Axis (Kilroy) v. Allies (TheHeavyJ) AAG11 Revised


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from China to India
                      Japanese take French Indochina from Americans
                1 fighter moved from Japan to Buryatia S.S.R.
                1 fighter moved from Japan to Manchuria
                1 fighter moved from Japan to Philipine Islands
                1 bomber moved from Japan to Sinkiang

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 fighter
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter in Manchuria, round 1 :  1/1 hits
                        Russians roll dice for 2 infantry in Manchuria, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Manchuria
                        Japanese roll dice for 1 fighter in Manchuria, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Buryatia S.S.R.
                    Japanese attack with 1 fighter
                    Americans defend with 1 fighter
                        Japanese roll dice for 1 fighter in Buryatia S.S.R., round 1 :  1/1 hits
                        Russians roll dice for 1 fighter in Buryatia S.S.R., round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in Buryatia S.S.R.
                    Russians win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 fighter
                Battle in Sinkiang
                    Japanese attack with 1 bomber
                    Russians defend with 2 armour
                        Japanese roll dice for 1 bomber in Sinkiang, round 1 :  1/1 hits
                        Americans roll dice for 2 armour in Sinkiang, round 1 :  0/2 hits
                        1 armour owned by the Russians lost in Sinkiang
                        Japanese roll dice for 1 bomber in Sinkiang, round 2 :  0/1 hits
                        Americans roll dice for 1 armour in Sinkiang, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in Sinkiang, round 3 :  1/1 hits
                        Americans roll dice for 1 armour in Sinkiang, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 bomber owned by the Japanese lost in Sinkiang
                    Americans win with no units remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 bomber
                    Casualties for Russians: 2 armour
                Battle in India
                    Japanese attack with 1 armour
                    Russians defend with 2 infantry; British defend with 1 aaGun and 1 factory
                        Japanese roll dice for 1 armour in India, round 1 :  0/1 hits
                        British roll dice for 2 infantry in India, round 1 :  2/2 hits
                        1 armour owned by the Japanese lost in India
                    British win with 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 armour

    Non Combat Move - Japanese
                1 fighter moved from Manchuria to Kwantung

    Place Units - Japanese
                1 transport placed in 61 Sea Zone
                2 artilleries, 1 bomber and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 28 PUs; end with 28 PUs total

    Territory Summary for Japanese :

    Philipine Islands : 1 flag, 1 fighter and 2 infantry
        Kwantung : 1 flag, 1 fighter
        Borneo : 1 flag, 1 infantry
        East Indies : 1 flag, 2 infantry
        Wake Island : 1 flag, 1 infantry
        Okinawa : 1 flag, 1 infantry
        China : 1 flag
        Japan : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 1 bomber, 1 factory and 9 infantry
        Caroline Islands : 1 flag, 1 infantry
        61 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Russians : 34 / 34
        Germans : 0 / 0
        British : 61 / 61
        Japanese : 28 / 28
        Americans : 43 / 46


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :4

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 6 for Destroyer Bombard and gets 1 hit
                Americans discover Destroyer Bombard

    Activate Technology - Americans
                Americans activating Destroyer Bombard

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from New Guinea to 47 Sea Zone
                1 infantry moved from New Guinea to 47 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone
                1 battleship moved from 47 Sea Zone to 48 Sea Zone
                1 destroyer moved from 47 Sea Zone to 48 Sea Zone
                1 armour moved from 48 Sea Zone to Borneo
                1 infantry moved from 48 Sea Zone to Borneo
                1 transport moved from 14 Sea Zone to 34 Sea Zone
                1 artillery moved from Anglo Egypt to 34 Sea Zone
                1 infantry moved from Anglo Egypt to 34 Sea Zone
                1 destroyer moved from 14 Sea Zone to 34 Sea Zone
                1 battleship moved from 14 Sea Zone to 34 Sea Zone
                2 armour moved from Western United States to 55 Sea Zone
                1 infantry moved from Western United States to 55 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 63 Sea Zone
                1 armour and 1 transport moved from 55 Sea Zone to 63 Sea Zone
                1 battleship moved from 55 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to Alaska
                2 armour moved from 63 Sea Zone to Alaska

