@crockett36 It says I need to download it so I do and then it says map not found, missing map.
Here we go again
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 4 Sea Zone
1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Hopei to Shensi
2 mech_infantrys moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Szechwan to Sikang
1 tactical_bomber moved from Kweichow to Tsinghai
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Chahar to Shensi
1 artillery moved from Suiyuyan to Hopei
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 carrier and 1 cruiser moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to Java
1 fighter moved from 45 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Hunan to India
1 artillery moved from French Indo China to Siam
1 mech_infantry moved from French Indo China to Siam
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to French Indo China
1 armour and 2 mech_infantrys moved from Kiangsu to KwangsiCombat - Japanese
Battle in Tsinghai
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Tsinghai from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Japanese win with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 4 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 2 fighters
Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Americans win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -28
Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 2 destroyers
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser and 1 transport
Japanese win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Java
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Japanese win with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Strategic bombing raid in India
Bombing raid in India causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Recording Battle Statistics
2 fighters owned by the Americans forced to land in Soviet Far East
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Setting uses for triggers used this phase.
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Setting uses for triggers used this phase.
Setting uses for triggers used this phase.Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 bombers moved from India to Kwangsi
1 tactical_bomber moved from Tsinghai to Kweichow
1 tactical_bomber moved from French Indo China to KwangsiPlace Units - Japanese
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
2 bombers and 1 fighter moved from Queensland to 42 Sea Zone
1 artillery moved from Soviet Far East to Siberia
Russians take Siberia from JapaneseCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Americans
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 bombers, 1 carrier, 2 cruisers and 3 fighters remaining. Battle score for attacker is 55
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 1 destroyer
Americans win with 1 battleship, 2 bombers, 1 carrier, 2 cruisers and 3 fighters remaining. Battle score for attacker is 55
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 1 destroyer
Recording Battle StatisticsNon Combat Move - Americans
2 bombers and 3 fighters moved from 42 Sea Zone to Northern Territory
1 carrier moved from 101 Sea Zone to 28 Sea Zone
1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 28 Sea Zone
1 artillery and 3 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
2 submarines moved from 87 Sea Zone to 92 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 carrier and 1 transport moved from 4 Sea Zone to 1 Sea Zone
2 fighters moved from Soviet Far East to DzavhanPlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Western United States
4 destroyers and 2 transports placed in 10 Sea Zone
Americans undo move 2.
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
3 destroyers and 1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Americans from Western United States: 2 fighters
EDIT: Americans player Adding units owned by PlayerID named:Americans to Hawaiian Islands: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
Churchill is up
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Combat Move - British
Giving bonus movement to units
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
1 fighter and 1 tactical_bomber moved from Northern Territory to Java
1 artillery and 7 infantry moved from Shan State to Malaya
5 infantry and 4 mech_infantrys moved from Shan State to Burma
3 infantry moved from India to Burma
1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea ZoneCombat - British
Battle in Java
British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Java from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
British attack with 1 artillery and 7 infantry
Japanese defend with 1 artillery, 1 harbour and 3 infantry
British win, taking Malaya from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 2 infantry
British win with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 2 infantry
Battle in Burma
British attack with 8 infantry and 4 mech_infantrys
Japanese defend with 2 infantry and 2 mech_infantrys
6 infantry owned by the British and 4 mech_infantrys owned by the British retreated to India
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 96 Sea Zone
British attack with 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
British win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Recording Battle StatisticsNon Combat Move - British
1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 aaGuns moved from Shan State to Malaya
1 bomber moved from Java to Northern Territory
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour, 2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:British from 109 Sea Zone: 1 submarine
EDIT: British player Adding units owned by PlayerID named:British to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePlace Units - British
3 transports placed in 71 Sea Zone
1 destroyer and 1 transport placed in 98 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs (6 lost to blockades); end with 11 PUs total
Some units change owners in territory Malaya -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery and 2 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 bomber moved from Western Germany to United KingdomCombat - Italians
Air Battle in United Kingdom
Italians attacks with 1 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA guns
Bombing raid in United Kingdom causes 0 damage total.
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Italians
1 artillery moved from Western Ukraine to Ukraine
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
3 fighters moved from Queensland to Malaya
1 fighter moved from Queensland to Java
1 destroyer and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
Giving bonus movement to units
1 artillery and 1 infantry moved from Poland to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from 115 Sea Zone to Novgorod
2 tactical_bombers moved from Poland to Novgorod
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Poland to Baltic States
1 fighter moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 bomber moved from Poland to Novgorod
2 artilleries moved from Ukraine to Rostov
8 infantry moved from Ukraine to Rostov
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Ukraine to Rostov
8 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
2 armour moved from Bessarabia to Ukraine
2 artilleries and 5 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Ukraine
2 infantry moved from Romania to Bessarabia
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Germany to Western Germany
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 2 artilleries
Germans win with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 2 artilleries
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 carrier moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from Novgorod to 113 Sea Zone
1 tactical_bomber moved from Novgorod to Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from Normandy Bordeaux to France
1 aaGun moved from Bessarabia to UkrainePlace Units - Germans
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 artillery and 4 infantry placed in Western Germany
1 artillery and 2 infantry placed in Romania
1 infantry placed in Western Germany
1 infantry placed in Romania
1 destroyer placed in 93 Sea Zone
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 5 PUs;Combat Move - Russians
Giving bonus movement to units
2 artilleries and 2 infantry moved from Bryansk to Belarus
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 artillery moved from Samara to Tambov
1 infantry moved from Volgograd to Rostov
4 infantry moved from Caucasus to Rostov
3 armour and 1 mech_infantry moved from Russia to Rostov
2 infantry moved from Volgograd to Rostov
2 infantry moved from Russia to Tambov
16 infantry moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Bryansk to Rostov
6 infantry moved from Kansu to Suiyuyan
6 infantry moved from Kansu to Shensi
6 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Rostov
Russians attack with 3 armour, 2 fighters, 23 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 2 artilleries and 8 infantry
18 infantry owned by the Russians , 3 armour owned by the Russians and 1 mech_infantry owned by the Russians retreated to Bryansk
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Russians: 5 infantry
Battle in Suiyuyan
Russians attack with 6 infantry
Japanese defend with 2 infantry
Russians win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Russians win with 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Belarus
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shensi
Russians attack with 6 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Russians win with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Russians attack with 6 infantry
Japanese defend with 2 mech_infantrys
Russians win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Russians win with 6 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Recording Battle Statistics
Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
Setting uses for triggers used this phase.Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 aaGun moved from Kansu to Shensi
1 aaGun moved from Kansu to Tsinghai
4 infantry moved from Finland to Karelia
1 aaGun moved from Bryansk to Belarus
1 armour moved from Iraq to Caucasus
2 artilleries moved from Samara to Volgograd
2 fighters moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Bryansk
4 infantry moved from Russia to TambovPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Amur to Siberia
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Manchuria to Amur
2 infantry moved from Korea to Manchuria
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Kweichow
2 armour moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kweichow to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 6 Sea Zone to Siberia
1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Burma to Shan State
1 mech_infantry moved from Siam to Shan State
1 armour and 2 mech_infantrys moved from Kwangsi to Anhwe
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Americans defend with 1 transport
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Japanese win with 2 artilleries and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Siberia
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Siberia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Japanese win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Recording Battle StatisticsNon Combat Move - Japanese
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
2 bombers moved from Philippines to Kwangtung
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 aaGun moved from Jehol to Shantung
1 tactical_bomber moved from Siberia to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total -
I am taking Norway and guessing you don;t scramble (suicide)
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Sorry to interrupt but does the program type out all those moves and combats?
Or does this:
Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Amur to Siberia
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Manchuria to Amur
2 infantry moved from Korea to Manchuria
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Kweichow
2 armour moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kweichow to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 6 Sea Zone to Siberia
1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Burma to Shan State
1 mech_infantry moved from Siam to Shan State
1 armour and 2 mech_infantrys moved from Kwangsi to Anhwe
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zoneautomatically get printed for you to copy?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Purchase Units - Americans
Americans buy 4 bombers and 3 fighters; Remaining resources: 1 PUs;Combat Move - Americans
Giving bonus movement to units
2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to NorwayCombat - Americans
Battle in 112 Sea Zone
British loiter and taunt with 1 armour, 1 artillery and 2 infantry; Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
Germans defend with 1 submarine
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 93 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer
Americans win, taking Norway from Germans with 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Recording Battle StatisticsNon Combat Move - Americans
3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 28 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 armour, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 transport moved from 1 Sea Zone to 10 Sea Zone
2 bombers moved from Northern Territory to Malaya
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea ZonePlace Units - Americans
3 fighters placed in Western United States
4 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
1 infantry moved from Kansu to ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs (2 lost to blockades); end with 27 PUs total -
Ooops forgot to NCm the US fighters from australia to malaya. fixed.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Politics - Italians
Turning on Edit Mode
EDIT: Italians player Removing units owned by PlayerID named:Americans from Northern Territory: 3 fighters
EDIT: Italians player Adding units owned by PlayerID named:Americans to Malaya: 3 fighters
EDIT: Turning off Edit Mode
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanPurchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
2 fighters moved from Southern Italy to 96 Sea Zone
1 infantry moved from Albania to Greece
1 artillery moved from Albania to Yugoslavia
1 artillery moved from Ukraine to Western Ukraine
4 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western UkraineCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Recording Battle StatisticsNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 destroyer and 3 submarines moved from 42 Sea Zone to 37 Sea Zone
3 submarines moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from Malaya to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 3 submarines
Japanese defend with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Units damaged: 1 battleship owned by the Japanese
ANZAC win, taking 36 Sea Zone from Neutral with 3 fighters and 2 submarines remaining. Battle score for attacker is 43
Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 destroyer and 1 submarine
ANZAC win with 3 fighters and 2 submarines remaining. Battle score for attacker is 43
Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 destroyer and 1 submarine
Recording Battle StatisticsNon Combat Move - ANZAC
3 fighters moved from 36 Sea Zone to Malaya
1 fighter moved from Java to Malaya
1 bomber moved from New South Wales to MalayaPlace Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: ANZAC player Removing units owned by PlayerID named:ANZAC from South Australia: 1 artillery and 1 infantry
EDIT: ANZAC player Adding units owned by PlayerID named:ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: ANZAC player Removing units owned by PlayerID named:ANZAC from Queensland: 1 aaGun
EDIT: ANZAC player Adding units owned by PlayerID named:ANZAC to New South Wales: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs