@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Stalingradski (Axis) vs Infrastructure (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 armour moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Eastern United States to 10 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Central United States
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 : 0/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 0/3 hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
2 infantry moved from Kweichow to Szechwan
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
1 infantry placed in Shensi
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.889
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27Japanese Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.778
Median : 5.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.444
Median : 3.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Combat Move - British
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Scotland to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 carrier and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 106 Sea Zone
British attack with 1 cruiser and 1 destroyer
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 cruiser in 106 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 cruiser in 106 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 cruiser remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 1 : 1/1 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 1 : 0/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/3 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits
1 infantry owned by the British lost in Ethiopia
British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 3 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 2/2 hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Ethiopia
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 1 fighter and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 1 : 2/5 hits
1 tactical_bomber owned by the Germans , 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the Italians , 1 battleship owned by the Italians , 1 fighter owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 1 fighter and 1 transportNon Combat Move - British
1 fighter could not land in 97 Sea Zone and was removed
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 armour moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to India
2 infantry moved from Burma to Shan State
3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_AlliesPlace Units - British
1 fighter and 6 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsDice Statistics:
Total
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 18 times
6 was rolled 15 times
Average roll : 3.800
Median : 4.000
Variance : 0.557
Standard Deviation : 0.746
Total rolls : 80Japanese Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.778
Median : 5.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.286
Median : 5.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7British Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 1.517
Standard Deviation : 1.232
Total rolls : 30Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.625
Median : 4.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.444
Median : 3.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18 -
that sucked. I did a weird thing off Canada. I thought I had gotten the hit so said yes to casualties and then realized I had chosen the destroyer as a hit which was stupid. since i couldnt go back I decided to keep going without allowing you to submerge and only count hits for me if they were a two or less, as I should have had the destroyer left. I then edited the destoyer because I actually did get 2s before you got another 1.
All in all I was down a cruiser, and an inf, art, and a mech and the $ for ethiopia and you were up an italian inf and art. Not a good start for me unless you can work some bad italian luck…
Off we go.
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I hear you - but don’t forget I started out with two extra German fighters at the bottom of the English Channel… no small deal.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Place Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 armour moved from Tobruk to TunisiaCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 cruiser, 1 fighter, 1 submarine and 1 transport
British defend with 1 cruiser
Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 cruiser
Casualties for Italians: 1 submarine
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 destroyer
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Greece
Italians attack with 2 armour and 3 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour remaining. Battle score for attacker is -3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 armour and 3 infantry
Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to FrenchNon Combat Move - Italians
1 fighter moved from 97 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Tobruk to LibyaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total -
give me a call when you can today!!!
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Yo man, I’m back from vacation… work is a bear. That’ll teach me to take time off…
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bump
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 aaGun moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from Normandy Bordeaux: 1 infantry
EDIT: Changing ownership of Holland Belgium from Germans to French
EDIT: Adding units owned by French to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-JordanTurn Complete - French
Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.833
Median : 5.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6French Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
i thought of more complications with the $$ for luck issue. Lets just play.
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You got it -
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Any scrambling from UK?
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no scramble
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Ok, that sucked, on many levels.
Firstjy, I mistakenly used the scramble map to take the turn. The map I’ll including will need to have the info added before you do Russia’s turn - sorry about that. It also means no record of the turn will be posted. Suffice it to say, you should be happy. Each French unit took out a guym and the two French boats both hit. I lost a tac bomber and a bomber. That’s what I get for trying to make Italy’s life easier. I now have a Luftwaffe that’s down two fighters and a bomber.
I hope that takes the sting out of manually having to enter the data to keep playing… :-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :2
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 fighter, 11 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Eire
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 bombers and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Holland BelgiumCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
British defend with 1 battleship
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 1/2 hits
1 battleship owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Holland Belgium
Germans attack with 1 artillery and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 1 : 1/3 hits
French roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for French: 1 infantry
Battle in Eire
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 0/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Eire from Neutral_Allies, taking Normandy Bordeaux from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery
Battle in 96 Sea Zone
Germans attack with 2 bombers and 2 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers and 2 tactical_bombers in 96 Sea Zone, round 1 : 3/4 hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 : 2/2 hits
1 cruiser owned by the French , 2 tactical_bombers owned by the Germans and 1 destroyer owned by the French lost in 96 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 tactical_bombers
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from 96 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
5 infantry moved from Bulgaria to Romania
3 infantry moved from Germany to Poland
2 artilleries and 4 infantry moved from Germany to Slovakia Hungary
3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
4 armour moved from France to Germany
2 armour moved from Southern France to Yugoslavia
3 aaGuns moved from France to Normandy Bordeaux
1 artillery moved from France to Western GermanyPlace Units - Germans
1 carrier and 1 transport placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 9 infantry placed in Germany
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 33
UK_Pacific : 20 / 20
Italians : 15 / 14
ANZAC : 14 / 17
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to TsinghaiNon Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 aaGun moved from Samara to Novosibirsk
1 aaGun moved from Samara to Kazakhstan
1 artillery and 9 infantry moved from Eastern Poland to Belarus
2 aaGuns, 1 artillery and 5 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 artillery and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to UkrainePlace Units - Russians
1 fighter placed in Russia
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 36
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 33
UK_Pacific : 20 / 20
Italians : 15 / 14
ANZAC : 14 / 17
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 armour, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 fighter moved from Kiangsu to Yunnan
2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 7 fighters and 5 tactical_bombers
Chinese defend with 8 infantry
Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 fighters
Casualties for Chinese: 8 infantryNon Combat Move - Japanese
2 bombers, 5 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to Kwangsi
4 infantry moved from Manchuria to Korea
1 artillery moved from Chahar to Hopei
2 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
2 artilleries and 2 infantry moved from Anhwe to Kweichow
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 aaGun and 3 infantry moved from Jehol to Anhwe
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
2 aaGuns and 2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 transport placed in 6 Sea Zone
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs





