@Gamerman01:
Good post, uncrustable, (and I agree with a lot of it) but I’m curious:
Why do you say submarines only have 1 special ability?
I guess i consider ‘being a submarine’ a single ability lol
But i guess they do have both submerge and first strike that is 2. And then DDs cancel both maybe that could also be considered 2 abilities.
Either way cruisers should have more than 1 (bombard)
Now here is something to consider helping out AA purchases: Get rid of ‘built in defense’ for bases/ICs
I agree aswell it does seem like an afterthought. The AA units should represent an extensive network of radar and strategically placed AA batteries. They should cover the entire tt including any bases/ICs
So reduce AAA cost to 4 (or leave at 5 and increase AA dice to 4) and get rid of the built in AA of bases and ICs