    Combat - Americans
                Battle in Borneo
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship and 1 destroyer in Borneo, round 1 :  0/2 hits
                        Americans roll dice for 1 armour and 1 infantry in Borneo, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 1 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans

    Place Units - Americans
                1 armour, 1 bomber and 2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 47 PUs; end with 48 PUs total

    Territory Summary for Americans :

    Midway : 1 flag, 1 infantry
        Alaska : 1 flag, 2 armour and 2 infantry
        Western United States : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory, 2 fighters and 3 infantry
        Borneo : 1 flag, 1 armour and 1 infantry
        Hawaiian Islands : 1 flag, 2 infantry
        Solomon Islands : 1 flag
        Algeria : 1 flag
        Libya : 1 flag
        Eastern United States : 1 flag, 1 aaGun, 1 armour, 1 factory and 3 infantry
        New Guinea : 1 flag
        34 Sea Zone : 1 flag, 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport
        63 Sea Zone : 1 flag, 1 battleship and 2 transports
        48 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport

    Production/PUs Summary :

    Russians : 34 / 34
        Germans : 0 / 0
        British : 61 / 61
        Japanese : 24 / 28
        Americans : 47 / 48


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :5

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians roll 3 for Long Range Aircraft and gets 0 hits

    Purchase Units - Russians
                Russians buy 5 armour and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 fighter moved from Kazakh S.S.R. to Kwantung
                1 fighter moved from Russia to Manchuria
                2 fighters moved from Caucasus to Manchuria
                6 armour moved from Russia to Sinkiang
                2 infantry moved from Novosibirsk to Yakut S.S.R.
                1 infantry moved from Russia to Evenki National Okrug
                2 armour moved from Caucasus to Sinkiang
                1 armour moved from Ukraine S.S.R. to Persia
                2 infantry moved from India to French Indochina
                      Russians take French Indochina from Japanese
                1 infantry moved from Trans-Jordan to Persia

    Combat - Russians
                Battle in Kwantung
                    Russians attack with 1 fighter
                    Japanese defend with 1 fighter
                        Russians roll dice for 1 fighter in Kwantung, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter in Kwantung, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter in Kwantung, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in Kwantung, round 2 :  1/1 hits
                        1 fighter owned by the Russians lost in Kwantung
                    Japanese win with 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 fighter

    Non Combat Move - Russians
                3 infantry moved from Ukraine S.S.R. to Caucasus
                1 infantry moved from Belorussia to Karelia S.S.R.

    Place Units - Russians
                5 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total

    Territory Summary for Russians :

    Manchuria : 1 flag, 3 fighters
        Persia : 1 flag, 1 armour and 1 infantry
        Karelia S.S.R. : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 2 infantry
        French Indochina : 1 flag, 2 infantry
        Caucasus : 1 flag, 1 aaGun, 1 factory and 3 infantry
        Sinkiang : 1 flag, 8 armour
        Evenki National Okrug : 1 flag, 1 infantry
        Ukraine S.S.R. : 1 flag
        West Russia : 1 flag
        Belorussia : 1 flag
        Russia : 1 flag, 1 aaGun, 5 armour, 1 factory and 1 infantry

    Production/PUs Summary :

    Russians : 37 / 38
        Germans : 0 / 0
        British : 61 / 61
        Japanese : 21 / 28
        Americans : 47 / 48


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :5

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 5 for Long Range Aircraft and gets 0 hits

    Purchase Units - British
                British buy 2 battleships and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 34 Sea Zone to 37 Sea Zone
                2 fighters moved from 34 Sea Zone to East Indies
                1 carrier moved from 34 Sea Zone to 37 Sea Zone
                2 infantry moved from New Guinea to 47 Sea Zone
                2 infantry and 1 transport moved from 47 Sea Zone to 37 Sea Zone
                1 submarine moved from 47 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to East Indies
                1 infantry moved from Trans-Jordan to Persia
                2 armour, 2 infantry and 2 transports moved from 8 Sea Zone to 10 Sea Zone
                1 battleship moved from 8 Sea Zone to 10 Sea Zone
                2 fighters moved from Western Canada to Buryatia S.S.R.

