@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA
-
Here we go!
-
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 armour and 3 infantry moved from Archangel to West Russia
2 armour, 1 artillery and 3 infantry moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 armour and 1 artillery moved from Caucasus to West Russia
2 infantry moved from Caucasus to West Russia -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 armour and 3 infantry moved from Archangel to West Russia
2 armour, 1 artillery and 3 infantry moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 armour and 1 artillery moved from Caucasus to West Russia
2 infantry moved from Caucasus to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 4 armour, 2 artilleries, 2 fighters and 10 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 4 armour, 2 artilleries, 2 fighters and 10 infantry in West Russia, round 1 : 5/18 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 : 1/5 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 4 armour, 2 artilleries, 2 fighters and 9 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from West Russia to Caucasus
1 aaGun moved from Russia to West Russia
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Russia
2 infantry moved from Evenki National Okrug to Russia
2 infantry moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 submarine moved from 4 Sea Zone to 2 Sea ZonePlace Units - Russians
1 armour and 3 infantry placed in Caucasus
2 armour placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 flag, 2 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 4 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 1 factory, 2 fighters and 6 infantry
West Russia : 1 flag, 1 aaGun, 4 armour, 2 artilleries and 9 infantry
Russia : 1 flag, 2 armour, 1 factory and 4 infantry
2 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 38 / 40
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.522
Median : 4.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23Germans Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.389
Median : 3.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18 -
Germany’s Turn!
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Germans
Germans buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 8 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from Western Europe to 13 Sea Zone
1 fighter moved from Germany to 13 Sea Zone
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 fighter moved from Balkans to Anglo Egypt
1 fighter moved from Ukraine S.S.R. to Anglo Egypt
2 infantry moved from Eastern Europe to Karelia S.S.R.
1 fighter moved from Eastern Europe to Karelia S.S.R.Combat - Germans
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in 2 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 submarine in 2 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Russians lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 27
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Casualties for Russians: 1 submarine
Battle in 13 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser
Germans roll dice for 2 fighters in 13 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser in 13 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 13 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Anglo Egypt
Germans attack with 2 armour, 2 fighters and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans roll dice for 2 armour, 2 fighters and 2 infantry in Anglo Egypt, round 1 : 1/6 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Anglo Egypt
Germans roll dice for 2 armour, 2 fighters and 1 infantry in Anglo Egypt, round 2 : 3/5 hits
British roll dice for 1 armour and 1 fighter in Anglo Egypt, round 2 : 2/2 hits
1 armour owned by the British , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 fighter owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 1 : 0/3 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Western Europe
1 fighter moved from 2 Sea Zone to Norway
1 bomber moved from 2 Sea Zone to Norway
2 fighters moved from 13 Sea Zone to Western Europe
1 artillery moved from Algeria to Libya
1 infantry moved from Algeria to Libya
2 fighters moved from Anglo Egypt to Libya
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 transport moved from 5 Sea Zone to 7 Sea Zone
2 submarines moved from 5 Sea Zone to 7 Sea Zone
2 infantry moved from Belorussia to Eastern Europe
2 infantry moved from Ukraine S.S.R. to Eastern Europe
2 infantry moved from Balkans to Eastern Europe
1 armour moved from Balkans to Eastern Europe
2 armour moved from Germany to Eastern Europe
2 infantry moved from Germany to Eastern Europe
1 artillery moved from Ukraine S.S.R. to Eastern Europe
1 armour moved from Ukraine S.S.R. to Eastern Europe
1 artillery moved from Southern Europe to Balkans
1 infantry moved from Southern Europe to Balkans
2 armour moved from Western Europe to Eastern Europe
1 infantry moved from Germany to Eastern EuropePlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
1 armour and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 1 armour, 1 factory and 9 infantry
Southern Europe : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Eastern Europe : 1 flag, 7 armour, 1 artillery and 9 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Norway : 1 flag, 1 bomber, 1 fighter and 3 infantry
Western Europe : 1 flag, 1 aaGun, 3 fighters and 2 infantry
Balkans : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag, 1 artillery, 2 fighters and 1 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
Belorussia : 1 flag, 1 infantry
Anglo Egypt : 1 flag, 1 armour
