@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
sorry for the delay. I am traveling for business and my online time will be very limited. I may not get back to this until I return on the 17th. sorry
no problem!
sorry for the LONG delay.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
1 armour moved from Novgorod to Vologda
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Romania to Ukraine
Germans take Ukraine from Russians
1 armour moved from Trans-Jordan to Northwest Persia
Germans take Northwest Persia from Russians
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
1 bomber moved from Western Germany to Gibraltar
1 tactical_bomber moved from Finland to Karelia
1 bomber moved from Greece to Volgograd
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Smolensk
1 mech_infantry moved from Baltic States to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
1 armour moved from Novgorod to Vologda
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Romania to Ukraine
Germans take Ukraine from Russians
1 armour moved from Trans-Jordan to Northwest Persia
Germans take Northwest Persia from Russians
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
1 bomber moved from Western Germany to Gibraltar
1 tactical_bomber moved from Finland to Karelia
1 bomber moved from Greece to Volgograd
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Smolensk
1 mech_infantry moved from Baltic States to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Volgograd
Germans attack with 1 bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 bomber in Volgograd, round 1 : 0/1 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 1 : 0/1 hits
Germans roll dice for 1 bomber in Volgograd, round 2 : 1/1 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Germans attack with 1 armour
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 1 : 1/4 hits
Russians roll dice for 1 mech_infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Karelia
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Karelia, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Karelia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 1 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits
British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Karelia to 115 Sea Zone
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
9 infantry moved from Baltic States to Belarus
3 artilleries moved from Baltic States to Belarus
2 aaGuns moved from Baltic States to Belarus
3 armour and 1 mech_infantry moved from Baltic States to Belarus
1 artillery moved from Novgorod to Archangel
1 armour moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Volgograd to Greece
2 aaGuns, 4 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
2 armour moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 bomber moved from Gibraltar to Algeria
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
1 carrier moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Algeria
1 fighter moved from 94 Sea Zone to Algeria
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
1 armour and 1 mech_infantry placed in Western Germany
4 armour, 1 artillery and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag
Gibraltar : 1 flag, 1 armour, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Poland : 1 flag, 1 armour and 1 mech_infantry
Germany : 1 flag, 4 armour, 1 artillery, 1 factory_major, 4 infantry and 2 mech_infantrys
Belarus : 1 flag, 2 aaGuns, 4 armour, 3 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag, 1 armour
Baltic States : 1 flag
Bryansk : 1 flag, 1 mech_infantry
Nenetsia : 1 flag, 1 armour
Vyborg : 1 flag
Archangel : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Eastern Poland : 1 flag, 2 armour
Ukraine : 1 flag, 3 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 2 aaGuns, 2 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Vologda : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Smolensk : 1 flag, 1 infantry and 1 mech_infantry
119 Sea Zone : 1 flag, 1 submarine
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 destroyer
94 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 bomber
92 Sea Zone : 1 flag, 1 transport
Northwest Persia : 1 flag, 1 armour
115 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 61 / 73
Russians : 20 / 34
Japanese : 33 / 46
Americans : 60 / 85
Chinese : 20 / 28
British : 26 / 25
UK_Pacific : 7 / 7
Italians : 18 / 27
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 fighter moved from Novosibirsk to Vologda
1 mech_infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Egypt to Alexandria
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 fighter moved from Novosibirsk to Vologda
1 mech_infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Egypt to Alexandria
Combat - Russians
Battle in Alexandria
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Alexandria from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Smolensk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
2 infantry moved from Chahar to Central Mongolia
1 mech_infantry moved from Russia to Rostov
Place Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 infantry moved from Buyant-Uhaa to Jehol
2 infantry moved from Manchuria to Jehol
1 bomber moved from Malaya to 39 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 bomber and 1 fighter moved from Malaya to 20 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
6 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Japan to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 infantry moved from Buyant-Uhaa to Jehol
2 infantry moved from Manchuria to Jehol
1 bomber moved from Malaya to 39 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 bomber and 1 fighter moved from Malaya to 20 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
6 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Japan to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 submarine; Americans defend with 1 carrier
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
British roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 carrier in 35 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the British and 1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 carrier in 35 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for British: 1 submarine
Casualties for Americans: 1 carrier
Battle in 26 Sea Zone
Japanese attack with 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Americans defend with 1 carrier
Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 carrier in 26 Sea Zone, round 1 : 0/1 hits
1 carrier owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 3 carriers, 1 cruiser and 3 transports
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 : 7/11 hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser and 3 transports in 20 Sea Zone, round 1 : 4/5 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
3 carriers owned by the Americans , 1 cruiser owned by the Americans , 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/9 hits
Americans roll dice for 1 battleship and 3 transports in 20 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Americans , 3 transports owned by the Americans and 1 fighter owned by the Japanese lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 73
