• TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Haradrim
                Haradrim buy 1 oliphant, 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                4 corsairss and 4 spearInfantrys moved from Anorien to Eastfold
                2 spearInfantrys moved from Debatable Land to S. Ithilien
                1 oliphant moved from Debatable Land to S. Ithilien
                2 spearInfantrys moved from Umbar to Debatable Land
                2 spearInfantrys moved from City of Corsairs to Umbar
                1 oliphant moved from City of Corsairs to Debatable Land

    Combat - Haradrim
                Battle in Eastfold
                    Haradrim attack with 4 corsairss and 4 spearInfantrys
                    Rohan defend with 1 castle, 2 heavyCavalrys and 8 spearInfantrys
                        Haradrim roll dice for 4 corsairss and 4 spearInfantrys in Eastfold, round 1 :  2/8 hits
                        Rohan roll dice for 2 heavyCavalrys and 8 spearInfantrys in Eastfold, round 1 :  4/10 hits
                        2 spearInfantrys owned by the Rohan and 4 spearInfantrys owned by the Haradrim lost in Eastfold
                        Haradrim roll dice for 4 corsairss in Eastfold, round 2 :  2/4 hits
                        Rohan roll dice for 2 heavyCavalrys and 6 spearInfantrys in Eastfold, round 2 :  2/8 hits
                        2 spearInfantrys owned by the Rohan and 2 corsairss owned by the Haradrim lost in Eastfold
                        Haradrim roll dice for 2 corsairss in Eastfold, round 3 :  2/2 hits
                        Rohan roll dice for 2 heavyCavalrys and 4 spearInfantrys in Eastfold, round 3 :  2/6 hits
                        2 spearInfantrys owned by the Rohan and 2 corsairss owned by the Haradrim lost in Eastfold
                    Rohan win with 2 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is -10
                    Casualties for Haradrim: 4 corsairss and 4 spearInfantrys
                    Casualties for Rohan: 6 spearInfantrys

    Non Combat Move - Haradrim

    Place Units - Haradrim
                1 oliphant, 2 spearInfantrys and 1 trebuche placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 18 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Gondor
                Gondor buy 4 spearInfantrys and 5 towerGuards; Remaining resources: 1 PUs;

    Combat Move - Gondor
                2 spearInfantrys moved from Lossarnach to W. Osg.
                1 heavyCavalry moved from Lossarnach to W. Osg.
                1 heavyCavalry moved from Lossarnach to W. Osg.
                1 trebuche moved from Lossarnach to W. Osg.
                1 towerGuard moved from Lossarnach to W. Osg.
                3 heavyCavalrys moved from Minas Tirith to Anorien
                2 towerGuards moved from Minas Tirith to Anorien
                4 heavyCavalrys moved from Lossarnach to Anorien
                1 heavyCavalry moved from Lossarnach to W. Osg.
                10 undeads moved from Paths of the Dead to Lamedon
                1 towerGuard moved from Anfalas to Lamedon

    Combat - Gondor
                Battle in Anorien
                    Gondor attack with 7 heavyCavalrys and 2 towerGuards
                    Mordor defend with 3 nazguls, 1 orcs and 2 siegeTowers
                        Gondor roll dice for 7 heavyCavalrys and 2 towerGuards in Anorien, round 1 :  3/9 hits
                    Units damaged: 3 nazguls owned by the Mordor
                        Khand roll dice for 3 nazguls, 1 orcs and 2 siegeTowers in Anorien, round 1 :  1/6 hits
                        1 towerGuard owned by the Gondor lost in Anorien
                        Gondor roll dice for 7 heavyCavalrys and 1 towerGuard in Anorien, round 2 :  5/8 hits
                        Khand roll dice for 3 nazguls, 1 orcs and 2 siegeTowers in Anorien, round 2 :  3/6 hits
                        2 nazguls owned by the Mordor , 1 orcs owned by the Mordor , 2 siegeTowers owned by the Mordor , 1 towerGuard owned by the Gondor and 2 heavyCavalrys owned by the Gondor lost in Anorien
                        Gondor roll dice for 5 heavyCavalrys in Anorien, round 3 :  2/5 hits
                        Khand roll dice for 1 nazgul in Anorien, round 3 :  0/1 hits
                        1 nazgul owned by the Mordor lost in Anorien
                    Gondor win, taking Anorien from Khand with 5 heavyCavalrys remaining. Battle score for attacker is 74
                    Casualties for Gondor: 2 heavyCavalrys and 2 towerGuards
                    Casualties for Mordor: 3 nazguls, 1 orcs and 2 siegeTowers
                Battle in W. Osg.
                    Gondor attack with 3 heavyCavalrys, 2 spearInfantrys, 1 towerGuard and 1 trebuche
                    Rhun defend with 1 castle and 2 warChariots
                        Gondor roll dice for 3 heavyCavalrys, 2 spearInfantrys, 1 towerGuard and 1 trebuche in W. Osg., round 1 :  1/7 hits
                        Rhun roll dice for 2 warChariots in W. Osg., round 1 :  1/2 hits
                        1 spearInfantry owned by the Gondor and 1 warChariot owned by the Rhun lost in W. Osg.
                        Gondor roll dice for 3 heavyCavalrys, 1 spearInfantry, 1 towerGuard and 1 trebuche in W. Osg., round 2 :  5/6 hits
                        Rhun roll dice for 1 warChariot in W. Osg., round 2 :  1/1 hits
                        1 spearInfantry owned by the Gondor and 1 warChariot owned by the Rhun lost in W. Osg.
                    Gondor win, taking W. Osg. from Rhun with 3 heavyCavalrys, 1 towerGuard and 1 trebuche remaining. Battle score for attacker is 6
                    Casualties for Rhun: 2 warChariots
                    Casualties for Gondor: 2 spearInfantrys

