Stalingradski (Axis) vs Infrastructure (Allies)


  • Try again…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 artillery, 5 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                2 fighters moved from Eastern United States to 89 Sea Zone
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                3 fighters moved from 110 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Morocco
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 89 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 89 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 89 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Germans lost in 89 Sea Zone
                    Americans win, taking 89 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 1 :  2/5 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Germans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
                2 carriers and 5 submarines moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from 89 Sea Zone to 91 Sea Zone
                1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Southeast Mexico to Central United States
                1 infantry moved from Eastern United States to Central United States
                4 infantry moved from Quebec to 106 Sea Zone
                4 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                4 infantry moved from 109 Sea Zone to United Kingdom
                1 aaGun and 1 infantry moved from Brazil to French Guiana
                6 infantry moved from Queensland to 54 Sea Zone
                1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 6 fighters, 6 infantry, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 46 Sea Zone
                1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 6 fighters, 6 infantry, 1 tactical_bomber and 3 transports moved from 46 Sea Zone to 33 Sea Zone
                6 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Queensland to Caroline Islands
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 25 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 1 infantry
                EDIT: Turning off Edit Mode
                3 destroyers placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :8

    Combat Move - British
                3 artilleries, 1 fighter, 13 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma
                1 bomber moved from India to 43 Sea Zone
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                2 fighters moved from United Kingdom to 119 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 3 artilleries, 1 fighter, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 3 artilleries, 1 fighter, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 1 :  6/20 hits
                        Japanese roll dice for 1 artillery in Burma, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 1 :  0/3 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 43 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 bomber moved from 43 Sea Zone to Western Australia
                1 fighter and 1 tactical_bomber moved from Burma to India
                4 aaGuns moved from India to Burma
                1 infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Persia to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from 119 Sea Zone to United Kingdom

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Persia
                2 infantry placed in Union of South Africa
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :8

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from 92 Sea Zone to Morocco
                1 fighter moved from Southern Italy to Morocco
                1 bomber moved from Western Germany to Morocco
                1 armour moved from Tobruk to Alexandria
                1 armour moved from Caucasus to Novosibirsk

    Combat - Italians
                Battle in Novosibirsk
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Italians win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Americans defend with 2 infantry
                    Italians win, taking Morocco from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Alexandria
                    Italians attack with 1 armour
                    French defend with 1 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                4 destroyers moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Morocco to 92 Sea Zone
                1 bomber moved from Morocco to Gibraltar
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Southern France
                1 infantry moved from Yugoslavia to Northern Italy
                2 infantry moved from Romania to Yugoslavia
                1 aaGun moved from Romania to Yugoslavia
                1 fighter moved from Ukraine to Southern Italy
                1 tactical_bomber moved from Caucasus to Southern Italy
                1 mech_infantry moved from Romania to Ukraine
                1 aaGun moved from Archangel to Belarus
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                2 infantry and 1 mech_infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from India to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 armour, 1 fighter and 1 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        ANZAC roll dice for 1 armour, 1 fighter and 1 infantry in Malaya, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    ANZAC win, taking Malaya from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Malaya to Burma
                2 fighters moved from India to Northwest Persia
                1 armour and 2 infantry moved from Iraq to Northwest Persia
                1 transport moved from 60 Sea Zone to 61 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in Iraq
                3 infantry placed in New South Wales
                ANZAC undo move 2.
                ANZAC undo move 1.
                1 artillery and 2 infantry placed in New South Wales
                1 artillery and 2 infantry placed in Iraq

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :8

    Combat Move - French
                1 infantry moved from Alexandria to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :9

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 1 fighter, 12 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 artilleries, 10 infantry and 2 mech_infantrys moved from Volgograd to Tambov
                1 armour and 2 mech_infantrys moved from Ukraine to Tambov
                2 fighters and 1 tactical_bomber moved from Ukraine to Tambov
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                3 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 artillery and 2 infantry moved from Archangel to Vologda
                1 armour moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                      Germans take Urals from Russians
                1 armour moved from Tsinghai to Timguska
                      Germans take Timguska from Russians
                3 armour moved from Tsinghai to Samara
                1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
                1 tactical_bomber moved from Archangel to Tambov
                5 armour moved from Caucasus to Tambov
                1 armour moved from Archangel to Vologda
                2 fighters moved from Archangel to Tambov

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Vologda from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Samara
                    Germans attack with 3 armour
                    Russians defend with 2 infantry
                    Germans win, taking Samara from Russians with 3 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 2 infantry and 2 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Tambov
                    Germans attack with 6 armour, 5 artilleries, 1 bomber, 5 fighters, 10 infantry, 4 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 1 armour, 3 artilleries, 23 infantry and 1 mech_infantry
                    Russians win with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -124
                    Casualties for Germans: 6 armour, 5 artilleries, 1 bomber, 5 fighters, 10 infantry, 4 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 2 aaGuns and 21 infantry

    Non Combat Move - Germans
                9 infantry moved from Caucasus to Volgograd
                2 aaGuns moved from Caucasus to Volgograd
                2 armour moved from Tsinghai to Volgograd
                1 armour moved from Belarus to Ukraine
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Bryansk
                1 artillery and 3 infantry moved from Baltic States to Belarus
                4 infantry moved from Poland to Eastern Poland
                1 artillery and 3 infantry moved from Germany to Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 artillery, 1 fighter and 3 infantry placed in Western Germany
                1 destroyer and 2 transports placed in 113 Sea Zone
                3 infantry placed in Volgograd
                1 infantry placed in Normandy Bordeaux
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs


  • I surrender. Too bad to have a great game f*&%3d by dice.

    I had a 98% chance to win with 14.5 units left, and an absolutely dominant position vs. Russia. I lost my entire Luftwaffe and you still had 7 units. A 21 unit shift in the most pivotal area of the game.

    Long live straight dice. Way to ruin a perfently good game.

    I’m not interested in pretending it didn’t happen… let’s just move on and maybe I’ll have one of those go my way some game.

Suggested Topics

  • 15
  • 23
  • 108
  • 56
  • 58
  • 169
  • 142
  • 424
Axis & Allies Boardgaming Custom Painted Miniatures

53

Online

17.9k

Users

40.6k

Topics

1.8m

Posts