@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C V C 2
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :9 Purchase Units - ANZAC 
 ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 submarine moved from 39 Sea Zone to 43 Sea Zone
 1 submarine moved from 54 Sea Zone to 44 Sea Zone
 2 submarines moved from 54 Sea Zone to 35 Sea Zone
 ANZAC take 35 Sea Zone from Japanese
 2 destroyers moved from 62 Sea Zone to 33 Sea Zone
 3 infantry moved from Queensland to New South Wales
 1 infantry moved from Iraq to Northwest PersiaCombat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 
 2 transports placed in 62 Sea Zone
 1 artillery placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 13 PUs; end with 13 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :9 Combat Move - French Non Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :10 Politics - Germans Combat Move - Germans 
 1 fighter moved from Karelia to 113 Sea Zone
 4 infantry moved from Western Germany to Germany
 4 infantry moved from Western Germany to Denmark
 1 infantry moved from Archangel to Vologda
 8 armour moved from Archangel to Vologda
 1 armour moved from Belarus to Vologda
 1 infantry moved from Novgorod to Belarus
 1 infantry moved from Novgorod to Archangel
 1 armour moved from Novgorod to Vologda
 4 infantry moved from Poland to Slovakia Hungary
 1 infantry moved from Poland to Slovakia Hungary
 1 artillery moved from Normandy Bordeaux to Holland BelgiumCombat - Germans 
 Battle in Vologda
 Germans attack with 10 armour and 1 infantry
 Russians defend with 3 infantry
 Germans roll dice for 10 armour and 1 infantry in Vologda, round 1 : 5/11 hits
 Russians roll dice for 3 infantry in Vologda, round 1 : 0/3 hits
 3 infantry owned by the Russians lost in Vologda
 Germans win, taking Vologda from Russians with 10 armour and 1 infantry remaining. Battle score for attacker is 9
 Casualties for Russians: 3 infantry
 Battle in Slovakia Hungary
 Germans attack with 5 infantry
 Russians defend with 1 artillery and 1 infantry
 Germans roll dice for 5 infantry in Slovakia Hungary, round 1 : 0/5 hits
 Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 1 : 0/2 hits
 Germans roll dice for 5 infantry in Slovakia Hungary, round 2 : 1/5 hits
 Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
 Germans roll dice for 4 infantry in Slovakia Hungary, round 3 : 0/4 hits
 Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits
 Germans roll dice for 4 infantry in Slovakia Hungary, round 4 : 0/4 hits
 Russians roll dice for 1 artillery in Slovakia Hungary, round 4 : 0/1 hits
 Germans roll dice for 4 infantry in Slovakia Hungary, round 5 : 2/4 hits
 Russians roll dice for 1 artillery in Slovakia Hungary, round 5 : 1/1 hits
 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Slovakia Hungary
 Germans win, taking Slovakia Hungary from Russians with 3 infantry remaining. Battle score for attacker is 1
 Casualties for Germans: 2 infantry
 Casualties for Russians: 1 artillery and 1 infantry
 Battle in Denmark
 Germans attack with 4 infantry
 British defend with 1 artillery and 1 infantry
 Germans roll dice for 4 infantry in Denmark, round 1 : 1/4 hits
 British roll dice for 1 artillery and 1 infantry in Denmark, round 1 : 0/2 hits
 1 infantry owned by the British lost in Denmark
 Germans roll dice for 4 infantry in Denmark, round 2 : 0/4 hits
 British roll dice for 1 artillery in Denmark, round 2 : 1/1 hits
 1 infantry owned by the Germans lost in Denmark
 Germans roll dice for 3 infantry in Denmark, round 3 : 0/3 hits
 British roll dice for 1 artillery in Denmark, round 3 : 0/1 hits
 Germans roll dice for 3 infantry in Denmark, round 4 : 2/3 hits
 British roll dice for 1 artillery in Denmark, round 4 : 0/1 hits
 1 artillery owned by the British lost in Denmark
 Germans win, taking Denmark from British with 3 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 infantry
 Casualties for British: 1 artillery and 1 infantry
 Battle in Germany
 Germans attack with 4 infantry
 British defend with 1 artillery and 1 factory_minor
 Germans roll dice for 4 infantry in Germany, round 1 : 0/4 hits
 British roll dice for 1 artillery in Germany, round 1 : 0/1 hits
 Germans roll dice for 4 infantry in Germany, round 2 : 0/4 hits
 British roll dice for 1 artillery in Germany, round 2 : 0/1 hits
 Germans roll dice for 4 infantry in Germany, round 3 : 1/4 hits
 British roll dice for 1 artillery in Germany, round 3 : 0/1 hits
 1 artillery owned by the British lost in Germany
 Germans win, taking Germany from British with 4 infantry remaining. Battle score for attacker is 4
 Casualties for British: 1 artillery
 Battle in 113 Sea Zone
 Germans attack with 1 fighter
 British defend with 2 transports; Russians defend with 1 cruiser
 Germans roll dice for 1 fighter in 113 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 cruiser and 2 transports in 113 Sea Zone, round 1 : 1/1 hits
 1 fighter owned by the Germans lost in 113 Sea Zone
 British win with 1 cruiser and 2 transports remaining. Battle score for attacker is -10
 Casualties for Germans: 1 fighterNon Combat Move - Germans 
 1 armour moved from Karelia to Novgorod
 1 artillery moved from Karelia to Novgorod
 1 infantry moved from Holland Belgium to Western Germany
 2 infantry moved from Poland to Baltic StatesTurn Complete - Germans 
 Germans collect 41 PUs; end with 41 PUs total
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
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 Can u play from this 1…. moved 3AA guns from Wgermany to Gemrany 
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 Can u play from this 1…. moved 3AA guns from Wgermany to Gemrany No problem… but I still think we’re better served starting the 30 IPC Axis handicap game instead. At your leisure, of course… 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :10 Research Technology - Russians 
 Russians spend 0 on tech rolls
 Russians roll 5 and gets 0 hitsPurchase Units - Russians 
 Russians buy 5 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians 
 1 infantry moved from Yakut S.S.R. to Buryatia
 1 infantry moved from Jehol to Manchuria
 1 infantry moved from Bulgaria to Albania
 Russians take Albania from Italians
 1 infantry moved from Romania to Yugoslavia
 Russians take Yugoslavia from Germans
 1 artillery and 14 infantry moved from Smolensk to Vologda
 2 armour and 1 mech_infantry moved from Russia to Vologda
 1 infantry moved from Nenetsia to Vologda
 1 infantry moved from Bryansk to Belarus
 2 armour and 1 mech_infantry moved from Ukraine to Belarus
 1 artillery and 2 infantry moved from Eastern Poland to Baltic StatesCombat - Russians 
 Battle in Vologda
 Russians attack with 2 armour, 1 artillery, 15 infantry and 1 mech_infantry
 Germans defend with 10 armour and 1 infantry
 Russians roll dice for 2 armour, 1 artillery, 15 infantry and 1 mech_infantry in Vologda, round 1 : 2/19 hits
 Germans roll dice for 10 armour and 1 infantry in Vologda, round 1 : 4/11 hits
 4 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Vologda
 Russians roll dice for 2 armour, 1 artillery, 11 infantry and 1 mech_infantry in Vologda, round 2 : 4/15 hits
 Germans roll dice for 9 armour in Vologda, round 2 : 5/9 hits
 5 infantry owned by the Russians and 4 armour owned by the Germans lost in Vologda
 Russians roll dice for 2 armour, 1 artillery, 6 infantry and 1 mech_infantry in Vologda, round 3 : 2/10 hits
 Germans roll dice for 5 armour in Vologda, round 3 : 1/5 hits
 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Vologda
 Russians roll dice for 2 armour, 1 artillery, 5 infantry and 1 mech_infantry in Vologda, round 4 : 1/9 hits
 Germans roll dice for 3 armour in Vologda, round 4 : 1/3 hits
 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
 Russians roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Vologda, round 5 : 2/8 hits
 Germans roll dice for 2 armour in Vologda, round 5 : 0/2 hits
 2 armour owned by the Germans lost in Vologda
 Russians win, taking Vologda from Germans with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 30
 Casualties for Germans: 10 armour and 1 infantry
 Casualties for Russians: 11 infantry
 Battle in Belarus
 Russians attack with 2 armour, 1 infantry and 1 mech_infantry
 Germans defend with 1 infantry
 Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Belarus, round 1 : 0/4 hits
 Germans roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
 1 infantry owned by the Russians lost in Belarus
 Russians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 2/3 hits
 Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
 1 infantry owned by the Germans lost in Belarus
 Russians win, taking Belarus from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Baltic States
 Russians attack with 1 artillery and 2 infantry
 Germans defend with 2 infantry
 Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 0/3 hits
 Germans roll dice for 2 infantry in Baltic States, round 1 : 0/2 hits
 Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
 Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
 1 infantry owned by the Russians lost in Baltic States
 Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 2/2 hits
 Germans roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits
 2 infantry owned by the Germans lost in Baltic States
 Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 2 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 1 infantry moved from Western Ukraine to Eastern Poland
 1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - Russians 
 1 armour and 2 mech_infantrys placed in Ukraine
 4 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 40 PUs; end with 40 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs
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 pfff right lets fk this 1 off?! if ok, ill take the stupid handicap & post up tomoz :evil: 
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 pfff right lets fk this 1 off?! if ok, ill take the stupid handicap & post up tomoz :evil: Do it! Remember placement rules: - Max 1 new unit per territory / SZ
- Must place units in territories you control or have other units in
 30 IPCs of units each for Germany, Japan, Italy. Please post list of newly added units before G1. Better luck this time! 
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 Germany: 1 x Art - Norway, Poland, Slovakia and Romania (16) 
 1 x submarine - SZ113 & 1 x destroyer SZ114 (14)Italy: 
 1 x destroyer SZ96 & SZ97
 1 x submarine SZ95
 1 x art Libya & Torbuk1 x Major Factory - Korea 
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 Interesting choices… Let the carnage begin!! :-D 
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 message exceeds maximum length so will have to post manually Game History Round :1 Politics - Germans 
 Germans takes Political Action: Political Action Axis To War With Russians
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
 Germans takes Political Action: Political Action Germans To War With Chinese
 Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarResearch Technology - Germans 
 Turning on Edit Mode
 EDIT: Adding units owned by Germans to Norway: 1 artillery
 EDIT: Adding units owned by Germans to Poland: 1 artillery
 EDIT: Adding units owned by Germans to Slovakia Hungary: 1 artillery
 EDIT: Adding units owned by Germans to Romania: 1 artillery
 EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
 EDIT: Adding units owned by Germans to 114 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
 EDIT: Adding units owned by Italians to Libya: 1 artillery
 EDIT: Adding units owned by Italians to Tobruk: 1 artillery
 EDIT: Adding units owned by Japanese to Korea: 1 factory_major
 EDIT: Turning off Edit ModePurchase Units - Germans 
 Germans buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 103 Sea Zone to 91 Sea Zone
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 submarine moved from 118 Sea Zone to 109 Sea Zone
 1 submarine moved from 113 Sea Zone to 110 Sea Zone
 1 cruiser moved from 114 Sea Zone to 115 Sea Zone
 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
 1 battleship moved from 113 Sea Zone to 111 Sea Zone
 1 transport moved from 114 Sea Zone to 113 Sea Zone
 1 fighter moved from Norway to 115 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 bomber moved from Germany to 111 Sea Zone
 1 bomber moved from Germany to 110 Sea Zone
 1 tactical_bomber moved from Poland to France
 1 fighter moved from Slovakia Hungary to France
 1 tactical_bomber moved from Germany to 110 Sea Zone
 1 fighter moved from Holland Belgium to 110 Sea Zone
 1 fighter moved from Western Germany to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 fighter moved from Western Germany to 110 Sea Zone
 2 tactical_bombers moved from Western Germany to 110 Sea Zone
 3 infantry moved from Poland to Baltic States
 1 artillery moved from Poland to Baltic States
 1 armour moved from Poland to Baltic States
 11 infantry moved from Germany to Poland
 3 artilleries moved from Germany to Poland
 2 infantry moved from Slovakia Hungary to Poland
 1 artillery moved from Slovakia Hungary to Eastern Poland
 2 infantry moved from Romania to Bessarabia
 1 artillery moved from Romania to Bessarabia
 1 armour moved from Romania to Bessarabia
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 1 artillery moved from Holland Belgium to Normandy Bordeaux
 3 infantry moved from Western Germany to France
 1 artillery moved from Western Germany to France
 2 mech_infantrys moved from Western Germany to Southern France
 1 mech_infantry moved from Western Germany to Normandy Bordeaux
 1 mech_infantry moved from Western Germany to France
 3 armour moved from Holland Belgium to France
 1 infantry moved from Holland Belgium to France
 1 infantry moved from Holland Belgium to France
 1 artillery moved from Holland Belgium to France
 1 armour moved from Greater Southern Germany to Southern France
 2 armour moved from Greater Southern Germany to France
 1 armour moved from Slovakia Hungary to Eastern Poland
 6 infantry moved from Greater Southern Germany to Slovakia Hungary
 2 artilleries moved from Greater Southern Germany to Slovakia HungaryCombat - Germans 
 British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
 British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
 Russians scrambles 1 units out of Novgorod to defend against the attack in 115 Sea Zone
 Battle in 91 Sea Zone
 Germans attack with 1 submarine
 British defend with 1 cruiser
 Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 cruiser in 91 Sea Zone, round 1 : 1/1 hits
 1 submarine owned by the Germans lost in 91 Sea Zone
 British win with 1 cruiser remaining. Battle score for attacker is -6
 Casualties for Germans: 1 submarine
 Battle in 106 Sea Zone
 Germans attack with 1 submarine
 British defend with 1 destroyer and 1 transport
 Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 1/1 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 1/1 hits
 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
 British win with 1 transport remaining. Battle score for attacker is 2
 Casualties for Germans: 1 submarine
 Casualties for British: 1 destroyer
 Battle in France
 Germans attack with 5 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
 French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
 AA guns fire in France : 0/2 hits
 Germans roll dice for 5 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 1 : 5/15 hits
 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 4/11 hits
 4 infantry owned by the French , 4 infantry owned by the Germans and 1 aaGun owned by the French lost in France
 Germans roll dice for 5 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 2 : 4/11 hits
 French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 2 : 3/7 hits
 2 infantry owned by the French , 1 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in France
 Germans roll dice for 5 armour, 1 artillery, 1 fighter and 1 tactical_bomber in France, round 3 : 5/8 hits
 French roll dice for 2 armour and 1 fighter in France, round 3 : 2/3 hits
 1 armour owned by the French , 1 armour owned by the British , 1 armour owned by the Germans , 1 fighter owned by the French and 1 artillery owned by the Germans lost in France
 Germans captures 19PUs while taking French capital
 Germans converts factory_major into different units
 Germans win, taking France from French with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
 Casualties for Germans: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
 Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
 Casualties for British: 1 armour and 1 artillery
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 Battle in 111 Sea Zone 
 Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
 British defend with 1 battleship, 1 cruiser and 1 destroyer
 Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 : 0/4 hits
 British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 : 1/3 hits
 Units damaged: 1 battleship owned by the Germans
 Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits
 1 tactical_bomber owned by the Germans , 1 fighter owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
 1 battleship owned by the Germans retreated to 112 Sea Zone
 British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -19
 Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber
 Casualties for British: 1 destroyer
 Battle in Eastern Poland
 Germans attack with 1 armour and 1 artillery
 Russians defend with 2 infantry
 Germans roll dice for 1 armour and 1 artillery in Eastern Poland, round 1 : 0/2 hits
 Russians roll dice for 2 infantry in Eastern Poland, round 1 : 1/2 hits
 1 artillery owned by the Germans lost in Eastern Poland
 Germans roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits
 Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
 1 armour owned by the Germans lost in Eastern Poland
 Russians win with 2 infantry remaining. Battle score for attacker is -10
 Casualties for Germans: 1 armour and 1 artillery
 Battle in 110 Sea Zone
 Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
 French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
 Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 0/2 hits
 Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 6/6 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 3 fighters in 110 Sea Zone, round 1 : 3/3 hits
 British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 1/3 hits
 1 cruiser owned by the French , 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 2 fighters owned by the British , 1 fighter owned by the French , 2 fighters owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
 Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 1 bomber and 2 tactical_bombers in 110 Sea Zone, round 2 : 1/3 hits
 British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits
 1 battleship owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
 Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 31
 Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber
 Casualties for French: 1 cruiser and 1 fighter
 Casualties for British: 1 battleship, 1 cruiser and 2 fighters
 Battle in Normandy Bordeaux
 Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/4 hits
 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
 1 infantry owned by the French , 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
 Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 infantry
 Casualties for French: 1 artillery and 1 infantry
 Battle in Bessarabia
 Germans attack with 1 armour, 1 artillery and 2 infantry
 Russians defend with 2 infantry
 Germans roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 1 : 1/4 hits
 Russians roll dice for 2 infantry in Bessarabia, round 1 : 1/2 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
 Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 3/3 hits
 Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Bessarabia
 Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Casualties for Russians: 2 infantry
 Battle in 109 Sea Zone
 Germans attack with 1 submarine
 British defend with 1 destroyer, 1 fighter and 1 transport
 Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
 British roll dice for 1 destroyer, 1 fighter and 1 transport in 109 Sea Zone, round 1 : 1/2 hits
 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
 British win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
 Casualties for Germans: 1 submarine
 Casualties for British: 1 destroyer
 Battle in Southern France
 Germans attack with 1 armour and 2 mech_infantrys
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 1 : 2/3 hits
 French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
 1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
 Germans win, taking Southern France from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 mech_infantry
 Casualties for French: 1 artillery and 1 infantry
 Battle in 115 Sea Zone
 Germans attack with 1 cruiser, 1 destroyer and 1 fighter
 Russians defend with 1 cruiser, 1 fighter and 1 submarine
 Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 115 Sea Zone, round 1 : 2/3 hits
 Russians roll dice for 1 cruiser and 1 fighter in 115 Sea Zone, round 1 : 2/2 hits
 1 cruiser owned by the Russians , 1 submarine owned by the Russians , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 115 Sea Zone
 Germans roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
 Russians roll dice for 1 fighter in 115 Sea Zone, round 2 : 1/1 hits
 1 cruiser owned by the Germans lost in 115 Sea Zone
 Russians win with 1 fighter remaining. Battle score for attacker is -12
 Casualties for Germans: 1 cruiser, 1 destroyer and 1 fighter
 Casualties for Russians: 1 cruiser and 1 submarine
 Battle in Baltic States
 Germans attack with 1 armour, 1 artillery and 3 infantry
 Russians defend with 3 infantry
 Germans roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 1 : 1/5 hits
 Russians roll dice for 3 infantry in Baltic States, round 1 : 2/3 hits
 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
 Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 2 : 2/3 hits
 Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
 2 infantry owned by the Russians lost in Baltic States
 Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 2 infantry
 Casualties for Russians: 3 infantry
 Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
 Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
 Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans 
 1 tactical_bomber moved from France to Western Germany
 1 fighter moved from France to Western Germany
 3 infantry moved from Norway to Finland
 Germans take Finland from Neutral_Axis
 1 artillery moved from Norway to Finland
 1 infantry moved from Denmark to 113 Sea Zone
 1 infantry moved from 113 Sea Zone to Norway
 1 tactical_bomber moved from 110 Sea Zone to Norway
 1 tactical_bomber moved from 110 Sea Zone to Norway
 1 bomber moved from 110 Sea Zone to Western Germany
 1 bomber moved from 111 Sea Zone to Western GermanyPlace Units - Germans 
 3 infantry placed in Western Germany
 3 artilleries and 3 infantry placed in GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
 Germans collect 39 PUs (3 lost to blockades); end with 58 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Russians 
 Russians takes Political Action: Political Action Russians To War With Italians
 Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarResearch Technology - Russians 
 Russians spend 5 on tech rolls
 Russians roll 1 and gets 0 hits
 Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians 
 Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians 
 1 submarine moved from 127 Sea Zone to 112 Sea Zone
 3 infantry moved from Vyborg to Finland
 2 infantry moved from Karelia to Finland
 1 fighter moved from Novgorod to Finland
 1 fighter and 1 tactical_bomber moved from Russia to Finland
 1 infantry moved from Eastern Poland to Romania
 Russians take Romania from Germans
 3 infantry moved from Ukraine to Bessarabia
 1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
 1 infantry moved from Eastern Poland to Bessarabia
 1 artillery and 6 infantry moved from Novgorod to Baltic StatesCombat - Russians 
 Battle in 112 Sea Zone
 Russians attack with 1 submarine
 Germans defend with 1 battleship
 Russians roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 battleship in 112 Sea Zone, round 1 : 1/1 hits
 1 submarine owned by the Russians lost in 112 Sea Zone
 Germans win with 1 battleship remaining. Battle score for attacker is -6
 Casualties for Russians: 1 submarine
 Battle in Bessarabia
 Russians attack with 1 artillery and 5 infantry
 Germans defend with 1 armour, 1 artillery and 1 infantry
 Russians roll dice for 1 artillery and 5 infantry in Bessarabia, round 1 : 2/6 hits
 Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 1 : 2/3 hits
 2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
 Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 0/4 hits
 Germans roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
 1 infantry owned by the Russians lost in Bessarabia
 Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 1/3 hits
 Germans roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits
 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
 Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
 Casualties for Germans: 1 armour, 1 artillery and 1 infantry
 Casualties for Russians: 4 infantry
 Battle in Baltic States
 Russians attack with 1 artillery and 6 infantry
 Germans defend with 1 armour, 1 artillery and 1 infantry
 Russians roll dice for 1 artillery and 6 infantry in Baltic States, round 1 : 2/7 hits
 Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 1 : 2/3 hits
 2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
 Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 0/5 hits
 Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits
 Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 3 : 2/5 hits
 Germans roll dice for 1 armour in Baltic States, round 3 : 0/1 hits
 1 armour owned by the Germans lost in Baltic States
 Russians win, taking Baltic States from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
 Casualties for Germans: 1 armour, 1 artillery and 1 infantry
 Casualties for Russians: 2 infantry
 Battle in Finland
 Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
 Germans defend with 1 artillery and 7 infantry
 Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Finland, round 1 : 1/8 hits
 Germans roll dice for 1 artillery and 7 infantry in Finland, round 1 : 1/8 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
 Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 2 : 2/7 hits
 Germans roll dice for 1 artillery and 6 infantry in Finland, round 2 : 2/7 hits
 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
 Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 3 : 2/5 hits
 Germans roll dice for 1 artillery and 4 infantry in Finland, round 3 : 0/5 hits
 2 infantry owned by the Germans lost in Finland
 Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 4 : 2/5 hits
 Germans roll dice for 1 artillery and 2 infantry in Finland, round 4 : 1/3 hits
 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
 Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 5 : 2/4 hits
 Germans roll dice for 1 artillery in Finland, round 5 : 1/1 hits
 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Finland
 Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
 Casualties for Germans: 1 artillery and 7 infantry
 Casualties for Russians: 5 infantryNon Combat Move - Russians 
 2 fighters and 1 tactical_bomber moved from Finland to Karelia
 2 aaGuns moved from Novgorod to Karelia
 1 infantry moved from Belarus to Eastern Poland
 1 infantry moved from Archangel to Novgorod
 1 infantry moved from Caucasus to Northwest Persia
 Russians take Northwest Persia from Neutral_Allies
 5 infantry moved from Amur to Buryatia
 2 aaGuns and 6 infantry moved from Sakha to Buryatia
 1 armour and 1 mech_infantry moved from Russia to Ukraine
 1 armour and 1 mech_infantry moved from Volgograd to Ukraine
 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
 1 infantry moved from Caucasus to RostovPlace Units - Russians 
 1 artillery and 2 infantry placed in Novgorod
 1 artillery and 2 infantry placed in Ukraine
 8 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 40 PUs; end with 40 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With French
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
 Japanese takes Political Action: Political Action Japanese To War With Russians
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese 
 Japanese buy 2 artilleries and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 2 infantry moved from Siam to French Indo China
 Japanese take French Indo China from French
 2 infantry moved from Kiangsi to Kwangsi
 1 infantry moved from Kiangsi to Kwangsi
 1 artillery moved from Kiangsi to Kwangsi
 1 fighter moved from Formosa to Kwangsi
 1 tactical_bomber moved from Kiangsu to Kwangsi
 3 infantry moved from Kiangsu to Anhwe
 Japanese take Anhwe from Chinese
 3 infantry moved from Shantung to Anhwe
 1 artillery moved from Shantung to Anhwe
 1 artillery moved from Kiangsu to Anhwe
 1 fighter moved from Kiangsu to Kwangsi
 2 infantry moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 1 artillery moved from Jehol to Chahar
 1 mech_infantry moved from Manchuria to Chahar
 2 infantry moved from Korea to Amur
 1 fighter moved from Korea to Amur
 2 infantry moved from Korea to Manchuria
 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
 1 transport moved from 20 Sea Zone to 6 Sea Zone
 1 battleship moved from 19 Sea Zone to 6 Sea Zone
 1 submarine moved from 19 Sea Zone to 6 Sea Zone
 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
 1 carrier moved from 33 Sea Zone to 19 Sea Zone
 1 fighter moved from 33 Sea Zone to 19 Sea Zone
 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
 1 destroyer moved from 33 Sea Zone to 20 Sea Zone
 1 fighter moved from Japan to Korea
 1 tactical_bomber moved from Japan to KoreaCombat - Japanese 
 Battle in Amur
 Japanese attack with 1 fighter and 2 infantry
 Russians defend with 1 infantry
 Japanese roll dice for 1 fighter and 2 infantry in Amur, round 1 : 2/3 hits
 Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Amur
 Japanese win, taking Amur from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese 
 1 fighter moved from Amur to ManchuriaPlace Units - Japanese 
 2 artilleries and 6 infantry placed in Korea
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from Japan: 1 armour
 EDIT: Removing units owned by Japanese from Japan: 1 infantry
 EDIT: Adding units owned by Japanese to Korea: 1 armour and 1 infantry
 EDIT: Turning off Edit ModeTurn Complete - Japanese 
 Japanese collect 31 PUs; end with 31 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Americans 
 Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansResearch Technology - Americans 
 Americans spend 5 on tech rolls
 Americans roll 3 and gets 0 hits
 Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans 
 Americans buy 1 carrier, 1 destroyer and 3 transports; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Americans Non Combat Move - Americans 
 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
 1 fighter moved from Philippines to Guam
 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 transport moved from 26 Sea Zone to 10 Sea Zone
 1 fighter moved from Western United States to Hawaiian Islands
 1 bomber moved from Central United States to Hawaiian Islands
 1 armour moved from Central United States to Western United States
 1 infantry moved from Central United States to Western United States
 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
 1 cruiser moved from 101 Sea Zone to 28 Sea Zone
 3 mech_infantrys moved from Central United States to Western United States
 1 fighter moved from Eastern United States to Western United StatesPlace Units - Americans 
 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
 2 transports placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 54 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Hunan to Kiangsi
 Chinese take Kiangsi from Japanese
 1 fighter and 6 infantry moved from Szechwan to Yunnan
 2 infantry moved from Kweichow to Yunnan
 1 infantry moved from Suiyuyan to Hopei
 1 infantry moved from Shensi to KweichowCombat - Chinese Non Combat Move - Chinese Place Units - Chinese 
 3 artilleries placed in YunnanTurn Complete - Chinese 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
 Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
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 Taranto def?? :-D 
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 no sir 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Combat Move - British 
 1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
 2 infantry moved from Scotland to 109 Sea Zone
 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Scotland to 97 Sea Zone
 1 fighter moved from Gibraltar to 97 Sea Zone
 1 fighter moved from Malta to 96 Sea Zone
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 fighter and 1 tactical_bomber moved from India to Iraq
 1 artillery and 1 infantry moved from India to 39 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
 1 mech_infantry moved from Egypt to IraqCombat - British 
 Battle in 97 Sea Zone
 British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
 Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
 British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 : 4/6 hits
 Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 1 : 2/3 hits
 1 bomber owned by the British , 1 destroyer owned by the Italians , 1 tactical_bomber owned by the British , 1 battleship owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
 1 transport owned by the Italians lost in 97 Sea Zone
 British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 24
 Casualties for British: 1 bomber and 1 tactical_bomber
 Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
 Battle in 96 Sea Zone
 British attack with 1 cruiser and 1 fighter
 Italians defend with 2 destroyers and 1 transport
 British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 : 1/2 hits
 Italians roll dice for 2 destroyers and 1 transport in 96 Sea Zone, round 1 : 1/2 hits
 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
 British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
 1 cruiser owned by the British lost in 96 Sea Zone
 Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -14
 Casualties for British: 1 cruiser and 1 fighter
 Casualties for Italians: 1 destroyer
 Battle in Iraq
 British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
 Neutral_Axis defend with 3 infantry
 British roll dice for 1 cruiser in Iraq, round 1 : 1/1 hits
 British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 : 1/5 hits
 Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
 1 infantry owned by the British , 2 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the British lost in Iraq
 British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 2 : 2/3 hits
 Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
 1 infantry owned by the Neutral_Axis lost in Iraq
 British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
 Casualties for Neutral_Axis: 3 infantry
 Casualties for British: 1 infantry and 1 mech_infantry
 Battle in Normandy Bordeaux
 British attack with 2 infantry
 Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
 British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 1 : 1/2 hits
 British roll dice for 2 infantry in Normandy Bordeaux, round 1 : 0/2 hits
 Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/3 hits
 1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
 British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
 Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/2 hits
 1 infantry owned by the British lost in Normandy Bordeaux
 Germans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
 Casualties for Germans: 1 infantry
 Casualties for British: 2 infantryNon Combat Move - British 
 1 aaGun moved from Scotland to United Kingdom
 1 armour and 1 infantry moved from Quebec to 106 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
 1 artillery and 1 infantry moved from Ontario to Quebec
 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
 1 artillery and 1 infantry moved from 97 Sea Zone to Greece
 British take Greece from Neutral_Allies
 2 infantry moved from Union of South Africa to Rhodesia
 1 fighter and 1 tactical_bomber moved from Iraq to Syria
 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
 1 infantry moved from Anglo Egyptian Sudan to Kenya
 1 infantry moved from Egypt to Anglo Egyptian Sudan
 1 infantry moved from Egypt to Trans-Jordan
 1 infantry moved from Alexandria to Egypt
 1 armour moved from Alexandria to Egypt
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_Allies
 1 battleship moved from 37 Sea Zone to 39 Sea Zone
 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
 2 infantry moved from Burma to Shan State
 3 aaGuns and 5 infantry moved from India to Burma
 1 fighter moved from Burma to BorneoPlace Units - British 
 1 destroyer placed in 110 Sea Zone
 2 fighters placed in United KingdomTurn Complete - British 
 British collect 32 PUs; end with 32 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs



 
		 
		