    Combat - British
                Battle in East Indies
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 battleship in East Indies, round 1 :  0/1 hits
                        British roll dice for 2 fighters and 2 infantry in East Indies, round 1 :  1/4 hits
                        Japanese roll dice for 2 infantry in East Indies, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in East Indies
                        British roll dice for 2 fighters and 2 infantry in East Indies, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in East Indies, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in East Indies
                    British win, taking East Indies from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from East Indies to 37 Sea Zone

    Place Units - British
                2 battleships and 1 submarine placed in 35 Sea Zone

    Turn Complete - British
                British collect 65 PUs; end with 65 PUs total

    Territory Summary for British :

    Germany : 1 flag, 1 aaGun, 1 armour, 4 bombers and 1 factory
        Australia : 1 flag, 1 infantry
        Persia : 1 flag, 1 infantry
        India : 1 flag, 1 aaGun and 1 factory
        Southern Europe : 1 flag, 1 aaGun, 1 armour and 1 factory
        Eastern Europe : 1 flag
        East Indies : 1 flag, 1 infantry
        Norway : 1 flag
        United Kingdom : 1 flag, 1 aaGun, 1 artillery, 1 factory and 5 infantry
        Western Europe : 1 flag, 1 aaGun and 1 armour
        New Zealand : 1 flag, 1 infantry
        Balkans : 1 flag
        Buryatia S.S.R. : 1 flag, 2 fighters
        Western Canada : 1 flag, 1 infantry
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
        10 Sea Zone : 1 flag, 2 armour, 1 battleship, 2 infantry and 2 transports
        35 Sea Zone : 1 flag, 2 battleships and 1 submarine

    Production/PUs Summary :

    Russians : 37 / 38
        Germans : 0 / 0
        British : 65 / 65
        Japanese : 17 / 28
        Americans : 47 / 48


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 61 Sea Zone
                1 armour moved from Japan to 61 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from 62 Sea Zone to Soviet Far East
                1 fighter moved from Philipine Islands to 48 Sea Zone
                1 fighter moved from Kwantung to Japan
                1 bomber moved from Japan to 63 Sea Zone

    Combat - Japanese
                Battle in 48 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 battleship, 1 destroyer and 1 transport
                        Japanese roll dice for 1 fighter in 48 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 48 Sea Zone, round 1 :  2/3 hits
                        1 fighter owned by the Japanese lost in 48 Sea Zone
                    Americans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter
                Battle in 63 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 battleship and 2 transports
                        Japanese roll dice for 1 bomber in 63 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship and 2 transports in 63 Sea Zone, round 1 :  1/3 hits
                        1 bomber owned by the Japanese lost in 63 Sea Zone
                    Americans win with 1 battleship and 2 transports remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Japanese

    Place Units - Japanese
                1 aaGun, 2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 18 PUs; end with 18 PUs total

    Territory Summary for Japanese :

    Soviet Far East : 1 flag, 1 armour and 1 infantry
        Philipine Islands : 1 flag, 2 infantry
        Wake Island : 1 flag, 1 infantry
        Okinawa : 1 flag, 1 infantry
        China : 1 flag
        Japan : 1 flag, 2 aaGuns, 4 artilleries, 1 factory, 3 fighters and 9 infantry
        Caroline Islands : 1 flag, 1 infantry
        62 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Russians : 36 / 38
        Germans : 0 / 0
        British : 65 / 65
        Japanese : 18 / 18
        Americans : 47 / 48


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :5

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 5 for Heavy Bomber and gets 0 hits

