@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C V C 2
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 artillery moved from Hunan to Kwangsi
 1 infantry moved from Hunan to Anhwe
 Chinese take Anhwe from Japanese
 1 infantry moved from Hunan to Kiangsi
 Chinese take Kiangsi from Japanese
 2 infantry moved from Hunan to Kwangsi
 2 artilleries moved from Hunan to Kwangsi
 3 infantry moved from Kweichow to Yunnan
 1 fighter moved from Kweichow to YunnanCombat - Chinese 
 Battle in Kwangsi
 Chinese attack with 3 artilleries and 2 infantry
 Japanese defend with 1 artillery
 Chinese roll dice for 3 artilleries and 2 infantry in Kwangsi, round 1 : 4/5 hits
 Japanese roll dice for 1 artillery in Kwangsi, round 1 : 1/1 hits
 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
 Chinese win, taking Kwangsi from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 artillery
 Casualties for Chinese: 1 infantry
 Battle in Yunnan
 Chinese attack with 1 fighter and 3 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 : 3/4 hits
 Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
 1 infantry owned by the Japanese lost in Yunnan
 Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to KweichowPlace Units - Chinese 
 2 infantry placed in Shensi
 4 infantry placed in AnhweTurn Complete - Chinese 
 Chinese collect 11 PUs; end with 11 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Combat Move - British 
 1 artillery moved from France to Holland Belgium
 1 armour moved from France to Holland Belgium
 3 fighters moved from France to Holland Belgium
 1 bomber moved from United Kingdom to Holland Belgium
 1 fighter moved from Scotland to Holland Belgium
 1 destroyer moved from 83 Sea Zone to 86 Sea Zone
 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
 1 infantry moved from Egypt to Trans-Jordan
 1 artillery moved from Egypt to Trans-Jordan
 1 infantry moved from Ethiopia to 76 Sea Zone
 1 cruiser moved from 76 Sea Zone to 78 Sea Zone
 1 destroyer moved from 76 Sea Zone to 78 Sea Zone
 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
 1 infantry moved from 81 Sea Zone to Trans-Jordan
 1 mech_infantry moved from Ethiopia to Egypt
 1 infantry moved from Rhodesia to Belgian Congo
 1 infantry moved from Rhodesia to Tanganyika Territory
 2 infantry moved from Shan State to Malaya
 4 infantry moved from Burma to Shan State
 1 infantry moved from Shan State to Siam
 UK_Pacific take Siam from Japanese
 1 artillery moved from Burma to Shan State
 1 armour moved from India to Shan State
 1 mech_infantry moved from India to Eastern Persia
 1 mech_infantry moved from India to Shan State
 1 infantry moved from India to BurmaCombat - British 
 Battle in 86 Sea Zone
 British attack with 1 destroyer
 Germans defend with 1 submarine
 Germans roll dice for 1 submarine in 86 Sea Zone, round 1 : 1/1 hits
 British roll dice for 1 destroyer in 86 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the British lost in 86 Sea Zone
 Germans win with 1 submarine remaining. Battle score for attacker is -8
 Casualties for British: 1 destroyer
 Battle in Trans-Jordan
 British attack with 1 artillery, 2 infantry and 1 tactical_bomber
 Italians defend with 2 infantry
 British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 1/4 hits
 Italians roll dice for 2 infantry in Trans-Jordan, round 1 : 0/2 hits
 1 infantry owned by the Italians lost in Trans-Jordan
 British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits
 Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
 British win, taking Trans-Jordan from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Casualties for Italians: 2 infantry
 Battle in Holland Belgium
 British attack with 1 armour, 1 artillery, 1 bomber and 4 fighters
 Germans defend with 1 aaGun, 2 armour and 2 infantry
 AA guns fire in Holland Belgium : 0/3 hits
 British roll dice for 1 armour, 1 artillery, 1 bomber and 4 fighters in Holland Belgium, round 1 : 3/7 hits
 Germans roll dice for 1 aaGun, 2 armour and 2 infantry in Holland Belgium, round 1 : 1/4 hits
 2 infantry owned by the Germans , 1 artillery owned by the British and 1 aaGun owned by the Germans lost in Holland Belgium
 British roll dice for 1 armour, 1 bomber and 4 fighters in Holland Belgium, round 2 : 3/6 hits
 Germans roll dice for 2 armour in Holland Belgium, round 2 : 0/2 hits
 2 armour owned by the Germans lost in Holland Belgium
 British win, taking Holland Belgium from Germans with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 19
 Casualties for Germans: 1 aaGun, 2 armour and 2 infantry
 Casualties for British: 1 artilleryNon Combat Move - British 
 1 bomber moved from Holland Belgium to France
 1 fighter moved from Holland Belgium to United Kingdom
 1 fighter moved from Holland Belgium to United Kingdom
 2 fighters moved from Holland Belgium to France
 1 tactical_bomber moved from Trans-Jordan to Egypt
 1 infantry moved from Eastern Persia to Persia
 British take Persia from Neutral_AlliesPlace Units - British 
 3 destroyers and 2 submarines placed in 110 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,1,2
 British collect 30 PUs (3 lost to blockades); end with 31 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Place Units - UK_Pacific 
 2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
 Some Units in India change ownership: 2 infantry and 2 mech_infantrys
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Purchase Units - Italians 
 Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 artillery and 4 infantry moved from Northern Italy to Southern France
 1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
 1 submarine moved from 99 Sea Zone to 96 Sea Zone
 1 fighter moved from Northern Italy to 96 Sea Zone
 1 infantry moved from Alexandria to 98 Sea Zone
 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
 1 armour moved from Greece to 99 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
 1 armour and 1 infantry moved from 96 Sea Zone to Malta
 1 infantry moved from Kenya to Anglo Egyptian Sudan
 Italians take Anglo Egyptian Sudan from BritishCombat - Italians 
 Battle in 96 Sea Zone
 Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
 French defend with 1 cruiser and 1 destroyer; British defend with 1 cruiser and 1 destroyer
 Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
 Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 1 : 2/5 hits
 French roll dice for 2 cruisers and 2 destroyers in 96 Sea Zone, round 1 : 3/4 hits
 1 destroyer owned by the Italians , 1 fighter owned by the Italians , 1 submarine owned by the Italians , 1 destroyer owned by the French and 1 destroyer owned by the British lost in 96 Sea Zone
 Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 96 Sea Zone, round 2 : 1/3 hits
 French roll dice for 2 cruisers in 96 Sea Zone, round 2 : 2/2 hits
 1 cruiser owned by the British and 2 cruisers owned by the Italians lost in 96 Sea Zone
 Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 3 : 1/1 hits
 French roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits
 1 cruiser owned by the French and 1 battleship owned by the Italians lost in 96 Sea Zone
 Italians win with 1 transport remaining. Battle score for attacker is -28
 Casualties for French: 1 cruiser and 1 destroyer
 Casualties for British: 1 cruiser and 1 destroyer
 Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
 Battle in Malta
 Italians attack with 1 armour and 1 infantry
 British defend with 1 aaGun and 1 infantry
 Italians roll dice for 1 armour and 1 infantry in Malta, round 1 : 0/2 hits
 British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 1/1 hits
 1 infantry owned by the Italians lost in Malta
 Italians roll dice for 1 armour in Malta, round 2 : 0/1 hits
 British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
 Italians roll dice for 1 armour in Malta, round 3 : 1/1 hits
 British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits
 1 aaGun owned by the British lost in Malta
 Italians roll dice for 1 armour in Malta, round 4 : 0/1 hits
 British roll dice for 1 infantry in Malta, round 4 : 0/1 hits
 Italians roll dice for 1 armour in Malta, round 5 : 1/1 hits
 British roll dice for 1 infantry in Malta, round 5 : 0/1 hits
 1 infantry owned by the British lost in Malta
 Italians win, taking Malta from British with 1 armour remaining. Battle score for attacker is 5
 Casualties for British: 1 aaGun and 1 infantry
 Casualties for Italians: 1 infantry
 Battle in Southern France
 Italians attack with 1 artillery and 4 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Italians roll dice for 1 artillery and 4 infantry in Southern France, round 1 : 2/5 hits
 French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
 1 infantry owned by the French , 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
 Italians win, taking Southern France from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
 Casualties for French: 1 artillery and 1 infantry
 Casualties for Italians: 1 infantryNon Combat Move - Italians 
 1 armour moved from Bulgaria to Romania
 4 infantry moved from Bulgaria to Romania
 2 aaGuns moved from Northern Italy to Southern Italy
 1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians 
 3 infantry placed in Southern Italy
 3 infantry placed in Northern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
 Italians collect 17 PUs; end with 17 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by Italians from Alexandria: 1 armour and 1 mech_infantry
 EDIT: Adding units owned by Italians to Libya: 1 armour and 1 mech_infantry
 EDIT: Removing units owned by Italians from Alexandria: 1 artillery and 2 infantry
 EDIT: Adding units owned by Italians to Tobruk: 1 artillery and 2 infantry
 EDIT: Turning off Edit Mode
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Purchase Units - ANZAC 
 ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC 
 3 fighters moved from Queensland to Malaya
 2 destroyers moved from 62 Sea Zone to 33 Sea Zone
 1 cruiser moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 
 2 destroyers placed in 62 Sea Zone
 1 infantry placed in New South WalesTurn Complete - ANZAC 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
 ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Purchase Units - French 
 French buy 6 infantry; Remaining resources: 0 PUs;Combat Move - French 
 1 infantry moved from Algeria to Tunisia
 1 cruiser moved from 91 Sea Zone to 86 Sea Zone
 1 destroyer moved from 72 Sea Zone to 78 Sea Zone
 1 infantry moved from Syria to Trans-JordanCombat - French 
 Battle in 86 Sea Zone
 French attack with 1 cruiser
 Germans defend with 1 submarine
 1 submarine owned by the Germans SubmergedNon Combat Move - French Place Units - French 
 4 infantry placed in France
 2 infantry placed in Normandy BordeauxTurn Complete - French 
 French collect 14 PUs; end with 14 PUs total
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 Scr :-o mble? 
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 maxo scrambo sirito 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Politics - Germans Purchase Units - Germans 
 Germans buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans 
 1 unit repaired.
 2 artilleries and 4 infantry moved from Northern Italy to France
 1 fighter and 5 tactical_bombers moved from Western Germany to France
 8 infantry moved from Western Germany to France
 2 artilleries and 7 infantry moved from Baltic States to Eastern Poland
 1 infantry moved from Romania to Eastern Poland
 1 infantry moved from Karelia to Vyborg
 Germans take Vyborg from Russians
 1 infantry moved from Western Germany to France
 1 artillery moved from Western Germany to France
 1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
 1 bomber moved from Poland to 110 Sea Zone
 1 bomber moved from Poland to FranceCombat - Germans 
 Germans creates battle in territory 86 Sea Zone
 British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
 Battle in 86 Sea Zone
 Germans attack with 1 submarine
 French defend with 1 cruiser
 Germans roll dice for 1 submarine in 86 Sea Zone, round 1 : 1/1 hits
 1 cruiser owned by the French lost in 86 Sea Zone
 Germans win with 1 submarine remaining. Battle score for attacker is 12
 Casualties for French: 1 cruiser
 Battle in 110 Sea Zone
 Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 submarines
 British defend with 3 destroyers, 2 fighters and 2 submarines
 Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 0/2 hits
 British roll dice for 2 submarines in 110 Sea Zone, round 1 : 0/2 hits
 Germans roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 destroyer in 110 Sea Zone, round 1 : 2/4 hits
 British roll dice for 3 destroyers and 2 fighters in 110 Sea Zone, round 1 : 3/5 hits
 Units damaged: 1 battleship owned by the Germans
 2 submarines owned by the British , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
 Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
 Germans roll dice for 1 battleship, 1 bomber and 1 cruiser in 110 Sea Zone, round 2 : 2/3 hits
 British roll dice for 3 destroyers and 2 fighters in 110 Sea Zone, round 2 : 1/5 hits
 3 destroyers owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
 Germans roll dice for 1 battleship, 1 bomber and 1 cruiser in 110 Sea Zone, round 3 : 2/3 hits
 British roll dice for 2 fighters in 110 Sea Zone, round 3 : 2/2 hits
 1 bomber owned by the Germans , 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone
 Germans win with 1 battleship remaining. Battle score for attacker is 12
 Casualties for Germans: 1 bomber, 1 cruiser, 1 destroyer and 2 submarines
 Casualties for British: 3 destroyers, 2 fighters and 2 submarines
 Battle in Eastern Poland
 Germans attack with 2 artilleries and 8 infantry
 Russians defend with 1 armour, 2 artilleries and 1 infantry
 Germans roll dice for 2 artilleries and 8 infantry in Eastern Poland, round 1 : 2/10 hits
 Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Eastern Poland, round 1 : 0/4 hits
 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
 Germans roll dice for 2 artilleries and 8 infantry in Eastern Poland, round 2 : 4/10 hits
 Russians roll dice for 1 armour and 1 artillery in Eastern Poland, round 2 : 0/2 hits
 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
 Germans win, taking Eastern Poland from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 17
 Casualties for Russians: 1 armour, 2 artilleries and 1 infantry
 Battle in France
 Germans attack with 3 artilleries, 1 bomber, 1 fighter, 13 infantry and 5 tactical_bombers
 French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters and 11 infantry; British defend with 1 bomber and 2 fighters
 AA guns fire in France : 0/3 hits
 Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 13 infantry and 5 tactical_bombers in France, round 1 : 9/23 hits
 French roll dice for 1 aaGun, 1 armour, 1 artillery, 1 bomber, 4 fighters and 11 infantry in France, round 1 : 8/18 hits
 1 bomber owned by the British , 7 infantry owned by the French , 8 infantry owned by the Germans and 1 aaGun owned by the French lost in France
 Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 5 tactical_bombers in France, round 2 : 9/15 hits
 French roll dice for 1 armour, 1 artillery, 4 fighters and 4 infantry in France, round 2 : 5/10 hits
 4 infantry owned by the French , 1 armour owned by the French , 5 infantry owned by the Germans , 1 artillery owned by the French , 1 fighter owned by the British and 2 fighters owned by the French lost in France
 Germans roll dice for 3 artilleries, 1 bomber, 1 fighter and 5 tactical_bombers in France, round 3 : 5/10 hits
 French roll dice for 1 fighter in France, round 3 : 1/1 hits
 1 fighter owned by the British and 1 artillery owned by the Germans lost in France
 Germans captures 14PUs while taking French capital
 Germans converts factory_major into different units
 Germans win, taking France from French with 2 artilleries, 1 bomber, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 57
 Casualties for Germans: 1 artillery and 13 infantry
 Casualties for French: 1 aaGun, 1 armour, 1 artillery, 2 fighters and 11 infantry
 Casualties for British: 1 bomber and 2 fighters
 Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans 
 1 infantry moved from Karelia to Finland
 1 aaGun moved from Poland to Eastern Poland
 1 aaGun moved from Western Germany to France
 1 bomber, 1 fighter and 5 tactical_bombers moved from France to Western Germany
 1 transport moved from 113 Sea Zone to 110 Sea Zone
 1 infantry moved from Germany to PolandPlace Units - Germans 
 2 artilleries and 8 infantry placed in Germany
 Germans undo move 1.
 1 artillery and 9 infantry placed in Germany
 1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
 Germans collect 38 PUs; end with 52 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
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 Would you say that this is our best game yet? :-D 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Purchase Units - Russians 
 Russians buy 3 armour and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians 
 1 infantry moved from Novgorod to Karelia
 1 infantry moved from Novgorod to Vyborg
 1 armour moved from Novgorod to Karelia
 1 armour moved from Novgorod to Vyborg
 4 infantry moved from Novgorod to Baltic States
 1 armour moved from Novgorod to Baltic States
 3 infantry moved from Western Ukraine to Eastern Poland
 1 infantry moved from Belarus to Eastern Poland
 2 armour moved from Smolensk to Eastern Poland
 1 mech_infantry moved from Smolensk to Eastern Poland
 1 tactical_bomber moved from Novgorod to Eastern Poland
 3 infantry moved from Ukraine to Bessarabia
 1 artillery moved from Belarus to Eastern Poland
 7 infantry moved from Russia to Bryansk
 5 infantry moved from Smolensk to Belarus
 12 infantry moved from Sakha to Amur
 2 infantry moved from Sakha to Siberia
 1 infantry moved from Sakha to Siberia
 1 infantry moved from Dzavhan to Tsagaan Olom
 2 infantry moved from Kansu to Tsagaan OlomCombat - Russians 
 Battle in Eastern Poland
 Russians attack with 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber
 Germans defend with 1 aaGun, 2 artilleries and 8 infantry
 AA guns fire in Eastern Poland : 0/1 hits
 Russians roll dice for 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 1 : 3/9 hits
 Germans roll dice for 1 aaGun, 2 artilleries and 8 infantry in Eastern Poland, round 1 : 7/10 hits
 4 infantry owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans , 1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 1 aaGun owned by the Germans lost in Eastern Poland
 1 armour owned by the Russians retreated to Belarus
 Germans win with 2 artilleries and 6 infantry remaining. Battle score for attacker is -15
 Casualties for Germans: 1 aaGun and 2 infantry
 Casualties for Russians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
 Battle in Siberia
 Russians attack with 3 infantry
 Japanese defend with 1 infantry
 Russians roll dice for 3 infantry in Siberia, round 1 : 0/3 hits
 Japanese roll dice for 1 infantry in Siberia, round 1 : 1/1 hits
 1 infantry owned by the Russians lost in Siberia
 Russians roll dice for 2 infantry in Siberia, round 2 : 0/2 hits
 Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
 Russians roll dice for 2 infantry in Siberia, round 3 : 1/2 hits
 Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits
 1 infantry owned by the Japanese lost in Siberia
 Russians win, taking Siberia from Japanese with 2 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Karelia
 Russians attack with 1 armour and 1 infantry
 Germans defend with 1 infantry
 Russians roll dice for 1 armour and 1 infantry in Karelia, round 1 : 0/2 hits
 Germans roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
 Russians roll dice for 1 armour and 1 infantry in Karelia, round 2 : 0/2 hits
 Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
 Russians roll dice for 1 armour and 1 infantry in Karelia, round 3 : 1/2 hits
 Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
 Russians win, taking Karelia from Germans with 1 armour remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Amur
 Russians attack with 12 infantry
 Japanese defend with 1 infantry
 Russians roll dice for 12 infantry in Amur, round 1 : 1/12 hits
 Japanese roll dice for 1 infantry in Amur, round 1 : 0/1 hits
 1 infantry owned by the Japanese lost in Amur
 Russians win, taking Amur from Japanese with 12 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Baltic States
 Russians attack with 1 armour and 4 infantry
 Germans defend with 1 infantry
 Russians roll dice for 1 armour and 4 infantry in Baltic States, round 1 : 1/5 hits
 Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
 1 infantry owned by the Germans lost in Baltic States
 Russians win, taking Baltic States from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Vyborg
 Russians attack with 1 armour and 1 infantry
 Germans defend with 1 infantry
 Russians roll dice for 1 armour and 1 infantry in Vyborg, round 1 : 1/2 hits
 Germans roll dice for 1 infantry in Vyborg, round 1 : 0/1 hits
 1 infantry owned by the Germans lost in Vyborg
 Russians win, taking Vyborg from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantryNon Combat Move - Russians 
 1 tactical_bomber moved from Eastern Poland to BelarusPlace Units - Russians 
 1 armour and 2 infantry placed in Novgorod
 3 infantry placed in Ukraine
 2 armour and 2 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 36 PUs; end with 37 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Research Technology - Japanese 
 Japanese spend 0 on tech rolls
 Japanese roll 6 and gets 1 hit
 Japanese removing all Technology Tokens after successful research.
 Japanese discover Heavy BomberActivate Technology - Japanese 
 Japanese activating Heavy BomberPurchase Units - Japanese 
 Japanese buy 2 artilleries, 4 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese 
 1 infantry moved from Buryatia to Yakut S.S.R.
 Japanese take Yakut S.S.R. from Russians
 1 infantry moved from Ulaanbaatar to Dzavhan
 Japanese take Dzavhan from Russians
 1 infantry moved from Buyant-Uhaa to Central Mongolia
 Japanese take Central Mongolia from Russians
 1 mech_infantry moved from Buyant-Uhaa to Anhwe
 1 artillery and 1 infantry moved from Chahar to Anhwe
 2 infantry moved from Hopei to Anhwe
 1 bomber moved from French Indo China to Anhwe
 1 transport moved from 42 Sea Zone to 43 Sea Zone
 1 armour and 1 infantry moved from Borneo to 43 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
 1 armour and 1 infantry moved from 37 Sea Zone to Malaya
 1 battleship moved from 43 Sea Zone to 37 Sea Zone
 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
 3 fighters and 3 tactical_bombers moved from French Indo China to Malaya
 1 artillery moved from Midway to 25 Sea Zone
 1 artillery and 1 transport moved from 25 Sea Zone to 8 Sea Zone
 1 artillery moved from 8 Sea Zone to Aleutian Islands
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
 2 infantry moved from 1 Sea Zone to Alaska
 1 transport moved from 43 Sea Zone to 20 Sea Zone
 1 destroyer moved from 42 Sea Zone to 37 Sea ZoneCombat - Japanese 
 Japanese creates battle in territory 10 Sea Zone
 Americans scrambles 2 units out of Western United States to defend against the attack in 10 Sea Zone
 Battle in 10 Sea Zone
 Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
 Americans defend with 2 battleships, 1 destroyer and 2 fighters
 Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters in 10 Sea Zone, round 1 : 6/7 hits
 Units damaged: 1 battleship owned by the Americans
 Americans roll dice for 2 battleships, 1 destroyer and 2 fighters in 10 Sea Zone, round 1 : 4/5 hits
 2 fighters owned by the Americans , 1 battleship owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Japanese and 2 fighters owned by the Japanese lost in 10 Sea Zone
 Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 10 Sea Zone, round 2 : 3/5 hits
 Americans roll dice for 1 battleship in 10 Sea Zone, round 2 : 0/1 hits
 1 battleship owned by the Americans lost in 10 Sea Zone
 Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 32
 Casualties for Japanese: 1 carrier and 2 fighters
 Casualties for Americans: 2 battleships, 1 destroyer and 2 fighters
 Battle in Alaska
 Battle in Aleutian Islands
 Battle in Anhwe
 Japanese attack with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
 Chinese defend with 5 infantry
 Japanese roll dice for 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Anhwe, round 1 : 2/7 hits
 Chinese roll dice for 5 infantry in Anhwe, round 1 : 0/5 hits
 2 infantry owned by the Chinese lost in Anhwe
 Japanese roll dice for 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 2/7 hits
 Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits
 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
 Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Anhwe, round 3 : 1/5 hits
 Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
 1 infantry owned by the Chinese lost in Anhwe
 Japanese win, taking Alaska from Americans, taking Aleutian Islands from Americans, taking Anhwe from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
 Casualties for Japanese: 2 infantry
 Casualties for Chinese: 5 infantry
 Battle in Kwangsi
 Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
 Chinese defend with 3 artilleries and 1 infantry
 Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 1 : 4/6 hits
 Chinese roll dice for 3 artilleries and 1 infantry in Kwangsi, round 1 : 2/4 hits
 3 artilleries owned by the Chinese , 1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
 Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for Chinese: 3 artilleries and 1 infantry
 Battle in Malaya
 Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
 ANZAC defend with 3 fighters; British defend with 1 harbour and 2 infantry
 Japanese roll dice for 1 battleship in Malaya, round 1 : 1/1 hits
 Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 1 : 2/8 hits
 UK_Pacific roll dice for 3 fighters and 2 infantry in Malaya, round 1 : 3/5 hits
 2 infantry owned by the British , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya
 Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 3/5 hits
 UK_Pacific roll dice for 2 fighters in Malaya, round 2 : 2/2 hits
 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in Malaya
 Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9
 Casualties for Japanese: 2 fighters, 1 infantry and 2 tactical_bombers
 Casualties for ANZAC: 3 fighters
 Casualties for British: 2 infantryNon Combat Move - Japanese 
 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
 1 bomber moved from Anhwe to Formosa
 1 artillery moved from Hawaiian Islands to 26 Sea Zone
 1 artillery and 1 transport moved from 26 Sea Zone to 6 Sea Zone
 1 artillery moved from 6 Sea Zone to Japan
 2 artilleries moved from Buyant-Uhaa to Chahar
 1 aaGun moved from Buyant-Uhaa to Chahar
 3 infantry moved from Buyant-Uhaa to ChaharPlace Units - Japanese 
 1 artillery and 2 infantry placed in French Indo China
 1 artillery and 2 infantry placed in Kwangtung
 5 submarines placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 45 PUs; end with 45 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Purchase Units - Americans 
 Americans buy 1 battleship, 1 carrier and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans 
 1 infantry moved from Central United States to Western United States
 1 mech_infantry moved from Central United States to British Columbia
 1 artillery moved from Western United States to British Columbia
 1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba
 1 armour moved from Eastern United States to Western United States
 1 mech_infantry moved from Eastern United States to Western United StatesCombat - Americans Non Combat Move - Americans Place Units - Americans 
 1 battleship, 1 carrier and 2 fighters placed in 10 Sea ZoneTurn Complete - Americans 
 Total Cost from Convoy Blockades: 6
 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,1,5,5,4,2,6
 Americans collect 43 PUs (6 lost to blockades); end with 43 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 48 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
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 Et les Chinois? :oops: 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese 
 2 infantry moved from Shensi to Hopei
 Chinese take Hopei from Japanese
 5 infantry moved from Kweichow to Anhwe
 1 fighter moved from Kweichow to Anhwe
 1 infantry moved from Kiangsi to Kiangsu
 Chinese take Kiangsu from JapaneseCombat - Chinese 
 Battle in Anhwe
 Chinese attack with 1 fighter and 5 infantry
 Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
 Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 1 : 1/6 hits
 Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anhwe, round 1 : 2/3 hits
 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
 Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits
 Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/2 hits
 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
 Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits
 Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits
 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Anhwe
 Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -1
 Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
 Casualties for Chinese: 4 infantryNon Combat Move - Chinese 
 1 fighter moved from Anhwe to YunnanPlace Units - Chinese 
 5 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 15 PUs; end with 17 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Combat Move - British 
 1 armour moved from Holland Belgium to Normandy Bordeaux
 1 fighter moved from Egypt to 96 Sea Zone
 1 infantry moved from Trans-Jordan to 81 Sea Zone
 1 infantry moved from Egypt to 81 Sea Zone
 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
 2 infantry moved from 99 Sea Zone to Greece
 1 infantry moved from Tanganyika Territory to Kenya
 British take Kenya from Italians
 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
 1 cruiser moved from 78 Sea Zone to 39 Sea Zone
 1 destroyer moved from 78 Sea Zone to 39 Sea Zone
 1 infantry moved from Shan State to Malaya
 1 artillery moved from Shan State to Malaya
 1 mech_infantry moved from Shan State to Malaya
 5 infantry moved from Shan State to Siam
 1 armour moved from Shan State to Siam
 1 infantry moved from Burma to Shan State
 2 mech_infantrys moved from India to Shan State
 2 infantry moved from India to Burma
 3 infantry moved from Persia to Iraq
 1 mech_infantry moved from Eastern Persia to Iraq
 1 artillery moved from Trans-Jordan to IraqCombat - British 
 Battle in 96 Sea Zone
 British attack with 1 fighter
 Italians defend with 1 transport
 1 transport owned by the Italians lost in 96 Sea Zone
 British win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Italians: 1 transport
 Battle in Greece
 Battle in Malaya
 British attack with 1 artillery, 1 infantry and 1 mech_infantry
 Japanese defend with 1 armour and 1 harbour
 British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Malaya, round 1 : 3/3 hits
 Japanese roll dice for 1 armour in Malaya, round 1 : 1/1 hits
 1 infantry owned by the British and 1 armour owned by the Japanese lost in Malaya
 British win, taking Greece from Italians, taking Malaya from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 armour
 Casualties for British: 1 infantry
 Battle in Anglo Egyptian Sudan
 British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
 Italians defend with 1 infantry
 British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 : 0/3 hits
 Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
 1 infantry owned by the British lost in Anglo Egyptian Sudan
 British roll dice for 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/2 hits
 Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
 British win with 1 tactical_bomber remaining. Battle score for attacker is -4
 Casualties for British: 1 infantry and 1 mech_infantry
 Casualties for Italians: 1 infantry
 Battle in Iraq
 British attack with 1 artillery, 3 infantry and 1 mech_infantry
 Neutral_Axis defend with 3 infantry
 British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Iraq, round 1 : 0/5 hits
 Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
 British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits
 Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
 2 infantry owned by the Neutral_Axis lost in Iraq
 British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Iraq, round 3 : 2/5 hits
 Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
 1 infantry owned by the Neutral_Axis lost in Iraq
 British win, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
 Casualties for Neutral_Axis: 3 infantryNon Combat Move - British 
 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
 1 fighter moved from 96 Sea Zone to EgyptPlace Units - British 
 1 cruiser and 1 destroyer placed in 110 Sea Zone
 1 fighter placed in United KingdomTurn Complete - British 
 British collect 37 PUs; end with 38 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Place Units - UK_Pacific 
 1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 5
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,6
 UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
 Units Change Ownership
 Some Units in Malaya change ownership: 1 harbour
 Some Units in 39 Sea Zone change ownership: 1 destroyer
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Purchase Units - Italians 
 Italians buy 3 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 armour and 1 mech_infantry moved from Libya to Tunisia
 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
 1 armour and 4 infantry moved from Romania to BessarabiaCombat - Italians 
 Battle in Normandy Bordeaux
 Italians attack with 1 artillery and 3 infantry
 French defend with 1 factory_minor, 1 harbour and 2 infantry; British defend with 1 armour
 Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 1 : 1/4 hits
 French roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 1 : 0/3 hits
 1 infantry owned by the French lost in Normandy Bordeaux
 Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits
 French roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
 1 infantry owned by the French and 1 infantry owned by the Italians lost in Normandy Bordeaux
 Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits
 French roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits
 Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits
 French roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits
 1 armour owned by the British lost in Normandy Bordeaux
 Italians win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
 Casualties for French: 2 infantry
 Casualties for British: 1 armour
 Casualties for Italians: 1 infantry
 Battle in Tunisia
 Italians attack with 1 armour and 1 mech_infantry
 French defend with 2 infantry
 Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 1 : 1/2 hits
 French roll dice for 2 infantry in Tunisia, round 1 : 0/2 hits
 1 infantry owned by the French lost in Tunisia
 Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits
 French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
 1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Tunisia
 Italians win, taking Tunisia from French with 1 armour remaining. Battle score for attacker is 2
 Casualties for French: 2 infantry
 Casualties for Italians: 1 mech_infantry
 Battle in Bessarabia
 Italians attack with 1 armour and 4 infantry
 Russians defend with 5 infantry
 Italians roll dice for 1 armour and 4 infantry in Bessarabia, round 1 : 0/5 hits
 Russians roll dice for 5 infantry in Bessarabia, round 1 : 2/5 hits
 2 infantry owned by the Italians lost in Bessarabia
 1 armour owned by the Italians and 2 infantry owned by the Italians retreated to Romania
 Russians win with 5 infantry remaining. Battle score for attacker is -6
 Casualties for Italians: 2 infantryNon Combat Move - Italians 
 1 aaGun moved from Southern France to Normandy Bordeaux
 1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
 1 artillery and 2 infantry moved from Tobruk to LibyaPlace Units - Italians 
 1 infantry placed in Northern Italy
 3 destroyers placed in 97 Sea ZoneTurn Complete - Italians 
 Italians collect 17 PUs; end with 17 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Purchase Units - ANZAC 
 ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC 
 2 destroyers moved from 33 Sea Zone to 54 Sea Zone
 1 cruiser moved from 33 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC Place Units - ANZAC 
 1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 15 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs



 
		 
		