    Non Combat Move - Gondor
                1 spearInfantry moved from Druwaith Laur to Andrast
                2 caravels moved from S. Gondor Coast to Anfalas Coast
                5 galleons moved from S. Gondor Coast to Lefnui

    Place Units - Gondor
                1 spearInfantry and 1 towerGuard placed in E. Osg.
                3 spearInfantrys and 4 towerGuards placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 33 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Rhun
                Rhun buy 1 chariotArchers and 5 trebuches; Remaining resources: 0 PUs;

    Combat Move - Rhun
                1 spearInfantry moved from N. Rhun to Iron Hills
                      Rhun take Iron Hills from Dwarves
                1 spearInfantry moved from Celduin to E. Mirkwood
                      Rhun take E. Mirkwood from Elves
                1 spearInfantry moved from Celduin to Rhovanion
                1 spearInfantry moved from Rhun to Celduin
                2 trebuches moved from Celduin to Rhun
                4 spearInfantrys moved from N. Rhun to Rhun

    Combat - Rhun

    Non Combat Move - Rhun

    Place Units - Rhun
                1 chariotArchers and 5 trebuches placed in Rhun

    Turn Complete - Rhun
                Rhun collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Dale
                Dale buy 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 lightCavalry moved from Lake Town to S. Dale
                2 spearInfantrys moved from N. Dale to E. Mirkwood
                1 lightCavalry moved from N. Dale to S. Dale
                1 heavyCavalry moved from N. Dale to S. Dale
                1 spearInfantry moved from N. Dale to S. Dale
                1 spearInfantry moved from Lake Town to N. Dale
                1 spearInfantry moved from N. Mirkwood to E. Mirkwood

    Combat - Dale
                Battle in S. Dale
                    Dale attack with 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry
                    Rhun defend with 1 spearInfantry
                        Dale roll dice for 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry in S. Dale, round 1 :  1/4 hits
                        Rhun roll dice for 1 spearInfantry in S. Dale, round 1 :  0/1 hits
                        1 spearInfantry owned by the Rhun lost in S. Dale
                    Dale win, taking S. Dale from Rhun with 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry
                Battle in E. Mirkwood
                    Dale attack with 3 spearInfantrys
                    Rhun defend with 1 spearInfantry
                        Dale roll dice for 3 spearInfantrys in E. Mirkwood, round 1 :  0/3 hits
                        Rhun roll dice for 1 spearInfantry in E. Mirkwood, round 1 :  0/1 hits
                        Dale roll dice for 3 spearInfantrys in E. Mirkwood, round 2 :  0/3 hits
                        Rhun roll dice for 1 spearInfantry in E. Mirkwood, round 2 :  0/1 hits
                        Dale roll dice for 3 spearInfantrys in E. Mirkwood, round 3 :  1/3 hits
                        Rhun roll dice for 1 spearInfantry in E. Mirkwood, round 3 :  0/1 hits
                        1 spearInfantry owned by the Rhun lost in E. Mirkwood
                    Dale win, taking E. Mirkwood from Rhun with 3 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Dale

    Place Units - Dale
                1 spearInfantry and 1 trebuche placed in Lake Town

    Turn Complete - Dale
                Dale collect 9 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Khand
                Khand buy 4 warWolvess; Remaining resources: 0 PUs;

    Combat Move - Khand
                2 raiderCavalrys, 5 raiderss and 2 xbowInfantrys moved from S. Ithilien to E. Osg.
                4 warWolvess moved from Khand to S. Ithilien

    Combat - Khand
                Battle in E. Osg.
                    Khand attack with 2 raiderCavalrys, 5 raiderss and 2 xbowInfantrys
                    Gondor defend with 1 castle, 2 heavyCavalrys, 3 spearInfantrys and 2 towerGuards
                        Khand roll dice for 2 raiderCavalrys, 5 raiderss and 2 xbowInfantrys in E. Osg., round 1 :  4/9 hits
                        Gondor roll dice for 2 heavyCavalrys, 3 spearInfantrys and 2 towerGuards in E. Osg., round 1 :  2/7 hits
                        3 spearInfantrys owned by the Gondor , 2 raiderss owned by the Khand and 1 heavyCavalry owned by the Gondor lost in E. Osg.
                        Khand roll dice for 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys in E. Osg., round 2 :  2/7 hits
                        Gondor roll dice for 1 heavyCavalry and 2 towerGuards in E. Osg., round 2 :  0/3 hits
                        1 towerGuard owned by the Gondor and 1 heavyCavalry owned by the Gondor lost in E. Osg.
                        Khand roll dice for 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys in E. Osg., round 3 :  2/7 hits
                        Gondor roll dice for 1 towerGuard in E. Osg., round 3 :  0/1 hits
                        1 towerGuard owned by the Gondor lost in E. Osg.
                    Khand win, taking E. Osg. from Gondor with 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys remaining. Battle score for attacker is 19
                    Casualties for Gondor: 2 heavyCavalrys, 3 spearInfantrys and 2 towerGuards
                    Casualties for Khand: 2 raiderss

