No problem. Take your time.
G40 L JWW (axis +3) v Odonis
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As you suspected, the SS should not stop your movement into that SZ.
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As you suspected, the SS should not stop your movement into that SZ.
so that is a program glitch?
Sorry, it really slowed things down.
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what a disaster… I had to remove your brit ss to move my fleet then I had to wait till the end to add it back.
I hope I have everything right.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Politics - Americans
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
Americans take 101 Sea Zone from Italians
2 fighters moved from 101 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 20 Sea Zone
2 artilleries and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
3 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Hawaiian Islands to 5 Sea Zone -
Scramble of Malaya?
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Crap, also need Suicide orders for SZ20 and SZ35.
Plus, its 3 TACs - you want to scramble all of them?
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there isn’t an airbase in kwangtung so no scramble there, can’t.
In Malaya scramble all the tacs. thanks
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its a kamikaze zone off of Kwangtung, so the game is asking if you want to use kamikaze points.
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its a kamikaze zone off of Kwangtung, so the game is asking if you want to use kamikaze points.
sorry dude.
yeah what the hell do the Kamikaze against one of your CA’s.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Politics - Americans
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
Americans take 101 Sea Zone from Italians
2 fighters moved from 101 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 20 Sea Zone
2 artilleries and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
3 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Hawaiian Islands to 5 Sea Zone
3 carriers moved from 35 Sea Zone to 20 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,5
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,3
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Battle in Gibraltar
Battle in 37 Sea Zone
British loiter and taunt with ; Americans attack with 5 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
2 submarines owned by the Americans Submerged
Japanese win, taking Morocco from Italians, taking Gibraltar from Italians with 2 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 3 tactical_bombers and 1 transport
Casualties for Americans: 5 fighters, 1 submarine and 1 tactical_bomber
Battle in 20 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers and 3 transports
Japanese defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Americans
Americans win, taking 20 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers and 3 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Sumatra
Battle in Kwangtung
Americans attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Japanese win, taking Sumatra from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -31
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
2 fighters owned by the Japanese forced to land in SiamNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siam: 2 fighters
EDIT: Adding units owned by Japanese to Malaya: 2 fighters
EDIT: Turning off Edit Mode
1 carrier moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Philippines
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 5 Sea Zone to BuryatiaPlace Units - Americans
2 destroyers and 3 transports placed in 10 Sea Zone
2 artilleries and 3 infantry placed in Western United States
Americans undo move 2.
Americans undo move 1.
1 destroyer and 2 transports placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Combat Move - British
1 infantry moved from Kenya to Belgian Congo
British take Belgian Congo from Italians
2 fighters moved from United Kingdom to 119 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Place Units - UK_Pacific
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in 39 Sea Zone change ownership: 1 transportSummary Text: Connection reset
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I obviously have no idea what is going on with kamikazes? HELP?
I couldn’t follow the summary very well. I thought I was doing A Kamikazee in z 20? one fighter going after one ca? The summary made it sound like three tac were used?
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You are able to use up to 6 kamikaze strikes if I attack your held SZ. I re-read your instructions, and you said to use these against 1 CA, but I used read it as against all 3 CAs. So, I think you got a hit on each.
If you want, I can eliminate one of the CAs and remove the hits on the other 2 CAs…
The TACs were not used - only for the scramble off Malaya.
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You are able to use up to 6 kamikaze strikes if I attack your held SZ. I re-read your instructions, and you said to use these against 1 CA, but I used read it as against all 3 CAs. So, I think you got a hit on each.
If you want, I can eliminate one of the CAs and remove the hits on the other 2 CAs…
The TACs were not used - only for the scramble off Malaya.
I see, I should have been clearer. CA’s in my world are Cruisers, I think you believed this meant carriers or CV’s. I think I hit just one, at least according to the map/game. What do the kamikaze’s hit at a 1 & 2? Sorry for being lazy and not doing the research myself. If you aren’t sure just say so and I will look myself.
so perhaps we can remove a cruiser and restore the health of the CV? Not need to go back and look at the battle….
lastly with the “K” raid, I don’t actually lose aircraft when they are used huh? It’s simply free naval attacks that can’t be used again once extinguished? Thanks for your help I appreciate the lesson!
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Lol - yeah, CVs vs. CAs - you’re totally right. I know that too! Been absolute madness at work this week so my brain is mush.
Kamikaze’s use no actual aircraft, and are just a “virtual” attack. They hit at 2 or below. How many hits did I get? I rolled 6 Die for you.
Happy to take the CA’s as a casualty.
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Lol - yeah, CVs vs. CAs - you’re totally right. I know that too! Been absolute madness at work this week so my brain is mush.
Kamikaze’s use no actual aircraft, and are just a “virtual” attack. They hit at 2 or below. How many hits did I get? I rolled 6 Die for you.
Happy to take the CA’s as a casualty.I assumed “K’s” used actual aircraft! That is pretty cool, thanks. I don’t keep or even look at the dice results. The map/game shows 1 CV with damage, so I think I had one hit?!?! IDK?
So all my “k’s” are gone now. I’ll remove one Cruiser, and restore the health of the Carrier.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 carrier and 1 cruiser
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 carrier
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Syria to Persia
Italians take Iraq from Russians
Italians take Persia from British
1 artillery and 3 infantry moved from Romania to Bessarabia
2 armour moved from Romania to Bessarabia