7 Sea Zone : 1 flag, 2 submarines and 1 transport
3 Sea Zone : 1 flag, 1 destroyer
15 Sea Zone : 1 flag, 1 battleship and 1 transportProduction/PUs Summary :
Russians : 24 / 26
Germans : 42 / 42
British : 28 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - British
British buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 3 Sea Zone
1 bomber moved from United Kingdom to 3 Sea Zone
1 fighter moved from United Kingdom to 7 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Persia to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Anglo Egypt
1 infantry moved from Trans-Jordan to Anglo Egypt
1 fighter moved from 35 Sea Zone to Anglo Egypt
1 cruiser moved from 35 Sea Zone to 59 Sea Zone -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - British
British buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 3 Sea Zone
1 bomber moved from United Kingdom to 3 Sea Zone
1 fighter moved from United Kingdom to 7 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Persia to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Anglo Egypt
1 infantry moved from Trans-Jordan to Anglo Egypt
1 fighter moved from 35 Sea Zone to Anglo Egypt
1 cruiser moved from 35 Sea Zone to 59 Sea ZoneCombat - British
Battle in 7 Sea Zone
British attack with 1 fighter
Germans defend with 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
1 transport owned by the Germans lost in 7 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 3 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer
British roll dice for 1 bomber and 1 fighter in 3 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 destroyer in 3 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the British and 1 destroyer owned by the Germans lost in 3 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Battle in Anglo Egypt
British attack with 1 fighter and 2 infantry
Germans defend with 1 armour
British roll dice for 1 fighter and 2 infantry in Anglo Egypt, round 1 : 1/3 hits
Germans roll dice for 1 armour in Anglo Egypt, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Anglo Egypt
British win, taking Anglo Egypt from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in 59 Sea Zone
British attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 59 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from 3 Sea Zone to Caucasus
1 fighter moved from 7 Sea Zone to United Kingdom
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 transport moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from New Zealand to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Australia
1 submarine moved from 40 Sea Zone to 30 Sea Zone
1 infantry moved from Union of South Africa to Kenya
1 fighter moved from Anglo Egypt to 33 Sea ZonePlace Units - British
2 bombers placed in United Kingdom
1 submarine placed in 7 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 armour and 1 infantry
Australia : 1 flag, 4 infantry
Kenya : 1 flag, 1 infantry
India : 1 flag, 1 aaGun and 3 infantry
United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 2 infantry
Caucasus : 1 flag, 1 bomber
Anglo Egypt : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 1 submarine
59 Sea Zone : 1 flag, 1 cruiser
30 Sea Zone : 1 flag, 1 submarine
34 Sea Zone : 1 flag, 1 transport
46 Sea Zone : 1 flag, 1 transport
10 Sea Zone : 1 flag, 1 transport
33 Sea Zone : 1 flag, 1 carrier and 1 fighterProduction/PUs Summary :
Russians : 24 / 26
Germans : 40 / 42
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Germans Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
Japan’s Turn!
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 destroyer and 3 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Wake Island to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 battleship moved from 60 Sea Zone to 59 Sea Zone
1 fighter moved from Japan to 59 Sea Zone
1 bomber moved from Japan to 52 Sea Zone
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 37 Sea Zone to 46 Sea Zone
1 fighter moved from 37 Sea Zone to 34 Sea Zone
2 infantry moved from Manchuria to China
3 infantry moved from Kwantung to China
1 fighter moved from Manchuria to China
1 fighter moved from French Indochina to ChinaCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 52 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 52 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 52 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 fighter in 52 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 carrier in 52 Sea Zone, round 1 : 0/1 hits
1 carrier owned by the Americans lost in 52 Sea Zone
1 submarine owned by the Japanese Submerged
Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 52 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 fighter in 52 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 52 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 carrier and 1 fighter
Battle in 59 Sea Zone
Japanese attack with 1 battleship and 1 fighter
British defend with 1 cruiser
Japanese roll dice for 1 battleship and 1 fighter in 59 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser in 59 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 59 Sea Zone
Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in China
Japanese attack with 2 fighters and 5 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 2 fighters and 5 infantry in China, round 1 : 4/7 hits
Americans roll dice for 1 fighter and 2 infantry in China, round 1 : 3/3 hits
1 fighter owned by the Americans , 3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in China
Japanese win, taking China from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 2 infantryNon Combat Move - Japanese
2 fighters moved from China to French Indochina
1 fighter moved from 59 Sea Zone to French Indochina
1 carrier moved from 50 Sea Zone to 60 Sea Zone
1 fighter moved from 52 Sea Zone to 60 Sea Zone
1 bomber moved from 52 Sea Zone to Japan
1 fighter moved from 46 Sea Zone to 37 Sea Zone
1 fighter moved from 34 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 destroyer and 3 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs totalTerritory Summary for Japanese :
Philipine Islands : 1 flag, 2 infantry
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 3 fighters and 2 infantry
Solomon Islands : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
China : 1 flag, 2 infantry
Japan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 3 infantry
Caroline Islands : 1 flag, 1 infantry
59 Sea Zone : 1 flag, 1 battleship
37 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 fighters
52 Sea Zone : 1 flag, 1 submarine
60 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 4 transportsProduction/PUs Summary :
Russians : 23 / 26
Germans : 40 / 42
British : 30 / 30
Japanese : 33 / 34
Americans : 40 / 42 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 52 Sea Zone to 55 Sea Zone -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 52 Sea Zone to 55 Sea ZoneNon Combat Move - Americans
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to Australia
1 infantry moved from Alaska to Western Canada
1 transport moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from Midway to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
2 infantry moved from Western United States to Western Canada
1 infantry moved from 55 Sea Zone to Western United States
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to Western United States
2 infantry moved from Central United States to Eastern United States
1 bomber moved from Eastern United States to Western CanadaPlace Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Australia : 1 flag, 1 fighter
Western United States : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Hawaiian Islands : 1 flag, 2 infantry
Sinkiang : 1 flag, 2 infantry
Eastern United States : 1 flag, 1 aaGun, 1 artillery, 1 factory and 4 infantry
Western Canada : 1 flag, 1 bomber and 3 infantry
10 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
55 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 23 / 26
Germans : 40 / 42
British : 30 / 30
Japanese : 33 / 34
Americans : 40 / 40 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from West Russia to Karelia S.S.R.
1 artillery and 1 infantry moved from West Russia to Belorussia
1 fighter moved from Caucasus to Karelia S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
2 infantry moved from West Russia to Ukraine S.S.R. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from West Russia to Karelia S.S.R.
1 artillery and 1 infantry moved from West Russia to Belorussia
1 fighter moved from Caucasus to Karelia S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
2 infantry moved from West Russia to Ukraine S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 1 : 1/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 1 : 0/2 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 2/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 1 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Caucasus to Persia
1 aaGun moved from West Russia to Russia
4 armour moved from West Russia to Caucasus
3 infantry moved from West Russia to Caucasus
4 infantry moved from Russia to West Russia
2 infantry moved from Novosibirsk to Russia
4 infantry moved from Yakut S.S.R. to Novosibirsk
1 fighter moved from Karelia S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to CaucasusPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Persia : 1 flag, 2 infantry
Novosibirsk : 1 flag, 4 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Caucasus : 1 flag, 1 aaGun, 5 armour, 1 artillery, 1 factory, 2 fighters and 10 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 1 artillery and 4 infantry
Belorussia : 1 flag, 1 artillery
Russia : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 3 infantryProduction/PUs Summary :
Russians : 30 / 30
Germans : 33 / 42
British : 30 / 30
Japanese : 33 / 34
Americans : 40 / 40Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18Germans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.154
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13 -
Germany’s Turn!
-
turning “notify me of replies” on…
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Germans
Germans buy 6 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 armour moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 artillery moved from Libya to Anglo Egypt
3 infantry moved from Norway to Karelia S.S.R.
4 armour moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
2 fighters moved from Libya to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Belorussia
1 bomber moved from Norway to Belorussia
1 fighter moved from Norway to Belorussia
2 infantry moved from Eastern Europe to Karelia S.S.R.
3 fighters moved from Western Europe to Karelia S.S.R.Combat - Germans
Germans creates battle in territory 7 Sea Zone
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship in Anglo Egypt, round 1 : 1/1 hits
British roll dice for 1 infantry in Anglo Egypt, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 1 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belorussia, round 1 : 2/3 hits
Russians roll dice for 1 artillery in Belorussia, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Karelia S.S.R.
Germans attack with 4 armour, 3 fighters and 5 infantry
Russians defend with 2 infantry
Germans roll dice for 4 armour, 3 fighters and 5 infantry in Karelia S.S.R., round 1 : 4/12 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 1 : 0/2 hits
2 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 4 armour, 3 fighters and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 fighters moved from Karelia S.S.R. to Western Europe
2 fighters moved from Ukraine S.S.R. to Eastern Europe
1 fighter moved from Belorussia to Eastern Europe
1 bomber moved from Belorussia to Western Europe
3 armour moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
9 infantry moved from Germany to Eastern Europe
1 infantry moved from Eastern Europe to BalkansPlace Units - Germans
6 armour and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 6 armour, 1 factory and 4 infantry
Southern Europe : 1 flag, 1 aaGun and 1 factory
Eastern Europe : 1 flag, 1 artillery, 3 fighters and 11 infantry
Karelia S.S.R. : 1 flag, 8 armour and 7 infantry
Western Europe : 1 flag, 1 aaGun, 1 bomber, 3 fighters and 2 infantry
Balkans : 1 flag, 1 artillery and 1 infantry
Ukraine S.S.R. : 1 flag, 2 infantry
Belorussia : 1 flag, 1 infantry
Anglo Egypt : 1 flag, 1 armour, 1 artillery and 1 infantry
7 Sea Zone : 1 flag, 2 submarines
15 Sea Zone : 1 flag, 1 battleship and 1 transportProduction/PUs Summary :
Russians : 23 / 30
Germans : 42 / 42
British : 28 / 30
Japanese : 33 / 34
Americans : 40 / 40 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 7 Sea Zone to 13 Sea Zone
1 fighter moved from 33 Sea Zone to 15 Sea Zone
1 bomber moved from Caucasus to 15 Sea Zone
1 bomber moved from United Kingdom to 15 Sea Zone -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 7 Sea Zone to 13 Sea Zone
1 fighter moved from 33 Sea Zone to 15 Sea Zone
1 bomber moved from Caucasus to 15 Sea Zone
1 bomber moved from United Kingdom to 15 Sea ZoneCombat - British
Battle in 15 Sea Zone
British attack with 2 bombers and 1 fighter
Germans defend with 1 battleship and 1 transport
British roll dice for 2 bombers and 1 fighter in 15 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 1 : 0/1 hits
British roll dice for 2 bombers and 1 fighter in 15 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Germans and 1 battleship owned by the Germans lost in 15 Sea Zone
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transportNon Combat Move - British
1 bomber moved from 15 Sea Zone to Caucasus
1 fighter moved from 15 Sea Zone to 33 Sea Zone
1 bomber moved from United Kingdom to Caucasus
1 transport moved from 10 Sea Zone to 9 Sea Zone
1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom
1 infantry moved from Kenya to Italian East Africa
1 submarine moved from 30 Sea Zone to 31 Sea Zone
1 bomber moved from 15 Sea Zone to Trans-JordanPlace Units - British
1 carrier and 2 destroyers placed in 8 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Australia : 1 flag, 4 infantry
India : 1 flag, 1 aaGun and 3 infantry
Italian East Africa : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 1 bomber
United Kingdom : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry
Caucasus : 1 flag, 2 bombers
31 Sea Zone : 1 flag, 1 submarine
8 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter and 1 transport
33 Sea Zone : 1 flag, 1 carrier and 1 fighter
13 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 23 / 30
Germans : 42 / 42
British : 28 / 28
Japanese : 33 / 34
Americans : 40 / 40Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.375
Median : 5.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
Japan’s Turn!
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Non Combat Move - Japanese
2 infantry moved from French Indochina to China
1 armour moved from Japan to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
1 transport moved from 60 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indochina
1 artillery moved from 36 Sea Zone to French Indochina
4 infantry moved from 36 Sea Zone to French Indochina
1 transport moved from 60 Sea Zone to 58 Sea Zone
1 infantry moved from Okinawa to 58 Sea Zone
1 infantry and 1 transport moved from 58 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 carrier moved from 60 Sea Zone to 36 Sea Zone
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 fighter moved from 60 Sea Zone to French Indochina
1 battleship moved from 59 Sea Zone to 60 Sea Zone
1 submarine moved from 52 Sea Zone to 60 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to French IndochinaPlace Units - Japanese
1 transport placed in 60 Sea Zone
3 armour and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalTerritory Summary for Japanese :
Soviet Far East : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 1 armour, 1 artillery, 1 bomber, 4 fighters and 4 infantry
Solomon Islands : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 3 infantry
New Guinea : 1 flag, 1 infantry
China : 1 flag, 4 infantry
Japan : 1 flag, 1 aaGun, 3 armour, 1 factory and 4 infantry
Caroline Islands : 1 flag, 1 infantry
36 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 3 transports
60 Sea Zone : 1 flag, 1 battleship, 1 submarine and 2 transportsProduction/PUs Summary :
Russians : 22 / 30
Germans : 42 / 42
British : 28 / 28
Japanese : 34 / 34
Americans : 40 / 40