    Non Combat Move - Khand

    Place Units - Khand
                4 warWolvess placed in Khand

    Turn Complete - Khand
                Khand collect 13 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Dwarves
                Dwarves buy 2 berzerkerss and 1 mortar; Remaining resources: 1 PUs;

    Combat Move - Dwarves
                1 phalanx moved from N. Dale to N. Rhun
                2 axeInfantrys moved from N. Dale to N. Rhun
                2 berzerkerss moved from N. Dale to Iron Hills
                4 axeInfantrys moved from N. Dale to Iron Hills
                1 mortar moved from N. Dale to Iron Hills
                1 mortar moved from N. Dale to Iron Hills
                3 cannons moved from N. Dale to N. Rhun
                1 phalanx moved from N. Dale to N. Rhun
                2 zepplins moved from Lonely Mtn. to N. Rhun

    Combat - Dwarves
                Battle in N. Rhun
                    Dwarves attack with 2 axeInfantrys, 3 cannons, 2 phalanxs and 2 zepplins
                    Rhun defend with 1 spearInfantry
                        Dwarves roll dice for 2 axeInfantrys, 3 cannons, 2 phalanxs and 2 zepplins in N. Rhun, round 1 :  6/9 hits
                        Rhun roll dice for 1 spearInfantry in N. Rhun, round 1 :  0/1 hits
                        1 spearInfantry owned by the Rhun lost in N. Rhun
                    Dwarves win, taking N. Rhun from Rhun with 2 axeInfantrys, 3 cannons, 2 phalanxs and 2 zepplins remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry
                Battle in Iron Hills
                    Dwarves attack with 4 axeInfantrys, 2 berzerkerss and 2 mortars
                    Rhun defend with 1 castle and 1 spearInfantry
                        Dwarves roll dice for 4 axeInfantrys, 2 berzerkerss and 2 mortars in Iron Hills, round 1 :  3/8 hits
                        Rhun roll dice for 1 spearInfantry in Iron Hills, round 1 :  1/1 hits
                        1 spearInfantry owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in Iron Hills
                    Dwarves win, taking Iron Hills from Rhun with 3 axeInfantrys, 2 berzerkerss and 2 mortars remaining. Battle score for attacker is -1
                    Casualties for Rhun: 1 spearInfantry
                    Casualties for Dwarves: 1 axeInfantry

    Non Combat Move - Dwarves
                2 zepplins moved from N. Rhun to N. Dale

    Place Units - Dwarves
                2 berzerkerss and 1 mortar placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 19 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Saruman
                Saruman buy 2 raiderss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Saruman
                4 orcss, 1 raiders and 2 urukhais moved from Isengard to Westfold

    Combat - Saruman
                Battle in Westfold
                    Saruman attack with 4 orcss, 1 raiders and 2 urukhais
                    Rohan defend with 1 heavyCavalry and 4 spearInfantrys
                        Saruman roll dice for 4 orcss, 1 raiders and 2 urukhais in Westfold, round 1 :  1/7 hits
                        Rohan roll dice for 1 heavyCavalry and 4 spearInfantrys in Westfold, round 1 :  2/5 hits
                        1 spearInfantry owned by the Rohan and 2 orcss owned by the Saruman lost in Westfold
                        Saruman roll dice for 2 orcss, 1 raiders and 2 urukhais in Westfold, round 2 :  1/5 hits
                        Rohan roll dice for 1 heavyCavalry and 3 spearInfantrys in Westfold, round 2 :  0/4 hits
                        1 spearInfantry owned by the Rohan lost in Westfold
                        Saruman roll dice for 2 orcss, 1 raiders and 2 urukhais in Westfold, round 3 :  1/5 hits
                        Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Westfold, round 3 :  1/3 hits
                        1 spearInfantry owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold
                        Saruman roll dice for 1 orcs, 1 raiders and 2 urukhais in Westfold, round 4 :  1/4 hits
                        Rohan roll dice for 1 heavyCavalry and 1 spearInfantry in Westfold, round 4 :  1/2 hits
                        1 spearInfantry owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold
                        Saruman roll dice for 1 raiders and 2 urukhais in Westfold, round 5 :  1/3 hits
                        Rohan roll dice for 1 heavyCavalry in Westfold, round 5 :  1/1 hits
                        1 raiders owned by the Saruman and 1 heavyCavalry owned by the Rohan lost in Westfold
                    Saruman win, taking Westfold from Rohan with 2 urukhais remaining. Battle score for attacker is 1
                    Casualties for Rohan: 1 heavyCavalry and 4 spearInfantrys
                    Casualties for Saruman: 4 orcss and 1 raiders

    Non Combat Move - Saruman

    Place Units - Saruman
                2 raiderss and 2 siegeTowers placed in Isengard

    Turn Complete - Saruman
                Saruman collect 19 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Freefolk
                Freefolk buy 1 archers and 5 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 archers moved from Enedwaith Coast to Enedwaith
                1 spearInfantry moved from Enedwaith Coast to Enedwaith
                1 spearInfantry moved from Enedwaith Coast to Enedwaith
                1 archers moved from Lond Daer to N. Enedwaith
                1 hobbits moved from Lond Daer to N. Enedwaith
                3 lightCavalrys moved from Lond Daer to N. Dunland
                1 spearInfantry moved from Lond Daer to N. Enedwaith
                1 archers moved from Minhiriath to N. Enedwaith
                1 spearInfantry moved from Minhiriath to N. Enedwaith
                3 lightCavalrys moved from Bree to Eregion
                2 archerss moved from Cardolan to Eregion
                1 lightCavalry moved from Cardolan to Eregion
                1 catapult moved from Tharbad to Eregion
                3 lightCavalrys moved from Tharbad to Eregion
                2 spearInfantrys moved from Tharbad to Eregion
                1 lightCavalry moved from N. Enedwaith to Eregion

    Non Combat Move - Freefolk

    Place Units - Freefolk
                1 archers and 1 lightCavalry placed in Tharbad
                2 lightCavalrys placed in Lond Daer
                2 lightCavalrys placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 22 PUs; end with 22 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Mordor
                Mordor buy 6 orcss and 1 siegeTower; Remaining resources: 0 PUs;

    Combat Move - Mordor
                1 orcs moved from Udun to Dagorlad
                1 orcs moved from Dagorlad to N. Ithilien
                3 orcss moved from Minas Morgul to N. Ithilien

    Combat - Mordor

    Non Combat Move - Mordor

    Place Units - Mordor
                1 orcs placed in Udun
                4 orcss and 1 siegeTower placed in Minas Morgul
                1 orcs placed in Barad Dur

    Turn Complete - Mordor
                Mordor collect 18 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Rohan
                Rohan buy 2 heavyCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 heavyCavalry moved from Eastfold to Westfold
                1 heavyCavalry moved from Helms Deep to Westfold
                1 spearInfantry moved from Eastfold to Westfold
                1 spearInfantry moved from Eastfold to E. Emnet
                1 heavyCavalry moved from Helms Deep to E. Emnet
                1 heavyCavalry moved from Helms Deep to Westfold
                1 heavyCavalry moved from Eastfold to Westfold

    Combat - Rohan
                Battle in Westfold
                    Rohan attack with 4 heavyCavalrys and 1 spearInfantry
                    Saruman defend with 2 urukhais
                        Rohan roll dice for 4 heavyCavalrys and 1 spearInfantry in Westfold, round 1 :  1/5 hits
                        Saruman roll dice for 2 urukhais in Westfold, round 1 :  0/2 hits
                        1 urukhai owned by the Saruman lost in Westfold
                        Rohan roll dice for 4 heavyCavalrys and 1 spearInfantry in Westfold, round 2 :  3/5 hits
                        Saruman roll dice for 1 urukhai in Westfold, round 2 :  0/1 hits
                        1 urukhai owned by the Saruman lost in Westfold
                    Rohan win, taking Westfold from Saruman with 4 heavyCavalrys and 1 spearInfantry remaining. Battle score for attacker is 10
                    Casualties for Saruman: 2 urukhais
                Battle in E. Emnet
                    Rohan attack with 1 heavyCavalry and 1 spearInfantry
                    Goblins defend with 1 shooters
                        Rohan roll dice for 1 heavyCavalry and 1 spearInfantry in E. Emnet, round 1 :  2/2 hits
                        Rhun roll dice for 1 shooters in E. Emnet, round 1 :  1/1 hits
                        1 spearInfantry owned by the Rohan and 1 shooters owned by the Goblins lost in E. Emnet
                    Rohan win, taking E. Emnet from Rhun with 1 heavyCavalry remaining. Battle score for attacker is -1
                    Casualties for Rohan: 1 spearInfantry
                    Casualties for Goblins: 1 shooters

    Non Combat Move - Rohan

    Place Units - Rohan
                2 heavyCavalrys and 2 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 19 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Goblins
                Goblins buy 1 bats and 6 shooterss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                2 stabberss moved from N. Caves to Anduin West Bank
                1 bats moved from Moria to Anduin West Bank
                5 stabberss moved from N. Caves to Drimrill Dale
                6 stabberss moved from Moria to Drimrill Dale
                4 stabberss moved from Moria to Drimrill Dale
                8 stabberss moved from Moria to Celebran
                1 stabbers moved from Fangorn to Celebran
                1 shooters moved from Wold to Celebran
                1 shooters moved from Anduin East Bank to Celebran

    Combat - Goblins
                Battle in Anduin West Bank
                    Goblins attack with 1 bats and 2 stabberss
                    Elves defend with 1 wizard
                        Goblins roll dice for 1 bats and 2 stabberss in Anduin West Bank, round 1 :  0/3 hits
                        Elves roll dice for 1 wizard in Anduin West Bank, round 1 :  1/1 hits
                        1 stabbers owned by the Goblins lost in Anduin West Bank
                        Goblins roll dice for 1 bats and 1 stabbers in Anduin West Bank, round 2 :  2/2 hits
                        Elves roll dice for 1 wizard in Anduin West Bank, round 2 :  1/1 hits
                        1 wizard owned by the Elves and 1 stabbers owned by the Goblins lost in Anduin West Bank
                    Goblins win with 1 bats remaining. Battle score for attacker is 4
                    Casualties for Goblins: 2 stabberss
                    Casualties for Elves: 1 wizard
                Battle in Drimrill Dale
                    Goblins attack with 15 stabberss
                    Elves defend with 6 hunterss and 1 wizard
                        Goblins roll dice for 15 stabberss in Drimrill Dale, round 1 :  3/15 hits
                        Elves roll dice for 6 hunterss and 1 wizard in Drimrill Dale, round 1 :  2/7 hits
                        2 stabberss owned by the Goblins and 3 hunterss owned by the Elves lost in Drimrill Dale
                        Goblins roll dice for 13 stabberss in Drimrill Dale, round 2 :  2/13 hits
                        Elves roll dice for 3 hunterss and 1 wizard in Drimrill Dale, round 2 :  0/4 hits
                        2 hunterss owned by the Elves lost in Drimrill Dale
                        Goblins roll dice for 13 stabberss in Drimrill Dale, round 3 :  2/13 hits
                        Elves roll dice for 1 hunters and 1 wizard in Drimrill Dale, round 3 :  1/2 hits
                        1 wizard owned by the Elves , 1 stabbers owned by the Goblins and 1 hunters owned by the Elves lost in Drimrill Dale
                    Goblins win, taking Drimrill Dale from Elves with 12 stabberss remaining. Battle score for attacker is 26
                    Casualties for Goblins: 3 stabberss
                    Casualties for Elves: 6 hunterss and 1 wizard
                Battle in Celebran
                    Goblins attack with 2 shooterss and 9 stabberss
                    Elves defend with 1 hobbits, 3 hunterss and 1 wizard
                        Goblins roll dice for 2 shooterss and 9 stabberss in Celebran, round 1 :  2/9 hits
                        Elves roll dice for 1 hobbits, 3 hunterss and 1 wizard in Celebran, round 1 :  3/5 hits
                        1 hobbits owned by the Elves , 1 stabbers owned by the Goblins , 2 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in Celebran
                        Goblins roll dice for 8 stabberss in Celebran, round 2 :  3/8 hits
                        Elves roll dice for 2 hunterss and 1 wizard in Celebran, round 2 :  2/3 hits
                        1 wizard owned by the Elves , 2 stabberss owned by the Goblins and 2 hunterss owned by the Elves lost in Celebran
                    Goblins win, taking Celebran from Elves with 6 stabberss remaining. Battle score for attacker is 12
                    Casualties for Goblins: 2 shooterss and 3 stabberss
                    Casualties for Elves: 1 hobbits, 3 hunterss and 1 wizard

    Non Combat Move - Goblins
                1 bats moved from Anduin West Bank to Moria

    Place Units - Goblins
                1 bats and 6 shooterss placed in Moria

    Turn Complete - Goblins
                Goblins collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Elves
                Elves buy 3 griffins, 1 hunters and 1 wizard; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 griffin moved from Lorien to Drimrill Dale
                6 eagless moved from Lorien to Drimrill Dale
                2 hunterss moved from Lorien to Drimrill Dale
                2 hunterss moved from Gladden to Drimrill Dale
                1 ents moved from Gladden to Drimrill Dale
                1 wizard moved from Gladden to Drimrill Dale
                1 griffin moved from Rivendell to Drimrill Dale
                6 hunterss moved from N. Dunland to S. Caves
                1 wizard moved from N. Dunland to S. Caves
                2 hunterss moved from Dol Goldur to Rhovanion
                1 griffin moved from S. Mirkwood to Rhovanion
                1 ents moved from Dol Goldur to S. Mirkwood

