@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C V C 2
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Combat Move - British 
 1 battleship moved from 111 Sea Zone to 109 Sea Zone
 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
 2 infantry moved from Scotland to United Kingdom
 2 infantry moved from Alexandria to Egypt
 1 armour moved from Alexandria to Egypt
 1 artillery moved from Alexandria to Egypt
 2 infantry moved from Union of South Africa to Rhodesia
 1 destroyer moved from 71 Sea Zone to 76 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
 1 infantry moved from Egypt to 98 Sea Zone
 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
 1 carrier moved from 98 Sea Zone to 81 Sea Zone
 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
 1 fighter moved from Malta to 96 Sea Zone
 1 destroyer moved from 39 Sea Zone to 43 Sea Zone
 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
 1 fighter moved from Burma to 37 Sea Zone
 1 fighter moved from India to 37 Sea Zone
 1 infantry moved from India to 39 Sea Zone
 1 artillery moved from India to 39 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
 1 infantry moved from 76 Sea Zone to Ethiopia
 1 artillery moved from 76 Sea Zone to Ethiopia
 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 2 infantry moved from Burma to Shan State
 2 infantry moved from Malaya to Shan State
 5 infantry moved from India to Burma
 1 tactical_bomber moved from India to Shan State
 1 fighter moved from Gibraltar to 109 Sea ZoneCombat - British 
 Battle in 96 Sea Zone
 British attack with 1 fighter and 1 tactical_bomber
 Italians defend with 1 destroyer and 1 transport
 British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 1 : 2/2 hits
 Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
 British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
 Casualties for Italians: 1 destroyer and 1 transport
 Battle in Ethiopia
 British attack with 1 artillery and 2 infantry
 Italians defend with 1 artillery and 2 infantry
 British roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 0/3 hits
 Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 0/3 hits
 British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits
 Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits
 1 infantry owned by the Italians lost in Ethiopia
 British roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 1/3 hits
 Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits
 1 infantry owned by the Italians lost in Ethiopia
 British roll dice for 1 artillery and 2 infantry in Ethiopia, round 4 : 2/3 hits
 Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits
 1 artillery owned by the Italians lost in Ethiopia
 British win, taking Ethiopia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
 Casualties for Italians: 1 artillery and 2 infantry
 Battle in 37 Sea Zone
 British attack with 1 cruiser and 2 fighters
 Japanese defend with 1 cruiser
 British roll dice for 1 cruiser and 2 fighters in 37 Sea Zone, round 1 : 2/3 hits
 Japanese roll dice for 1 cruiser in 37 Sea Zone, round 1 : 0/1 hits
 1 cruiser owned by the Japanese lost in 37 Sea Zone
 British win, taking 37 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
 Casualties for Japanese: 1 cruiser
 Battle in Shan State
 British attack with 4 infantry and 1 tactical_bomber
 Japanese defend with 1 infantry
 British roll dice for 4 infantry and 1 tactical_bomber in Shan State, round 1 : 1/5 hits
 Japanese roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
 1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
 British win, taking Shan State from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for British: 1 infantry
 Battle in 109 Sea Zone
 British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
 Germans defend with 2 submarines
 Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 1/2 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 109 Sea Zone, round 1 : 3/4 hits
 2 submarines owned by the Germans lost in 109 Sea Zone
 British win, taking 109 Sea Zone from Germans with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
 Casualties for Germans: 2 submarines
 Battle in 43 Sea Zone
 British attack with 1 destroyer
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 43 Sea Zone
 British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transportNon Combat Move - British 
 2 fighters moved from 37 Sea Zone to Malaya
 1 tactical_bomber moved from 96 Sea Zone to Egypt
 1 fighter moved from 96 Sea Zone to Egypt
 1 infantry moved from 99 Sea Zone to Greece
 British take Greece from Neutral_Allies
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_Allies
 1 tactical_bomber moved from Shan State to Burma
 2 aaGuns moved from India to Burma
 1 fighter moved from 109 Sea Zone to United KingdomPlace Units - British 
 1 destroyer placed in 109 Sea Zone
 2 fighters placed in United KingdomTurn Complete - British 
