@crockett36 It says I need to download it so I do and then it says map not found, missing map.
Here we go again
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Ooops forgot to NCm the US fighters from australia to malaya. fixed.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Politics - Italians
Turning on Edit Mode
EDIT: Italians player Removing units owned by PlayerID named:Americans from Northern Territory: 3 fighters
EDIT: Italians player Adding units owned by PlayerID named:Americans to Malaya: 3 fighters
EDIT: Turning off Edit Mode
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanPurchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
2 fighters moved from Southern Italy to 96 Sea Zone
1 infantry moved from Albania to Greece
1 artillery moved from Albania to Yugoslavia
1 artillery moved from Ukraine to Western Ukraine
4 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western UkraineCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Recording Battle StatisticsNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 destroyer and 3 submarines moved from 42 Sea Zone to 37 Sea Zone
3 submarines moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from Malaya to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 3 submarines
Japanese defend with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Units damaged: 1 battleship owned by the Japanese
ANZAC win, taking 36 Sea Zone from Neutral with 3 fighters and 2 submarines remaining. Battle score for attacker is 43
Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 destroyer and 1 submarine
ANZAC win with 3 fighters and 2 submarines remaining. Battle score for attacker is 43
Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 destroyer and 1 submarine
Recording Battle StatisticsNon Combat Move - ANZAC
3 fighters moved from 36 Sea Zone to Malaya
1 fighter moved from Java to Malaya
1 bomber moved from New South Wales to MalayaPlace Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: ANZAC player Removing units owned by PlayerID named:ANZAC from South Australia: 1 artillery and 1 infantry
EDIT: ANZAC player Adding units owned by PlayerID named:ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: ANZAC player Removing units owned by PlayerID named:ANZAC from Queensland: 1 aaGun
EDIT: ANZAC player Adding units owned by PlayerID named:ANZAC to New South Wales: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 92 Sea Zone to 93 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Poland to 112 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 armour and 1 artillery moved from Rostov to Caucasus
7 infantry moved from Ukraine to Rostov
3 artilleries moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
7 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
1 artillery moved from Romania to Bessarabia
3 infantry moved from Romania to Bessarabia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery moved from Baltic States to NovgorodCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
Units damaged: 2 carriers owned by the Americans
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports remaining. Battle score for attacker is -76
Casualties for Germans: 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers
Battle in Caucasus
Germans attack with 1 armour and 1 artillery
Russians defend with 1 armour
Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 1 armour
Germans win with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 1 armour
Battle in Norway
Germans attack with 1 artillery and 1 infantry
British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 artillery and 3 infantry
Americans win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Recording Battle Statistics
4 fighters owned by the Americans forced to land in NorwayNon Combat Move - Germans
2 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Poland to Germany
1 aaGun moved from France to Western GermanyPlace Units - Germans
1 armour, 2 artilleries and 7 infantry placed in Romania
3 infantry placed in Western Germany
2 infantry placed in Germany
1 destroyer and 1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - Russians
Russians buy 3 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
4 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 artillery and 1 infantry moved from Belarus to Archangel
3 infantry moved from Tsinghai to Kazakhstan
3 infantry moved from Tsinghai to Sikang
3 infantry moved from Shensi to Kweichow
3 infantry moved from Suiyuyan to Hopei
3 infantry moved from Suiyuyan to Chahar
2 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Yakut S.S.R. to Buryatia
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 artillery, 2 fighters and 1 infantry moved from Volgograd to Rostov
1 artillery and 6 infantry moved from Tambov to Rostov
3 armour, 18 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to RostovCombat - Russians
Battle in Buryatia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Kweichow
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians win, taking Kazakhstan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Russians win with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for Russians: 2 infantry
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
1 artillery owned by the Russians retreated to Volgograd
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 3 armour, 2 artilleries, 2 fighters, 25 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 9 infantry
19 infantry owned by the Russians , 3 armour owned by the Russians , 1 mech_infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is 17
Casualties for Germans: 2 artilleries and 9 infantry
Casualties for Russians: 6 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Northwest Persia
1 aaGun moved from Belarus to Novgorod
10 infantry moved from Russia to Tambov
1 aaGun moved from Tsinghai to Shensi
2 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Shensi to Hopei
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanPlace Units - Russians
3 armour and 7 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
2 infantry moved from Jehol to Chahar
1 mech_infantry moved from Anhwe to Chahar
2 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Anhwe to Hopei
1 armour moved from Kiangsu to Kweichow
1 armour moved from Anhwe to Hopei
1 armour moved from Anhwe to Chahar
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Siberia to Sakha
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from Americans
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
Japanese take Dutch New Guinea from UK_Pacific
