G40 L JWW (axis +3) v Odonis

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    use this map forgot one ncm….ddd to block usa HAW fleet.

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 49 Sea Zone to 45 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries, 4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
                3 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 49 Sea Zone to 45 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries, 4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
                3 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 2 artilleries, 4 infantry and 2 mech_infantrys
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - Americans
                3 carriers moved from 26 Sea Zone to 33 Sea Zone
                4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                3 bombers placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

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    OK, you have China & The UK to do still……

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    no rush

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                10 infantry moved from Shensi to Kweichow
                1 fighter moved from Sikang to Kweichow
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Combat Move - British
                3 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Tanganyika Territory to Kenya
                1 armour moved from Anglo Egyptian Sudan to Kenya
                1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 fighter moved from Egypt to Ethiopia
                1 artillery moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Combat Move - British
                3 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Tanganyika Territory to Kenya
                1 armour moved from Anglo Egyptian Sudan to Kenya
                1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 fighter moved from Egypt to Ethiopia
                1 artillery moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Rhodesia
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Kenya
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 artillery
                    Italians win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Ethiopia
                    British attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Ethiopia from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Alexandria from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                    British win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 3 artilleries, 1 infantry and 1 mech_infantry
                    1 artillery owned by the British retreated to Burma
                    Japanese win with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for British: 3 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                    British win, taking Trans-Jordan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Eastern Persia to West India
                1 fighter moved from Shan State to India
                1 aaGun moved from Burma to Yunnan
                1 fighter moved from Ethiopia to Egypt
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 infantry and 1 mech_infantry placed in Egypt
                1 fighter placed in Egypt
                British undo move 1.
                1 infantry and 1 mech_infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 26 PUs (3 lost to blockades); end with 26 PUs total

  • 20 19 18 15 13

    Wow, that was some horrible rolling.

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 bomber and 1 tactical_bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 tactical_bomber moved from Poland to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                3 infantry moved from Greater Southern Germany to Yugoslavia
                3 armour moved from Greater Southern Germany to France
                3 mech_infantrys moved from Western Germany to France
                1 artillery and 3 infantry moved from Western Germany to France
                2 armour moved from Holland Belgium to France
                3 infantry moved from Holland Belgium to France
                1 artillery moved from Holland Belgium to France
                1 mech_infantry moved from Western Germany to France
                1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 artilleries moved from Greater Southern Germany to Yugoslavia

  • 20 19 18 15 13

    Sorry, ignore this last post, wrong thread again…

    Not sure why it does that…

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    the program seems wrong or not finished. it looks like your p
    UK Pacific units haven’t been placed but they can only go in one place I think so I will put them in India

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Place Units - UK_Pacific
                2 mech_infantrys placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        37 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 56
        Russians : 39 / 42
        Japanese : 54 / 63
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 29 / 26
        UK_Pacific : 6 / 6
        Italians : 14 / 27
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 91 Sea Zone to 101 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Rhodesia to Belgian Congo
                1 artillery moved from Kenya to Belgian Congo
                1 bomber moved from Tunisia to Alexandria

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 91 Sea Zone to 101 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Rhodesia to Belgian Congo
                1 artillery moved from Kenya to Belgian Congo
                1 bomber moved from Tunisia to Alexandria

    Combat - Italians
                Battle in 101 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 destroyer, 1 submarine and 2 transports
                        Americans roll dice for 1 submarine in 101 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 submarine in 101 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer and 2 transports in 101 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans lost in 101 Sea Zone
                        Italians roll dice for 1 submarine in 101 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 transports in 101 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 101 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer and 2 transports in 101 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 101 Sea Zone
                        2 transports owned by the Americans lost in 101 Sea Zone
                        Italians roll dice for 1 submarine in 101 Sea Zone, round 4 :  1/1 hits
                    Italians win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 28
                    Casualties for Americans: 1 destroyer, 1 submarine and 2 transports
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 1 :  2/3 hits
                        British roll dice for 1 artillery in Alexandria, round 1 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 1 :  2/2 hits
                        British roll dice for 1 infantry in Belgian Congo, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Tobruk
                1 armour moved from Tunisia to Tobruk
                3 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
                1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from Morocco to 96 Sea Zone
                1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                1 armour moved from Romania to Greece
                1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 armour and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 artillery and 1 infantry
        Alexandria : 1 flag, 1 artillery
        Gibraltar : 1 flag, 1 harbour
        Kenya : 1 flag
        Rhodesia : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Romania : 1 flag, 1 aaGun, 1 artillery and 3 infantry
        Tobruk : 1 flag, 1 armour, 1 artillery, 1 bomber and 5 infantry
        Northern Italy : 1 flag, 1 aaGun, 2 armour, 1 factory_major and 3 infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        96 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 armour
        101 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 47 / 56
        Russians : 39 / 42
        Japanese : 54 / 63
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 28 / 26
        UK_Pacific : 6 / 6
        Italians : 15 / 30
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    very lucky ita ss

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from Egypt to Alexandria

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 artillery
                    ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 42 Sea Zone
                    ANZAC attack with 1 carrier, 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
                    Casualties for ANZAC: 1 destroyer and 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to 42 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from French Guiana to French Central Africa

    Turn Complete - French

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Axis & Allies Boardgaming Custom Painted Miniatures

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