XDAP-LS02 Clausewitz's Idiot Apprentices (AXIS) vs Speedo Hares

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 bomber moved from Gibraltar to Southern France

    Combat - Americans
                Strategic bombing raid in Southern France
                Bombing raid in Southern France causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.

    Non Combat Move - Americans
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Southern France to Gibraltar

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries and 6 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - British
                British repair 1 damage on 1 factory_major; Remaining resources: 56 PUs;
                British buy 1 cruiser, 3 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British

    Place Units - British
                1 cruiser, 3 destroyers, 1 submarine and 2 transports placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,5
                British collect 26 PUs (1 lost to blockades); end with 26 PUs total

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                2 armour and 1 artillery moved from Bessarabia to Ukraine
                1 mech_infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                1 infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 mech_infantry moved from Northern Italy to Romania
                2 fighters moved from Greece to Southern Italy
                1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 battleship, 2 cruisers and 1 transport moved from 98 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 2 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Italians win, taking Ukraine from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis

    Place Units - Italians
                5 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 24 PUs; end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from New Guinea to Dutch New Guinea
                3 fighters moved from Queensland to Dutch New Guinea
                1 bomber moved from New South Wales to Queensland
                1 infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom

    Turn Complete - French

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 2 armour, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from Novgorod to Belarus
                2 infantry moved from Baltic States to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                3 armour moved from Novgorod to Eastern Poland
                6 armour and 1 mech_infantry moved from Bessarabia to Eastern Poland
                2 bombers moved from Western Germany to Eastern Poland
                3 fighters and 2 tactical_bombers moved from Southern Italy to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Northern Italy to Eastern Poland
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 transports moved from 115 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 10 armour, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 4 aaGuns, 5 armour, 2 artilleries and 7 infantry
                    Germans win, taking Eastern Poland from Russians with 5 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Germans: 5 armour, 2 fighters, 2 infantry and 1 mech_infantry
                    Casualties for Russians: 4 aaGuns, 5 armour, 2 artilleries and 7 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Eastern Poland to Western Germany
                1 tactical_bomber moved from Eastern Poland to Baltic States
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Baltic States
                6 artilleries and 13 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 artillery and 2 infantry moved from Southern France to France
                3 aaGuns moved from Western Germany to Germany
                3 aaGuns moved from Northern Italy to Western Germany
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries and 1 infantry moved from Northern Italy to France
                1 infantry moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to Poland
                2 mech_infantrys moved from Western Germany to Germany

    Place Units - Germans
                3 fighters placed in Western Germany
                2 armour and 1 mech_infantry placed in Novgorod
                2 infantry placed in France
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Novosibirsk to Timguska
                2 fighters moved from Russia to Timguska
                1 tactical_bomber moved from Russia to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 4 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Russia to Ukraine
                6 infantry moved from Manchuria to Korea
                3 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 2 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Italians with 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 2 armour, 1 artillery and 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Italians defend with 1 mech_infantry
                    Germans win with no units remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Korea
                    Russians attack with 6 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Timguska
                    Russians attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Timguska from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Novosibirsk to Vologda
                2 fighters moved from Timguska to Samara
                3 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                3 infantry moved from Volgograd to Rostov
                1 tactical_bomber moved from Ukraine to Russia

    Place Units - Russians
                2 infantry placed in Volgograd
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 destroyers, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from Eastern Persia to Kazakhstan
                      Japanese take Turkmenistan from Russians
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Persia to Turkmenistan
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                3 transports moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                4 fighters moved from Japan to Korea
                1 bomber moved from French Indo China to 44 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 armour and 1 mech_infantry moved from India to Shan State
                      Japanese take Shan State from UK_Pacific
                1 tactical_bomber moved from French Indo China to Malaya
                1 battleship moved from 37 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to Kiangsi
                1 mech_infantry moved from Kwangtung to Kiangsu

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 4 fighters and 2 infantry
                    Russians defend with 5 infantry
                    Russians win with 3 infantry remaining. Battle score for attacker is -20
                    Casualties for Japanese: 2 fighters and 2 infantry
                    Casualties for Russians: 2 infantry
                    2 fighters owned by the Japanese retreated
                Battle in 62 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 3 submarines
                    ANZAC win with 1 submarine remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 2 submarines
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 42 Sea Zone to India
                1 battleship, 1 carrier, 1 fighter and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Malaya to French Indo China
                1 bomber moved from 44 Sea Zone to Kwangtung
                1 carrier moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from Korea to Japan

    Place Units - Japanese
                1 bomber and 1 fighter placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Kwangtung
                2 infantry placed in India
                1 infantry placed in Persia
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 3 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians

    Combat - Americans

    Non Combat Move - Americans
                2 mech_infantrys moved from Algeria to Morocco
                1 fighter moved from Gibraltar to Morocco
                1 bomber moved from Gibraltar to Morocco
                2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Queensland to 26 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Western United States
                2 destroyers and 2 transports placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 airfield placed in Morocco

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kweichow

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Yunnan
                1 infantry placed in Kweichow
                Chinese undo move 2.
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - British
                British buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 bomber, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 submarine

    Non Combat Move - British
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to Morocco
                1 tactical_bomber moved from Gibraltar to Morocco
                1 cruiser, 3 destroyers and 2 transports moved from 109 Sea Zone to 91 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                2 destroyers placed in 109 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 3 infantry and 4 transports
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 3 infantry and 4 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 8 transports
                EDIT: Adding units owned by Americans to Morocco: 2 artilleries and 6 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

  • 13

    Apologies for dragging the turns out lately, it’s been a crazy week.

    Edits were to unload a few transports - it was a little more complicated than I had anticipated.

    V

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 carrier and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                2 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 artillery moved from Trans-Jordan to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                1 bomber and 2 fighters moved from Southern Italy to Tobruk
                1 mech_infantry moved from Slovakia Hungary to Belarus
                1 mech_infantry moved from Romania to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    Americans defend with 1 armour and 1 mech_infantry
                    Italians win, taking Tobruk from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 armour and 1 mech_infantry
                Battle in Ethiopia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Ethiopia from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tobruk to Southern Italy
                2 fighters moved from Tobruk to 95 Sea Zone

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

  • 21 19 18 17 16

    I’ve run into that headache before too, moving and unloading groups of transports can be frustrating.  At times I’ve resorted to moving and unloading them one at a time.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                3 fighters moved from Dutch New Guinea to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    ANZAC attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                2 bombers moved from 42 Sea Zone to Dutch New Guinea
                3 fighters moved from 44 Sea Zone to Dutch New Guinea

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                1 artillery and 2 infantry moved from Archangel to Vologda
                4 artilleries moved from Belarus to Smolensk
                3 artilleries moved from Belarus to Bryansk
                8 infantry moved from Belarus to Smolensk
                8 infantry moved from Belarus to Bryansk
                2 armour and 1 mech_infantry moved from Novgorod to Vologda
                2 fighters and 3 tactical_bombers moved from Baltic States to Ukraine
                5 armour moved from Eastern Poland to Ukraine
                1 fighter moved from Western Germany to Southern Italy
                1 bomber moved from Western Germany to Smolensk
                1 bomber moved from Western Germany to France
                2 fighters moved from Western Germany to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Iceland
                Battle in Smolensk
                    Germans attack with 4 artilleries, 1 bomber and 8 infantry
                    Russians defend with 4 infantry
                    Germans win, taking Iceland from British, taking Smolensk from Russians with 4 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Ukraine
                    Germans attack with 5 armour, 2 fighters and 3 tactical_bombers
                    Russians defend with 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
                    Germans win, taking Ukraine from Russians with 4 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 artilleries, 2 infantry and 1 mech_infantry
                Battle in Vologda
                    Germans attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                    Germans win, taking Vologda from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Bryansk
                    Germans attack with 3 artilleries and 8 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Bryansk from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 fighters and 3 tactical_bombers moved from Ukraine to Western Ukraine
                1 bomber moved from Smolensk to Novgorod
                2 mech_infantrys moved from Poland to Western Ukraine
                2 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                2 fighters placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                2 armour and 1 mech_infantry placed in Novgorod
                1 artillery and 3 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

  • 21 19 18 17 16

    I got in a rush this morning trying to do the turn quickly before going to work.  If you don’t mind, when you do your Russian turn, please edit the two german units and the Italian transport in the Red Sea next to Egypt.  The German units were supposed to hop off and land in Egypt leaving the Italian transport empty.

    Thanks,

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Kazakhstan
                2 fighters moved from Samara to Kazakhstan
                3 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 2 fighters and 2 infantry
                    Japanese defend with 1 armour
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Kazakhstan to Russia
                2 infantry moved from Rostov to Tambov

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,1
                Russians collect 23 PUs (2 lost to blockades); end with 24 PUs total

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