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kiangsu to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 cruiser and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from Anhwe to Hopei
1 bomber moved from Kwangtung to Kweichow
1 bomber moved from Kwangtung to HopeiCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 3 tactical_bombers and 2 transports
ANZAC defend with 2 submarines
Japanese win, taking 36 Sea Zone from ANZAC with 2 carriers, 1 destroyer, 1 fighter, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 2 submarines
Japanese win with 2 carriers, 1 destroyer, 1 fighter, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 2 submarines
Battle in Chahar
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 3 infantry
1 armour owned by the Japanese retreated to Jehol
Chinese win with 3 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 2 infantry and 1 mech_infantry
Battle in Hopei
Japanese attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 3 infantry
Japanese win, taking Hopei from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Russians: 3 infantry
Japanese win with 1 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 3 infantry
Japanese win with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 3 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from Hopei to Kiangsu
1 bomber moved from Kweichow to Kiangsu
1 aaGun moved from Shantung to Kiangsu
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
Giving bonus movement to units
1 bomber moved from Malaya to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - Americans
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 destroyers and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 submarines moved from 93 Sea Zone to 94 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 112 Sea Zone to 109 Sea Zone
4 bombers moved from Eastern United States to Norway
1 bomber moved from 45 Sea Zone to MalayaPlace Units - Americans
1 factory_minor placed in Norway
1 armour, 1 artillery and 3 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Combat Move - British
Giving bonus movement to units
3 infantry moved from Egypt to 81 Sea Zone
2 armour and 1 artillery moved from Egypt to 81 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 81 Sea Zone to 99 Sea Zone
1 carrier, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from 98 Sea Zone to Greece
1 destroyer and 2 submarines moved from 94 Sea Zone to 99 Sea Zone
1 bomber moved from United Kingdom to Germany
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
2 armour moved from 99 Sea Zone to GreeceCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Greece
British attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
Italians defend with 1 infantry
British win, taking Greece from Germans with 2 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
British win with 2 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Germany to Norway
1 tactical_bomber moved from Trans-Jordan to India
2 infantry and 4 mech_infantrys moved from Shan State to Malaya
2 fighters moved from Greece to 99 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
British collect 30 PUs (1 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Place Units - UK_Pacific
1 airfield and 1 factory_minor placed in MalayaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
Some units change owners in territory Malaya -
loaded infantry onto the transports in z109
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern PolandNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
Italian planes will stay on the ground and not scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Malaya to HainanCombat - ANZAC
Strategic bombing raid in Hainan
1 bomber killed by AA guns
Bombing raid in Hainan causes 0 damage total.
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
ANZAC win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 destroyer moved from 93 Sea Zone to 94 Sea ZoneTurn Complete - French
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Ouch! AA shot down my bomber :-(
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Germans
Germans repair 4 damage on 4 factory_majors; Remaining resources: 54 PUs;
Germans buy 1 armour, 3 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
Germans take Finland from Russians
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
1 infantry moved from Holland Belgium to Western Germany
1 armour moved from Caucasus to Ukraine
1 artillery moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
3 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
5 infantry moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
1 artillery moved from Romania to Bulgaria
1 artillery and 2 infantry moved from Romania to BessarabiaCombat - Germans
Recording Battle StatisticsNon Combat Move - Germans
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 5 infantry placed in Romania
1 armour, 1 artillery and 4 infantry placed in Western Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
Sorry I hit done instead of post turn sum.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Russians
Russians repair 6 damage on 6 factory_minors; Remaining resources: 43 PUs;
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
3 infantry moved from Chahar to Hopei
3 infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Rostov
1 artillery and 3 infantry moved from Volgograd to Rostov
10 infantry moved from Tambov to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 2 fighters and 13 infantry
Germans defend with 3 infantry
Russians win, taking Rostov from Germans with 1 artillery, 2 fighters and 13 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Russians win with 1 artillery, 2 fighters and 13 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Caucasus
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Caucasus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Russians win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Hopei
Russians attack with 3 infantry
Japanese defend with 1 armour
Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 infantry moved from Sikang to Shensi
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 tactical_bomber moved from Caucasus to Bryansk
2 fighters moved from Rostov to Bryansk
7 infantry moved from Russia to Bryansk
3 armour moved from Russia to Kazakhstan
1 mech_infantry moved from Bryansk to Samara
1 artillery and 1 infantry moved from Archangel to Novgorod
1 infantry moved from Baltic States to NovgorodPlace Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Novgorod
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs