@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Alexgreat(allies+6) vs Vance(axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - British
British buy 5 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry moved from British Somaliland to Kenya
1 bomber moved from Egypt to Kenya
1 armour moved from Egypt to Kenya
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 battleship moved from 81 Sea Zone to 99 Sea Zone
1 carrier moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to Greece
1 fighter moved from 81 Sea Zone to Greece
1 fighter moved from 99 Sea Zone to Greece
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Tunisia to Greece
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kenya, round 1 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 aaGun, 1 armour, 3 artilleries and 7 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Kenya to Egypt
1 bomber moved from Egypt to GreecePlace Units - British
3 armour placed in Iraq
2 armour and 1 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to IraqCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Strategic bombing raid in Iraq
1 bomber killed by AA guns
Bombing raid in Iraq causes 0 damage total.Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total -
nice shooting!
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newly installed AA gun, latest technology ;)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 fighter moved from Queensland to New South WalesNon Combat Move - ANZAC
1 aaGun moved from Queensland to South Australia
1 aaGun moved from Queensland to New South Wales
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
1 fighter moved from Egypt to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 1 airfield, 4 artilleries, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Romania to Ukraine
2 fighters moved from 100 Sea Zone to Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Belarus
1 submarine moved from 113 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 fighters and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Caucasus
2 fighters moved from Ukraine to 100 Sea Zone
2 tactical_bombers moved from Ukraine to Caucasus
2 fighters and 1 tactical_bomber moved from Western Germany to Caucasus
1 armour and 7 infantry moved from Romania to 100 Sea Zone
1 armour and 7 infantry moved from 100 Sea Zone to Caucasus
1 aaGun and 3 infantry moved from Yugoslavia to Romania
1 infantry moved from Slovakia Hungary to Romania
1 aaGun and 3 armour moved from Eastern Poland to Romania
1 tactical_bomber moved from Western Ukraine to Caucasus
4 artilleries and 6 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Eastern Poland
1 artillery and 3 infantry moved from Finland to Karelia
1 aaGun, 3 artilleries and 9 infantry moved from Western Germany to Greater Southern Germany
3 infantry moved from France to Western Germany
10 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
3 artilleries placed in Western Germany
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Romania
1 airfield and 1 factory_minor placed in Caucasus
3 infantry placed in Western Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 aaGun
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
Intercept orders (not scramble as in file-name) for a bombing run in the Caucasus, please. Maximum two defenders vs. three attackers.
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OK intercept with 2 fighters
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Tambov to Caucasus
1 tactical_bomber moved from Tambov to Caucasus
1 armour moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Kazakhstan to VolgogradCombat - Russians
Air Battle in Caucasus
Russians attacks with 3 units heading to Caucasus
Germans launches 2 interceptors out of Caucasus
Defenders Fire, : 0/2 hits
Attackers Fire, : 0/3 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Caucasus
AA guns fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Caucasus causes 3 damage total.
Cleaning up after air battlesNon Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 fighter moved from Caucasus to Russia
1 fighter moved from Caucasus to Volgograd
1 tactical_bomber moved from Caucasus to Volgograd
2 aaGuns, 5 artilleries and 14 infantry moved from Tambov to Volgograd
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Archangel to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 aaGun moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 aaGun moved from Samara to Russia
6 infantry moved from Samara to Russia
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to UralsPlace Units - Russians
3 infantry placed in Volgograd
6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 5 destroyers and 3 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from India to Eastern Persia
Japanese take Eastern Persia from British
2 bombers moved from Romania to Northwest Persia
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 infantry and 1 mech_infantry moved from Szechwan to Sikang
1 tactical_bomber moved from Kweichow to Sikang
1 tactical_bomber moved from Kweichow to Kansu
1 artillery moved from Szechwan to Shensi
2 mech_infantrys moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 transport moved from 6 Sea Zone to 4 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
Japanese take Aleutian Islands from Americans
1 submarine moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Kansu
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Japanese attack with 2 bombers
French defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for French: 1 infantry
Battle in Midway
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Midway from Americans, taking Shensi from Chinese with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Sikang
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Sikang to Suiyuyan
1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
1 tactical_bomber moved from Kansu to Suiyuyan
2 armour moved from Suiyuyan to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Ulaanbaatar to Dzavhan
3 infantry moved from India to West India
1 bomber moved from Northwest Persia to West India
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 35 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Shantung to ChaharPlace Units - Japanese
5 destroyers and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
OOL for z100 is carrier then destroyers, then fighters (land in Caucasus).
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Thx. But can you give me an OOL as well for two US figs first, pls. Somehow I dont think the AC goes first ;)
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same for US fighters.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 99 Sea Zone to 100 Sea Zone
1 fighter moved from Tobruk to 100 Sea Zone
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Western United States to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from ItaliansCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 armour in Aleutian Islands, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits
1 armour owned by the Americans lost in Aleutian Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer, 2 submarines and 1 transport
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 : 2/6 hits
Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 25 Sea Zone
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans win with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 destroyer, 2 submarines and 1 transport
Battle in 100 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 4 transports
Americans roll dice for 2 fighters in 100 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 4 transports in 100 Sea Zone, round 1 : 2/4 hits
2 fighters owned by the Americans lost in 100 Sea Zone
Germans win with 1 carrier, 1 destroyer, 2 fighters and 4 transports remaining. Battle score for attacker is -20
Casualties for Americans: 2 fighters
2 fighters owned by the Germans forced to land in CaucasusNon Combat Move - Americans
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from 99 Sea Zone to Greece
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 aaGun moved from Tobruk to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 aaGun moved from 99 Sea Zone to Greece
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 cruiser moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to British Columbia
1 fighter moved from 8 Sea Zone to British ColumbiaPlace Units - Americans
1 factory_minor and 1 harbour placed in Greece
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 1 : 2/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - British
British buy 5 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Greece to 100 Sea Zone
1 fighter moved from Greece to 100 Sea Zone
1 fighter moved from Greece to 100 Sea Zone
1 fighter moved from Greece to 100 Sea Zone
1 bomber moved from Greece to 100 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Kenya to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea ZoneCombat - British
British creates battle in territory 125 Sea Zone
Battle in 100 Sea Zone
British attack with 1 bomber and 4 fighters
Germans defend with 1 carrier, 1 destroyer and 4 transports
British roll dice for 1 bomber and 4 fighters in 100 Sea Zone, round 1 : 2/5 hits
Germans roll dice for 1 carrier, 1 destroyer and 4 transports in 100 Sea Zone, round 1 : 1/2 hits
1 carrier owned by the Germans , 1 fighter owned by the British and 1 destroyer owned by the Germans lost in 100 Sea Zone
4 transports owned by the Germans lost in 100 Sea Zone
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 42
Casualties for Germans: 1 carrier, 1 destroyer and 4 transports
Casualties for British: 1 fighterNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 armour moved from 97 Sea Zone to Greece
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 100 Sea Zone to 97 Sea Zone
1 fighter moved from 100 Sea Zone to 97 Sea Zone
1 fighter moved from 100 Sea Zone to Greece
1 bomber moved from 100 Sea Zone to GreecePlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 carrier and 4 transports
EDIT: Adding units owned by French to 97 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 transport
EDIT: Removing units owned by French from 99 Sea Zone: 1 destroyer
EDIT: Removing units owned by French from 99 Sea Zone: 1 fighter
EDIT: Adding units owned by French to 99 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 96 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 armour placed in Iraq
2 armour and 1 fighter placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - British
British buy 5 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Greece to 100 Sea Zone
1 fighter moved from Greece to 100 Sea Zone
1 fighter moved from Greece to 100 Sea Zone
1 fighter moved from Greece to 100 Sea Zone
1 bomber moved from Greece to 100 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Kenya to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea ZoneCombat - British
British creates battle in territory 125 Sea Zone
Battle in 100 Sea Zone
British attack with 1 bomber and 4 fighters
Germans defend with 1 carrier, 1 destroyer and 4 transports
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 42
Casualties for Germans: 1 carrier, 1 destroyer and 4 transports
Casualties for British: 1 fighterNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 armour moved from 97 Sea Zone to Greece
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 100 Sea Zone to 97 Sea Zone
1 fighter moved from 100 Sea Zone to 97 Sea Zone
1 fighter moved from 100 Sea Zone to Greece
1 bomber moved from 100 Sea Zone to GreecePlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 carrier and 4 transports
EDIT: Adding units owned by French to 97 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 transport
EDIT: Removing units owned by French from 99 Sea Zone: 1 destroyer
EDIT: Removing units owned by French from 99 Sea Zone: 1 fighter
EDIT: Adding units owned by French to 99 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 96 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 armour placed in Iraq
2 armour and 1 fighter placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
2 fighters moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighter
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,4,3,2,1,4,3,1
Italians collect 0 PUs (7 lost to blockades); end with 2 PUs total -
Clicked done as well, sry





