Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
no intercept
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Japanese
Japanese buy 5 armour, 2 artilleries, 2 destroyers and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Shensi to Burma
1 fighter moved from Yunnan to India
1 fighter moved from Yunnan to India
1 fighter moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to India
1 bomber moved from Kwangsi to India
1 infantry moved from Shensi to Kansu
1 bomber moved from Kwangsi to Kansu
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Burma, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Air Battle in India
Japanese attacks with 5 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in India causes 10 damage total. Damaged units is as follows: factory_major = 8, airfield = 2
Cleaning up after air battles
Non Combat Move - Japanese
1 bomber moved from India to Kwangsi
4 infantry moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
2 artilleries and 5 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 bomber moved from Kansu to Yunnan
3 infantry moved from Shantung to Anhwe
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 aaGun moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from 36 Sea Zone to Kwangsi
3 infantry moved from 36 Sea Zone to Kwangsi
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 aaGun moved from 6 Sea Zone to Korea
2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Japan
1 armour and 2 infantry placed in Shantung
3 armour placed in French Indo China
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Bumplestiltskin
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber and 3 fighters moved from Northern Territory to 55 Sea Zone
1 bomber moved from Northern Territory to 55 Sea Zone
Combat - Americans
Battle in Aleutian Islands
Battle in United Kingdom
Battle in 55 Sea Zone
Americans attack with 2 bombers, 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Aleutian Islands from Japanese, taking United Kingdom from Germans with 2 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers and 1 fighter moved from 55 Sea Zone to India
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
3 fighters moved from 55 Sea Zone to Northern Territory
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 103 Sea Zone to 110 Sea Zone
2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 103 Sea Zone to 109 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Quebec: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Slight edit, decided taking Scotland was worth it after all. I have debated this back and forth to myself many times since Germany went.
Whoops, brainfart on my part. Fixed US income . … :-o
I was staring at the map, thinking now why didn’t it turn British? Oh right . . . that’s why. :roll:
Another brainfart, map attached.
@seththenewb:
Slight edit, decided taking Scotland was worth it after all. I have debated this back and forth to myself many times since Germany went.
What made taking scotland worth it?
A couple of reasons, I might share them after it no longer matters. :evil:
Rumproast
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Changing ownership of Scotland from Germans to Americans
EDIT: Changing PUs for Americans from 72 to 74
EDIT: Adding units owned by Americans to Scotland: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from United Kingdom: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Scotland from Americans to British
EDIT: Changing PUs for Americans from 74 to 72
EDIT: Turning off Edit Mode
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - British
1 bomber moved from Eastern Persia to 71 Sea Zone
1 artillery and 1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Eastern Persia to Burma
Combat - British
Battle in 71 Sea Zone
British attack with 1 bomber
Germans defend with 3 transports
British win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Burma
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 bomber moved from 71 Sea Zone to French Madagascar
1 battleship and 1 cruiser moved from 103 Sea Zone to 109 Sea Zone
1 transport moved from 83 Sea Zone to 85 Sea Zone
Turn Complete - British
British collect 21 PUs (1 lost to blockades); end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Turn Complete - UK_Pacific
UK_Pacific collect 4 PUs (2 lost to blockades); end with 10 PUs total
hold up.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Turn Complete - UK_Pacific
UK_Pacific collect 4 PUs (2 lost to blockades); end with 8 PUs total
sorry, forgot to move the units off the transport into UK. And that is uneditable. Also the first time I messed up the edit of the IPCs for repairing the airbase damage. Fixed now - spent 2 of 6 left with 4. Had to edit the results of the burma combat (Japan loses 2 inf, UK Pac loses 1 inf).
i’m sure dutch can figure out a way to edit it all in. i think you can delete the transport they are on then add units in uk and replace trn no?
eh. nice work hittin the trannies, my bad.
looks like the units are in the london so you are good to go dutch!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
2 fighters and 1 tactical_bomber moved from Gibraltar to 103 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Italians attack with 1 armour and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 cruiser in Malta, round 1 : 1/1 hits
Italians roll dice for 1 armour and 1 infantry in Malta, round 1 : 0/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 1/1 hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 armour in Malta, round 2 : 1/1 hits
British roll dice for 1 infantry in Malta, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Malta
British win with no units remaining. Battle score for attacker is -1
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in 103 Sea Zone
Italians attack with 2 fighters and 1 tactical_bomber
French defend with 1 cruiser
Italians roll dice for 2 fighters and 1 tactical_bomber in 103 Sea Zone, round 1 : 2/3 hits
French roll dice for 1 cruiser in 103 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the French and 1 fighter owned by the Italians lost in 103 Sea Zone
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for French: 1 cruiser
Casualties for Italians: 1 fighter
Non Combat Move - Italians
1 fighter moved from 103 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 103 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 aaGuns and 4 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs