• TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 destroyer and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Malaya to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    ANZAC win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    ANZAC win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - ANZAC
                3 fighters moved from Malaya to Yunnan
                1 fighter moved from 42 Sea Zone to Malaya
                1 aaGun, 1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :9

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                2 infantry moved from Egypt to 81 Sea Zone
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone

    Turn Complete - French


  • Want to try one with me as axis?


  • Yes, I’ve enjoyed our games and I think its made me a better player all around.
    I hope I have some good dice this weekend with the table top version.
    Still going to F.M.G.'s event in April? I’m planning on it


  • Yeah still planning on FMG for sure.  I was hoping to find some kinds here to play with face to face, but it didn’t work out.  There is a pretty active bunch of gamers here, but not into axis & allies, plus a lot of them are from the university.  I try not to associate with students because it can cause problems (their gossip can me my job).  Oh well, it’s fun to play online at least.

    BTW I notice you were a lot stronger with Germany this game.  Russia got a bit too lucky with the strafes though.  I’ll start another game as Germany just because I am friggin’ bored out of my mind.  hang on….


  • OK scramble in z110 (2 subs, 1 BB, 2 fig, 2 tac, 2 Bmb) and/or z111 (2 subs, 2 fig, 2 tac)?
    Germany’s build was 4 artillery and 1 sub.  map attached.

    G1_scramble.tsvg


  • oops typo.  make that 6 artillery, 1 sub.


  • You’ll find a group, keep looking game night at the public lib., game stores/book stores.
    dont know If I’ll post tomorrow I’ve got a game of global to do


  • sure no problem.  Did I mention how i am bored out of my mind in manitoba?  The place looks like a big flat pancake with mile after mile of nothing, plus it snowed today  :-P.  Ah well LOL

    Good luck with your ftf game tomorrow!  Kick some ass!


  • Germany did very well and was unstopable and thats the one I pulled out of the hat….It was great!
    You should have my e mail addy so go ahead and start another


  • OK I will start a new game in a new thread.

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