Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA
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By the way: had to use edit mode to noncombat the Caucasus Bombers back out of Congo. Theoretically they had used four movement to get there from Caucasus (Persia, SZ 34, Italian East Africa, Congo), but the program wouldn’t let me move them at all after combat. I used edit mode to place the two bombers in South Africa (two squares away), the intended destination!
P.S. Ever notice Rhodesia is labeled Kenya in Triple A? Not sure if that is part of the problem or what. I had tried to combat move a fighter from SZ 12 into Congo from the other side of Africa, and it wouldn’t let me, even though I had the carrier in SZ 28 that could move up for it to land on. Another bug I noticed playing the computer is that they won’t let you move sea units between SZ 30 and 32.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
3 infantry moved from French Indochina to India
3 fighters moved from Ukraine S.S.R. to India
1 bomber moved from French Indochina to IndiaCombat - Japanese
Battle in India
Japanese attack with 1 bomber, 3 fighters and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in India, round 1 : 3/7 hits
British roll dice for 2 infantry in India, round 1 : 0/2 hits
2 infantry owned by the British lost in India
Japanese win, taking India from British with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
3 fighters moved from India to French Indochina
1 bomber moved from India to French Indochina
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Buryatia S.S.R. to China
1 armour moved from Japan to 60 Sea Zone
1 aaGun moved from Japan to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to French Indochina
1 armour moved from 36 Sea Zone to French Indochina
2 infantry moved from 36 Sea Zone to French Indochina
2 transports moved from 36 Sea Zone to 61 Sea Zone
2 armour moved from Japan to 61 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
2 armour moved from 61 Sea Zone to Manchuria
2 infantry moved from 61 Sea Zone to Manchuria
1 carrier moved from 36 Sea Zone to 61 Sea Zone
1 battleship moved from 36 Sea Zone to 61 Sea Zone
1 fighter moved from 36 Sea Zone to 61 Sea Zone
1 fighter moved from 38 Sea Zone to 61 Sea Zone
1 artillery moved from Australia to 38 Sea Zone
1 artillery and 2 transports moved from 38 Sea Zone to 36 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
1 battleship moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from 38 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indochina
1 submarine moved from 60 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory placed in French Indochina
1 destroyer placed in 61 Sea Zone
1 armour and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Australia : 1 flag
Manchuria : 1 flag, 2 armour and 2 infantry
India : 1 flag, 3 infantry
Soviet Far East : 1 flag
Borneo : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 2 infantry
French Indochina : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 bomber, 1 factory, 3 fighters and 3 infantry
Solomon Islands : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
New Guinea : 1 flag, 1 infantry
China : 1 flag, 1 armour and 4 infantry
Japan : 1 flag, 1 armour, 1 factory and 5 infantry
Caroline Islands : 1 flag, 1 infantry
61 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 4 transportsProduction/PUs Summary :
Russians : 18 / 21
Germans : 45 / 46
British : 22 / 25
Japanese : 41 / 41
Americans : 40 / 41 -
I guess there still are some bugs,just do what you know you can!
that fighter one kinda sucks tho[again just attack with it anyway,then fix it]if they let you!
Good game so far Varn!!
