@Boldfresh:
I do agree this is in the rulebook. Â However, it does not specifically preclude a change to combat movements as it does in the scramble section. Â and again, if the defender elects to intercept is said, not once the defender gives an intercept answer.
precision in the rulebook is important, and i thought since it was precise in this case that it was intended to be so.
Regardless of how you want to split hairs with the language (and you’re splitting them pretty finely) regarding scrambling/intercepting versus deciding whether to scramble/intercept, the fact remains that both scrambling and intercepting are done after all of the attacker’s combat moves are completed. Therefore, per the rules, the attacker must declare his/her combat moves to be complete before the defender decides whether or not to scramble/intercept. The statement about changing moves in the scramble rules is for emphasis, rather than modification. With or without it, no decision is made before the attacker has finished moving.
@Boldfresh:
my point is this krieg - if overwhelming force is sent into a zone and the defending player says no intercept, i cannot see good rationale for forcing that combat movement to stand if the attacker wants to take 29 planes into the zone to attack the potential 1 ftr scramble rather than 30. if the rule were written that the move is locked in the moment the defender gave a scramble decision, it would give the defender the RIGHT to enforce absolutely no changes.Â
The rule is written that the move is locked in when all the attacker’s moves are complete (that is the definition of “complete”), before the scramble/intercept decision.
@Boldfresh:
one player has expressed concern that an attacker could game the system by progressively sending less and less into a zone to get information about when the scramble may actually occur. ok fine, but the rule would give protection to that player as it is currently written, since the scramble of a single plane LOCKS in the move technically.
The attacker’s declaration that his/her movement is complete locks it in, which is required before a decision is made regarding scrambling/interception. As I said, you might allow changes in a friendly game. The situation you describe is an abuse, and I would give no such leeway under those circumstances.