Generally pacific builds consists of a 2 to 1 ratio of subs-destroyer. Following turn is 5-6 bombers. This forces Japan to start building fleet instead of troops for India/China crush.
I just had to give som additional thumbs up fo9r this comment :D Buying other combat ships than subs, dds (Or CW + ftrs) is rarely correct. the 2 to 1 ratio shos that sean knows how fodder works and how it is the most important thing in these battles.
The only reason to stop buying the subs is if japan for some reason dont respond with fleetbuilding and only buys planes instead. But then you should win anyways :D
which is why i said that it didn’t work against a too planeheavy japan. on theory, the DDs + other surface ships ofc needs to be enough to stop all the planes of japan + 2 rounds of plane only builds of japan.
What would prevent japan from attacking your fleet of subs-destroyers with air and a few destroyers. With 20+ planes they can whipe out your whole fleet with minimal losses as subs cant even hit the planes.
I normaly go for a carrier heavy fleet followed by subs destroyers for attacking power. Ideally i want my carriers to bait an early attack from japan that i can crush in the counter and get his carriers and BB out of the way so anzac and UKP can clean up the rest.
Global 2nd edition Q+A ( AAG40.2)
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@Krieghund Thanks all for the clarification. In a game currently where this happened and wanted to make sure before I move those dudes out of their homeland
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G1: invade Yugoslavia and ping pong to Romania and leave Yugo for Italy.
Does this attack change the political situation in Yugoslavia from Friendly Allied Neutral to Allied At War Neutral?
Does this change in political situation allow for the fighter on Malta to land in Yugo turn one?
I feel like I read about this situation or saw it in a video but I can’t find this situation addressed in the rule book.
Thank you
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@dazedwit When Germany attacks Yugoslavia, it immediately stops being neutral and joins the Allies. This means that it is friendly to all Allied powers, so they are all free to enter it with any units in subsequent turns, and control of it can still be taken as though it were still a friendly neutral. See page 11 of the Rulebook.
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@Krieghund said in Global 2nd edition Q+A ( AAG40.2):
@dazedwit When Germany attacks Yugoslavia, it immediately stops being neutral and joins the Allies. This means that it is friendly to all Allied powers, so they are all free to enter it with any units in subsequent turns, and control of it can still be taken as though it were still a friendly neutral. See page 11 of the Rulebook.
This rule is not properly implemented in Triple-A, which doesn’t allow planes to land in this scenario.
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If Germany attacked and failed to take Yugo, can the UK land planes there as a “friendly” territory without landing any ground units there?
As in, can UK attack Italian fleet and count the Yugo terr. as a potential landing space, even if no UK land units will ever make to Yugo that turn.
Thanks!
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@Karl7 Yes. However, they cannot take control of it with only air units.
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If Japan were to take say New Guinea, is that a sneaky way to strip Anzac of both NO’s since New Guinea is originally controlled Anzac territory?
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@dazedwit Of course.
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@Karl7 said in Global 2nd edition Q+A ( AAG40.2):
If Germany attacked and failed to take Yugo, can the UK land planes there as a “friendly” territory without landing any ground units there?
As in, can UK attack Italian fleet and count the Yugo terr. as a potential landing space, even if no UK land units will ever make to Yugo that turn.
Thanks!
This was the rule that was incorrectly implemented in Triple-A. It is prohibited but should be allowed. Also the blitzing to activate, which shouldn’t be possible.
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@dazedwit said in Global 2nd edition Q+A ( AAG40.2):
dazedwit
9 days agoG1: invade Yugoslavia and ping pong to Romania and leave Yugo for Italy.
Does this attack change the political situation in Yugoslavia from Friendly Allied Neutral to Allied At War Neutral?
Does this change in political situation allow for the fighter on Malta to land in Yugo turn one?
I feel like I read about this situation or saw it in a video but I can’t find this situation addressed in the rule book.
Thank you
What prompted this? i don’t recall posting in this section for a LONG TIME. Whats it in referenced from?
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@Imperious-Leader The answer is simple. If you invade a true neutral, it and everyone else is now at war with you. it could be axis or allies. the side that now has more support merely has to get their land units in the nation and claim these soldiers as their own. What else?
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@Imperious-Leader said in Global 2nd edition Q+A ( AAG40.2):
If you invade a true neutral, it and everyone else is now at war with you.
When you attack a strict neutral, only that territory joins the other side (with the exception of Mongolia being attacked by Japan). The rest of the strict neutrals become pro- the other side.





