Yeah, I wish they put the couple of rules not in both books in the global section at the back.
Europe has the straits rule.
Pacific has Kamikaze and China rules.
If you’re aware of that, it isn’t too much of a problem.
@oysteilo No, they are not adjacent to each other. Per page 8 of the Europe Rulebook, “Spaces that meet only at a point (such as United Kingdom and sea zone 111) are not adjacent to one another, as they do not share a common border.”
@Krieghund I think your response is correct but I am sure there are alot of people from Cartagena who don’t appreciate that :)
Yea triplea does it correctly for movement. I will add a Notification or Game Note about it.
Elk suggested a couple solutions. Make a thick white border that is impassable or hack off Columbia and give it to Venezuela.
I kinda prefer the 1st option. I mean Columbia has over 2000 miles of coastline irl lol
I’ll try and do it for the next update but my map graphic triplea skills quite limited :)
I have a couple other things todo as well for it.
You are awesome.
heh heh
my ex wife would differ on that :)
Edit
Do you have a preference ? Idk I guess giving it to Venezuela would be easiest but … I will ask @Black_Elk again since it’s his map.
I think he’s in Baldur’s Gate somewhere :)
No thick white border,
because there are beautiful thin black borders everywhere. I checked my globe, and yes Black Elk is way too correct.
I agree, change Colombia’s border with Venezuela in a way the Colombia does not touch 89.
Perhaps changing the shape, or moving Central America so that it ends up touching South America a bit to the east may be a lever to pull. But the shape of Central America as it is now, looks so beautiful. To agree with the boardgame, just gotta give Venezuela a bunch of Colombia, yes