@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier, 2 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 carrier, 2 fighters, 2 submarines and 1 transport
Japanese defend with 1 carrier and 2 tactical_bombers
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 1 carrier, 2 fighters and 1 transport in 37 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 tactical_bombers in 37 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 1 carrier in 37 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 carrier, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 tactical_bombers in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 carrier in 37 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 3 : 1/2 hits
1 carrier owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 2 fighters and 1 transport in 37 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 tactical_bombers in 37 Sea Zone, round 3 : 0/2 hits
2 submarines owned by the ANZAC Submerged
ANZAC roll dice for 2 fighters and 1 transport in 37 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 2 tactical_bombers in 37 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 fighter and 1 transport in 37 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 2 tactical_bombers in 37 Sea Zone, round 5 : 2/2 hits
1 transport owned by the ANZAC and 1 fighter owned by the ANZAC lost in 37 Sea Zone
2 infantry owned by the ANZAC lost in Malaya
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -27
Casualties for Japanese: 1 carrier
Casualties for ANZAC: 1 carrier, 2 fighters and 1 transport
2 tactical_bombers owned by the Japanese forced to land in Malaya
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Queensland : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 2 submarines
54 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 44 / 52
Russians : 34 / 51
Japanese : 55 / 58
Americans : 62 / 77
Chinese : 5 / 6
British : 21 / 0
UK_Pacific : 9 / 11
Italians : 21 / 31
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 44 / 52
Russians : 34 / 51
Japanese : 55 / 58
Americans : 62 / 77
Chinese : 5 / 6
British : 21 / 0
UK_Pacific : 9 / 11
Italians : 21 / 31
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
i just missed 9 consecutive shots with fighters
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
7 mech_infantrys moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
7 armour moved from Eastern Poland to Novgorod
2 bombers moved from Western Germany to 118 Sea Zone
3 transports moved from 110 Sea Zone to 113 Sea Zone
2 armour and 1 mech_infantry moved from Germany to 113 Sea Zone
2 armour and 1 mech_infantry moved from 113 Sea Zone to Norway
1 bomber moved from Yugoslavia to Norway
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
7 mech_infantrys moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
7 armour moved from Eastern Poland to Novgorod
2 bombers moved from Western Germany to 118 Sea Zone
3 transports moved from 110 Sea Zone to 113 Sea Zone
2 armour and 1 mech_infantry moved from Germany to 113 Sea Zone
2 armour and 1 mech_infantry moved from 113 Sea Zone to Norway
1 bomber moved from Yugoslavia to Norway
Combat - Germans
Germans creates battle in territory 87 Sea Zone
Battle in 118 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Norway
Germans attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Norway from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Norway to Western Germany
4 armour and 3 mech_infantrys moved from Germany to Baltic States
4 aaGuns, 9 artilleries and 15 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Western Germany
1 aaGun moved from Poland to Eastern Poland
1 transport moved from 119 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from 118 Sea Zone to United Kingdom
1 transport moved from 123 Sea Zone to 119 Sea Zone
Place Units - Germans
1 fighter and 2 infantry placed in United Kingdom
1 fighter and 2 infantry placed in Western Germany
3 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Finland to Novgorod
10 mech_infantrys moved from Smolensk to Novgorod
6 armour moved from Smolensk to Novgorod
1 mech_infantry moved from Volgograd to Sikang
2 mech_infantrys moved from Shensi to Sikang
3 armour moved from Russia to Ukraine
3 mech_infantrys moved from Russia to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Russia to Novgorod
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
5 artilleries moved from Bryansk to Belarus
10 infantry moved from Bryansk to Belarus
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Sikang
Russians attack with 3 mech_infantrys
Japanese defend with 1 armour
Russians roll dice for 3 mech_infantrys in Sikang, round 1 : 0/3 hits
Japanese roll dice for 1 armour in Sikang, round 1 : 1/1 hits
1 mech_infantry owned by the Russians lost in Sikang
Russians roll dice for 2 mech_infantrys in Sikang, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Sikang, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Russians lost in Sikang