 Total Cost from Convoy Blockades: 5
 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3,2,6
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
 British collect 26 PUs (5 lost to blockades); end with 26 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Place Units - UK_Pacific 
 2 armour and 1 artillery placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 10 PUs; end with 11 PUs total
 Some Units in India change ownership: 2 armour and 1 artillery
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Politics - Italians 
 Italians takes Political Action: Political Action Italians To War With Chinese
 Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians 
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 26 Sea Zone: 2 carriers
 EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 carrier and 1 fighter
 EDIT: Turning off Edit Mode
 Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 submarine moved from 95 Sea Zone to 93 Sea Zone
 2 infantry moved from Southern Italy to 97 Sea Zone
 1 artillery moved from Northern Italy to 95 Sea Zone
 1 infantry moved from Southern Italy to 95 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
 1 artillery moved from 98 Sea Zone to Syria
 1 infantry moved from 98 Sea Zone to Syria
 2 infantry moved from 98 Sea Zone to Trans-Jordan
 1 battleship moved from 97 Sea Zone to 98 Sea Zone
 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
 1 artillery and 3 infantry moved from Tobruk to Alexandria
 Italians take Alexandria from British
 1 cruiser moved from 95 Sea Zone to 98 Sea Zone
 1 artillery and 1 infantry moved from Libya to Tunisia
 1 armour and 1 mech_infantry moved from Tobruk to Tunisia
 1 fighter moved from Southern Italy to 99 Sea Zone
 1 armour moved from Northern Italy to Normandy Bordeaux
 1 bomber moved from Northern Italy to Normandy Bordeaux
 1 fighter moved from Southern Italy to 93 Sea Zone
 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
 1 armour moved from Albania to Yugoslavia
 2 infantry moved from Albania to YugoslaviaCombat - Italians 
 Battle in 93 Sea Zone
 Italians attack with 1 destroyer, 1 fighter and 1 submarine
 French defend with 1 cruiser and 1 destroyer
 Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
 Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 1 : 0/2 hits
 French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 0/2 hits
 Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits
 French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits
 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
 Italians roll dice for 1 fighter in 93 Sea Zone, round 3 : 0/1 hits
 French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 1/2 hits
 1 fighter owned by the Italians lost in 93 Sea Zone
 French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -24
 Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
 Battle in 99 Sea Zone
 Italians attack with 1 fighter
 British defend with 1 transport
 1 transport owned by the British lost in 99 Sea Zone
 Italians win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in Normandy Bordeaux
 Italians attack with 1 armour and 1 bomber
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Italians roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 1 : 1/2 hits
 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 0/2 hits
 1 infantry owned by the French lost in Normandy Bordeaux
 Italians roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 2 : 1/2 hits
 French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
 1 artillery owned by the French lost in Normandy Bordeaux
 Italians win, taking Normandy Bordeaux from French with 1 armour and 1 bomber remaining. Battle score for attacker is 7
 Casualties for French: 1 artillery and 1 infantry
 Battle in Tunisia
 Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
 French defend with 3 infantry
 Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 2/4 hits
 French roll dice for 3 infantry in Tunisia, round 1 : 1/3 hits
 2 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
 Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 3/3 hits
 French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
 1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Tunisia
 Italians win, taking Tunisia from French with 1 armour and 1 artillery remaining. Battle score for attacker is 2
 Casualties for French: 3 infantry
 Casualties for Italians: 1 infantry and 1 mech_infantry
 Battle in Syria
 Italians attack with 1 artillery and 1 infantry
 French defend with 1 infantry
 Italians roll dice for 1 battleship and 1 cruiser in Syria, round 1 : 0/2 hits
 Italians roll dice for 1 artillery and 1 infantry in Syria, round 1 : 0/2 hits
 French roll dice for 1 infantry in Syria, round 1 : 1/1 hits
 1 infantry owned by the Italians lost in Syria
 Italians roll dice for 1 artillery in Syria, round 2 : 0/1 hits
 French roll dice for 1 infantry in Syria, round 2 : 0/1 hits
 Italians roll dice for 1 artillery in Syria, round 3 : 0/1 hits
 French roll dice for 1 infantry in Syria, round 3 : 0/1 hits
 Italians roll dice for 1 artillery in Syria, round 4 : 1/1 hits
 French roll dice for 1 infantry in Syria, round 4 : 1/1 hits
 1 infantry owned by the French and 1 artillery owned by the Italians lost in Syria
 French win with no units remaining. Battle score for attacker is -4
 Casualties for French: 1 infantry
 Casualties for Italians: 1 artillery and 1 infantry
 Battle in Trans-Jordan
 Battle in Yugoslavia
 Italians attack with 1 armour, 1 artillery and 4 infantry
 Neutral_Allies defend with 2 infantry
 Italians roll dice for 1 armour, 1 artillery and 4 infantry in Yugoslavia, round 1 : 0/6 hits
 Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 1 : 0/2 hits
 Italians roll dice for 1 armour, 1 artillery and 4 infantry in Yugoslavia, round 2 : 2/6 hits
 Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits
 2 infantry owned by the Neutral_Allies lost in Yugoslavia
 Italians win, taking Trans-Jordan from British, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
 Casualties for Neutral_Allies: 2 infantryNon Combat Move - Italians 
 1 bomber moved from Normandy Bordeaux to France
 2 aaGuns moved from Northern Italy to Yugoslavia
 3 infantry moved from Southern Italy to Northern Italy
 1 aaGun moved from Southern Italy to Northern Italy
 1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians 
 1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 15 PUs; end with 15 PUs total
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 Replaced Japanese naval casualties with units of my choosing… would rather save a fighter than a tac bomber, also would rather have one functional aircraft carrier (to house said fighter) than two damaged ones. 
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 Also, would rather save a second fighter than save the cruiser… will fix that on my next update. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Purchase Units - ANZAC 
 ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC 
 2 infantry moved from New South Wales to 62 Sea Zone
 1 fighter moved from Queensland to Western Australia
 2 fighters moved from New Zealand to Western Australia
 1 cruiser moved from 63 Sea Zone to 56 Sea Zone
 2 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
 1 submarine moved from 62 Sea Zone to 56 Sea Zone
 1 destroyer moved from 62 Sea Zone to 56 Sea ZoneNon Combat Move - ANZAC 
 2 infantry moved from 56 Sea Zone to Western AustraliaPlace Units - ANZAC 
 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 12 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
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 Nada 4 France :? 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Combat Move - French 
 1 infantry moved from Algeria to Morocco
 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
 1 cruiser moved from 93 Sea Zone to 91 Sea Zone
 1 infantry moved from French West Africa to French Central Africa
 1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French 
 Battle in 91 Sea Zone
 French attack with 1 cruiser and 1 destroyer
 Germans defend with 1 submarine
 Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
 French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 1 : 1/2 hits
 1 submarine owned by the Germans lost in 91 Sea Zone
 French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
 Casualties for Germans: 1 submarineNon Combat Move - French Turn Complete - French 
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 Feel lucky, punk? :evil: 
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 There’s a scramble file above for you… wasn’t just being cheeky for its own sake 8-) 
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 :lol: 
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 no scram :x 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Politics - Germans 
 Germans takes Political Action: Political Action Axis To War With Russians
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
 Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans 
 Germans buy 23 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 2 artilleries moved from Western Germany to 112 Sea Zone
 2 infantry moved from Western Germany to 112 Sea Zone
 1 infantry moved from Norway to 112 Sea Zone
 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
 1 artillery moved from Holland Belgium to 110 Sea Zone
 3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
 1 carrier moved from 110 Sea Zone to 109 Sea Zone
 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
 1 battleship moved from 110 Sea Zone to 109 Sea Zone
 1 fighter moved from Southern Italy to 109 Sea Zone
 3 artilleries and 3 infantry moved from 109 Sea Zone to Scotland
 2 tactical_bombers moved from Western Germany to 109 Sea Zone
 1 fighter moved from Western Germany to 109 Sea Zone
 7 infantry moved from Finland to Karelia
 5 infantry moved from Bulgaria to Greece
 3 armour moved from Romania to Greece
 1 bomber moved from Holland Belgium to Karelia
 13 infantry moved from Poland to Baltic States
 1 bomber moved from Holland Belgium to Baltic States
 1 artillery moved from Romania to Bessarabia
 2 infantry moved from Romania to Bessarabia
 1 artillery and 6 infantry moved from Romania to Eastern PolandCombat - Germans 
 Battle in 109 Sea Zone
 Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports
 British defend with 1 battleship, 1 cruiser and 2 destroyers
 Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports in 109 Sea Zone, round 1 : 4/6 hits
 British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 109 Sea Zone, round 1 : 2/4 hits
 Units damaged: 1 battleship owned by the Germans
 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 1 battleship owned by the British and 2 destroyers owned by the British lost in 109 Sea Zone
 Germans win, taking 109 Sea Zone from British with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 37
 Casualties for Germans: 1 tactical_bomber
 Casualties for British: 1 battleship, 1 cruiser and 2 destroyers
 Battle in Scotland
 Germans attack with 3 artilleries and 3 infantry
 British defend with 1 aaGun and 1 airfield
 1 aaGun owned by the British lost in Scotland
 Germans win, taking Scotland from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 5
 Casualties for British: 1 aaGun
 Battle in Greece
 Germans attack with 3 armour and 5 infantry
 British defend with 5 infantry
 Germans roll dice for 3 armour and 5 infantry in Greece, round 1 : 1/8 hits
 British roll dice for 5 infantry in Greece, round 1 : 1/5 hits
 1 infantry owned by the British and 1 infantry owned by the Germans lost in Greece
 Germans roll dice for 3 armour and 4 infantry in Greece, round 2 : 1/7 hits
 British roll dice for 4 infantry in Greece, round 2 : 1/4 hits
 1 infantry owned by the British and 1 infantry owned by the Germans lost in Greece
 Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 2/6 hits
 British roll dice for 3 infantry in Greece, round 3 : 1/3 hits
 2 infantry owned by the British and 1 infantry owned by the Germans lost in Greece
 Germans roll dice for 3 armour and 2 infantry in Greece, round 4 : 0/5 hits
 British roll dice for 1 infantry in Greece, round 4 : 0/1 hits
 Germans roll dice for 3 armour and 2 infantry in Greece, round 5 : 1/5 hits
 British roll dice for 1 infantry in Greece, round 5 : 0/1 hits
 1 infantry owned by the British lost in Greece
 Germans win, taking Greece from British with 3 armour and 2 infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 3 infantry
 Casualties for British: 5 infantry
 Battle in Baltic States
 Germans attack with 1 bomber and 13 infantry
 Russians defend with 1 fighter and 9 infantry
 Germans roll dice for 1 bomber and 13 infantry in Baltic States, round 1 : 4/14 hits
 Russians roll dice for 1 fighter and 9 infantry in Baltic States, round 1 : 3/10 hits
 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
 Germans roll dice for 1 bomber and 10 infantry in Baltic States, round 2 : 3/11 hits
 Russians roll dice for 1 fighter and 5 infantry in Baltic States, round 2 : 3/6 hits
 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
 Germans roll dice for 1 bomber and 7 infantry in Baltic States, round 3 : 2/8 hits
 Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 2/3 hits
 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
 Germans roll dice for 1 bomber and 5 infantry in Baltic States, round 4 : 0/6 hits
 Russians roll dice for 1 fighter in Baltic States, round 4 : 0/1 hits
 Germans roll dice for 1 bomber and 5 infantry in Baltic States, round 5 : 2/6 hits
 Russians roll dice for 1 fighter in Baltic States, round 5 : 0/1 hits
 1 fighter owned by the Russians lost in Baltic States
 Germans win, taking Baltic States from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 13
 Casualties for Germans: 8 infantry
 Casualties for Russians: 1 fighter and 9 infantry
 Battle in Eastern Poland
 Germans attack with 1 artillery and 6 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 artillery and 6 infantry in Eastern Poland, round 1 : 4/7 hits
 Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Eastern Poland
 Germans win, taking Eastern Poland from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Bessarabia
 Germans attack with 1 artillery and 2 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 1 : 1/3 hits
 Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
 Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Karelia
 Germans attack with 1 bomber and 7 infantry
 Russians defend with 1 artillery and 6 infantry
 Germans roll dice for 1 bomber and 7 infantry in Karelia, round 1 : 2/8 hits
 Russians roll dice for 1 artillery and 6 infantry in Karelia, round 1 : 1/7 hits
