I find the AI does a much better job on the latest 1942 game. At least as Axis.
Global 2nd edition Q+A ( AAG40.2)
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or load units and leave the sea zone ( not doing a amphibious assault), because you are doing a non combat move in a combat move phase.
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@aequitas-et-veritas said in Global 2nd edition Q+A ( AAG40.2):
@krieghund good answer but only partially filled.
âPartially filledâ?
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@sovietishcat said in Global 2nd edition Q+A ( AAG40.2):
But then the tt cannot do anything else afterwards? Ie if I move my tt out of the sea zone, I cannot load it with units and lets say activate a Pro allies or pro axis territory.
or load units and leave the sea zone ( not doing a amphibious assault), because you are doing a non combat move in a combat move phase.
No. The only way units may be loaded and/or offloaded during combat movement is for an amphibious assault.
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@krieghund Thank you, this is what we have waited for.
Now it is filled! :grinning:
The Sub hack prevents the opponent from load and offloading accordingly and hinders it. Yes you can amphib and therefor load and off load, but you canât use the involved TT for offloading normaly, and that is what this was all about.
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Thank you Krieghund for your help and time!
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I have another Global 1940 2E rule clarification question. This one may sound stupid. If you purchase a Minor IC at the beginning of a turn, then move one land unit into a friendly neutral territory that is worth 2ipcs, can you PLACE your newly purchased Minor IC on the âclaimedâ friendly neutral on the same turn?
I read a post on this forum dating back to 2013 which advocates germany purchasing a minor IC turn 1, moving an infantry into finland, and then placing that minor IC in finland. I dont think its a good idea, I just want to know if it is a legal move.
Another application (if this move is legal) would be ULK transporting a tank and infantry to friendly neutral greece, and placing a minor IC down in greece (same turn)Please advise.
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@greyleaf2
From Eur rules, p23:
âMove the newly purchased units from the mobilization zone on the game board to eligible spaces you have controlled
since the start of your turn.âSo since you would be putting the industrial complex on the board in the âMobilize New Unitsâ phase, you fail this test.
That was kind of hard to find.
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In G40, if a defender has a sub And destroyer, the attacker has a Sub and some planes but no attacking destroyer, doesnât the defending Sub with itâs First strike Fire first before the attacking Sub?
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@nolimit I canât see why it would go before the attacking sub.
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@lennardf Not Me, but My opponent eventually Saw the light though!!!đ
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@Nolimit I think your interpretation is correct.
Sub surprise strikes happen before the main combat rounds
Destroyers prevent surprise strikesSo in this case the defenderâs side has a DD so the attacking sub does not get a surprise strike, but the attackerâs side does not have a DD, so the defending sub will surprise strike
https://www.axisandallies.org/forums/topic/13666/submarine-alpha-2-rules/2
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Yep surfer
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Tried searching and all I get is âNo Matches Foundâ lol
Is a transport considered a surface warship for the Italian Mediterranean Objective
Thanks
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@barnee Nope. A warship = surface vessel with attack value. Not sure where this is in the rules so if you want to wait for someone more proficient in rules to weigh in, I understand.
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@barnee But you can improve your search results by looking in âTitles and Postsâ rather than just the default âTitlesâ. Several posts describe warships.
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@barnee said in Global 2nd edition Q+A ( AAG40.2):
Tried searching and all I get is âNo Matches Foundâ lol
Is a transport considered a surface warship for the Italian Mediterranean Objective
Thanks
Searching the PDF-rulebooks is easier. While there are many mentions of the fact in the rulebook, the most clear definiton is given on page 31 Europe 1940.2, unit profiles, sea units:
âFor the sake of these rules, the following are surface warships: battleships, carriers, cruisers, and destroyers. Transports are not warships. Submarines are warships, but they are not surface warships.â
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@panther said in Global 2nd edition Q+A ( AAG40.2):
âFor the sake of these rules, the following are surface warships: battleships, carriers,
cruisers, and destroyers. Transports are not warships. Submarines are warships, but they are not surface warships.âEdit
Yes this is what I was missing. I went to the Objectives
⢠5 IPCs if there are no Allied surface warships in the Mediterranean sea (sea zones 92 through 99). Theme:
Propaganda and strategic advantageI surprise myself to this day by missing the obvious lol
Still donât know why my search didnât return a result lol
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@barnee A reasonable improvement to the rules would be:
if there are no Allied surface warships (battleships, carriers,
cruisers, and destroyers) -
P Panther forked this topic on
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I canât find the rule(s) that tell about:
When a unit of one ally is on another allyâs transport - can the ground unit amphibiously assault from the allyâs transport when it is his turn?
If so, can the defender scramble against it? If so, what if the attacker has no naval or air units in the zone to support it? Does the defending fighter stop the amphibious assault? Surely it doesnât destroy anything⌠(the offloading ground unit or the allyâs transport)?Thanks - somebody asked me and we werenât sure, and now itâs applicable in my game. Seems like it wouldnât even be a very rare situationâŚ
For anyone reading, I understand there may be a house rule for âbalanced mod 4â, but I am playing âbalanced mod 3â and I believe it uses the 2nd edition rulebook for this situation.I scoured the 2nd edition rulebook in what I thought were all the applicable sections, and I couldnât figure out how to apply them to amphibious assaults from allyâs transports - I only saw the rule that says you can share aircraft carriers and transports with your allies⌠Thanks!!