@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 RUSSIA 2.tsvg
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Poland to 112 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 armour and 1 artillery moved from Rostov to Caucasus
7 infantry moved from Ukraine to Rostov
3 artilleries moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
7 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
1 artillery moved from Romania to Bessarabia
3 infantry moved from Romania to Bessarabia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery moved from Baltic States to Novgorod
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
Units damaged: 2 carriers owned by the Americans
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports remaining. Battle score for attacker is -76
Casualties for Germans: 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers
Battle in Caucasus
Germans attack with 1 armour and 1 artillery
Russians defend with 1 armour
Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 1 armour
Germans win with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 1 armour
Battle in Norway
Germans attack with 1 artillery and 1 infantry
British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 artillery and 3 infantry
Americans win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Recording Battle Statistics
4 fighters owned by the Americans forced to land in Norway
Non Combat Move - Germans
2 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Poland to Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
1 armour, 2 artilleries and 7 infantry placed in Romania
3 infantry placed in Western Germany
2 infantry placed in Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - Russians
Russians buy 3 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
4 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 artillery and 1 infantry moved from Belarus to Archangel
3 infantry moved from Tsinghai to Kazakhstan
3 infantry moved from Tsinghai to Sikang
3 infantry moved from Shensi to Kweichow
3 infantry moved from Suiyuyan to Hopei
3 infantry moved from Suiyuyan to Chahar
2 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Yakut S.S.R. to Buryatia
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 artillery, 2 fighters and 1 infantry moved from Volgograd to Rostov
1 artillery and 6 infantry moved from Tambov to Rostov
3 armour, 18 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Rostov
Combat - Russians
Battle in Buryatia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Kweichow
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians win, taking Kazakhstan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Russians win with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for Russians: 2 infantry
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
1 artillery owned by the Russians retreated to Volgograd
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 3 armour, 2 artilleries, 2 fighters, 25 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 9 infantry
19 infantry owned by the Russians , 3 armour owned by the Russians , 1 mech_infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is 17
Casualties for Germans: 2 artilleries and 9 infantry
Casualties for Russians: 6 infantry
Recording Battle Statistics
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Northwest Persia
1 aaGun moved from Belarus to Novgorod
10 infantry moved from Russia to Tambov
1 aaGun moved from Tsinghai to Shensi
2 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Shensi to Hopei
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
Place Units - Russians
3 armour and 7 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
2 infantry moved from Jehol to Chahar
1 mech_infantry moved from Anhwe to Chahar
2 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Anhwe to Hopei
1 armour moved from Kiangsu to Kweichow
1 armour moved from Anhwe to Hopei
1 armour moved from Anhwe to Chahar
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Siberia to Sakha
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from Americans
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
Japanese take Dutch New Guinea from UK_Pacific
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kiangsu to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 cruiser and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from Anhwe to Hopei
1 bomber moved from Kwangtung to Kweichow
1 bomber moved from Kwangtung to Hopei
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 3 tactical_bombers and 2 transports
ANZAC defend with 2 submarines
Japanese win, taking 36 Sea Zone from ANZAC with 2 carriers, 1 destroyer, 1 fighter, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 2 submarines
Japanese win with 2 carriers, 1 destroyer, 1 fighter, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 2 submarines
Battle in Chahar
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 3 infantry
1 armour owned by the Japanese retreated to Jehol
Chinese win with 3 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 2 infantry and 1 mech_infantry
Battle in Hopei
Japanese attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 3 infantry
Japanese win, taking Hopei from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Russians: 3 infantry
Japanese win with 1 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 3 infantry
Japanese win with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 3 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 bomber moved from Hopei to Kiangsu
1 bomber moved from Kweichow to Kiangsu
1 aaGun moved from Shantung to Kiangsu
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
Giving bonus movement to units
1 bomber moved from Malaya to 45 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle Statistics
Non Combat Move - Americans
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 destroyers and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 submarines moved from 93 Sea Zone to 94 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 112 Sea Zone to 109 Sea Zone
4 bombers moved from Eastern United States to Norway
1 bomber moved from 45 Sea Zone to Malaya
Place Units - Americans
1 factory_minor placed in Norway
1 armour, 1 artillery and 3 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Giving bonus movement to units
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Combat Move - British
Giving bonus movement to units
3 infantry moved from Egypt to 81 Sea Zone
2 armour and 1 artillery moved from Egypt to 81 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 81 Sea Zone to 99 Sea Zone
1 carrier, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from 98 Sea Zone to Greece
1 destroyer and 2 submarines moved from 94 Sea Zone to 99 Sea Zone
1 bomber moved from United Kingdom to Germany
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
2 armour moved from 99 Sea Zone to Greece
Combat - British
Strategic bombing raid in Germany
Bombing raid in Germany causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Greece
British attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
Italians defend with 1 infantry
British win, taking Greece from Germans with 2 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
British win with 2 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle Statistics
Non Combat Move - British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Germany to Norway
1 tactical_bomber moved from Trans-Jordan to India
2 infantry and 4 mech_infantrys moved from Shan State to Malaya
2 fighters moved from Greece to 99 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 30 PUs (1 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Place Units - UK_Pacific
1 airfield and 1 factory_minor placed in Malaya
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
Some units change owners in territory Malaya
loaded infantry onto the transports in z109
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Italian planes will stay on the ground and not scramble
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Malaya to Hainan
Combat - ANZAC
Strategic bombing raid in Hainan
1 bomber killed by AA guns
Bombing raid in Hainan causes 0 damage total.
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
ANZAC win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Recording Battle Statistics
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
Turn Complete - French
Ouch! AA shot down my bomber :-(
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Germans
Germans repair 4 damage on 4 factory_majors; Remaining resources: 54 PUs;
Germans buy 1 armour, 3 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
2 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
Germans take Finland from Russians
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
1 infantry moved from Holland Belgium to Western Germany
1 armour moved from Caucasus to Ukraine
1 artillery moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
3 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
5 infantry moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
1 artillery moved from Romania to Bulgaria
1 artillery and 2 infantry moved from Romania to Bessarabia
Combat - Germans
Recording Battle Statistics
Non Combat Move - Germans
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 5 infantry placed in Romania
1 armour, 1 artillery and 4 infantry placed in Western Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Sorry I hit done instead of post turn sum.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Russians
Russians repair 6 damage on 6 factory_minors; Remaining resources: 43 PUs;
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
3 infantry moved from Chahar to Hopei
3 infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Rostov
1 artillery and 3 infantry moved from Volgograd to Rostov
10 infantry moved from Tambov to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 2 fighters and 13 infantry
Germans defend with 3 infantry
Russians win, taking Rostov from Germans with 1 artillery, 2 fighters and 13 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Russians win with 1 artillery, 2 fighters and 13 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Caucasus
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Caucasus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Russians win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Hopei
Russians attack with 3 infantry
Japanese defend with 1 armour
Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
2 infantry moved from Sikang to Shensi
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 tactical_bomber moved from Caucasus to Bryansk
2 fighters moved from Rostov to Bryansk
7 infantry moved from Russia to Bryansk
3 armour moved from Russia to Kazakhstan
1 mech_infantry moved from Bryansk to Samara
1 artillery and 1 infantry moved from Archangel to Novgorod
1 infantry moved from Baltic States to Novgorod
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Novgorod
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs
On the US turn they are attacking the Italian destroyer in z97. Will you scramble or no?
Scramble against the U.S. but not U.K., OOL is dd then Fighters on the U.S. turn. For the Brit’s attack the Fighters will be the last to go
ok right after japan :-)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 cruiser, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 armour moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 mech_infantrys moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Hopei
1 armour moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Kweichow to Shensi
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Japanese take Java from UK_Pacific
1 submarine moved from 41 Sea Zone to 45 Sea Zone
1 fighter and 3 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from French Indo China to Siam
1 armour moved from French Indo China to Szechwan
1 armour and 2 mech_infantrys moved from Kwangtung to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 bombers moved from Kiangsu to Shensi
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 2 bombers, 2 infantry and 1 mech_infantry
Russians defend with 2 aaGuns and 4 infantry; Chinese defend with 2 infantry; Americans defend with 2 fighters
retreated to Shensi
Chinese win with 2 fighters and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 cruiser and 1 transport
Japanese win with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Japanese win with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Hopei
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Recording Battle Statistics
Non Combat Move - Japanese
2 bombers moved from Shensi to Kiangsu
1 cruiser moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Kiangsu
Place Units - Japanese
3 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs total