@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 RUSSIA 2.tsvg
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to South Australia
2 infantry moved from Queensland to South Australia
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Combat Move - French
Giving bonus movement to units
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 battleship and 2 transports
French win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 26
Casualties for French: 1 destroyer
Casualties for Italians: 1 battleship and 2 transports
French win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 26
Casualties for French: 1 destroyer
Casualties for Italians: 1 battleship and 2 transports
Recording Battle Statistics
Non Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to Nigeria
Turn Complete - French
Hitler is going to bomb London, just wondering if Churchill wants to intercept his bombers or leave the R.A.F. on the ground
Let the Battle of Britain begin. This will be their finest hour.
Me thinks that means no intercept, let me know and I’ll post tomorrow….too many late games and I forget to move pieces, or It’s too early in the morning or too many games.
I almost went for a factory (Major) and a boat or two and the rest Infantry. Maybe next game.
no sorry I meant intercept with all fighters available.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Politics - Germans
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_major, 4 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
Giving bonus movement to units
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Norway to Finland
1 destroyer moved from 112 Sea Zone to 124 Sea Zone
1 fighter moved from 112 Sea Zone to 124 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 battleship moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 119 Sea Zone
1 carrier moved from 112 Sea Zone to 119 Sea Zone
2 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from Holland Belgium to United Kingdom
3 tactical_bombers moved from Western Germany to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from 112 Sea Zone to 124 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
5 infantry moved from Germany to Poland
5 infantry moved from Germany to Slovakia Hungary
1 armour moved from France to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Southern France to Greater Southern Germany
2 mech_infantrys moved from Southern France to Greater Southern Germany
2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
Germans take Scotland from British
5 infantry moved from Bulgaria to Greece
2 artilleries and 8 infantry moved from Yugoslavia to Romania
2 armour moved from Yugoslavia to Greece
1 armour moved from Yugoslavia to Romania
Combat - Germans
Battle in Greece
Germans attack with 2 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 2 armour and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Germans win with 2 armour and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Air Battle in United Kingdom
Germans attacks with 9 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber and 1 tactical_bomber killed by AA guns
Bombing raid in United Kingdom causes: 4 damage to unit: harbour
Bombing raid in United Kingdom causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 19 damage total.
Damaged units is as follows: harbour = 4, airfield = 6, factory_major = 9
Battle in 124 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Recording Battle Statistics
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from 124 Sea Zone to 119 Sea Zone
1 bomber moved from United Kingdom to Western Germany
4 tactical_bombers moved from United Kingdom to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to France
Place Units - Germans
1 factory_major placed in Romania
1 submarine placed in 110 Sea Zone
1 destroyer placed in 93 Sea Zone
1 artillery and 2 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
1 armour and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Giving bonus movement to units
2 artilleries moved from Novgorod to Karelia
1 artillery moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
2 infantry moved from Belarus to Baltic States
3 infantry moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
Combat - Russians
Battle in Vyborg
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
1 artillery owned by the Russians retreated to Novgorod
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 2 artilleries and 3 infantry
Germans defend with 5 infantry
2 artilleries owned by the Russians retreated to Novgorod
Germans win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
1 infantry owned by the Russians retreated to Belarus
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
2 infantry moved from Belarus to Novgorod
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
1 armour moved from Bryansk to Caucasus
1 artillery moved from Volgograd to Rostov
3 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Bryansk
18 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 armour, 1 harbour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 artillery and 1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
5 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Anhwe to Kweichow
1 artillery and 3 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 armour moved from Kwangsi to Szechwan
7 fighters moved from Kwangsi to Szechwan
5 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Szechwan
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 20 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Chahar to Hopei
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Kiangsi to 33 Sea Zone
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 armour, 2 bombers, 7 fighters and 5 tactical_bombers
Chinese defend with 3 artilleries, 1 fighter and 9 infantry
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -50
Casualties for Japanese: 1 armour, 6 fighters and 3 tactical_bombers
Casualties for Chinese: 3 artilleries, 1 fighter and 9 infantry
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -50
Casualties for Japanese: 1 armour, 6 fighters and 3 tactical_bombers
Casualties for Chinese: 3 artilleries, 1 fighter and 9 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Szechwan to Yunnan
2 bombers moved from Szechwan to Yunnan
2 bombers moved from Yunnan to Hunan
1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 harbour placed in Hainan
1 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 64 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
1 carrier and 2 submarines placed in 101 Sea Zone
Americans undo move 3.
Americans undo move 2.
1 infantry placed in Western United States
1 carrier and 2 submarines placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Non Combat Move - Chinese
2 infantry moved from Shensi to Kansu
Place Units - Chinese
5 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Combat Move - British
Giving bonus movement to units
1 fighter, 2 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Eire to Scotland
5 infantry moved from United Kingdom to Scotland
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
British win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Gibraltar
British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 harbour and 4 infantry
British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantry
British win with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantry
Battle in Scotland
British attack with 5 infantry and 1 mech_infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
British win with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Recording Battle Statistics
Non Combat Move - British
1 bomber moved from Gibraltar to Morocco
2 artilleries and 1 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Egypt
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
4 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Eastern Persia to West India
3 infantry moved from Shan State to Burma
2 aaGuns moved from India to Burma
1 artillery moved from India to Burma
5 infantry moved from India to Burma
Place Units - British
3 submarines placed in 106 Sea Zone
1 mech_infantry placed in Union of South Africa
1 factory_minor placed in Egypt
Turn Complete - British
British collect 23 PUs (5 lost to blockades); end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some units change owners in territory India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
2 infantry moved from Albania to Bulgaria
2 artilleries and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 armour moved from Albania to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to 91 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 92 Sea Zone
Italians attack with 2 fighters and 1 submarine
French defend with 1 cruiser
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Recording Battle Statistics
Non Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 bomber moved from 91 Sea Zone to Southern France
1 fighter moved from 92 Sea Zone to Southern France
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Algeria to Morocco
1 fighter moved from Morocco to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 transport moved from 119 Sea Zone to 112 Sea Zone
1 carrier moved from 119 Sea Zone to 112 Sea Zone
2 fighters moved from 119 Sea Zone to 104 Sea Zone
1 battleship moved from 109 Sea Zone to 112 Sea Zone
1 cruiser moved from 119 Sea Zone to 112 Sea Zone
4 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 artillery moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Finland to Vyborg
1 artillery moved from Finland to Karelia
3 infantry moved from Romania to Bessarabia
5 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Greater Southern Germany to Eastern Poland
2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
1 armour moved from Romania to Bessarabia
1 armour moved from Germany to Poland
1 artillery and 3 infantry moved from Germany to Poland
1 armour moved from Germany to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 bomber moved from Western Germany to Baltic States
2 tactical_bombers moved from Holland Belgium to Poland
2 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 armour moved from Western Germany to Poland
1 artillery moved from Normandy Bordeaux to France
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber and 5 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
1 bomber moved from Baltic States to Poland
2 fighters moved from 104 Sea Zone to 112 Sea Zone
Place Units - Germans
1 armour, 2 artilleries and 7 infantry placed in Romania
1 artillery and 2 infantry placed in Germany
1 infantry placed in France
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
2 infantry and 1 mech_infantry moved from Persia to Iraq
2 infantry moved from Northwest Persia to Iraq
1 armour moved from Caucasus to Iraq
4 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
2 artilleries moved from Belarus to Eastern Poland
3 artilleries and 3 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in Iraq
Russians attack with 1 armour, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Russians win with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Baltic States
Russians attack with 3 artilleries and 6 infantry
Germans defend with 1 artillery and 4 infantry
6 infantry owned by the Russians and 3 artilleries owned by the Russians retreated to Novgorod
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Eastern Poland
Russians attack with 6 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 3 armour, 1 artillery, 7 infantry and 2 mech_infantrys
Russians win, taking Eastern Poland from Germans with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 3 armour, 1 artillery, 7 infantry and 2 mech_infantrys
Casualties for Russians: 4 artilleries and 6 infantry
Russians win with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 3 armour, 1 artillery, 7 infantry and 2 mech_infantrys
Casualties for Russians: 4 artilleries and 6 infantry
Recording Battle Statistics
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
3 infantry moved from Ukraine to Bryansk
2 aaGuns and 1 mech_infantry moved from Western Ukraine to Bryansk
1 artillery moved from Rostov to Bryansk
6 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Belarus to Novgorod
4 infantry moved from Belarus to Bryansk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Novgorod
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Politics - Japanese
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Setting uses for triggers used this phase.
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Setting uses for triggers used this phase.
Giving bonus movement to units
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
Japanese take Siberia from Russians
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
Japanese take Alaska from Americans
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Japanese take Java from Dutch
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Japanese take Borneo from UK_Pacific
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 5 infantry moved from Kweichow to Shensi
2 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
2 bombers moved from Hunan to India
1 tactical_bomber moved from Hunan to Kwangtung
1 infantry moved from Siam to French Indo China
1 infantry moved from Siam to Shan State
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Kwangtung
1 submarine moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 44 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Japanese win with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Japanese win with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 2 interceptors out of India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Recording Battle Statistics
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers moved from India to Hunan
1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
1 battleship moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Politics - Americans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
4 mech_infantrys moved from Western United States to Alaska
1 bomber moved from Western United States to Alaska
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
retreated to 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Alaska
Americans attack with 1 bomber and 4 mech_infantrys
Japanese defend with 2 infantry
Americans win, taking Alaska from Japanese with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Americans win with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Recording Battle Statistics
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Hawaiian Islands to 89 Sea Zone
1 carrier moved from 101 Sea Zone to 89 Sea Zone
1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 86 Sea Zone
1 bomber moved from Alaska to Hawaiian Islands
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Japanese from 2 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 bombers moved from Western United States to Queensland
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs