• TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 bomber moved from Central United States to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 cruiser moved from 101 Sea Zone to 86 Sea Zone
                1 submarine moved from 101 Sea Zone to 86 Sea Zone
                1 armour moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                2 mech_infantrys moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Eastern United States

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 1 :  4/10 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 1 :  5/11 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        2 fighters owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 :  5/7 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 :  6/10 hits
                        3 fighters owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans and 2 fighters owned by the Japanese lost in 26 Sea Zone
                    1 battleship owned by the Americans and 1 transport owned by the Americans retreated to 12 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is -36
                    Casualties for Japanese: 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                    1 tactical_bomber owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                1 bomber moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,1
                Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Yunnan
                4 infantry moved from Hunan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 1 :  4/11 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  2/2 hits
                        1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Combat Move - British
                1 battleship moved from 111 Sea Zone to 109 Sea Zone
                1 destroyer moved from 111 Sea Zone to 109 Sea Zone
                1 cruiser moved from 111 Sea Zone to 109 Sea Zone
                2 infantry moved from Scotland to United Kingdom
                2 infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 carrier moved from 98 Sea Zone to 81 Sea Zone
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from Burma to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                2 infantry moved from Burma to Shan State
                2 infantry moved from Malaya to Shan State
                5 infantry moved from India to Burma
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from Gibraltar to 109 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 1 :  2/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Ethiopia
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  0/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  0/3 hits
                        British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  0/3 hits
                        1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 :  0/2 hits
                        1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 artillery and 2 infantry in Ethiopia, round 4 :  2/3 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 37 Sea Zone
                    British attack with 1 cruiser and 2 fighters
                    Japanese defend with 1 cruiser
                        British roll dice for 1 cruiser and 2 fighters in 37 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 cruiser in 37 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in Shan State
                    British attack with 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 4 infantry and 1 tactical_bomber in Shan State, round 1 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 109 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 109 Sea Zone, round 1 :  3/4 hits
                        2 submarines owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Germans with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in 43 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                2 fighters moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 fighter moved from 96 Sea Zone to Egypt
                1 infantry moved from 99 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 tactical_bomber moved from Shan State to Burma
                2 aaGuns moved from India to Burma
                1 fighter moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3,2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
                British collect 26 PUs (5 lost to blockades); end with 26 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Place Units - UK_Pacific
                2 armour and 1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 armour and 1 artillery


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 2 carriers
                EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 carrier and 1 fighter
                EDIT: Turning off Edit Mode
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Syria
                1 infantry moved from 98 Sea Zone to Syria
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 armour moved from Northern Italy to Normandy Bordeaux
                1 bomber moved from Northern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Albania to Yugoslavia
                2 infantry moved from Albania to Yugoslavia

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 1 :  0/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
                        Italians roll dice for 1 fighter in 93 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the Italians lost in 93 Sea Zone
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -24
                    Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour and 1 bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 1 :  1/2 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        1 infantry owned by the French lost in Normandy Bordeaux
                        Italians roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 2 :  1/2 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from French with 1 armour and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 3 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  2/4 hits
                        French roll dice for 3 infantry in Tunisia, round 1 :  1/3 hits
                        2 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 :  3/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour and 1 artillery remaining. Battle score for attacker is 2
                    Casualties for French: 3 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                Battle in Syria
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Syria, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Syria, round 1 :  0/2 hits
                        French roll dice for 1 infantry in Syria, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Syria
                        Italians roll dice for 1 artillery in Syria, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Syria, round 3 :  0/1 hits
                        French roll dice for 1 infantry in Syria, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Syria, round 4 :  1/1 hits
                        French roll dice for 1 infantry in Syria, round 4 :  1/1 hits
                        1 infantry owned by the French and 1 artillery owned by the Italians lost in Syria
                    French win with no units remaining. Battle score for attacker is -4
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                Battle in Yugoslavia
                    Italians attack with 1 armour, 1 artillery and 4 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 4 infantry in Yugoslavia, round 1 :  0/6 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 1 :  0/2 hits
                        Italians roll dice for 1 armour, 1 artillery and 4 infantry in Yugoslavia, round 2 :  2/6 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Trans-Jordan from British, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to France
                2 aaGuns moved from Northern Italy to Yugoslavia
                3 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total


  • Replaced Japanese naval casualties with units of my choosing… would rather save a fighter than a tac bomber, also would rather have one functional aircraft carrier (to house said fighter) than two damaged ones.


  • Also, would rather save a second fighter than save the cruiser… will fix that on my next update.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                1 fighter moved from Queensland to Western Australia
                2 fighters moved from New Zealand to Western Australia
                1 cruiser moved from 63 Sea Zone to 56 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 56 Sea Zone to Western Australia

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • Nada 4 France  :?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 cruiser moved from 93 Sea Zone to 91 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Combat - French
                Battle in 91 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - French

    Turn Complete - French


  • Feel lucky, punk?  :evil:

    Scramble2.tsvg


  • There’s a scramble file above for you… wasn’t just being cheeky for its own sake  8-)


  • :lol:


  • no scram :x


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Germans
                Germans buy 23 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Western Germany to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
                1 carrier moved from 110 Sea Zone to 109 Sea Zone
                1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                1 battleship moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from Southern Italy to 109 Sea Zone
                3 artilleries and 3 infantry moved from 109 Sea Zone to Scotland
                2 tactical_bombers moved from Western Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                7 infantry moved from Finland to Karelia
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Romania to Greece
                1 bomber moved from Holland Belgium to Karelia
                13 infantry moved from Poland to Baltic States
                1 bomber moved from Holland Belgium to Baltic States
                1 artillery moved from Romania to Bessarabia
                2 infantry moved from Romania to Bessarabia
                1 artillery and 6 infantry moved from Romania to Eastern Poland

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports
                    British defend with 1 battleship, 1 cruiser and 2 destroyers
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports in 109 Sea Zone, round 1 :  4/6 hits
                        British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 109 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 1 battleship owned by the British and 2 destroyers owned by the British lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from British with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 37
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser and 2 destroyers
                Battle in Scotland
                    Germans attack with 3 artilleries and 3 infantry
                    British defend with 1 aaGun and 1 airfield
                        1 aaGun owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    British defend with 5 infantry
                        Germans roll dice for 3 armour and 5 infantry in Greece, round 1 :  1/8 hits
                        British roll dice for 5 infantry in Greece, round 1 :  1/5 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Greece
                        Germans roll dice for 3 armour and 4 infantry in Greece, round 2 :  1/7 hits
                        British roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Greece
                        Germans roll dice for 3 armour and 3 infantry in Greece, round 3 :  2/6 hits
                        British roll dice for 3 infantry in Greece, round 3 :  1/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Greece
                        Germans roll dice for 3 armour and 2 infantry in Greece, round 4 :  0/5 hits
                        British roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        Germans roll dice for 3 armour and 2 infantry in Greece, round 5 :  1/5 hits
                        British roll dice for 1 infantry in Greece, round 5 :  0/1 hits
                        1 infantry owned by the British lost in Greece
                    Germans win, taking Greece from British with 3 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for British: 5 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber and 13 infantry
                    Russians defend with 1 fighter and 9 infantry
                        Germans roll dice for 1 bomber and 13 infantry in Baltic States, round 1 :  4/14 hits
                        Russians roll dice for 1 fighter and 9 infantry in Baltic States, round 1 :  3/10 hits
                        4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 bomber and 10 infantry in Baltic States, round 2 :  3/11 hits
                        Russians roll dice for 1 fighter and 5 infantry in Baltic States, round 2 :  3/6 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 bomber and 7 infantry in Baltic States, round 3 :  2/8 hits
                        Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 bomber and 5 infantry in Baltic States, round 4 :  0/6 hits
                        Russians roll dice for 1 fighter in Baltic States, round 4 :  0/1 hits
                        Germans roll dice for 1 bomber and 5 infantry in Baltic States, round 5 :  2/6 hits
                        Russians roll dice for 1 fighter in Baltic States, round 5 :  0/1 hits
                        1 fighter owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 8 infantry
                    Casualties for Russians: 1 fighter and 9 infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 6 infantry in Eastern Poland, round 1 :  4/7 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 bomber and 7 infantry
                    Russians defend with 1 artillery and 6 infantry
                        Germans roll dice for 1 bomber and 7 infantry in Karelia, round 1 :  2/8 hits
                        Russians roll dice for 1 artillery and 6 infantry in Karelia, round 1 :  1/7 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 bomber and 6 infantry in Karelia, round 2 :  1/7 hits
                        Russians roll dice for 1 artillery and 4 infantry in Karelia, round 2 :  2/5 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 bomber and 4 infantry in Karelia, round 3 :  2/5 hits
                        Russians roll dice for 1 artillery and 3 infantry in Karelia, round 3 :  2/4 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 bomber and 2 infantry in Karelia, round 4 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Karelia, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 bomber and 1 infantry in Karelia, round 5 :  1/2 hits
                        Russians roll dice for 1 artillery in Karelia, round 5 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
                    Germans win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 1 artillery and 6 infantry

    Non Combat Move - Germans
                1 bomber moved from Karelia to Finland
                1 artillery moved from Norway to Finland
                1 bomber moved from Baltic States to Finland
                1 aaGun moved from Poland to Eastern Poland
                2 aaGuns moved from Poland to Baltic States
                1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                2 armour moved from France to Normandy Bordeaux
                1 armour moved from Southern France to Yugoslavia
                2 armour moved from France to Germany
                2 submarines moved from 106 Sea Zone to 101 Sea Zone

