japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
C V C 2
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ye…ill start it again…I just let them comp auto select if I remem right
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I’ll play it from US turn then
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Central United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 cruiser moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
2 mech_infantrys moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United StatesCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 1 : 4/10 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 1 : 5/11 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
2 fighters owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 5/7 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 6/10 hits
3 fighters owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans and 2 fighters owned by the Japanese lost in 26 Sea Zone
1 battleship owned by the Americans and 1 transport owned by the Americans retreated to 12 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is -36
Casualties for Japanese: 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
1 tactical_bomber owned by the Japanese could not land and were killedNon Combat Move - Americans
1 bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,1
Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Yunnan
4 infantry moved from Hunan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 1 : 4/11 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 2/2 hits
1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - British
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 cruiser moved from 111 Sea Zone to 109 Sea Zone
2 infantry moved from Scotland to United Kingdom
2 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 infantry moved from Burma to Shan State
2 infantry moved from Malaya to Shan State
5 infantry moved from India to Burma
1 tactical_bomber moved from India to Shan State
1 fighter moved from Gibraltar to 109 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 0/3 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 0/3 hits
British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery and 2 infantry in Ethiopia, round 4 : 2/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 37 Sea Zone
British attack with 1 cruiser and 2 fighters
Japanese defend with 1 cruiser
British roll dice for 1 cruiser and 2 fighters in 37 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Shan State
British attack with 4 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 infantry and 1 tactical_bomber in Shan State, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 109 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 109 Sea Zone, round 1 : 3/4 hits
2 submarines owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
2 fighters moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 tactical_bomber moved from Shan State to Burma
2 aaGuns moved from India to Burma
1 fighter moved from 109 Sea Zone to United KingdomPlace Units - British
1 destroyer placed in 109 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3,2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
British collect 26 PUs (5 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Place Units - UK_Pacific
2 armour and 1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 2 armour and 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 2 carriers
EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 carrier and 1 fighter
EDIT: Turning off Edit Mode
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Syria
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Yugoslavia
2 infantry moved from Albania to YugoslaviaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 1 : 0/2 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
Italians roll dice for 1 fighter in 93 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Italians lost in 93 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -24
Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Italians attack with 1 armour and 1 bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 1 : 1/2 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 0/2 hits
1 infantry owned by the French lost in Normandy Bordeaux
Italians roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 2 : 1/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 3 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 2/4 hits
French roll dice for 3 infantry in Tunisia, round 1 : 1/3 hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 3/3 hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for French: 3 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Syria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 1 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Syria, round 1 : 0/2 hits
French roll dice for 1 infantry in Syria, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Syria
Italians roll dice for 1 artillery in Syria, round 2 : 0/1 hits
French roll dice for 1 infantry in Syria, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Syria, round 3 : 0/1 hits
French roll dice for 1 infantry in Syria, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Syria, round 4 : 1/1 hits
French roll dice for 1 infantry in Syria, round 4 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Syria
French win with no units remaining. Battle score for attacker is -4
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Trans-Jordan
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 4 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Yugoslavia, round 1 : 0/6 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 1 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Yugoslavia, round 2 : 2/6 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Trans-Jordan from British, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantryNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to France
2 aaGuns moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
Replaced Japanese naval casualties with units of my choosing… would rather save a fighter than a tac bomber, also would rather have one functional aircraft carrier (to house said fighter) than two damaged ones.
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Also, would rather save a second fighter than save the cruiser… will fix that on my next update.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
1 fighter moved from Queensland to Western Australia
2 fighters moved from New Zealand to Western Australia
1 cruiser moved from 63 Sea Zone to 56 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from 56 Sea Zone to Western AustraliaPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
Nada 4 France :?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - French
1 infantry moved from Algeria to Morocco
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French
Battle in 91 Sea Zone
French attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 91 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - French
Turn Complete - French
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Feel lucky, punk? :evil:
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There’s a scramble file above for you… wasn’t just being cheeky for its own sake 8-)
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:lol:
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no scram :x
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 23 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Southern Italy to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to Scotland
2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
7 infantry moved from Finland to Karelia
5 infantry moved from Bulgaria to Greece
3 armour moved from Romania to Greece
1 bomber moved from Holland Belgium to Karelia
13 infantry moved from Poland to Baltic States
1 bomber moved from Holland Belgium to Baltic States
1 artillery moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
1 artillery and 6 infantry moved from Romania to Eastern PolandCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports
British defend with 1 battleship, 1 cruiser and 2 destroyers
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports in 109 Sea Zone, round 1 : 4/6 hits
British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 109 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 1 battleship owned by the British and 2 destroyers owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 37
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 2 destroyers
Battle in Scotland
Germans attack with 3 artilleries and 3 infantry
British defend with 1 aaGun and 1 airfield
1 aaGun owned by the British lost in Scotland
Germans win, taking Scotland from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Greece
Germans attack with 3 armour and 5 infantry
British defend with 5 infantry
Germans roll dice for 3 armour and 5 infantry in Greece, round 1 : 1/8 hits
British roll dice for 5 infantry in Greece, round 1 : 1/5 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour and 4 infantry in Greece, round 2 : 1/7 hits
British roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 2/6 hits
British roll dice for 3 infantry in Greece, round 3 : 1/3 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour and 2 infantry in Greece, round 4 : 0/5 hits
British roll dice for 1 infantry in Greece, round 4 : 0/1 hits
Germans roll dice for 3 armour and 2 infantry in Greece, round 5 : 1/5 hits
British roll dice for 1 infantry in Greece, round 5 : 0/1 hits
1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 3 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 5 infantry
Battle in Baltic States
Germans attack with 1 bomber and 13 infantry
Russians defend with 1 fighter and 9 infantry
Germans roll dice for 1 bomber and 13 infantry in Baltic States, round 1 : 4/14 hits
Russians roll dice for 1 fighter and 9 infantry in Baltic States, round 1 : 3/10 hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber and 10 infantry in Baltic States, round 2 : 3/11 hits
Russians roll dice for 1 fighter and 5 infantry in Baltic States, round 2 : 3/6 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber and 7 infantry in Baltic States, round 3 : 2/8 hits
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber and 5 infantry in Baltic States, round 4 : 0/6 hits
Russians roll dice for 1 fighter in Baltic States, round 4 : 0/1 hits
Germans roll dice for 1 bomber and 5 infantry in Baltic States, round 5 : 2/6 hits
Russians roll dice for 1 fighter in Baltic States, round 5 : 0/1 hits
1 fighter owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 8 infantry
Casualties for Russians: 1 fighter and 9 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 6 infantry in Eastern Poland, round 1 : 4/7 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 bomber and 7 infantry
Russians defend with 1 artillery and 6 infantry
Germans roll dice for 1 bomber and 7 infantry in Karelia, round 1 : 2/8 hits
Russians roll dice for 1 artillery and 6 infantry in Karelia, round 1 : 1/7 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 bomber and 6 infantry in Karelia, round 2 : 1/7 hits
Russians roll dice for 1 artillery and 4 infantry in Karelia, round 2 : 2/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 bomber and 4 infantry in Karelia, round 3 : 2/5 hits
Russians roll dice for 1 artillery and 3 infantry in Karelia, round 3 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 bomber and 2 infantry in Karelia, round 4 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 bomber and 1 infantry in Karelia, round 5 : 1/2 hits
Russians roll dice for 1 artillery in Karelia, round 5 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 7 infantry
Casualties for Russians: 1 artillery and 6 infantryNon Combat Move - Germans
1 bomber moved from Karelia to Finland
1 artillery moved from Norway to Finland
1 bomber moved from Baltic States to Finland
1 aaGun moved from Poland to Eastern Poland
2 aaGuns moved from Poland to Baltic States
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 armour moved from France to Normandy Bordeaux
1 armour moved from Southern France to Yugoslavia
2 armour moved from France to Germany
2 submarines moved from 106 Sea Zone to 101 Sea ZonePlace Units - Germans
10 infantry placed in Germany
10 infantry placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
7 infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
5 infantry moved from Russia to Smolensk
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Ukraine to Bessarabia
2 armour moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 infantry moved from Caucasus to Rostov
1 infantry moved from Rostov to Ukraine
18 infantry moved from Buryatia to AmurCombat - Russians
Battle in Bessarabia
Russians attack with 2 armour, 1 artillery, 1 fighter and 7 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 7 infantry in Bessarabia, round 1 : 4/11 hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour, 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Smolensk
2 aaGuns moved from Buryatia to Amur
1 tactical_bomber moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_AlliesPlace Units - Russians
1 fighter and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 1 and gets 0 hitsPurchase Units - Japanese
Japanese buy 2 artilleries, 2 factory_minors and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
2 fighters moved from 26 Sea Zone to 12 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from Anhwe to Suiyuyan
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 34 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Siam to Yunnan
1 infantry moved from French Indo China to Yunnan
4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kiangsu to YunnanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser in 37 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for British: 1 cruiser
Battle in 12 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 battleship and 1 transport
Japanese roll dice for 2 fighters in 12 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 battleship and 1 transport in 12 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the Americans lost in 12 Sea Zone
1 transport owned by the Americans lost in 12 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 27
Casualties for Americans: 1 battleship and 1 transport
Battle in Yunnan
Japanese attack with 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 12 infantry
Japanese roll dice for 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 1 : 5/11 hits
Chinese roll dice for 12 infantry in Yunnan, round 1 : 3/12 hits
1 infantry owned by the Japanese , 5 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Yunnan
Japanese roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in Yunnan, round 2 : 6/8 hits
Chinese roll dice for 7 infantry in Yunnan, round 2 : 3/7 hits
2 tactical_bombers owned by the Japanese , 6 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Yunnan, round 3 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -19
Casualties for Japanese: 3 fighters, 1 infantry and 2 tactical_bombers
Casualties for Chinese: 12 infantry
Battle in Guam
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 0/4 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuyan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Guam from Americans, taking Suiyuyan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 bomber, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 1 : 1/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 1 : 2/4 hits
Americans roll dice for 1 bomber and 2 infantry in Hawaiian Islands, round 1 : 3/3 hits
2 infantry owned by the Japanese , 2 infantry owned by the Americans , 1 bomber owned by the Americans and 1 artillery owned by the Japanese lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 bomber and 2 infantry
Battle in Hunan
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Hunan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
Japanese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Hunan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Queensland
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Queensland, round 1 : 1/1 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Queensland, round 1 : 0/4 hits
ANZAC roll dice for 1 artillery and 2 infantry in Queensland, round 1 : 1/3 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Queensland
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Queensland, round 2 : 1/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Queensland
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Queensland, round 3 : 1/3 hits
ANZAC roll dice for 1 artillery in Queensland, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 2 infantryNon Combat Move - Japanese
1 artillery moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 bomber moved from Yunnan to Kwangtung
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
2 fighters moved from 12 Sea Zone to 26 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo China
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
Since my planes have a place to land this time, if the US attacks my fleet off of Hawaii (which I think you will), my aircraft carrier will take the two first hits, then the fighters, then the battleship.