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier and 2 fighters; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from Borneo to 48 Sea Zone
                1 infantry moved from Borneo to 48 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone
                1 armour moved from 49 Sea Zone to Philipine Islands
                1 infantry moved from 49 Sea Zone to Philipine Islands
                1 battleship moved from 48 Sea Zone to 49 Sea Zone
                1 destroyer moved from 48 Sea Zone to 49 Sea Zone
                1 battleship moved from 34 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 destroyer moved from 34 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indochina
                1 artillery moved from 36 Sea Zone to French Indochina
                2 armour moved from Alaska to 63 Sea Zone
                2 infantry moved from Alaska to 63 Sea Zone
                1 battleship moved from 63 Sea Zone to 62 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 63 Sea Zone to 62 Sea Zone
                1 armour moved from 62 Sea Zone to Soviet Far East
                2 infantry moved from 62 Sea Zone to Soviet Far East
                2 fighters moved from Western United States to Soviet Far East
                1 bomber moved from Western United States to Japan

    Combat - Americans
                Battle in 62 Sea Zone
                    Americans attack with 1 armour, 1 battleship and 2 transports
                    Japanese defend with 1 transport
                        Americans roll dice for 1 battleship and 2 transports in 62 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 transport in 62 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Japanese lost in 62 Sea Zone
                    Americans win with 1 battleship and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 transport
                Battle in Soviet Far East
                    Americans attack with 1 armour, 2 fighters and 2 infantry
                    Japanese defend with 1 armour and 1 infantry
                        Americans roll dice for 1 armour, 2 fighters and 2 infantry in Soviet Far East, round 1 :  2/5 hits
                        Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 1 :  1/2 hits
                        1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Philipine Islands
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 battleship and 1 destroyer in Philipine Islands, round 1 :  0/2 hits
                        Americans roll dice for 1 armour and 1 infantry in Philipine Islands, round 1 :  0/2 hits
                        Japanese roll dice for 2 infantry in Philipine Islands, round 1 :  1/2 hits
                        1 infantry owned by the Americans lost in Philipine Islands
                        Americans roll dice for 1 armour in Philipine Islands, round 2 :  1/1 hits
                        Japanese roll dice for 2 infantry in Philipine Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Philipine Islands
                        Americans roll dice for 1 armour in Philipine Islands, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Philipine Islands, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Philipine Islands
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Strategic bombing raid in Japan
                        AA guns fire in Japan :  1/1 hits
                    1 bomber killed by AA guns
                    AA raid costs 0 PUs

    Non Combat Move - Americans
                2 fighters moved from Soviet Far East to Buryatia S.S.R.

    Place Units - Americans
                1 armour placed in Western United States
                1 carrier placed in 55 Sea Zone
                2 fighters placed in 55 Sea Zone

    Turn Complete - Americans
                Americans collect 47 PUs; end with 49 PUs total

    Territory Summary for Americans :

    Midway : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 armour and 1 infantry
        Western United States : 1 flag, 1 aaGun, 2 armour, 1 factory and 3 infantry
        Borneo : 1 flag
        Hawaiian Islands : 1 flag, 2 infantry
        French Indochina : 1 flag, 1 artillery and 1 infantry
        Solomon Islands : 1 flag
        Algeria : 1 flag
        Libya : 1 flag
        Eastern United States : 1 flag, 1 aaGun, 1 armour, 1 factory and 3 infantry
        Buryatia S.S.R. : 1 flag, 2 fighters
        New Guinea : 1 flag
        36 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
        49 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
        55 Sea Zone : 1 flag, 1 carrier and 2 fighters
        62 Sea Zone : 1 flag, 1 armour, 1 battleship and 2 transports

    Production/PUs Summary :

    Russians : 37 / 38
        Germans : 0 / 0
        British : 65 / 65
        Japanese : 17 / 18
        Americans : 47 / 49


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :6

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians roll 1 for Industrial Technology and gets 0 hits