    Combat - Elves
                Battle in S. Caves
                    Elves attack with 6 hunterss and 1 wizard
                    Goblins defend with 1 castle and 2 shooterss
                        Elves roll dice for 6 hunterss and 1 wizard in S. Caves, round 1 :  3/7 hits
                        Goblins roll dice for 2 shooterss in S. Caves, round 1 :  1/2 hits
                        2 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in S. Caves
                    Elves win, taking S. Caves from Goblins with 5 hunterss and 1 wizard remaining. Battle score for attacker is 0
                    Casualties for Goblins: 2 shooterss
                    Casualties for Elves: 1 hunters
                Battle in Drimrill Dale
                    Elves attack with 6 eagless, 1 ents, 2 griffins, 4 hunterss and 1 wizard
                    Goblins defend with 12 stabberss
                        Elves roll dice for 6 eagless, 1 ents, 2 griffins, 4 hunterss and 1 wizard in Drimrill Dale, round 1 :  2/14 hits
                        Goblins roll dice for 12 stabberss in Drimrill Dale, round 1 :  0/12 hits
                        2 stabberss owned by the Goblins lost in Drimrill Dale
                        Elves roll dice for 6 eagless, 1 ents, 2 griffins, 4 hunterss and 1 wizard in Drimrill Dale, round 2 :  6/14 hits
                        Goblins roll dice for 10 stabberss in Drimrill Dale, round 2 :  1/10 hits
                        6 stabberss owned by the Goblins and 1 hunters owned by the Elves lost in Drimrill Dale
                        Elves roll dice for 6 eagless, 1 ents, 2 griffins, 3 hunterss and 1 wizard in Drimrill Dale, round 3 :  5/13 hits
                        Goblins roll dice for 4 stabberss in Drimrill Dale, round 3 :  0/4 hits
                        4 stabberss owned by the Goblins lost in Drimrill Dale
                    Elves win, taking Drimrill Dale from Goblins with 6 eagless, 1 ents, 2 griffins, 3 hunterss and 1 wizard remaining. Battle score for attacker is 20
                    Casualties for Goblins: 12 stabberss
                    Casualties for Elves: 1 hunters
                Battle in Rhovanion
                    Elves attack with 1 griffin and 2 hunterss
                    Rhun defend with 1 spearInfantry
                        Elves roll dice for 1 griffin and 2 hunterss in Rhovanion, round 1 :  2/3 hits
                        Saruman roll dice for 1 spearInfantry in Rhovanion, round 1 :  0/1 hits
                        1 spearInfantry owned by the Rhun lost in Rhovanion
                    Elves win, taking Rhovanion from Saruman with 1 griffin and 2 hunterss remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Elves
                6 eagless moved from Drimrill Dale to Lorien
                2 griffins moved from Drimrill Dale to Lorien
                1 griffin moved from Rhovanion to S. Mirkwood

    Place Units - Elves
                2 griffins, 1 hunters and 1 wizard placed in Lorien
                1 griffin placed in Rivendell

    Turn Complete - Elves
                Elves collect 34 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Haradrim
                Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                2 spearInfantrys moved from S. Ithilien to N. Ithilien
                1 oliphant moved from S. Ithilien to N. Ithilien
                1 oliphant moved from Debatable Land to N. Ithilien
                2 spearInfantrys moved from Debatable Land to S. Ithilien
                2 spearInfantrys moved from Umbar to Debatable Land
                1 oliphant moved from City of Corsairs to Debatable Land
                2 spearInfantrys and 1 trebuche moved from City of Corsairs to Umbar

    Combat - Haradrim

    Non Combat Move - Haradrim

    Place Units - Haradrim
                1 oliphant and 2 spearInfantrys placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 18 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Gondor
                Gondor buy 2 heavyCavalrys and 6 towerGuards; Remaining resources: 0 PUs;

    Combat Move - Gondor
                4 towerGuards moved from Minas Tirith to Anorien
                3 spearInfantrys moved from Minas Tirith to Lossarnach
                10 undeads moved from Lamedon to Lebennin
                1 towerGuard moved from Lamedon to Lebennin
                5 galleons moved from Lefnui to Gilrain
                2 caravels moved from Anfalas Coast to Gilrain

    Non Combat Move - Gondor

    Place Units - Gondor
                2 towerGuards placed in W. Osg.
                2 heavyCavalrys and 4 towerGuards placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Rhun
                Rhun buy 1 castle, 4 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Rhun
                6 chariotArcherss moved from Rhun to Rhovanion
                1 spearInfantry moved from Celduin to Rhovanion
                4 spearInfantrys moved from Rhun to N. Rhun
                4 trebuches moved from Rhun to N. Rhun
                3 trebuches moved from Rhun to N. Rhun

    Combat - Rhun
                Battle in Rhovanion
                    Rhun attack with 6 chariotArcherss and 1 spearInfantry
                    Elves defend with 2 hunterss
                        Rhun roll dice for 6 chariotArcherss and 1 spearInfantry in Rhovanion, round 1 :  1/7 hits
                        Elves roll dice for 2 hunterss in Rhovanion, round 1 :  2/2 hits
                        1 spearInfantry owned by the Rhun , 1 chariotArchers owned by the Rhun and 1 hunters owned by the Elves lost in Rhovanion
                        Rhun roll dice for 5 chariotArcherss in Rhovanion, round 2 :  3/5 hits
                        Elves roll dice for 1 hunters in Rhovanion, round 2 :  1/1 hits
                        1 chariotArchers owned by the Rhun and 1 hunters owned by the Elves lost in Rhovanion
                    Rhun win, taking Rhovanion from Elves with 4 chariotArcherss remaining. Battle score for attacker is -5
                    Casualties for Rhun: 2 chariotArcherss and 1 spearInfantry
                    Casualties for Elves: 2 hunterss
                Battle in N. Rhun
                    Rhun attack with 4 spearInfantrys and 7 trebuches
                    Dwarves defend with 2 axeInfantrys, 3 cannons and 2 phalanxs
                        Rhun roll dice for 4 spearInfantrys and 7 trebuches in N. Rhun, round 1 :  4/11 hits
                        Dwarves roll dice for 2 axeInfantrys, 3 cannons and 2 phalanxs in N. Rhun, round 1 :  4/7 hits
                        4 spearInfantrys owned by the Rhun , 3 cannons owned by the Dwarves and 1 axeInfantry owned by the Dwarves lost in N. Rhun
                        Rhun roll dice for 7 trebuches in N. Rhun, round 2 :  2/7 hits
                        Dwarves roll dice for 1 axeInfantry and 2 phalanxs in N. Rhun, round 2 :  3/3 hits
                        1 phalanx owned by the Dwarves , 3 trebuches owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in N. Rhun
                        Rhun roll dice for 4 trebuches in N. Rhun, round 3 :  3/4 hits
                        Dwarves roll dice for 1 phalanx in N. Rhun, round 3 :  1/1 hits
                        1 phalanx owned by the Dwarves and 1 trebuche owned by the Rhun lost in N. Rhun
                    Rhun win, taking N. Rhun from Dwarves with 3 trebuches remaining. Battle score for attacker is 7
                    Casualties for Rhun: 4 spearInfantrys and 4 trebuches
                    Casualties for Dwarves: 2 axeInfantrys, 3 cannons and 2 phalanxs

    Non Combat Move - Rhun

    Place Units - Rhun
                4 spearInfantrys and 2 trebuches placed in Rhun
                1 castle placed in S. Rhun

    Turn Complete - Rhun
                Rhun collect 18 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Dale
                Dale buy 2 lightCavalrys; Remaining resources: 1 PUs;

    Combat Move - Dale
                1 trebuche moved from Lake Town to N. Dale
                1 spearInfantry moved from Lake Town to N. Dale
                1 archers moved from N. Dale to Celduin
                      Dale take Celduin from Rhun
                1 spearInfantry moved from N. Dale to Celduin
                1 spearInfantry moved from S. Dale to Celduin
                1 lightCavalry moved from S. Dale to S. E. Rhovanion
                      Dale take E. Rhovanion from Rhun
                      Dale take S. E. Rhovanion from Rhun

    Combat - Dale

    Non Combat Move - Dale

    Place Units - Dale
                2 lightCavalrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 13 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Khand
                Khand buy 2 raiderCavalrys and 1 warWolves; Remaining resources: 0 PUs;

    Combat Move - Khand
                2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys moved from E. Osg. to N. Ithilien
                4 warWolvess moved from S. Ithilien to N. Ithilien
                4 warWolvess moved from Khand to S. Ithilien

    Combat - Khand

    Non Combat Move - Khand

    Place Units - Khand
                2 raiderCavalrys placed in E. Osg.
                1 warWolves placed in Khand

    Turn Complete - Khand
                Khand collect 13 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Dwarves
                Dwarves buy 4 berzerkerss; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                2 berzerkerss moved from Iron Hills to N. Rhun
                3 axeInfantrys moved from Iron Hills to N. Rhun
                2 mortars moved from Iron Hills to N. Rhun
                2 zepplins moved from N. Dale to N. Rhun
                2 berzerkerss moved from Lonely Mtn. to N. Dale
                1 mortar moved from Lonely Mtn. to N. Dale

    Combat - Dwarves
                Battle in N. Rhun
                    Dwarves attack with 3 axeInfantrys, 2 berzerkerss, 2 mortars and 2 zepplins
                    Rhun defend with 3 trebuches
                        Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss, 2 mortars and 2 zepplins in N. Rhun, round 1 :  1/9 hits
                        Rhun roll dice for 3 trebuches in N. Rhun, round 1 :  1/3 hits
                        1 trebuche owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in N. Rhun
                        Dwarves roll dice for 2 axeInfantrys, 2 berzerkerss, 2 mortars and 2 zepplins in N. Rhun, round 2 :  4/8 hits
                        Rhun roll dice for 2 trebuches in N. Rhun, round 2 :  1/2 hits
                        2 trebuches owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in N. Rhun
                    Dwarves win, taking N. Rhun from Rhun with 1 axeInfantry, 2 berzerkerss, 2 mortars and 2 zepplins remaining. Battle score for attacker is 4
                    Casualties for Rhun: 3 trebuches
                    Casualties for Dwarves: 2 axeInfantrys

    Non Combat Move - Dwarves
                2 zepplins moved from N. Rhun to N. Dale

    Place Units - Dwarves
                4 berzerkerss placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 19 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Saruman
                Saruman buy 5 orcss and 1 siegeTower; Remaining resources: 0 PUs;

    Combat Move - Saruman
                2 raiderss and 2 siegeTowers moved from Isengard to Westfold

    Combat - Saruman
                Battle in Westfold
                    Saruman attack with 2 raiderss and 2 siegeTowers
                    Rohan defend with 4 heavyCavalrys and 1 spearInfantry
                        Saruman roll dice for 2 raiderss and 2 siegeTowers in Westfold, round 1 :  3/4 hits
                        Rohan roll dice for 4 heavyCavalrys and 1 spearInfantry in Westfold, round 1 :  2/5 hits
                        1 spearInfantry owned by the Rohan , 1 raiders owned by the Saruman , 2 heavyCavalrys owned by the Rohan and 1 siegeTower owned by the Saruman lost in Westfold
                        Saruman roll dice for 1 raiders and 1 siegeTower in Westfold, round 2 :  0/2 hits
                        Rohan roll dice for 2 heavyCavalrys in Westfold, round 2 :  1/2 hits
                        1 siegeTower owned by the Saruman lost in Westfold
                        Saruman roll dice for 1 raiders in Westfold, round 3 :  0/1 hits
                        Rohan roll dice for 2 heavyCavalrys in Westfold, round 3 :  1/2 hits
                        1 raiders owned by the Saruman lost in Westfold
                    Rohan win with 2 heavyCavalrys remaining. Battle score for attacker is -3
                    Casualties for Rohan: 2 heavyCavalrys and 1 spearInfantry
                    Casualties for Saruman: 2 raiderss and 2 siegeTowers

    Non Combat Move - Saruman

    Place Units - Saruman
                5 orcss and 1 siegeTower placed in Isengard

    Turn Complete - Saruman
                Saruman collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Freefolk
                Freefolk buy 1 hobbits and 5 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                8 lightCavalrys moved from Eregion to Moria
                2 hobbitss moved from Eregion to Moria
                1 catapult moved from Eregion to Moria
                1 archers moved from Eregion to N. Caves
                1 archers moved from Eregion to N. Caves
                1 lightCavalry moved from Tharbad to N. Caves
                1 hobbits moved from N. Enedwaith to N. Dunland
                2 lightCavalrys moved from N. Dunland to Moria
                1 lightCavalry moved from N. Dunland to Moria
                2 lightCavalrys moved from Lond Daer to Moria
                1 archers moved from Tharbad to Eregion
                2 archerss moved from N. Enedwaith to N. Dunland
                2 spearInfantrys moved from N. Enedwaith to N. Dunland
                1 lightCavalry moved from Bree to Eregion
                1 lightCavalry moved from Bree to Eregion
                1 archers moved from Enedwaith to N. Dunland
                2 spearInfantrys moved from Enedwaith to N. Dunland

    Combat - Freefolk
                Battle in Moria
                    Freefolk attack with 1 catapult, 2 hobbitss and 13 lightCavalrys
                    Goblins defend with 2 batss, 1 castle, 8 fortificationss and 14 shooterss
                        Freefolk roll dice for 1 catapult, 2 hobbitss and 13 lightCavalrys in Moria, round 1 :  5/15 hits
                        Goblins roll dice for 2 batss, 8 fortificationss and 14 shooterss in Moria, round 1 :  10/24 hits
                        1 catapult owned by the Freefolk , 5 fortificationss owned by the Goblins , 7 lightCavalrys owned by the Freefolk and 2 hobbitss owned by the Freefolk lost in Moria
                        Freefolk roll dice for 6 lightCavalrys in Moria, round 2 :  2/6 hits
                        Goblins roll dice for 2 batss, 3 fortificationss and 14 shooterss in Moria, round 2 :  3/19 hits
                        2 fortificationss owned by the Goblins and 3 lightCavalrys owned by the Freefolk lost in Moria
                        Freefolk roll dice for 3 lightCavalrys in Moria, round 3 :  0/3 hits
                        Goblins roll dice for 2 batss, 1 fortifications and 14 shooterss in Moria, round 3 :  6/17 hits
                        3 lightCavalrys owned by the Freefolk lost in Moria
                    Goblins win with 2 batss, 1 fortifications and 14 shooterss remaining. Battle score for attacker is -46
                    Casualties for Freefolk: 1 catapult, 2 hobbitss and 13 lightCavalrys
                    Casualties for Goblins: 7 fortificationss
                Battle in N. Caves
                    Freefolk attack with 2 archerss and 1 lightCavalry
                    Goblins defend with 1 castle and 4 shooterss
                        Freefolk roll dice for 2 archerss and 1 lightCavalry in N. Caves, round 1 :  0/3 hits
                        Goblins roll dice for 4 shooterss in N. Caves, round 1 :  1/4 hits
                        1 archers owned by the Freefolk lost in N. Caves
                        Freefolk roll dice for 1 archers and 1 lightCavalry in N. Caves, round 2 :  1/2 hits
                        Goblins roll dice for 4 shooterss in N. Caves, round 2 :  3/4 hits
                        1 archers owned by the Freefolk , 1 shooters owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in N. Caves
                    Goblins win with 3 shooterss remaining. Battle score for attacker is -8
                    Casualties for Freefolk: 2 archerss and 1 lightCavalry
                    Casualties for Goblins: 1 shooters

    Non Combat Move - Freefolk

    Place Units - Freefolk
                1 hobbits and 1 lightCavalry placed in Tharbad
                2 lightCavalrys placed in Lond Daer
                2 lightCavalrys placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 22 PUs; end with 22 PUs total

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