Casualties for Japanese: 1 destroyer and 2 fighters
Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser and 3 transports
Battle in Hawaiian Islands
Japanese attack with 6 infantry
Americans defend with 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 1 infantry
Japanese roll dice for 6 infantry in Hawaiian Islands, round 1 : 1/6 hits
Americans roll dice for 1 aaGun, 1 bomber and 1 infantry in Hawaiian Islands, round 1 : 0/2 hits
1 aaGun owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 6 infantry in Hawaiian Islands, round 2 : 2/6 hits
Americans roll dice for 1 bomber and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits
1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 6 infantry remaining. Battle score for attacker is 20
Casualties for Americans: 1 aaGun, 1 bomber and 1 infantry
Battle in Buryatia
Japanese attack with 1 armour and 1 mech_infantry
Americans defend with 1 bomber
Japanese roll dice for 1 armour and 1 mech_infantry in Buryatia, round 1 : 1/2 hits
Russians roll dice for 1 bomber in Buryatia, round 1 : 0/1 hits
1 bomber owned by the Americans lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Jehol
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Jehol, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from 20 Sea Zone to Kwangtung
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter moved from 41 Sea Zone to Malaya
1 bomber moved from 20 Sea Zone to Kwangtung
1 bomber moved from 39 Sea Zone to Borneo
1 artillery moved from Manchuria to Korea
3 infantry moved from Manchuria to Jehol
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Malaya
1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 29 PUs (8 lost to blockades); end with 30 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for Japanese :
Korea : 1 flag, 2 aaGuns and 1 artillery
Japan : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag, 6 infantry
Malaya : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Borneo : 1 flag, 1 bomber and 1 infantry
Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 6 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 armour and 1 mech_infantry
French Indo China : 1 flag
26 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
20 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Buyant-Uhaa : 1 flag
Production/PUs Summary :
Germans : 58 / 73
Russians : 21 / 23
Japanese : 37 / 35
Americans : 59 / 85
Chinese : 19 / 28
British : 26 / 25
UK_Pacific : 7 / 7
Italians : 18 / 27
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 37 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to 20 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 37 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to 20 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 bomber and 2 submarines
Battle in 109 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 armour, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in 92 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 transport; Italians defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 transport
Casualties for Italians: 1 destroyer
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Kwangtung
Non Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
Place Units - Americans
3 artilleries and 3 infantry placed in Western United States
3 transports placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Central United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
I assume the attack on z20 had one hit with the bmb? If so I’d rather lose the damaged CV (carrier) & lose the tac, keeping the fgt on the undamaged CV.
Can you make this change before you move forward with the UKP?
Also stop hitting with your subs please……
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kiangsi to Kwangtung
5 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 infantry moved from Shantung to Jehol
1 artillery and 9 infantry moved from Anhwe to Jehol
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kiangsi to Kwangtung
5 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 infantry moved from Shantung to Jehol
1 artillery and 9 infantry moved from Anhwe to Jehol
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Japanese win with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -31
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 9 infantry
Battle in Jehol
Chinese attack with 1 artillery and 10 infantry
Japanese defend with 6 infantry
Japanese win with 3 infantry remaining. Battle score for attacker is -25
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 artillery and 10 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 3 infantry placed in Anhwe
1 infantry placed in Kwangsi
1 artillery placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs (1 lost to blockades); end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Changes made as requested.
Wow - that was some horrific rolling…
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Combat Move - British
1 armour moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 armour moved from Rhodesia to South West Africa
1 mech_infantry moved from Union of South Africa to South West Africa
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 fighter moved from Ethiopia to Trans-Jordan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Combat Move - British
1 armour moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 armour moved from Rhodesia to South West Africa
1 mech_infantry moved from Union of South Africa to South West Africa
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 fighter moved from Ethiopia to Trans-Jordan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
Combat - British
Battle in 20 Sea Zone
British attack with 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 1 fighter
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is -12
Casualties for British: 2 submarines
Battle in South West Africa
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British win, taking South West Africa from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Trans-Jordan
British attack with 3 fighters, 3 infantry and 1 mech_infantry
Italians defend with 3 infantry
British win, taking Trans-Jordan from Germans with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
1 fighter owned by the Japanese forced to land in Kwangtung
Non Combat Move - British
2 artilleries moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 aaGun moved from Burma to Yunnan
3 infantry moved from India to Burma
2 infantry moved from India to West India
3 fighters moved from Trans-Jordan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from United Kingdom to Gibraltar
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
2 artilleries and 1 infantry placed in Egypt
Turn Complete - British
British collect 27 PUs (2 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Italians
Italians buy 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Bessarabia to Rostov
1 armour moved from Persia to Turkmenistan
Italians take Eastern Persia from British
Italians take Turkmenistan from Russians
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 armour and 2 infantry moved from Tobruk to Alexandria
1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Gibraltar
1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar