@Kreuzfeld said in Why is Global better than Revised?:
@SS-GEN It is a very good game. At least 40% of the rules are relating to optional units. Most people play with most optional units, but a lot of people play the vanilla version.
:+1: :+1: :+1:
@oysteilo No, they are not adjacent to each other. Per page 8 of the Europe Rulebook, “Spaces that meet only at a point (such as United Kingdom and sea zone 111) are not adjacent to one another, as they do not share a common border.”
@Krieghund I think your response is correct but I am sure there are alot of people from Cartagena who don’t appreciate that :)
Yea triplea does it correctly for movement. I will add a Notification or Game Note about it.
Elk suggested a couple solutions. Make a thick white border that is impassable or hack off Columbia and give it to Venezuela.
I kinda prefer the 1st option. I mean Columbia has over 2000 miles of coastline irl lol
I’ll try and do it for the next update but my map graphic triplea skills quite limited :)
I have a couple other things todo as well for it.
You are awesome.
heh heh
my ex wife would differ on that :)
Edit
Do you have a preference ? Idk I guess giving it to Venezuela would be easiest but … I will ask @Black_Elk again since it’s his map.
I think he’s in Baldur’s Gate somewhere :)
No thick white border,
because there are beautiful thin black borders everywhere. I checked my globe, and yes Black Elk is way too correct.
I agree, change Colombia’s border with Venezuela in a way the Colombia does not touch 89.
Perhaps changing the shape, or moving Central America so that it ends up touching South America a bit to the east may be a lever to pull. But the shape of Central America as it is now, looks so beautiful. To agree with the boardgame, just gotta give Venezuela a bunch of Colombia, yes