Russians win, taking Sikang from Japanese with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 2 mech_infantrys
Battle in Belarus
Russians attack with 5 artilleries and 10 infantry
Italians defend with 1 armour and 1 artillery
Russians roll dice for 5 artilleries and 10 infantry in Belarus, round 1 : 2/15 hits
Italians roll dice for 1 armour and 1 artillery in Belarus, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 5 artilleries and 10 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in Ukraine
Russians attack with 3 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Ukraine, round 1 : 3/7 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/5 hits
Italians roll dice for 2 armour in Western Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits
Italians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Italians: 2 armour
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 4 transports
4 transports owned by the Germans lost in 110 Sea Zone
Russians roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 3 transports
3 transports owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Novgorod
Russians attack with 6 armour, 2 fighters, 11 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 7 armour, 1 factory_minor, 1 harbour and 7 mech_infantrys
Russians roll dice for 6 armour, 2 fighters, 11 mech_infantrys and 1 tactical_bomber in Novgorod, round 1 : 5/20 hits
Germans roll dice for 7 armour and 7 mech_infantrys in Novgorod, round 1 : 10/14 hits
10 mech_infantrys owned by the Russians and 5 mech_infantrys owned by the Germans lost in Novgorod
Russians roll dice for 6 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/10 hits
Germans roll dice for 7 armour and 2 mech_infantrys in Novgorod, round 2 : 3/9 hits
2 armour owned by the Russians , 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
Russians roll dice for 4 armour, 2 fighters and 1 tactical_bomber in Novgorod, round 3 : 4/7 hits
Germans roll dice for 7 armour in Novgorod, round 3 : 3/7 hits
3 armour owned by the Russians and 4 armour owned by the Germans lost in Novgorod
1 armour owned by the Russians retreated to Archangel
Germans win with 3 armour remaining. Battle score for attacker is -22
Casualties for Germans: 4 armour and 7 mech_infantrys
Casualties for Russians: 5 armour and 11 mech_infantrys
Non Combat Move - Russians
1 aaGun moved from Karelia to Finland
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Novgorod to Smolensk
1 fighter moved from Novgorod to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Russia to Smolensk
2 aaGuns, 13 artilleries and 7 infantry moved from Bryansk to Belarus
3 infantry moved from Russia to Bryansk
1 aaGun moved from Smolensk to Belarus
2 aaGuns and 8 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Volgograd to Rostov
Place Units - Russians
1 armour, 1 artillery, 4 infantry, 3 mech_infantrys and 1 tactical_bomber placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Territory Summary for Russians :
Sikang : 1 flag, 1 mech_infantry
Amur : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 2 aaGuns and 8 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Italian Somaliland : 1 flag, 1 mech_infantry
Belarus : 1 flag, 3 aaGuns, 18 artilleries and 17 infantry
Bryansk : 1 flag, 3 infantry
Rostov : 1 flag, 2 infantry
Archangel : 1 flag, 1 armour
Russia : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
Ukraine : 1 flag, 3 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 1 artillery
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Smolensk : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomber
113 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 cruiser
Finland : 1 flag, 1 aaGun, 1 artillery and 1 infantry
110 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 49 / 61
Russians : 34 / 45
Japanese : 52 / 58
Americans : 62 / 77
Chinese : 6 / 6
British : 21 / 0
UK_Pacific : 9 / 11
Italians : 18 / 31
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to British Columbia
1 armour and 1 mech_infantry moved from Manchuria to Amur
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 43 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to British Columbia
1 armour and 1 mech_infantry moved from Manchuria to Amur
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 43 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
ANZAC defend with 2 submarines
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in British Columbia
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking British Columbia from British with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Java
Non Combat Move - Japanese
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from Kwangsi to Kweichow
1 aaGun, 2 artilleries and 4 infantry moved from Buyant-Uhaa to Chahar
Place Units - Japanese
3 infantry placed in Manchuria
3 mech_infantrys placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
Japanese undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
2 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Japanese undo move 5.