    Place Units - Germans
                10 infantry placed in Germany
                10 infantry placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                7 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Bryansk
                1 infantry moved from Bryansk to Belarus
                1 armour moved from Belarus to Novgorod
                1 mech_infantry moved from Belarus to Novgorod
                5 infantry moved from Russia to Smolensk
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 artillery moved from Ukraine to Bessarabia
                2 armour moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Rostov to Ukraine
                18 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 armour, 1 artillery, 1 fighter and 7 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 armour, 1 artillery, 1 fighter and 7 infantry in Bessarabia, round 1 :  4/11 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 armour, 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bessarabia to Smolensk
                2 aaGuns moved from Buryatia to Amur
                1 tactical_bomber moved from Evenkiyskiy to Yenisey
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies

    Place Units - Russians
                1 fighter and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 1 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 factory_minors and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;

    Combat Move - Japanese
                2 fighters moved from 26 Sea Zone to 12 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                3 infantry moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 34 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Siam to Yunnan
                1 infantry moved from French Indo China to Yunnan
                4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 bomber moved from Kiangsu to Yunnan

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 cruiser in 37 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 cruiser
                Battle in 12 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 battleship and 1 transport
                        Japanese roll dice for 2 fighters in 12 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 battleship and 1 transport in 12 Sea Zone, round 1 :  0/1 hits
                        1 battleship owned by the Americans lost in 12 Sea Zone
                        1 transport owned by the Americans lost in 12 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 27
                    Casualties for Americans: 1 battleship and 1 transport
                Battle in Yunnan
                    Japanese attack with 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers
                    Chinese defend with 12 infantry
                        Japanese roll dice for 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 1 :  5/11 hits
                        Chinese roll dice for 12 infantry in Yunnan, round 1 :  3/12 hits
                        1 infantry owned by the Japanese , 5 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in Yunnan, round 2 :  6/8 hits
                        Chinese roll dice for 7 infantry in Yunnan, round 2 :  3/7 hits
                        2 tactical_bombers owned by the Japanese , 6 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Yunnan, round 3 :  2/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -19
                    Casualties for Japanese: 3 fighters, 1 infantry and 2 tactical_bombers
                    Casualties for Chinese: 12 infantry
                Battle in Guam
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 :  0/4 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuyan, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Guam from Americans, taking Suiyuyan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hawaiian Islands
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 bomber, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Hawaiian Islands, round 1 :  1/1 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 1 :  2/4 hits
                        Americans roll dice for 1 bomber and 2 infantry in Hawaiian Islands, round 1 :  3/3 hits
                        2 infantry owned by the Japanese , 2 infantry owned by the Americans , 1 bomber owned by the Americans and 1 artillery owned by the Japanese lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 1 artillery remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Americans: 1 bomber and 2 infantry
                Battle in Hunan
                    Japanese attack with 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 infantry in Hunan, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        Japanese roll dice for 3 infantry in Hunan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 3 infantry in Hunan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Queensland
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Queensland, round 1 :  1/1 hits
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Queensland, round 1 :  0/4 hits
                        ANZAC roll dice for 1 artillery and 2 infantry in Queensland, round 1 :  1/3 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Queensland
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Queensland, round 2 :  1/3 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Queensland
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Queensland, round 3 :  1/3 hits
                        ANZAC roll dice for 1 artillery in Queensland, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 artillery moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
                1 bomber moved from Yunnan to Kwangtung
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
                2 fighters moved from 12 Sea Zone to 26 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in French Indo China
                2 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs


  • Since my planes have a place to land this time, if the US attacks my fleet off of Hawaii (which I think you will), my aircraft carrier will take the two first hits, then the fighters, then the battleship.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 6 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Western United States to Central United States

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers and 2 fighters
                    Japanese defend with 1 battleship, 1 carrier, 2 fighters and 2 transports
                        Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 26 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 26 Sea Zone, round 1 :  3/4 hits
                        1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 26 Sea Zone
                        Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 26 Sea Zone, round 2 :  1/4 hits
                        1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 2 fighters in 26 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 battleship, 2 fighters and 2 transports in 26 Sea Zone, round 3 :  2/3 hits
                        2 fighters owned by the Americans and 2 fighters owned by the Japanese lost in 26 Sea Zone
                    Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 carrier and 2 fighters
                    Casualties for Americans: 1 carrier, 2 destroyers and 2 fighters

    Non Combat Move - Americans
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery moved from 86 Sea Zone to Brazil

    Place Units - Americans
                3 destroyers and 1 submarine placed in 10 Sea Zone
                3 destroyers and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,5,2,3
                Americans collect 46 PUs (5 lost to blockades); end with 47 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Sikang to Szechwan
                1 infantry moved from Shensi to Szechwan

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

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