    Purchase Units - Russians
                Russians buy 1 bomber, 1 factory and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Persia to French Indochina
                1 infantry moved from French Indochina to Kwantung
                      Russians take Kwantung from Japanese
                8 armour moved from Sinkiang to Kwantung
                      Americans take China from Japanese
                1 infantry moved from Persia to India
                3 infantry moved from Caucasus to Kazakh S.S.R.
                5 armour moved from Russia to Sinkiang
                2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
                1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                1 infantry moved from Russia to Novosibirsk

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                1 factory placed in Manchuria
                1 bomber and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total

    Territory Summary for Russians :

    Manchuria : 1 flag, 1 factory and 3 fighters
        India : 1 flag, 1 infantry
        Novosibirsk : 1 flag, 1 infantry
        Karelia S.S.R. : 1 flag, 1 infantry
        Kwantung : 1 flag, 8 armour and 1 infantry
        Yakut S.S.R. : 1 flag, 1 infantry
        French Indochina : 1 flag, 1 armour and 1 infantry
        Kazakh S.S.R. : 1 flag, 3 infantry
        Caucasus : 1 flag, 1 aaGun and 1 factory
        Sinkiang : 1 flag, 5 armour
        Ukraine S.S.R. : 1 flag
        West Russia : 1 flag
        Belorussia : 1 flag
        Buryatia S.S.R. : 1 flag, 2 infantry
        Russia : 1 flag, 1 aaGun, 1 bomber, 1 factory and 1 infantry

    Production/PUs Summary :

    Russians : 40 / 40
        Germans : 0 / 0
        British : 65 / 65
        Japanese : 12 / 18
        Americans : 49 / 49


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :6

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 2 for Long Range Aircraft and gets 0 hits

    Purchase Units - British
                British buy 4 bombers; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from East Indies to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 49 Sea Zone
                1 carrier moved from 37 Sea Zone to 49 Sea Zone
                1 submarine moved from 37 Sea Zone to 49 Sea Zone
                1 battleship moved from 37 Sea Zone to 49 Sea Zone
                2 fighters moved from 37 Sea Zone to 49 Sea Zone
                2 battleships moved from 35 Sea Zone to 49 Sea Zone
                1 submarine moved from 35 Sea Zone to 49 Sea Zone
                1 infantry moved from Persia to India
                1 infantry moved from 49 Sea Zone to Philipine Islands
                      British take Philipine Islands from Japanese
                2 fighters moved from Buryatia S.S.R. to Manchuria
                4 bombers moved from Germany to China
                2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 20 Sea Zone
                1 battleship moved from 10 Sea Zone to 20 Sea Zone

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 bombers placed in India
                1 bomber placed in Germany
                British undo move 2.
                1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 68 PUs; end with 68 PUs total

    Territory Summary for British :

    Germany : 1 flag, 1 aaGun, 1 armour and 1 factory
        Australia : 1 flag, 1 infantry
        Manchuria : 1 flag, 2 fighters
        India : 1 flag, 1 aaGun, 3 bombers, 1 factory and 1 infantry
        Southern Europe : 1 flag, 1 aaGun, 1 armour and 1 factory
        Philipine Islands : 1 flag, 1 infantry
        Eastern Europe : 1 flag
        East Indies : 1 flag
        Norway : 1 flag
        United Kingdom : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory and 5 infantry
        Western Europe : 1 flag, 1 aaGun and 1 armour
        New Zealand : 1 flag, 1 infantry
        Balkans : 1 flag
        Western Canada : 1 flag, 1 infantry
        China : 1 flag, 4 bombers
        49 Sea Zone : 1 flag, 3 battleships, 1 carrier, 2 fighters, 2 submarines and 1 transport
        20 Sea Zone : 1 flag, 2 armour, 1 battleship, 2 infantry and 2 transports

    Production/PUs Summary :

    Russians : 40 / 40
        Germans : 0 / 0
        British : 68 / 68
        Japanese : 9 / 18
        Americans : 49 / 49

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