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Midway to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 mech_infantry moved from Alaska to British Columbia
1 fighter moved from Eastern United States to British Columbia
1 mech_infantry moved from Western United States to British Columbia
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Brazil to 87 Sea Zone
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 bomber moved from 87 Sea Zone to 92 Sea Zone
2 fighters moved from 108 Sea Zone to 92 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 fighter moved from Iceland to 119 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 bomber, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 transport in 8 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Battle in 1 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win, taking Aleutian Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in British Columbia
Americans attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 mech_infantrys in British Columbia, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in British Columbia, round 1 : 1/1 hits
1 mech_infantry owned by the Americans lost in British Columbia
Americans roll dice for 1 fighter and 1 mech_infantry in British Columbia, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 119 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 119 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 bomber and 2 fighters
Italians defend with 1 cruiser, 1 destroyer and 3 transports
Americans roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 1 : 3/3 hits
Italians roll dice for 1 cruiser, 1 destroyer and 3 transports in 92 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Italians , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 41
Casualties for Italians: 1 cruiser, 1 destroyer and 3 transports
Battle in Gibraltar
Americans attack with 2 artilleries and 4 infantry
Italians defend with 1 armour and 1 harbour
Americans roll dice for 2 artilleries and 4 infantry in Gibraltar, round 1 : 1/6 hits
Italians roll dice for 1 armour in Gibraltar, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 108 Sea Zone to 91 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 119 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Morocco
1 fighter moved from British Columbia to Western United States
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 1 Sea Zone to 26 Sea Zone
1 bomber moved from 8 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Western Australia
2 carriers moved from 54 Sea Zone to 63 Sea Zone
2 transports moved from 54 Sea Zone to 63 Sea Zone
2 cruisers moved from 54 Sea Zone to 63 Sea Zone
1 battleship moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from 54 Sea Zone to 63 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 artillery, 2 fighters, 3 infantry and 1 mech_infantry placed in Eastern United States
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Americans :
British Columbia : 1 flag, 1 mech_infantry
Queensland : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Western Australia : 1 flag, 1 fighter and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Aleutian Islands : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
42 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 2 carriers, 2 destroyers and 3 fighters
10 Sea Zone : 1 flag, 1 destroyer and 1 submarine
8 Sea Zone : 1 flag, 1 submarine and 1 transport
63 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Quebec : 1 flag, 1 factory_minor
Alberta Saskatchewan Manitoba : 1 flag
Gibraltar : 1 flag, 2 artilleries, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Morocco : 1 flag, 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Algeria : 1 flag
101 Sea Zone : 1 flag, 1 submarine and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 5 transports
Production/PUs Summary :
Germans : 49 / 61
Russians : 33 / 45
Japanese : 57 / 58
Americans : 59 / 81
Chinese : 6 / 6
British : 20 / 0
UK_Pacific : 9 / 11
Italians : 18 / 31
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 13 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Territory Summary for Chinese :
Yunnan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Szechwan : 1 flag, 1 fighter and 15 infantry
Production/PUs Summary :
Germans : 49 / 61
Russians : 33 / 45
Japanese : 56 / 58
Americans : 59 / 81
Chinese : 7 / 13
British : 20 / 0
UK_Pacific : 9 / 11
Italians : 18 / 31
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Non Combat Move - British
4 artilleries, 9 infantry and 5 mech_infantrys moved from Burma to Shan State
2 aaGuns moved from Burma to Shan State
1 aaGun moved from Burma to India
1 armour and 1 infantry moved from Iraq to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
Turn Complete - British
Territory Summary for British :
Shan State : 1 flag, 2 aaGuns, 4 artilleries, 10 infantry and 5 mech_infantrys
India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
39 Sea Zone : 1 flag, 1 transport
Iceland : 1 flag, 1 airfield
Egypt : 1 flag, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Malta : 1 flag, 1 aaGun and 1 infantry
Ethiopia : 1 flag
76 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 1 artillery and 5 infantry
Eastern Persia : 1 flag, 1 fighter and 1 tactical_bomber
Persia : 1 flag
Production/PUs Summary :
Germans : 49 / 61
Russians : 33 / 45
Japanese : 55 / 58
Americans : 59 / 81
Chinese : 7 / 13
British : 20 / 0
UK_Pacific : 10 / 0
Italians : 18 / 31
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Celebes : 1 flag
Production/PUs Summary :
Germans : 49 / 61
Russians : 33 / 45
Japanese : 55 / 58
Americans : 59 / 81
Chinese : 7 / 13
British : 20 / 0
UK_Pacific : 10 / 9
Italians : 18 / 31
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Italians
Italians buy 2 destroyers and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Italians
Italians buy 2 destroyers and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
Combat - Italians
Battle in Syria
Non Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Yugoslavia to Southern Italy
Place Units - Italians
2 destroyers placed in 95 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for ANZAC :
Queensland : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
63 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 49 / 61
Russians : 33 / 45
Japanese : 55 / 58
Americans : 59 / 81
Chinese : 7 / 13
British : 20 / 0
UK_Pacific : 10 / 9
Italians : 19 / 24
ANZAC : 10 / 21
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 49 / 61
Russians : 33 / 45
Japanese : 55 / 58
Americans : 59 / 81
Chinese : 7 / 13
British : 20 / 0
UK_Pacific : 10 / 9
Italians : 19 / 24
ANZAC : 10 / 21
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from United Kingdom to Finland
1 bomber moved from Western Germany to Finland
2 armour and 1 mech_infantry moved from Norway to Finland
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 armour moved from Novgorod to Archangel
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from United Kingdom to Finland
1 bomber moved from Western Germany to Finland
2 armour and 1 mech_infantry moved from Norway to Finland
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 armour moved from Novgorod to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 1 armour and 2 infantry
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Finland
Germans attack with 2 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 aaGun, 1 artillery and 1 infantry
Germans win, taking Finland from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 fighters moved from 110 Sea Zone to United Kingdom
2 bombers moved from Finland to Western Germany
4 aaGuns, 4 armour, 9 artilleries, 15 infantry and 3 mech_infantrys moved from Baltic States to Novgorod
3 mech_infantrys moved from Germany to Poland
Place Units - Germans
3 armour placed in Novgorod
3 mech_infantrys placed in Germany
1 fighter and 2 infantry placed in United Kingdom
1 infantry placed in Western Germany
1 factory_minor placed in Poland
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Smolensk to Baltic States
1 tactical_bomber moved from Russia to Smolensk
1 tactical_bomber moved from Smolensk to Archangel
1 fighter moved from Smolensk to Archangel
1 infantry moved from Ukraine to Bessarabia
3 mech_infantrys moved from Ukraine to Bessarabia
3 armour moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Siberia to Amur
8 infantry moved from Buryatia to Amur
Combat - Russians
Battle in Amur
Russians attack with 9 infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 9 infantry in Amur, round 1 : 2/9 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Amur, round 1 : 0/2 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 1 : 1/3 hits
Italians roll dice for 1 artillery in Baltic States, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Bessarabia
Russians attack with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Italians defend with 1 armour
Russians roll dice for 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Bessarabia, round 1 : 4/8 hits
Italians roll dice for 1 armour in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 3 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Eastern Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Archangel
Russians attack with 1 fighter, 3 infantry and 2 tactical_bombers
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Archangel, round 1 : 1/6 hits
Germans roll dice for 1 armour and 1 infantry in Archangel, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 2/5 hits
Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 tactical_bombers moved from Archangel to Belarus
1 fighter moved from Archangel to Belarus
1 fighter moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Belarus
3 infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Russia to Belarus
1 armour moved from Russia to Belarus
2 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Sikang to Szechwan
2 aaGuns moved from Buryatia to Amur
1 artillery moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
1 armour and 3 mech_infantrys placed in Russia
6 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Territory Summary for Russians :
Szechwan : 1 flag, 1 mech_infantry
Amur : 1 flag, 2 aaGuns and 9 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Belarus : 1 flag, 3 aaGuns, 1 armour, 18 artilleries, 2 fighters, 16 infantry, 3 mech_infantrys and 3 tactical_bombers
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 2 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 3 armour, 1 artillery and 3 mech_infantrys
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major, 6 infantry and 3 mech_infantrys
Tambov : 1 flag, 2 infantry
Ukraine : 1 flag, 1 factory_minor
Vologda : 1 flag, 2 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Smolensk : 1 flag, 1 artillery and 2 infantry
113 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 52 / 63
Russians : 33 / 41
Japanese : 54 / 58
Americans : 59 / 81
Chinese : 7 / 13
British : 20 / 0
UK_Pacific : 10 / 9
Italians : 17 / 24
ANZAC : 10 / 21
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Kweichow to Yunnan
1 fighter and 6 tactical_bombers moved from Kweichow to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from Kweichow to Kansu
2 armour and 1 mech_infantry moved from Kweichow to Kansu