@squirecam said in Global 2nd edition Q+A ( AAG40.2):
@colt45554 said in Global 2nd edition Q+A ( AAG40.2):
Romania, Norway, and the Netherlands are not Powers(rule term). China is. That’s the difference.
I dont see the relevance to being able to build a major factory there or not. Germany never owned Norway. In fact, they conquered it right before the game started.
Manchuria has a government for years that has favored the Japanese. At least as much as the Romanian government “favored” Germany. Logically, you should be able to build a major ic there.
If China takes it, burn down the ic.
“Power” is relevant. Should the player controlling and representing China be totally OK if US captures Shantung/Manchuria instead of liberating it? Would the Chinese people be happy with that? Or does China consider that rightful Chinese land.
There’s no player representing Norwegian/Romanian/Dutch interests.
If your question is why must the territory be originally controlled by your Power to make a major factory, it’s because US can make 10 tanks per turn in Norway without it.
So, Manchuria is originally Chinese because an Ally can liberate, but not capture it and that makes sense. Why can’t Japan build the major there anyway? because of game fairness shown in norway factory example, rule states it must be originally yours.