8036785c-f5d2-4be9-995e-d59dda23c92a-dawg-64-v-mike-g40-start-round-5-US Ch UK-7.tsvg
Stalingradski (Axis) vs Infrastructure (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 72 Sea Zone to 76 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Germans
Germans buy 1 destroyer, 3 infantry, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 112 Sea Zone to 119 Sea ZoneCombat - Germans
Battle in Gibraltar
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Egypt causes 3 damage total.
Battle in 119 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win, taking Gibraltar from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter could not land in 119 Sea Zone and was removed
1 carrier and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 109 Sea Zone to 104 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 tactical_bombers and 2 transports moved from 104 Sea Zone to 91 Sea Zone
1 artillery moved from Germany to Slovakia Hungary
4 armour moved from Germany to Slovakia Hungary
2 armour moved from Yugoslavia to Slovakia Hungary
9 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Germany
2 mech_infantrys moved from Holland Belgium to Germany
1 bomber moved from Egypt to Tobruk
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 tactical_bomber placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 destroyer and 1 submarine placed in 112 Sea Zone
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
Sorry - had to edit a fighter to SZ91 - did the round twice, and the second time made the wrong combat move…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
17 infantry moved from Amur to SakhaCombat - Russians
Battle in Sakha
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians roll dice for 17 infantry in Sakha, round 1 : 0/17 hits
Japanese roll dice for 1 infantry in Sakha, round 1 : 0/1 hits
Russians roll dice for 17 infantry in Sakha, round 2 : 2/17 hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 16 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Sakha
1 aaGun moved from Novosibirsk to Tsinghai
1 aaGun moved from Kazakhstan to Tsinghai
3 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
3 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Novgorod
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 armour moved from Bryansk to BelarusPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 36
Japanese : 33 / 46
Americans : 52 / 52
Chinese : 6 / 6
British : 28 / 21
UK_Pacific : 24 / 24
Italians : 16 / 15
ANZAC : 14 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.806
Median : 4.000
Variance : 1.371
Standard Deviation : 1.171
Total rolls : 36Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.912
Median : 4.000
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 carrier, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 fighter and 1 tactical_bomber moved from Korea to Siberia
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Siam to Shan State
2 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to 35 Sea Zone
1 bomber moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Suiyuyan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to YunnanCombat - Japanese
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Siberia
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Java
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking Java from ANZAC with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery and 5 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
1 artillery moved from Kwangsi to Yunnan
2 artilleries and 3 infantry moved from Kweichow to Yunnan
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 artillery and 3 infantry moved from Hopei to Kweichow
1 bomber moved from Suiyuyan to Kweichow
1 carrier moved from 36 Sea Zone to 43 Sea Zone
2 battleships moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from 46 Sea Zone to Caroline Islands
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Siberia to Korea
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 aaGun and 4 infantry moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 infantry moved from Anhwe to Kiangsi
1 aaGun and 2 infantry moved from Anhwe to KweichowPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 tactical_bomber placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs -
How come Japan is collecting the $10 US NO? did I miss something?
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OK there is a major glitch in the program. It wont let me declare war on Japan. I realized that you should have collected the 10IPCs since you didn’t attack USA. But the USA is supposed to be able to declare war on you at the beginning of their turn and then attack you It wont let me…
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Ok, well, it sounds like I may have lost a perfectly good game through lack of understanding of the rules, then. If you can declare war, Japan is done. I thought I had another round.
I have no idea what to do about the glitch. It seems like the glitch and my understanding of the rules was in agreement, though… :-D
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maybe Im wrong. This is what I am basing it on;
“Political Situation - United States:
In addition to the normal restrictions (see Powers Not at War with One Another above), while it’s not at war with Japan, the United States may not move units into or through China or end the movement of its sea units in sea zones that are adjacent to Japanese-controlled territories. While not at war with Germany or Italy, the United States may end the movement of its sea units on the Europe map only in sea zones that are adjacent to US territories, with one exception - US warships (not transports) may also conduct long-range patrols into sea zone 102. If the United States has war declared on it by an Axis power, an Axis power captures London or any territory in North America, or Japan makes an unprovoked declaration of war on the UK or ANZAC, the United States may declare war on any or all Axis powers.”Also it seems that u shouldn’t have collected the 10ipcs;
“When Japan Is Not at War with the United States:
• 10 IPCs if Japan is not at war with the United States, has not attacked French Indo-China, and has not made an unprovoked declaration of war against United Kingdom/ANZAC. Theme: Strategic resource trade with the United States.” -
I dont want to win on a rule glitch, if I am right. I cant see any other way to read it…
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You were right. I humbly accept your offer to redo Japan’s turn, with a new understanding of the rules.
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ok over from start of jpn!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Siam to Shan State
2 infantry moved from Yunnan to Burma
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
1 mech_infantry moved from Kiangsu to Kwangtung
2 armour moved from Kiangsu to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Amur to Siberia
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
4 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 battleships moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to 34 Sea Zone
1 bomber moved from 34 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to BurmaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers and 2 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 2 carriers, 2 cruisers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Battle in French Indo China
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Java from ANZAC, taking French Indo China from French, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Chinese win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kwangtung
Japanese attack with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Borneo
Battle in Siberia
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantryNon Combat Move - Japanese
2 artilleries and 3 infantry moved from Kweichow to Yunnan
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 bomber moved from 46 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to Kwangsi
3 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Siberia to Korea
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 aaGun and 3 infantry moved from Anhwe to Kweichow
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Hopei to Kweichow
2 infantry moved from Hopei to KweichowPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 fighter and 8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
I made an absolutely horrifying mistake - I thought Suiyuyan had only one infantry defending it, so I brought two infantry and an artillery against it… plenty, right? Well… not only were there two chinese infantry, but I got no hits… then you got one… then I got no hits… then you got one… then I got frustrated, and sent in my artillery alone. You guessed it. It completely sucked. Advantage Allies in China.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 armour and 2 artilleries moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 1 battleship, 3 cruisers, 3 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Soviet Far East
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 1 : 3/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Soviet Far East from Japanese, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 carriers, 3 destroyers, 3 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 bomber and 2 fighters moved from Hawaiian Islands to Queensland
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 51 Sea Zone
1 aaGun and 1 infantry moved from 51 Sea Zone to Samoa
1 mech_infantry moved from Central United States to Eastern United States
1 aaGun moved from Western United States to Central United States
1 mech_infantry moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 2.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Combat Move - British
3 fighters moved from United Kingdom to 112 Sea Zone
3 infantry moved from Persia to Iraq
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from India to Burma
3 infantry moved from Malaya to Shan State
1 infantry moved from Tanganyika Territory to Belgian Congo
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Belgian Congo
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 fighter moved from India to Iraq
1 tactical_bomber moved from India to IraqCombat - British
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 1 : 2/4 hits
Japanese roll dice for 2 infantry in Burma, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Belgian Congo
British attack with 1 armour and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 infantry in Belgian Congo, round 1 : 1/2 hits
Italians roll dice for 1 artillery in Belgian Congo, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Ethiopia
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Ethiopia, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Ethiopia, round 1 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Alexandria, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 112 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 3 fighters in 112 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Shan State, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
British roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 1 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
3 infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantryNon Combat Move - British
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 fighter moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Quebec to Eastern United States
3 fighters moved from 112 Sea Zone to United Kingdom
1 armour moved from Eire to United Kingdom
1 fighter moved from Burma to India
1 bomber moved from Alexandria to PersiaPlace Units - British
1 factory_minor placed in Persia
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 27 PUs (4 lost to blockades); end with 27 PUs totalDice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 5 times
Average roll : 3.520
Median : 4.000
Variance : 1.224
Standard Deviation : 1.107
Total rolls : 50Neutral_Axis Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.269
Median : 3.500
Variance : 0.560
Standard Deviation : 0.748
Total rolls : 26Italians Combat
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.750
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
forgot to post after uk pacific placement. Just place them all in India obviously. Thanks.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Place Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 8 infantry