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TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Midway to 56 Sea Zone
1 armour and 1 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone
1 battleship moved from 56 Sea Zone to 45 Sea Zone
1 destroyer moved from 56 Sea Zone to 45 Sea Zone
1 armour, 3 carriers, 3 fighters, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 armour and 3 infantry moved from 45 Sea Zone to Solomon Islands
3 fighters moved from 45 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Algeria to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
British take French Equatorial Africa from Germans
1 infantry moved from Algeria to 12 Sea Zone
1 infantry and 1 transport moved from 12 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Western Europe
Americans take Western Europe from Germans
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 battleship moved from 12 Sea Zone to 13 Sea Zone
1 cruiser moved from 12 Sea Zone to 13 Sea Zone
1 carrier moved from 12 Sea Zone to 13 Sea Zone -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Midway to 56 Sea Zone
1 armour and 1 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone
1 battleship moved from 56 Sea Zone to 45 Sea Zone
1 destroyer moved from 56 Sea Zone to 45 Sea Zone
1 armour, 3 carriers, 3 fighters, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 armour and 3 infantry moved from 45 Sea Zone to Solomon Islands
3 fighters moved from 45 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Algeria to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
British take French Equatorial Africa from Germans
1 infantry moved from Algeria to 12 Sea Zone
1 infantry and 1 transport moved from 12 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Western Europe
Americans take Western Europe from Germans
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 battleship moved from 12 Sea Zone to 13 Sea Zone
1 cruiser moved from 12 Sea Zone to 13 Sea Zone
1 carrier moved from 12 Sea Zone to 13 Sea ZoneCombat - Americans
Battle in Solomon Islands
Americans attack with 1 armour, 3 fighters and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Solomon Islands, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 fighters moved from Solomon Islands to 45 Sea Zone
1 bomber moved from Midway to 52 Sea Zone
1 bomber moved from 52 Sea Zone to Hawaiian Islands
1 submarine moved from 51 Sea Zone to 45 Sea Zone
4 infantry moved from Eastern Canada to Western Canada
2 fighters moved from 12 Sea Zone to Caucasus
1 infantry moved from Sinkiang to Kazakh S.S.R.Place Units - Americans
1 destroyer and 1 transport placed in 55 Sea Zone
2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 47 PUs; end with 47 PUs totalTerritory Summary for Americans :
Western United States : 1 flag, 1 aaGun, 1 factory, 2 fighters and 2 infantry
Hawaiian Islands : 1 flag, 1 bomber
Kazakh S.S.R. : 1 flag, 1 infantry
Western Europe : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 1 artillery and 1 infantry
Solomon Islands : 1 flag, 1 armour and 3 infantry
Caucasus : 1 flag, 2 fighters
Sinkiang : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry
Eastern United States : 1 flag, 1 aaGun and 1 factory
Western Canada : 1 flag, 4 infantry
23 Sea Zone : 1 flag, 1 transport
45 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
13 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
55 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 18 / 21
Germans : 37 / 46
British : 23 / 25
Japanese : 41 / 41
Americans : 47 / 47Dice Statistics:
Total
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to West Russia
1 infantry moved from Russia to West Russia
2 fighters moved from Caucasus to West Russia
3 infantry moved from Novosibirsk to Evenki National Okrug
1 fighter moved from Caucasus to Evenki National Okrug
1 infantry moved from Trans-Jordan to Anglo Egypt
British take Anglo Egypt from Germans -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to West Russia
1 infantry moved from Russia to West Russia
2 fighters moved from Caucasus to West Russia
3 infantry moved from Novosibirsk to Evenki National Okrug
1 fighter moved from Caucasus to Evenki National Okrug
1 infantry moved from Trans-Jordan to Anglo Egypt
British take Anglo Egypt from GermansCombat - Russians
Battle in West Russia
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in West Russia, round 1 : 2/5 hits
Germans roll dice for 2 infantry in West Russia, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Evenki National Okrug
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Evenki National Okrug, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Evenki National Okrug to Caucasus
2 fighters moved from West Russia to Caucasus
2 armour moved from Russia to CaucasusPlace Units - Russians
1 armour and 3 infantry placed in Caucasus
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 13 armour, 1 factory, 3 fighters and 20 infantry
Evenki National Okrug : 1 flag, 2 infantry
West Russia : 1 flag, 1 artillery and 1 infantry
Russia : 1 flag, 1 aaGun, 1 artillery, 1 factory and 1 infantry
Anglo Egypt : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 33 / 46
British : 25 / 25
Japanese : 40 / 41
Americans : 47 / 47Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.929
Median : 2.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.778
Median : 2.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Germany’s Turn!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Germans
Germans buy 5 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine S.S.R. to West Russia
6 fighters moved from Ukraine S.S.R. to West Russia
10 infantry moved from Germany to Western Europe
1 bomber moved from Germany to Western EuropeCombat - Germans
Battle in West Russia
Germans attack with 6 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 6 fighters and 2 infantry in West Russia, round 1 : 2/8 hits
Russians roll dice for 1 artillery and 1 infantry in West Russia, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Europe
Germans attack with 1 bomber and 10 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 10 infantry in Western Europe, round 1 : 1/11 hits
Americans roll dice for 1 infantry in Western Europe, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Western Europe
Germans win, taking Western Europe from Americans with 1 bomber and 10 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber moved from Western Europe to Germany
4 fighters moved from West Russia to Germany
2 fighters moved from West Russia to Ukraine S.S.R.
