Italy revert to German control? no. sounds like a house rule or a version I have never played.
Alexgreat(allies+6) vs Vance(axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Russians
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 26 PUs;
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Caucasus
1 fighter moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Ukraine
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 mech_infantry moved from Northwest Persia to CaucasusCombat - Russians
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 1 : 2/3 hits
Germans roll dice for 2 infantry in Belarus, round 1 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Buryatia
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Buryatia, round 1 : 0/6 hits
Japanese roll dice for 1 infantry in Buryatia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Buryatia
Russians roll dice for 5 infantry in Buryatia, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 4 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Dzavhan to Olgiy
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 8 infantry moved from Yenisey to Timguska
1 infantry moved from Kansu to Timguska
1 fighter moved from Ukraine to Russia
1 fighter moved from Caucasus to Volgograd
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 aaGun moved from Archangel to Vologda
1 tactical_bomber moved from Belarus to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
3 infantry placed in Volgograd
3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 airfield, 3 carriers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 4 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Sakha
1 artillery and 2 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
3 mech_infantrys moved from Chahar to Dzavhan
2 armour and 1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Suiyuyan to Hopei
1 artillery moved from Szechwan to Yunnan
1 mech_infantry moved from Szechwan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 submarine moved from 61 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 artillery moved from India to 39 Sea Zone
1 artillery and 5 transports moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 5 transports moved from 38 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Shantung
3 fighters moved from Yunnan to Shantung
1 tactical_bomber moved from Yunnan to Chahar
2 bombers moved from Yunnan to Romania
1 battleship moved from 39 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 carriers placed in 19 Sea Zone
1 airfield placed in Shantung
2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
Hm, so a 60% chance to destroy your main fleet with a suicidal attack. Considerably better for Japan and I am pretty much gone, considerably better for US and I remain in the game. Thing is, I will likely never get a better chance. Did a test run in which you ended up with the TTs and a damaged BS left. An outcome I dont want when it counts :)
Will post tomorrow evening my time.
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Bad start for US. OOL please.
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- damage battleships
- damage carriers
- lose tacs
- sink cruiser
- sink carriers
- lose fighters
- sink battleships
- sink transports
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Guam to 21 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry and 2 transports moved from 21 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 infantry moved from 36 Sea Zone to Hainan
1 bomber moved from Guam to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Queensland to 36 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 5 transports
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 1 : 5/13 hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 5 transports in 36 Sea Zone, round 1 : 7/12 hits
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
3 destroyers owned by the Americans and 1 cruiser owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 2 : 7/9 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 5 transports in 36 Sea Zone, round 2 : 6/12 hits
3 fighters owned by the Americans , 1 cruiser owned by the Japanese , 2 carriers owned by the Americans , 3 tactical_bombers owned by the Japanese , 3 carriers owned by the Japanese and 1 cruiser owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 fighters, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 3 : 1/5 hits
Japanese roll dice for 2 battleships, 3 fighters and 5 transports in 36 Sea Zone, round 3 : 4/5 hits
2 fighters owned by the Americans , 1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship and 2 transports in 36 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 2 battleships, 2 fighters and 5 transports in 36 Sea Zone, round 4 : 3/4 hits
1 battleship owned by the Americans , 2 transports owned by the Americans and 1 fighter owned by the Japanese lost in 36 Sea Zone
1 infantry owned by the Americans lost in Hainan
Japanese win with 2 battleships, 1 fighter and 5 transports remaining. Battle score for attacker is -74
Casualties for Japanese: 3 carriers, 1 cruiser, 2 fighters and 3 tactical_bombers
Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
1 fighter owned by the Japanese forced to land in KwangsiNon Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 transport placed in 101 Sea Zone
1 armour placed in Eastern United States
2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Sikang, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - British
British buy 1 factory_minor and 3 transports; Remaining resources: 2 PUs;Combat Move - British
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
1 infantry moved from Kenya to Italian Somaliland
1 bomber moved from Egypt to Italian Somaliland
1 fighter moved from Egypt to Italian Somaliland
1 mech_infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 armour moved from Belgian Congo to EgyptCombat - British
Battle in 125 Sea Zone
British attack with 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Italian Somaliland
British attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Italian Somaliland, round 1 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 1 : 0/2 hits
British roll dice for 1 bomber, 1 fighter and 2 infantry in Italian Somaliland, round 2 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits
1 infantry owned by the British lost in Italian Somaliland
British roll dice for 1 bomber, 1 fighter and 1 infantry in Italian Somaliland, round 3 : 0/3 hits
Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 1/2 hits
1 infantry owned by the British lost in Italian Somaliland
retreated to Italian Somaliland
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantryNon Combat Move - British
1 bomber moved from Italian Somaliland to Egypt
1 fighter moved from Italian Somaliland to 81 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Algeria to Tunisia
1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-JordanPlace Units - British
3 transports placed in 81 Sea Zone
1 factory_minor placed in IraqTurn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs -
What a bad turn. Fleet accomplishes nothing, and 2 Inf, Fig and Bomber manage not to hit once in three rounds. Approaches your bad luck in the Balkans…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Non Combat Move - Italians
Place Units - Italians
2 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total -
Yeah that was a tough gamble for USA.
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60% chance is not a gamble. Its winning 6 times out of 10. And accepting that the chance that it goes wrong is not exactly slim. Its the magnitude of the loss that is galling, with three units remaining.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 cruiser moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from Guam to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 cruiser and 1 fighter
Japanese defend with 2 battleships and 5 transports
ANZAC roll dice for 1 cruiser and 1 fighter in 36 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 2 battleships and 5 transports in 36 Sea Zone, round 1 : 1/2 hits
1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 1 cruiser in 36 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 battleship and 5 transports in 36 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 battleship owned by the Japanese lost in 36 Sea Zone
Japanese win with 5 transports remaining. Battle score for attacker is 18
Casualties for Japanese: 2 battleships
Casualties for ANZAC: 1 cruiser and 1 fighterNon Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
1 fighter moved from Tunisia to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Germans
Germans buy 1 artillery, 21 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Baltic States to Archangel
1 infantry moved from Romania to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Rostov
Germans take Rostov from Russians
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 armour and 3 infantry moved from Romania to 100 Sea Zone
1 armour and 3 infantry moved from 100 Sea Zone to Caucasus
2 fighters moved from 100 Sea Zone to Caucasus
1 bomber moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to UkraineCombat - Germans
Battle in Caucasus
Germans attack with 1 armour, 2 fighters and 3 infantry
Russians defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Germans attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Archangel to Eastern Poland
1 bomber moved from Archangel to Eastern Poland
1 infantry moved from Baltic States to Belarus
1 aaGun and 1 infantry moved from Romania to 100 Sea Zone
1 aaGun and 1 infantry moved from 100 Sea Zone to Caucasus
2 fighters moved from Caucasus to 100 Sea Zone
1 artillery moved from Yugoslavia to Romania
1 aaGun and 1 armour moved from Eastern Poland to Romania
3 infantry moved from Eastern Poland to Romania
1 aaGun moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Baltic States to Eastern Poland
1 infantry moved from Germany to Slovakia Hungary
10 infantry moved from Northern Italy to Southern Italy
2 tactical_bombers moved from Ukraine to Romania
1 infantry moved from Eastern Poland to RomaniaPlace Units - Germans
3 infantry placed in Western Germany
3 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
9 infantry placed in Germany
1 submarine placed in 113 Sea Zone
3 infantry placed in Southern France
Germans undo move 2.
3 infantry placed in Normandy Bordeaux
Germans undo move 1.
2 infantry placed in France
2 infantry placed in Western Germany
Germans undo move 7.
Germans undo move 6.
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 submarine placed in 113 Sea Zone
3 infantry placed in Romania
1 artillery and 2 infantry placed in Novgorod
10 infantry placed in Germany
6 infantry placed in Western Germany
Germans undo move 5.
3 infantry placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to Sakha
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Smolensk to Archangel
1 mech_infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Ukraine
1 fighter moved from Volgograd to RostovCombat - Russians
Battle in Archangel
Russians attack with 1 infantry and 5 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 5 mech_infantrys in Archangel, round 1 : 1/6 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 1 : 1/4 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Sakha
Russians attack with 4 infantry
Japanese defend with 3 infantry
Russians roll dice for 4 infantry in Sakha, round 1 : 0/4 hits
Japanese roll dice for 3 infantry in Sakha, round 1 : 3/3 hits
3 infantry owned by the Russians lost in Sakha
1 infantry owned by the Russians retreated to Buryatia
Japanese win with 3 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Olgiy to Kansu
1 infantry moved from Olgiy to Kansu
1 infantry moved from Timguska to Kansu
1 aaGun moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
6 infantry moved from Novosibirsk to Samara
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 tactical_bomber moved from Belarus to Bryansk
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 aaGun moved from Vologda to Samara
1 fighter moved from Ukraine to Volgograd
2 aaGuns, 5 artilleries and 14 infantry moved from Bryansk to Tambov
1 aaGun moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Rostov to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 aaGun and 7 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Sakha to Buryatia
1 artillery moved from Ulaanbaatar to Buryatia
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
2 armour, 1 mech_infantry and 1 tactical_bomber moved from Chahar to Kansu
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 mech_infantry moved from Burma to Szechwan
1 tactical_bomber moved from Shantung to Szechwan
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 19 Sea Zone to Philippines
1 carrier moved from 19 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 fighter moved from Shantung to KansuCombat - Japanese
Battle in Buryatia
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 5 infantry
2 armour owned by the Japanese retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Philippines to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from Shantung to Japan
3 mech_infantrys moved from Dzavhan to Suiyuyan
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 tactical_bomber moved from Kansu to Kweichow
1 tactical_bomber moved from 19 Sea Zone to KweichowPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 carriers, 1 fighter and 2 tactical_bombers
EDIT: Removing units owned by Japanese from Shantung: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 carriers, 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Shantung
3 infantry placed in India
1 destroyer and 5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 92 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
1 armour moved from 99 Sea Zone to GreeceCombat - Americans
Battle in GreeceNon Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 aaGun moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Gibraltar to Tobruk
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in Western United States
1 armour placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - British
British buy 5 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry moved from British Somaliland to Kenya
1 bomber moved from Egypt to Kenya
1 armour moved from Egypt to Kenya
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 battleship moved from 81 Sea Zone to 99 Sea Zone
1 carrier moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to Greece
1 fighter moved from 81 Sea Zone to Greece
1 fighter moved from 99 Sea Zone to Greece
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Tunisia to Greece
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kenya, round 1 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 aaGun, 1 armour, 3 artilleries and 7 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Kenya to Egypt
1 bomber moved from Egypt to GreecePlace Units - British
3 armour placed in Iraq
2 armour and 1 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs





