@simon33 No worries
C V C 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tunisia to Algeria
1 armour moved from Romania to GreeceCombat - Italians
Battle in Algeria
Italians attack with 1 armour
French defend with 1 infantry
Italians roll dice for 1 armour in Algeria, round 1 : 1/1 hits
French roll dice for 1 infantry in Algeria, round 1 : 1/1 hits
1 infantry owned by the French and 1 armour owned by the Italians lost in Algeria
French win with no units remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Casualties for Italians: 1 armour
Battle in Greece
Italians attack with 1 armour
British defend with 2 infantry
Italians roll dice for 1 armour in Greece, round 1 : 0/1 hits
British roll dice for 2 infantry in Greece, round 1 : 0/2 hits
Italians roll dice for 1 armour in Greece, round 2 : 1/1 hits
British roll dice for 2 infantry in Greece, round 2 : 0/2 hits
1 infantry owned by the British lost in Greece
Italians roll dice for 1 armour in Greece, round 3 : 1/1 hits
British roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 armour remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Yugoslavia to Albania
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 artillery and 2 infantry moved from Libya to TunisiaPlace Units - Italians
1 destroyer and 2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 45 Sea Zone
2 destroyers moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 carrier moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from New South Wales to 45 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 artillery and 5 infantry moved from Poland to Eastern Poland
2 artilleries and 2 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 bomber moved from Western Germany to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 3 artilleries, 1 bomber and 8 infantry
Russians defend with 3 armour and 9 infantry
Germans roll dice for 3 artilleries, 1 bomber and 8 infantry in Eastern Poland, round 1 : 5/12 hits
Russians roll dice for 3 armour and 9 infantry in Eastern Poland, round 1 : 5/12 hits
5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 3 artilleries, 1 bomber and 3 infantry in Eastern Poland, round 2 : 1/7 hits
Russians roll dice for 3 armour and 4 infantry in Eastern Poland, round 2 : 3/7 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
3 artilleries owned by the Germans retreated to Poland
Russians win with 3 armour and 3 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 8 infantry
Casualties for Russians: 6 infantryNon Combat Move - Germans
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 bomber moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 artillery moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 artillery and 9 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs -
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Yep. Put 'im in the air… :-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 3 armour, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
1 armour moved from Finland to Norway
1 bomber moved from Novgorod to 113 Sea Zone
7 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Belarus to Eastern Poland
1 armour moved from Belarus to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
2 armour moved from Ukraine to Bessarabia
3 armour moved from Ukraine to Eastern Poland
3 infantry moved from Korea to Amur
2 infantry moved from Buryatia to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
3 infantry moved from Dzavhan to Yenisey
1 tactical_bomber moved from Belarus to Eastern PolandCombat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Yenisey
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Yenisey, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Yenisey, round 1 : 0/1 hits
Russians roll dice for 3 infantry in Yenisey, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Yenisey, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Yenisey, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Yenisey, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Yenisey
Russians roll dice for 2 infantry in Yenisey, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Yenisey, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 armour and 3 infantry
Italians defend with 1 infantry
Russians roll dice for 2 armour and 3 infantry in Bessarabia, round 1 : 1/5 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 bomber
Germans defend with 1 destroyer, 1 tactical_bomber and 1 transport
Russians roll dice for 1 bomber in 113 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 1 : 1/2 hits
1 bomber owned by the Russians and 1 destroyer owned by the Germans lost in 113 Sea Zone
Germans win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 bomber
Battle in Norway
Russians attack with 1 armour and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 1 infantry in Norway, round 1 : 1/2 hits
Germans roll dice for 2 infantry in Norway, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
Russians roll dice for 1 armour in Norway, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Amur, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in Amur, round 1 : 0/1 hits
Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Amur, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Amur, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
Place Units - Russians
1 armour and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
2 armour, 1 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery and 5 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Manchuria to Korea
1 bomber moved from Japan to Korea
1 artillery and 1 infantry moved from Anhwe to Shantung
1 armour moved from Kwangtung to Kiangsu
Japanese take Kiangsi from Chinese
Japanese take Kiangsu from Chinese
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Russians
1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
5 submarines moved from 14 Sea Zone to 10 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo ChinaCombat - Japanese
Americans scrambles 1 units out of Western United States to defend against the attack in 10 Sea Zone
Battle in 10 Sea Zone
Japanese attack with 5 submarines
Americans defend with 3 destroyers, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 10 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 10 Sea Zone
Japanese roll dice for 4 submarines in 10 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 3 destroyers and 1 fighter in 10 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Americans and 2 submarines owned by the Japanese lost in 10 Sea Zone
Japanese roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 3 destroyers and 1 fighter in 10 Sea Zone, round 2 : 1/4 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 10 Sea Zone
Japanese roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 destroyers and 1 fighter in 10 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Japanese lost in 10 Sea Zone
Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is -16
Casualties for Japanese: 5 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Shantung
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Shantung, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 artillery and 1 infantry
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 battleship in India, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 1 : 0/2 hits
UK_Pacific roll dice for 2 infantry in India, round 1 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits
1 infantry owned by the British lost in India
Japanese roll dice for 1 artillery and 1 infantry in India, round 3 : 0/2 hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 4 : 2/2 hits
UK_Pacific roll dice for 1 infantry in India, round 4 : 0/1 hits
1 infantry owned by the British lost in India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Korea
Japanese attack with 2 artilleries, 1 bomber and 5 infantry
Russians defend with 7 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 5 infantry in Korea, round 1 : 2/9 hits
Russians roll dice for 7 infantry in Korea, round 1 : 3/7 hits
2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Korea
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Korea, round 2 : 2/6 hits
Russians roll dice for 5 infantry in Korea, round 2 : 3/5 hits
2 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery and 1 bomber in Korea, round 3 : 1/3 hits
Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
Russians win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 artilleries and 5 infantry
Casualties for Russians: 5 infantry
1 bomber owned by the Japanese retreated
Moving scrambled unit from 10 Sea Zone back to originating territory: Western United StatesNon Combat Move - Japanese
1 bomber moved from Korea to Japan
1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
1 transport moved from 41 Sea Zone to 39 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
Americans take 10 Sea Zone from Japanese
1 bomber moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Japanese defend with 1 battleship and 1 carrier
Americans roll dice for 1 bomber and 2 destroyers in 26 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 battleship and 1 carrier in 26 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 bomber and 1 destroyer in 26 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship in 26 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 28
Casualties for Japanese: 1 battleship and 1 carrier
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 26 Sea Zone to MexicoPlace Units - Americans
1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
Americans undo move 2.
1 fighter placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
7 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Eastern Persia to India
1 armour moved from Shan State to India
3 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from JapaneseCombat - British
Battle in India
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 armour and 1 mech_infantry in India, round 1 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
British roll dice for 1 armour in India, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
Place Units - British
2 transports placed in 110 Sea Zone
2 armour, 1 artillery and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 2 infantry
EDIT: Adding units owned by British to United Kingdom: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,2,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Units Change Ownership
Some Units in India change ownership: 1 airfield and 1 harbour
Some Units in Malaya change ownership: 1 harbour -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Malta to 96 Sea Zone
1 armour, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from 98 Sea Zone to Syria
4 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tunisia to LibyaCombat - Italians
Battle in SyriaNon Combat Move - Italians
1 infantry moved from Bulgaria to Greece
1 aaGun moved from Albania to Greece
1 infantry moved from Albania to Greece
1 infantry moved from Yugoslavia to Albania
2 aaGuns moved from Southern Italy to Northern Italy
1 aaGun, 1 artillery and 2 infantry moved from Southern France to Normandy BordeauxPlace Units - Italians
3 infantry placed in Normandy Bordeaux
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to Caroline Islands
1 cruiser moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
2 destroyers moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea ZoneCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA guns fire in Caroline Islands : 0/1 hits
ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 : 1/1 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 1 : 1/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea ZonePlace Units - ANZAC
1 infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 bomber and 1 tactical_bomber moved from Western Germany to Norway
1 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Battle in Norway
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Norway, round 1 : 3/4 hits
Russians roll dice for 1 armour in Norway, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 bomber moved from Norway to France
1 tactical_bomber moved from Norway to Poland
10 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
3 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Germany
5 submarines placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 1 artillery, 2 bombers and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bessarabia to Eastern Poland
2 armour moved from Bessarabia to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Russia to Smolensk
2 armour moved from Russia to Belarus
2 infantry moved from Amur to Korea
2 infantry moved from Yenisey to Timguska
2 infantry moved from Ulaanbaatar to Buyant-Uhaa
Russians take Buyant-Uhaa from JapaneseCombat - Russians
Battle in Baltic States
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Baltic States, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Russia to SmolenskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 artillery and 2 bombers placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
Russians collect 39 PUs (1 lost to blockades); end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 battleship, 1 destroyer, 6 infantry and 3 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
2 infantry moved from Soviet Far East to Siberia
1 armour and 1 mech_infantry moved from Anhwe to Yunnan
Japanese take Kweichow from Chinese
3 mech_infantrys moved from Kwangtung to Yunnan
2 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers moved from French Indo China to Yunnan
1 bomber moved from Japan to Yunnan
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery and 5 infantry moved from 6 Sea Zone to Korea
1 armour moved from Kiangsu to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from ChineseCombat - Japanese
Battle in Yunnan
Japanese attack with 3 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry, 5 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 20 infantry
Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry, 5 mech_infantrys and 3 tactical_bombers in Yunnan, round 1 : 4/19 hits
Chinese roll dice for 1 fighter and 20 infantry in Yunnan, round 1 : 10/21 hits
2 armour owned by the Japanese , 2 infantry owned by the Japanese , 4 infantry owned by the Chinese , 1 artillery owned by the Japanese and 5 mech_infantrys owned by the Japanese lost in Yunnan
1 armour owned by the Japanese retreated to French Indo China
Chinese win with 1 fighter and 16 infantry remaining. Battle score for attacker is -30
Casualties for Japanese: 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys
Casualties for Chinese: 4 infantry
Battle in Siberia
Japanese attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Siberia, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Siberia, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Korea
Japanese attack with 1 artillery and 5 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 artillery and 5 infantry in Korea, round 1 : 2/6 hits
Russians roll dice for 4 infantry in Korea, round 1 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery and 3 infantry in Korea, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Korea, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for Russians: 4 infantryNon Combat Move - Japanese
1 bomber, 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 aaGun moved from Anhwe to Hopei
1 battleship, 1 destroyer, 1 submarine and 2 transports moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 battleship, 1 destroyer and 3 submarines placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in French Indo China
1 infantry placed in Kwangtung
Japanese undo move 3.
1 infantry placed in French Indo China
1 infantry placed in Kwangtung
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6
Japanese collect 52 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship moved from 10 Sea Zone to 31 Sea Zone
2 destroyers moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 carrier moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 bomber moved from Mexico to Wake IslandNon Combat Move - Americans
1 artillery moved from British Columbia to Western United States
1 mech_infantry moved from Alberta Saskatchewan Manitoba to British ColumbiaPlace Units - Americans
1 carrier and 3 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs