantry in Dzavhan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Dzavhan, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Dzavhan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Dzavhan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Dzavhan
                    Russians win, taking Dzavhan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 7 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 7 infantry in Western Ukraine, round 1 :  1/7 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Korea
                    Russians attack with 10 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        Russians roll dice for 10 infantry in Korea, round 1 :  2/10 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Korea, round 1 :  0/1 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Sakha to Amur

    Place Units - Russians
                3 armour placed in Ukraine
                2 armour and 1 bomber placed in Novgorod

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,4,5,1,4,5,3,1
                Russians collect 39 PUs (3 lost to blockades); end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 4 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 artillery and 1 transport moved from 8 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Amur
                2 infantry moved from Alaska to 1 Sea Zone
                2 infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
                2 infantry moved from 4 Sea Zone to Soviet Far East
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Central Mongolia to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Chahar to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 artillery and 2 infantry moved from Chahar to Hopei
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 battleship, 1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 bomber moved from Formosa to Manchuria
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya

    Combat - Japanese
                Japanese creates battle in territory 10 Sea Zone
                Battle in 10 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Americans defend with 1 battleship, 1 carrier and 2 fighters
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 10 Sea Zone, round 1 :  4/5 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier and 2 fighters in 10 Sea Zone, round 1 :  2/4 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 10 Sea Zone
                        Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 10 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 battleship and 1 fighter in 10 Sea Zone, round 2 :  2/2 hits
                        1 fighter owned by the Americans and 2 fighters owned by the Japanese lost in 10 Sea Zone
                        Japanese roll dice for 1 battleship and 1 carrier in 10 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 battleship in 10 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 battleship owned by the Americans lost in 10 Sea Zone
                    Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Americans: 1 battleship, 1 carrier and 2 fighters
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 1 submarine
                    French defend with 1 destroyer; British defend with 1 cruiser and 2 destroyers
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 39 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 cruiser and 3 destroyers in 39 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the French lost in 39 Sea Zone
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 39 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser and 2 destroyers in 39 Sea Zone, round 2 :  0/3 hits
                        2 destroyers owned by the British lost in 39 Sea Zone
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 39 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 cruiser in 39 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 36
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 cruiser and 2 destroyers
                Battle in Anhwe
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry and 2 mech_infantrys
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 1 :  5/6 hits
                        UK_Pacific roll dice for 1 infantry and 2 mech_infantrys in Shan State, round 1 :  2/3 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese , 2 mech_infantrys owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry and 2 mech_infantrys
                Battle in Hopei
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 1 :  0/3 hits
                        Chinese roll dice for 2 infantry in Hopei, round 1 :  2/2 hits
                        2 infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 artillery in Hopei, round 2 :  1/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Soviet Far East
                Battle in Amur
                    Japanese attack with 1 artillery
                    Russians defend with 2 aaGuns
                        2 aaGuns owned by the Russians lost in Amur
                    Japanese win, taking Soviet Far East from Russians, taking Amur from Russians with 1 artillery remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns
                Battle in Sumatra
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery, 1 harbour and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 1 :  3/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Malaya, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Malaya
                    Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 mech_infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 1 :  2/4 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Chahar to Anhwe
                1 bomber moved from Manchuria to Japan
                5 submarines moved from 6 Sea Zone to 14 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kwangtung
                2 armour and 1 mech_infantry placed in French Indo China
                Japanese undo move 2.
                2 armour and 1 mech_infantry placed in French Indo China
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from British Columbia to Alaska
                      Americans take Alaska from Japanese

    Combat - Americans

    Non Combat Move - Americans

    Place Units - Americans
                1 armour, 1 bomber and 1 fighter placed in Western United States
                3 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1
                Americans collect 50 PUs (1 lost to blockades); end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Hopei to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                7 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - British
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                3 infantry moved from Iraq to Persia
                1 artillery moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone

    Combat - British

    Non Combat Move - British
                2 infantry moved from Burma to Shan State
                1 armour and 6 infantry moved from Siam to Shan State
                3 aaGuns moved from Burma to Shan State

    Place Units - British
                1 battleship and 1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4
                British collect 33 PUs (2 lost to blockades); end with 33 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,6,1
                UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tunisia to Algeria
                1 armour moved from Romania to Greece

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour
                    French defend with 1 infantry
                        Italians roll dice for 1 armour in Algeria, round 1 :  1/1 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 armour owned by the Italians lost in Algeria
                    French win with no units remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Greece
                    Italians attack with 1 armour
                    British defend with 2 infantry
                        Italians roll dice for 1 armour in Greece, round 1 :  0/1 hits
                        British roll dice for 2 infantry in Greece, round 1 :  0/2 hits
                        Italians roll dice for 1 armour in Greece, round 2 :  1/1 hits
                        British roll dice for 2 infantry in Greece, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Greece
                        Italians roll dice for 1 armour in Greece, round 3 :  1/1 hits
                        British roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 1 armour remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Albania
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Yugoslavia to Albania
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 artillery and 2 infantry moved from Libya to Tunisia

    Place Units - Italians
                1 destroyer and 2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 45 Sea Zone
                2 destroyers moved from 54 Sea Zone to 45 Sea Zone
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 carrier moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from New South Wales to 45 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

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