9 infantry moved from Eastern Europe to Ukraine S.S.R.
6 armour moved from Germany to Ukraine S.S.R.
1 aaGun moved from Eastern Europe to Ukraine S.S.R.Place Units - Germans
2 armour and 2 infantry placed in Southern Europe
3 armour and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 3 armour, 1 bomber, 1 factory, 4 fighters and 5 infantry
Southern Europe : 1 flag, 1 aaGun, 2 armour, 1 factory and 3 infantry
Italian East Africa : 1 flag
Karelia S.S.R. : 1 flag
Western Europe : 1 flag, 10 infantry
Ukraine S.S.R. : 1 flag, 1 aaGun, 23 armour, 2 artilleries, 2 fighters and 20 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 19 / 21
Germans : 41 / 41
British : 25 / 25
Japanese : 40 / 41
Americans : 41 / 47 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - British
British buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Caucasus to West Russia
1 bomber and 1 fighter moved from Caucasus to West Russia
1 infantry moved from United Kingdom to 2 Sea Zone
1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - British
British buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Caucasus to West Russia
1 bomber and 1 fighter moved from Caucasus to West Russia
1 infantry moved from United Kingdom to 2 Sea Zone
1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Norway
British take Norway from GermansCombat - British
Battle in West Russia
British attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in West Russia, round 1 : 1/3 hits
Germans roll dice for 1 infantry in West Russia, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in West Russia
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 bombers moved from Union of South Africa to 34 Sea Zone
2 bombers moved from 34 Sea Zone to Russia
1 fighter moved from West Russia to Russia
1 bomber moved from West Russia to Russia
1 armour moved from Belgian Congo to Union of South Africa
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 23 Sea Zone to 28 Sea Zone
1 aaGun moved from Caucasus to Russia
1 fighter moved from 3 Sea Zone to RussiaPlace Units - British
1 carrier and 1 fighter placed in 3 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 29 PUs totalTerritory Summary for British :
Union of South Africa : 1 flag, 1 armour
Karelia S.S.R. : 1 flag, 1 infantry
Norway : 1 flag, 1 armour and 1 infantry
United Kingdom : 1 flag, 1 aaGun, 2 artilleries and 1 factory
Algeria : 1 flag
Russia : 1 flag, 1 aaGun, 3 bombers and 2 fighters
28 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 transport
4 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
3 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 1 fighter and 1 transport
33 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 21 / 21
Germans : 36 / 41
British : 28 / 29
Japanese : 40 / 41
Americans : 41 / 47Dice Statistics:
Total
2 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
Japan’s Turn!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Japanese
Japanese buy 4 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Novosibirsk
1 bomber moved from French Indochina to Novosibirsk
1 infantry moved from India to Persia
Japanese take Persia from British
2 infantry moved from China to Sinkiang
2 fighters moved from French Indochina to SinkiangCombat - Japanese
Battle in Sinkiang
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Sinkiang, round 1 : 1/4 hits
Americans roll dice for 1 infantry in Sinkiang, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 artillery moved from French Indochina to India
2 infantry moved from French Indochina to India
1 infantry moved from French Indochina to China
2 infantry moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 bomber moved from Novosibirsk to French Indochina
2 fighters moved from Sinkiang to French Indochina
1 fighter moved from French Indochina to 36 Sea Zone
2 armour moved from French Indochina to India
1 armour moved from China to French Indochina
2 armour moved from Manchuria to French Indochina
1 armour moved from Japan to 61 Sea Zone
3 infantry moved from Japan to 61 Sea Zone
1 armour, 3 infantry and 2 transports moved from 61 Sea Zone to 36 Sea Zone
1 battleship moved from 61 Sea Zone to 36 Sea Zone
2 fighters moved from 61 Sea Zone to 36 Sea Zone
1 carrier moved from 61 Sea Zone to 36 Sea Zone
1 destroyer moved from 61 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indochina
3 infantry moved from 36 Sea Zone to French IndochinaPlace Units - Japanese
3 infantry placed in French Indochina
4 armour and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs totalTerritory Summary for Japanese :
Australia : 1 flag
Persia : 1 flag, 1 infantry
India : 1 flag, 2 armour, 1 artillery and 4 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 3 infantry
French Indochina : 1 flag, 1 aaGun, 6 armour, 1 bomber, 1 factory, 2 fighters and 6 infantry
Sinkiang : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
