Thanks for info. Will plan on coming next year.
Global 2nd edition Q+A ( AAG40.2)
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if the mongolian units are activated and then they become Soviet they can move whereever they like, china, india, japan australia. you name it
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@Trout They become fully Soviet units–no restrictions. Once activated, they are the same as any other pro-Allied neutral unit. They become fully integrated into your country’s forces.
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@Krieghund Thanks all for the clarification. In a game currently where this happened and wanted to make sure before I move those dudes out of their homeland
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G1: invade Yugoslavia and ping pong to Romania and leave Yugo for Italy.
Does this attack change the political situation in Yugoslavia from Friendly Allied Neutral to Allied At War Neutral?
Does this change in political situation allow for the fighter on Malta to land in Yugo turn one?
I feel like I read about this situation or saw it in a video but I can’t find this situation addressed in the rule book.
Thank you
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@dazedwit When Germany attacks Yugoslavia, it immediately stops being neutral and joins the Allies. This means that it is friendly to all Allied powers, so they are all free to enter it with any units in subsequent turns, and control of it can still be taken as though it were still a friendly neutral. See page 11 of the Rulebook.
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@Krieghund said in Global 2nd edition Q+A ( AAG40.2):
@dazedwit When Germany attacks Yugoslavia, it immediately stops being neutral and joins the Allies. This means that it is friendly to all Allied powers, so they are all free to enter it with any units in subsequent turns, and control of it can still be taken as though it were still a friendly neutral. See page 11 of the Rulebook.
This rule is not properly implemented in Triple-A, which doesn’t allow planes to land in this scenario.