 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
 Germans roll dice for 1 bomber and 6 infantry in Karelia, round 2 : 1/7 hits
 Russians roll dice for 1 artillery and 4 infantry in Karelia, round 2 : 2/5 hits
 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
 Germans roll dice for 1 bomber and 4 infantry in Karelia, round 3 : 2/5 hits
 Russians roll dice for 1 artillery and 3 infantry in Karelia, round 3 : 2/4 hits
 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
 Germans roll dice for 1 bomber and 2 infantry in Karelia, round 4 : 1/3 hits
 Russians roll dice for 1 artillery and 1 infantry in Karelia, round 4 : 1/2 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
 Germans roll dice for 1 bomber and 1 infantry in Karelia, round 5 : 1/2 hits
 Russians roll dice for 1 artillery in Karelia, round 5 : 1/1 hits
 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
 Germans win with 1 bomber remaining. Battle score for attacker is 1
 Casualties for Germans: 7 infantry
 Casualties for Russians: 1 artillery and 6 infantryNon Combat Move - Germans 
 1 bomber moved from Karelia to Finland
 1 artillery moved from Norway to Finland
 1 bomber moved from Baltic States to Finland
 1 aaGun moved from Poland to Eastern Poland
 2 aaGuns moved from Poland to Baltic States
 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
 1 aaGun moved from Holland Belgium to Normandy Bordeaux
 1 artillery moved from France to Normandy Bordeaux
 2 armour moved from France to Normandy Bordeaux
 1 armour moved from Southern France to Yugoslavia
 2 armour moved from France to Germany
 2 submarines moved from 106 Sea Zone to 101 Sea ZonePlace Units - Germans 
 10 infantry placed in Germany
 10 infantry placed in Western Germany
 3 infantry placed in FranceTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Politics - Russians 
 Russians takes Political Action: Political Action Russians To War With Japanese
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
 Russians takes Political Action: Political Action Russians To War With Italians
 Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians 
 Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 7 infantry moved from Ukraine to Bessarabia
 1 artillery moved from Western Ukraine to Bryansk
 1 infantry moved from Bryansk to Belarus
 1 armour moved from Belarus to Novgorod
 1 mech_infantry moved from Belarus to Novgorod
 5 infantry moved from Russia to Smolensk
 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
 1 submarine moved from 115 Sea Zone to 113 Sea Zone
 1 artillery moved from Ukraine to Bessarabia
 2 armour moved from Ukraine to Bessarabia
 1 fighter moved from Ukraine to Bessarabia
 1 infantry moved from Caucasus to Rostov
 1 infantry moved from Rostov to Ukraine
 18 infantry moved from Buryatia to AmurCombat - Russians 
 Battle in Bessarabia
 Russians attack with 2 armour, 1 artillery, 1 fighter and 7 infantry
 Germans defend with 1 artillery and 1 infantry
 Russians roll dice for 2 armour, 1 artillery, 1 fighter and 7 infantry in Bessarabia, round 1 : 4/11 hits
 Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 1 : 1/2 hits
 1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
 Russians win, taking Bessarabia from Germans with 2 armour, 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 artillery and 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 1 fighter moved from Bessarabia to Smolensk
 2 aaGuns moved from Buryatia to Amur
 1 tactical_bomber moved from Evenkiyskiy to Yenisey
 1 mech_infantry moved from Caucasus to Northwest Persia
 Russians take Northwest Persia from Neutral_Allies
 1 mech_infantry moved from Northwest Persia to Persia
 Russians take Persia from Neutral_AlliesPlace Units - Russians 
 1 fighter and 2 infantry placed in Novgorod
 3 infantry placed in Ukraine
 4 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Research Technology - Japanese 
 Japanese spend 0 on tech rolls
 Japanese roll 1 and gets 0 hitsPurchase Units - Japanese 
 Japanese buy 2 artilleries, 2 factory_minors and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese 
 2 fighters moved from 26 Sea Zone to 12 Sea Zone
 2 artilleries moved from Japan to 6 Sea Zone
 4 infantry moved from Japan to 6 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
 2 infantry moved from 21 Sea Zone to Guam
 1 mech_infantry moved from Anhwe to Suiyuyan
 1 artillery and 2 infantry moved from Chahar to Suiyuyan
 1 infantry moved from Anhwe to Hopei
 Japanese take Hopei from Chinese
 1 artillery and 2 infantry moved from Anhwe to Kweichow
 3 infantry moved from Kiangsi to Hunan
 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
 1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 34 Sea Zone
 1 infantry moved from Paulau Island to 34 Sea Zone
 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 34 Sea Zone to 54 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
 1 fighter moved from Siam to Yunnan
 1 infantry moved from French Indo China to Yunnan
 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
 1 bomber moved from Kiangsu to YunnanCombat - Japanese 
 Battle in 43 Sea Zone
 Japanese attack with 1 fighter and 1 tactical_bomber
 British defend with 1 destroyer
 Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 1 : 1/2 hits
 British roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the British lost in 43 Sea Zone
 Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for British: 1 destroyer
 Battle in 37 Sea Zone
 Japanese attack with 1 fighter and 1 tactical_bomber
 British defend with 1 cruiser
 Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 1/2 hits
 British roll dice for 1 cruiser in 37 Sea Zone, round 1 : 1/1 hits
 1 cruiser owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
 Casualties for Japanese: 1 fighter
 Casualties for British: 1 cruiser
 Battle in 12 Sea Zone
 Japanese attack with 2 fighters
 Americans defend with 1 battleship and 1 transport
 Japanese roll dice for 2 fighters in 12 Sea Zone, round 1 : 1/2 hits
 Americans roll dice for 1 battleship and 1 transport in 12 Sea Zone, round 1 : 0/1 hits
 1 battleship owned by the Americans lost in 12 Sea Zone
 1 transport owned by the Americans lost in 12 Sea Zone
 Japanese win with 2 fighters remaining. Battle score for attacker is 27
 Casualties for Americans: 1 battleship and 1 transport
 Battle in Yunnan
 Japanese attack with 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers
 Chinese defend with 12 infantry
 Japanese roll dice for 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 1 : 5/11 hits
 Chinese roll dice for 12 infantry in Yunnan, round 1 : 3/12 hits
 1 infantry owned by the Japanese , 5 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Yunnan
 Japanese roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in Yunnan, round 2 : 6/8 hits
 Chinese roll dice for 7 infantry in Yunnan, round 2 : 3/7 hits
 2 tactical_bombers owned by the Japanese , 6 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
 Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Yunnan, round 3 : 2/5 hits
 Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
 1 infantry owned by the Chinese lost in Yunnan
 Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -19
 Casualties for Japanese: 3 fighters, 1 infantry and 2 tactical_bombers
 Casualties for Chinese: 12 infantry
 Battle in Guam
 Battle in Suiyuyan
 Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
 Chinese defend with 2 infantry
 Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 0/4 hits
 Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 1/2 hits
 1 infantry owned by the Japanese lost in Suiyuyan
 Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits
 Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
 Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuyan, round 3 : 1/2 hits
 Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
 1 infantry owned by the Chinese lost in Suiyuyan
 Japanese win, taking Guam from Americans, taking Suiyuyan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 2 infantry
 Casualties for Chinese: 2 infantry
 Battle in Kweichow
 Japanese attack with 1 artillery and 2 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 1 : 0/3 hits
 Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
 1 infantry owned by the Japanese lost in Kweichow
 Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
 Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
 1 infantry owned by the Chinese lost in Kweichow
 Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 infantry
 Battle in Hawaiian Islands
 Japanese attack with 2 artilleries and 2 infantry
 Americans defend with 1 airfield, 1 bomber, 1 harbour and 2 infantry
 Japanese roll dice for 1 battleship in Hawaiian Islands, round 1 : 1/1 hits
 Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 1 : 2/4 hits
 Americans roll dice for 1 bomber and 2 infantry in Hawaiian Islands, round 1 : 3/3 hits
 2 infantry owned by the Japanese , 2 infantry owned by the Americans , 1 bomber owned by the Americans and 1 artillery owned by the Japanese lost in Hawaiian Islands
 Japanese win, taking Hawaiian Islands from Americans with 1 artillery remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 artillery and 2 infantry
 Casualties for Americans: 1 bomber and 2 infantry
 Battle in Hunan
 Japanese attack with 3 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 3 infantry in Hunan, round 1 : 0/3 hits
 Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
 Japanese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits
 Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
 Japanese roll dice for 3 infantry in Hunan, round 3 : 1/3 hits
 Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 2 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 infantry
 Battle in Queensland
 Japanese attack with 1 armour, 1 artillery and 2 infantry
 ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
 Japanese roll dice for 1 battleship in Queensland, round 1 : 1/1 hits
 Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Queensland, round 1 : 0/4 hits
 ANZAC roll dice for 1 artillery and 2 infantry in Queensland, round 1 : 1/3 hits
 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Queensland
 Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Queensland, round 2 : 1/3 hits
 ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits
 1 infantry owned by the ANZAC lost in Queensland
 Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Queensland, round 3 : 1/3 hits
 ANZAC roll dice for 1 artillery in Queensland, round 3 : 0/1 hits
 1 artillery owned by the ANZAC lost in Queensland
 Japanese win, taking Queensland from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 infantry
 Casualties for ANZAC: 1 artillery and 2 infantryNon Combat Move - Japanese 
 1 artillery moved from Kwangtung to Kwangsi
 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
 1 tactical_bomber moved from 37 Sea Zone to French Indo China
 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
 1 bomber moved from Yunnan to Kwangtung
 1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
 2 fighters moved from 12 Sea Zone to 26 Sea ZonePlace Units - Japanese 
 1 factory_minor placed in Kwangtung
 1 factory_minor placed in French Indo China
 2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 46 PUs; end with 46 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
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 Since my planes have a place to land this time, if the US attacks my fleet off of Hawaii (which I think you will), my aircraft carrier will take the two first hits, then the fighters, then the battleship. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Purchase Units - Americans 
 Americans buy 6 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans 
 1 carrier moved from 10 Sea Zone to 26 Sea Zone
 2 fighters moved from 10 Sea Zone to 26 Sea Zone
 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
 1 infantry moved from Western United States to Central United StatesCombat - Americans 
 Battle in 26 Sea Zone
 Americans attack with 1 carrier, 2 destroyers and 2 fighters
 Japanese defend with 1 battleship, 1 carrier, 2 fighters and 2 transports
 Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 26 Sea Zone, round 1 : 1/4 hits
 Units damaged: 1 carrier owned by the Japanese
 Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 26 Sea Zone, round 1 : 3/4 hits
 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 26 Sea Zone
 Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 1/3 hits
 Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 26 Sea Zone, round 2 : 1/4 hits
 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 26 Sea Zone
 Americans roll dice for 2 fighters in 26 Sea Zone, round 3 : 2/2 hits
 Japanese roll dice for 1 battleship, 2 fighters and 2 transports in 26 Sea Zone, round 3 : 2/3 hits
 2 fighters owned by the Americans and 2 fighters owned by the Japanese lost in 26 Sea Zone
 Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is -16
 Casualties for Japanese: 1 carrier and 2 fighters
 Casualties for Americans: 1 carrier, 2 destroyers and 2 fightersNon Combat Move - Americans 
 1 infantry moved from 86 Sea Zone to Brazil
 Americans take Brazil from Neutral_Allies
 1 artillery moved from 86 Sea Zone to BrazilPlace Units - Americans 
 3 destroyers and 1 submarine placed in 10 Sea Zone
 3 destroyers and 2 transports placed in 101 Sea ZoneTurn Complete - Americans 
 Total Cost from Convoy Blockades: 5
 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,5,2,3
 Americans collect 46 PUs (5 lost to blockades); end with 47 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 52 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese 
 1 fighter moved from Sikang to Szechwan
 1 infantry moved from Shensi to SzechwanNon Combat Move - Chinese Place Units - Chinese 
 5 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 6 PUs; end with 7 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Combat Move - British Non Combat Move - British Place Units - British 
 3 destroyers and 1 submarine placed in 110 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 6
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,1,6,3,4
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5
 British collect 20 PUs (6 lost to blockades); end with 21 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Combat Move - British Non Combat Move - British Place Units - British 
 3 destroyers and 1 submarine placed in 110 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 6
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,1,6,3,4
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5
 British collect 20 PUs (6 lost to blockades); end with 21 PUs total



 
		 
		






