Global 2nd edition Q+A ( AAG40.2)


  • Question 1:

    Your understanding is correct.

    @rulebook:

    Transporting Multinational Forces: Transports
    belonging to a friendly power can load and offload
    your land units, as long as both powers are at war.
    This is a three-step process:
    1. You load your land units aboard the friendly
    transport on your turn.
    2. The transport’s owner moves it (or not) on
    that owner’s turn.
    3. You offload your land units on your next turn.

    Question 2: yes
    and
    Question 3: no

    See

    @rulebook:

    A quick reaction team of no more than 3 defending
    fighters and/or tactical bombers (strategic bombers can’t
    scramble) located on each island or coastal territory
    that has an operative air base can be scrambled to
    defend against attacks in the sea zones adjacent to those
    territories. These air units can be scrambled to help
    friendly units in adjacent sea zones that have come under
    attack. They can also be scrambled to resist amphibious
    assaults from adjacent sea zones, whether or not the
    territory being assaulted is the territory containing the
    air base. They may defend against the enemy ships
    conducting the amphibious assault even if friendly ships
    are not present.
    Air units belonging to powers friendly to
    the attacked power may be scrambled by their owner if
    the owning power is at war with the attacking power, so
    long as the limit of 3 total air units is respected.

    Question 4 and Question 5:

    The British Units can invade Italy during Britain’s turn provided that Italy does not scramble.

    @Official:

    Scrambling
    Q. Say the United Kingdom launches an amphibious assault from a US transport without any
    supporting UK sea or air units in the sea zone, and then the defender scrambles. What
    happens?
    A. In effect, nothing happens. The US transport doesn’t participate in the sea battle because it’s not the
    US’s turn. Since there are no attacking sea or air units, there is no sea battle. However, the sea zone
    can’t be cleared of defending combat units, so the amphibious assault can’t proceed.


  • So, if the U.S. transport were loaded with ANZAC or French (lol) units and Italy purchased and deployed a boat in that sea zone, then the ANZAC units could not conduct the amphibious assault even without Italy scrambling due to ANZAC not being able to clear the boats from the sea zone, correct?


  • @nhgrif:

    So, if the U.S. transport were loaded with ANZAC or French (lol) units and Italy purchased and deployed a boat in that sea zone, then the ANZAC units could not conduct the amphibious assault even without Italy scrambling due to ANZAC not being able to clear the boats from the sea zone, correct?

    Correct, provided the “boat” is a warship.

  • '19 '17 '16

    With Q5, in the event that Britain still attacks, whether or not Britain provides forces to attempt to clear SZ95 the American transports are not destroyed even if there are extra hits left over, but the assault does not proceed. There needs to be an actual scramble to stop the assault - this is important if you want the plane to do something else, like scrambling to SZ97 or intercepting.


  • @simon33:

    With Q5, in the event that Britain still attacks, whether or not Britain provides forces to attempt to clear SZ95 the American transports are not destroyed even if there are extra hits left over, but the assault does not proceed. There needs to be an actual scramble to stop the assault - this is important if you want the plane to do something else, like scrambling to SZ97 or intercepting.

    So in this case, if Southern Italy were defended by nothing but a single fighter and the allies had 1 transport in SZ95 and 1 transport in SZ97, Italy would have to decide between 3 options:

    1. Scramble to SZ95, letting Southern Italy get captured by the British troops invading from SZ97 (and the fighter could land in Northern Italy)
    2. Scramble to SZ97, letting Southern Italy get captured by the British troops invading from SZ95 (and the fighter could land in Northern Italy)
    3. Defend the land battle and hope 1 fighter can kill whatever is loaded on the two transports.

  • '19 '17 '16

    That’s exactly right.


  • Hi there,

    USA is not at war yet. Can USA use a UK Naval Base
    1.) If UK is not at war, too
    2.) If UK is at war.

    Thanks in advance.
    H.


  • @Hecatomb If not at war, the US cannot use another nation’s NB.


  • Sad.

    Thanks for your fast response!


  • I should also have added that the two nations have to be allied.


  • I think it should be pretty clear that an Ally nation couldn’t use an Axis nations’ base and vice versa. 🤔


  • @Wittmann said in Global 2nd edition Q+A ( AAG40.2):

    I should also have added that the two nations have to be allied.

    @Hecatomb said in Global 2nd edition Q+A ( AAG40.2):

    I think it should be pretty clear that an Ally nation couldn’t use an Axis nations’ base and vice versa.

    I think that @Wittmann wanted to point out that being allied is the key to use other power’s bases.
    As long as USA is neutral they can’t use other bases. See US restrictions on page 14 Pacific rulebook:

    … It [The US] may not move units into territories or onto
    ships belonging to another power or use
    another power’s naval bases, nor may
    another power move land or air units
    into its territories or onto its ships or use
    its naval bases.

    or page 15 Europe rulebook:

    … It [A neutral power] can’t move units into or through
    territories or onto ships belonging to another power
    or use another power’s naval bases, nor can another
    power move land or air units into or through its
    territories or onto its ships or use its naval bases.

    They need to be allied to do so.


  • I got it, thanks, I wouldn’t kid anybody.


  • And it is the same between UK and Anzac regardless of their special relationship?


  • @Hecatomb
    They are allied (from the beginning of the game), so they can use allied bases.


  • Even if they are not at war with Japan?


  • @Hecatomb Being at war with a special power is totally irrelevant here. Be allied to use bases of allied powers, as those are friendly (and unrestricted).


  • Thanks a lot!

  • 2024 '23 '22 '21 '20 '19 '18

    Just want to make sure I’ve been doing this correctly. I SBR an AB and attack a SZ. The SBR is decided first, so if it’s disabled, no units can scramble to the SZ battle ?

    So if playing on triplea, you would need to use the “Roll Dice” function and ask the player if they want to intercept. If yes, you’d roll the air battle and then any surviving bombers you’d roll the AA battle, then the bombing damage if necessary.

    If the AB is disabled, you then player enforce not scrambling and adjust the damage/ unit losses accordingly after combat.

    Is that how people are doing it ?


  • @barnee
    Scrambling by the rules is a defender’s move that occurs as the very last action during the attacker’s Combat Move Phase.
    SBR occurs at the beginning of the Conduct Combat Phase.
    So by the rules scrambling is always happening before SBR.

    (TripleA handles all of this correctly. In this context an issue with rocket technology has been resolved recently, but is only available in the latest pre-releases (Engine version 1.10.x).)

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