New Guinea : 1 flag, 1 infantry
China : 1 flag, 3 infantry
Japan : 1 flag, 4 armour, 1 factory and 6 infantry
Caroline Islands : 1 flag, 1 infantry
36 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 destroyers, 4 fighters, 1 submarine and 6 transportsProduction/PUs Summary :
Russians : 19 / 21
Germans : 36 / 41
British : 27 / 29
Japanese : 45 / 45
Americans : 39 / 47 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Solomon Islands to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Australia
British take Australia from Japanese
1 infantry moved from Kazakh S.S.R. to Persia
2 fighters moved from Caucasus to Persia
1 armour and 1 infantry moved from Solomon Islands to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from 47 Sea Zone to New Guinea
3 fighters moved from 45 Sea Zone to New Guinea -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Solomon Islands to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Australia
British take Australia from Japanese
1 infantry moved from Kazakh S.S.R. to Persia
2 fighters moved from Caucasus to Persia
1 armour and 1 infantry moved from Solomon Islands to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from 47 Sea Zone to New Guinea
3 fighters moved from 45 Sea Zone to New GuineaCombat - Americans
Battle in New Guinea
Americans attack with 1 armour, 3 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 3 fighters and 1 infantry in New Guinea, round 1 : 2/5 hits
Japanese roll dice for 1 infantry in New Guinea, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Persia
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Persia, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Persia, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Persia
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 battleship moved from 13 Sea Zone to 14 Sea Zone
1 destroyer moved from 13 Sea Zone to 14 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 13 Sea Zone to 14 Sea Zone
2 fighters moved from Persia to 14 Sea Zone
1 infantry moved from Libya to Anglo Egypt
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egypt
1 transport moved from 23 Sea Zone to 18 Sea Zone
3 fighters moved from New Guinea to 45 Sea Zone
1 bomber moved from Hawaiian Islands to Solomon Islands
2 infantry moved from Western United States to 55 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Solomon Islands
2 fighters moved from Western United States to 45 Sea Zone
4 infantry moved from Western Canada to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 55 Sea Zone
1 fighter placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUs totalTerritory Summary for Americans :
Australia : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 4 infantry
Solomon Islands : 1 flag, 1 bomber and 2 infantry
Libya : 1 flag
Eastern United States : 1 flag, 1 aaGun and 1 factory
Anglo Egypt : 1 flag, 1 artillery and 2 infantry
New Guinea : 1 flag, 1 armour
45 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 1 submarine and 1 transport
14 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
55 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 2 transports
18 Sea Zone : 1 flag, 1 transport
47 Sea Zone : 1 flag, 1 transport
40 Sea Zone : 1 flag, 1 infantry and 1 transportProduction/PUs Summary :
Russians : 19 / 21
Germans : 36 / 41
British : 29 / 29
Japanese : 42 / 45
Americans : 40 / 41Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Japanese Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.625
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Anglo Egypt to Italian East Africa
British take Italian East Africa from Germans
1 infantry moved from Caucasus to Persia
British take Persia from Japanese
1 infantry moved from Caucasus to West Russia
Russians take West Russia from Germans
2 infantry moved from Evenki National Okrug to Novosibirsk
10 armour moved from Caucasus to Novosibirsk
1 artillery and 1 infantry moved from Russia to Novosibirsk
3 fighters moved from Caucasus to Novosibirsk -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Anglo Egypt to Italian East Africa
British take Italian East Africa from Germans
1 infantry moved from Caucasus to Persia
British take Persia from Japanese
1 infantry moved from Caucasus to West Russia
Russians take West Russia from Germans
2 infantry moved from Evenki National Okrug to Novosibirsk
10 armour moved from Caucasus to Novosibirsk
1 artillery and 1 infantry moved from Russia to Novosibirsk
3 fighters moved from Caucasus to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 10 armour, 1 artillery, 3 fighters and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 armour, 1 artillery, 3 fighters and 3 infantry in Novosibirsk, round 1 : 9/17 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 10 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
15 infantry moved from Caucasus to Kazakh S.S.R.
1 aaGun moved from Caucasus to Kazakh S.S.R.
1 aaGun moved from Russia to Novosibirsk
1 armour moved from Caucasus to Kazakh S.S.R.
2 armour and 3 infantry moved from Caucasus to Russia
3 fighters moved from Novosibirsk to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Persia : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 aaGun, 10 armour, 1 artillery and 2 infantry
Italian East Africa : 1 flag, 1 infantry
Kazakh S.S.R. : 1 flag, 1 aaGun, 1 armour and 15 infantry
Caucasus : 1 flag, 1 factory
West Russia : 1 flag, 1 infantry
Russia : 1 flag, 2 armour, 1 factory, 3 fighters and 10 infantryProduction/PUs Summary :
Russians : 23 / 23
Germans : 33 / 41
British : 31 / 29
Japanese : 39 / 45
Americans : 40 / 41Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.143
Median : 3.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 28Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.176
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.625
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
Germany’s Turn!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Germans
Germans buy 1 armour, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
2 fighters moved from Ukraine S.S.R. to 14 Sea Zone
4 fighters moved from Germany to 14 Sea Zone
1 bomber moved from Germany to 14 Sea ZoneCombat - Germans
Battle in 14 Sea Zone
Germans attack with 1 bomber and 6 fighters
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans roll dice for 1 bomber and 6 fighters in 14 Sea Zone, round 1 : 3/7 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 14 Sea Zone, round 1 : 3/6 hits
1 destroyer owned by the Americans , 1 carrier owned by the Americans and 3 fighters owned by the Germans lost in 14 Sea Zone
Germans roll dice for 1 bomber and 3 fighters in 14 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 14 Sea Zone, round 2 : 2/4 hits
2 fighters owned by the Americans , 1 cruiser owned by the Americans and 2 fighters owned by the Germans lost in 14 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 14 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Americans lost in 14 Sea Zone
1 transport owned by the Americans lost in 14 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 31
Casualties for Germans: 5 fighters
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transportNon Combat Move - Germans
2 artilleries moved from Ukraine S.S.R. to Caucasus
23 armour moved from Ukraine S.S.R. to Caucasus
1 aaGun moved from Ukraine S.S.R. to Caucasus
5 infantry moved from Germany to Eastern Europe
3 armour moved from Germany to Eastern Europe
2 armour moved from Southern Europe to Eastern Europe
3 infantry moved from Southern Europe to Balkans
10 infantry moved from Western Europe to Germany
1 fighter moved from 14 Sea Zone to Germany
1 bomber moved from 14 Sea Zone to Germany
18 infantry moved from Ukraine S.S.R. to CaucasusPlace Units - Germans
1 armour, 3 fighters and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory, 4 fighters and 12 infantry
Southern Europe : 1 flag, 1 aaGun and 1 factory
Eastern Europe : 1 flag, 5 armour and 5 infantry
Caucasus : 1 flag, 1 aaGun, 23 armour, 2 artilleries, 1 factory and 19 infantry
Balkans : 1 flag, 3 infantry
Ukraine S.S.R. : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 19 / 23
Germans : 37 / 37
British : 31 / 29
Japanese : 39 / 45
Americans : 40 / 41 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Western Europe
British take Western Europe from Germans
1 destroyer moved from 3 Sea Zone to 6 Sea Zone
2 carriers moved from 3 Sea Zone to 6 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from 3 Sea Zone to 6 Sea Zone