@SuperbattleshipYamato no scramble thanks
Axis (TheHeavyJ) v. Allies (Kilroy) AA G10 (The one Kilroy finally wins…)
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TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Purchase Units - British
British buy 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from United Kingdom to Western Europe
1 carrier moved from 12 Sea Zone to 1 Sea Zone
1 destroyer moved from 12 Sea Zone to 7 Sea Zone
1 transport moved from 12 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Western Europe
1 infantry moved from 7 Sea Zone to Western Europe
1 artillery moved from 7 Sea Zone to Western Europe
1 armour moved from 7 Sea Zone to Western Europe
1 infantry moved from India to French Indochina
British take French Indochina from JapaneseCombat - British
Battle in Western Europe
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 aaGun, 6 armour and 1 infantry
AA guns fire in Western Europe : 0/1 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Western Europe, round 1 : 3/5 hits
Germans roll dice for 6 armour and 1 infantry in Western Europe, round 1 : 2/7 hits
2 infantry owned by the British , 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Western Europe
British roll dice for 1 armour, 1 artillery and 1 fighter in Western Europe, round 2 : 1/3 hits
Germans roll dice for 4 armour in Western Europe, round 2 : 2/4 hits
1 armour owned by the Germans , 1 artillery owned by the British and 1 fighter owned by the British lost in Western Europe
British roll dice for 1 armour in Western Europe, round 3 : 1/1 hits
Germans roll dice for 3 armour in Western Europe, round 3 : 3/3 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Western Europe
Germans win with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 4 armour and 1 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantryNon Combat Move - British
Place Units - British
1 artillery, 1 bomber and 4 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 infantry
Union of South Africa : 1 flag, 1 infantry
Australia : 1 flag, 1 infantry
Persia : 1 flag, 2 infantry
India : 1 flag, 1 aaGun and 1 infantry
French Indochina : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory and 10 infantry
New Zealand : 1 flag, 1 infantry
Solomon Islands : 1 flag
New Guinea : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 3 transports
1 Sea Zone : 1 flag, 1 carrier
14 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Russians : 15 / 21
Germans : 49 / 49
British : 31 / 31
Japanese : 33 / 36
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 6 for Long Range Aircraft and gets 1 hit
Japanese discover Long Range AircraftActivate Technology - Japanese
Japanese activating Long Range AircraftPurchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 armour moved from Japan to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 armour, 2 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
2 armour moved from 36 Sea Zone to French Indochina
1 artillery moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
2 armour moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.
1 bomber moved from Kwantung to 64 Sea Zone
1 fighter moved from Japan to 55 Sea Zone
1 fighter moved from Japan to 55 Sea ZoneCombat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 fighter in Yakut S.S.R., round 1 : 0/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 1 : 0/1 hits
Japanese roll dice for 2 armour and 1 fighter in Yakut S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Indochina
Japanese attack with 2 armour and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 armour and 2 infantry in French Indochina, round 1 : 1/4 hits
British roll dice for 1 infantry in French Indochina, round 1 : 0/1 hits
1 infantry owned by the British lost in French Indochina
Japanese win, taking French Indochina from British with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 64 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese roll dice for 1 bomber in 64 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 transport in 64 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in 64 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 transport in 64 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 64 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 transport in 64 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Americans lost in 64 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 transport
Japanese roll dice for 2 fighters in 55 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 transport in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 transport in 55 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
1 fighter moved from Buryatia S.S.R. to Sinkiang
1 bomber moved from 64 Sea Zone to Buryatia S.S.R.
2 fighters moved from 55 Sea Zone to 51 Sea ZonePlace Units - Japanese
3 armour, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs totalTerritory Summary for Japanese :
Soviet Far East : 1 flag, 1 artillery
Philipine Islands : 1 flag, 2 infantry
Borneo : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 2 armour
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 2 armour and 2 infantry
Kazakh S.S.R. : 1 flag, 1 armour
Sinkiang : 1 flag, 1 fighter
Buryatia S.S.R. : 1 flag, 1 armour and 1 bomber
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 4 armour, 1 factory, 1 fighter and 7 infantry
Caroline Islands : 1 flag, 1 infantry
51 Sea Zone : 1 flag, 2 battleships, 1 carrier and 2 fighters
36 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Russians : 13 / 21
Germans : 49 / 49
British : 28 / 31
Japanese : 38 / 38
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 1 bomber, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Western Europe
1 armour moved from 7 Sea Zone to Western Europe
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from 12 Sea Zone to Algeria
1 artillery moved from 12 Sea Zone to Algeria
1 infantry moved from 12 Sea Zone to Algeria
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in Western Europe
Americans attack with 1 armour and 1 infantry
Germans defend with 1 aaGun and 2 armour
Americans roll dice for 1 armour and 1 infantry in Western Europe, round 1 : 1/2 hits
Germans roll dice for 2 armour in Western Europe, round 1 : 0/2 hits
1 armour owned by the Germans lost in Western Europe
Americans roll dice for 1 armour and 1 infantry in Western Europe, round 2 : 0/2 hits
Germans roll dice for 1 armour in Western Europe, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Western Europe, round 3 : 0/2 hits
Germans roll dice for 1 armour in Western Europe, round 3 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Western Europe, round 4 : 0/2 hits
Germans roll dice for 1 armour in Western Europe, round 4 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Western Europe, round 5 : 1/2 hits
Germans roll dice for 1 armour in Western Europe, round 5 : 0/1 hits
1 armour owned by the Germans lost in Western Europe
Americans win, taking Western Europe from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour
Battle in Algeria
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Algeria, round 1 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Algeria
Americans win, taking Algeria from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Western United States to 1 Sea ZonePlace Units - Americans
1 bomber and 5 infantry placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 6 infantry
Hawaiian Islands : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 bomber
Western Europe : 1 flag, 1 aaGun, 1 armour and 1 infantry
Algeria : 1 flag, 1 artillery and 2 infantry
Wake Island : 1 flag, 2 infantry
Eastern United States : 1 flag, 1 aaGun, 1 bomber, 1 factory and 5 infantry
7 Sea Zone : 1 flag, 1 destroyer and 1 transport
12 Sea Zone : 1 flag, 2 transports
1 Sea Zone : 1 flag, 1 fighter
10 Sea Zone : 1 flag, 4 transportsProduction/PUs Summary :
Russians : 13 / 21
Germans : 42 / 49
British : 28 / 31
Japanese : 38 / 38
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Russia to NovosibirskCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 3 infantry
Germans defend with 1 aaGun, 1 armour and 1 factory
Russians roll dice for 3 infantry in Caucasus, round 1 : 2/3 hits
Germans roll dice for 1 armour in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Sinkiang
Russians attack with 1 infantry
Japanese defend with 1 fighter
Russians roll dice for 1 infantry in Sinkiang, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in Sinkiang, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Sinkiang
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
Place Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Archangel : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 1 factory and 2 infantry
Evenki National Okrug : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 8 infantryProduction/PUs Summary :
Russians : 17 / 17
Germans : 38 / 49
British : 28 / 31
Japanese : 38 / 38
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - Germans
Germans buy 8 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from West Russia to Russia
6 armour moved from Belorussia to Russia
2 fighters moved from Belorussia to Russia
1 bomber moved from Belorussia to Russia
5 armour moved from Germany to Western Europe
1 armour moved from Germany to Western Europe
1 armour moved from Germany to Western EuropeCombat - Germans
Battle in Russia
Germans attack with 7 armour, 1 bomber and 2 fighters
Russians defend with 1 aaGun, 1 factory and 8 infantry
AA guns fire in Russia : 0/3 hits
Germans roll dice for 7 armour, 1 bomber and 2 fighters in Russia, round 1 : 4/10 hits
Russians roll dice for 8 infantry in Russia, round 1 : 1/8 hits
4 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
Germans roll dice for 6 armour, 1 bomber and 2 fighters in Russia, round 2 : 7/9 hits
Russians roll dice for 4 infantry in Russia, round 2 : 2/4 hits
4 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia
Germans captures 17PUs while taking Russians capital
Germans win, taking Russia from Russians with 4 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour
Casualties for Russians: 8 infantry
Battle in Western Europe
Germans attack with 7 armour
Americans defend with 1 aaGun, 1 armour and 1 infantry
Germans roll dice for 7 armour in Western Europe, round 1 : 3/7 hits
Americans roll dice for 1 armour and 1 infantry in Western Europe, round 1 : 1/2 hits
1 armour owned by the Germans , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Western Europe
Germans win, taking Western Europe from Americans with 6 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Norway
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Belorussia
1 armour moved from Germany to Karelia S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
1 bomber moved from Russia to BelorussiaPlace Units - Germans
7 armour and 2 infantry placed in Germany
1 armour and 1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 52 PUs; end with 69 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 7 armour, 1 factory and 2 infantry
Southern Europe : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 1 armour
Norway : 1 flag, 2 armour and 1 infantry
Kazakh S.S.R. : 1 flag, 2 fighters
Trans-Jordan : 1 flag, 1 armour
Western Europe : 1 flag, 1 aaGun and 6 armour
Ukraine S.S.R. : 1 flag, 1 armour
Belorussia : 1 flag, 1 armour and 1 bomber
Russia : 1 flag, 1 aaGun, 4 armour and 1 factory
Anglo Egypt : 1 flagProduction/PUs Summary :
Russians : 9 / 0
Germans : 52 / 69
British : 28 / 31
Japanese : 38 / 38
Americans : 39 / 45 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - British
British buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Eastern Europe
British take Eastern Europe from Germans
1 infantry moved from 5 Sea Zone to Eastern Europe
1 bomber moved from United Kingdom to Germany
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 destroyer moved from 7 Sea Zone to 5 Sea ZoneCombat - British
Battle in Norway
British attack with 4 infantry
Germans defend with 2 armour and 1 infantry
British roll dice for 4 infantry in Norway, round 1 : 0/4 hits
Germans roll dice for 2 armour and 1 infantry in Norway, round 1 : 3/3 hits
3 infantry owned by the British lost in Norway
British roll dice for 1 infantry in Norway, round 2 : 0/1 hits
Germans roll dice for 2 armour and 1 infantry in Norway, round 2 : 1/3 hits
1 infantry owned by the British lost in Norway
Germans win with 2 armour and 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 4 infantry
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
AA raid costs 2 PUsNon Combat Move - British
1 bomber moved from Germany to United KingdomPlace Units - British
1 bomber, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 infantry
Union of South Africa : 1 flag, 1 infantry
Australia : 1 flag, 1 infantry
Persia : 1 flag, 2 infantry
India : 1 flag, 1 aaGun and 1 infantry
Eastern Europe : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 factory, 1 fighter and 6 infantry
New Zealand : 1 flag, 1 infantry
Solomon Islands : 1 flag
New Guinea : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 1 submarine
5 Sea Zone : 1 flag, 1 destroyer and 1 transport
6 Sea Zone : 1 flag, 2 transports
1 Sea Zone : 1 flag, 1 carrier
14 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Russians : 9 / 0
Germans : 49 / 67
British : 31 / 31
Japanese : 38 / 38
Americans : 39 / 45 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Japanese
1 armour moved from French Indochina to India
1 infantry moved from French Indochina to India
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from French Indochina to 36 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Australia
1 armour moved from 38 Sea Zone to Australia
1 carrier moved from 51 Sea Zone to 46 Sea Zone
2 fighters moved from 51 Sea Zone to 46 Sea Zone
2 fighters moved from 46 Sea Zone to Australia
2 armour moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Buryatia S.S.R. to Evenki National Okrug
1 bomber moved from Buryatia S.S.R. to Western United States
1 armour moved from Kazakh S.S.R. to Persia
1 fighter moved from Sinkiang to PersiaCombat - Japanese
Battle in India
Japanese attack with 1 armour and 1 infantry
British defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 armour and 1 infantry in India, round 1 : 0/2 hits
British roll dice for 1 infantry in India, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in India
Japanese roll dice for 1 armour in India, round 2 : 1/1 hits
British roll dice for 1 infantry in India, round 2 : 0/1 hits
1 infantry owned by the British lost in India
Japanese win, taking India from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Persia
Japanese attack with 1 armour and 1 fighter
British defend with 2 infantry
Japanese roll dice for 1 armour and 1 fighter in Persia, round 1 : 1/2 hits
British roll dice for 2 infantry in Persia, round 1 : 0/2 hits
1 infantry owned by the British lost in Persia
Japanese roll dice for 1 armour and 1 fighter in Persia, round 2 : 0/2 hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 armour owned by the Japanese lost in Persia
Japanese roll dice for 1 fighter in Persia, round 3 : 1/1 hits
British roll dice for 1 infantry in Persia, round 3 : 0/1 hits
1 infantry owned by the British lost in Persia
Japanese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for British: 2 infantry
Battle in Novosibirsk
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Novosibirsk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Evenki National Okrug, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Australia
Japanese attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Australia, round 1 : 2/4 hits
British roll dice for 1 infantry in Australia, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Australia
Japanese win, taking Australia from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Western United States
AA guns fire in Western United States : 0/1 hits
AA raid costs 2 PUsNon Combat Move - Japanese
1 bomber moved from Western United States to Buryatia S.S.R.
1 fighter moved from Persia to Buryatia S.S.R.
2 fighters moved from Australia to 46 Sea Zone
2 battleships moved from 51 Sea Zone to 57 Sea ZonePlace Units - Japanese
1 transport placed in 60 Sea Zone
1 armour, 2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Australia : 1 flag, 1 armour
India : 1 flag, 1 aaGun and 1 armour
Soviet Far East : 1 flag, 1 artillery
Philipine Islands : 1 flag, 2 infantry
Novosibirsk : 1 flag, 2 armour
Borneo : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
East Indies : 1 flag, 2 infantry
Kazakh S.S.R. : 1 flag
Sinkiang : 1 flag
Buryatia S.S.R. : 1 flag, 1 bomber and 1 fighter
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 5 armour, 1 factory, 3 fighters and 8 infantry
Caroline Islands : 1 flag, 1 infantry
46 Sea Zone : 1 flag, 1 carrier and 2 fighters
38 Sea Zone : 1 flag, 1 transport
57 Sea Zone : 1 flag, 2 battleships
35 Sea Zone : 1 flag, 1 transport
60 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 7 / 0
Germans : 49 / 67
British : 26 / 31
Japanese : 45 / 47
Americans : 39 / 43 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
AA guns fire in Western Europe : 1/1 hits
1 bomber lost in Western Europe
1 infantry moved from Algeria to 12 Sea Zone
1 artillery moved from Algeria to 12 Sea Zone
1 infantry moved from Algeria to 12 Sea Zone
1 infantry and 1 transport moved from 12 Sea Zone to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 14 Sea Zone
1 artillery moved from 14 Sea Zone to Southern Europe
1 infantry moved from 14 Sea Zone to Southern Europe
1 infantry moved from 14 Sea Zone to Southern Europe
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 transport moved from 7 Sea Zone to 9 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 infantry moved from 8 Sea Zone to United Kingdom
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 fighter moved from 1 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Southern Europe
1 bomber moved from Eastern United States to United KingdomCombat - Americans
Battle in Southern Europe
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun, 2 armour, 1 factory and 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Southern Europe, round 1 : 0/3 hits
Germans roll dice for 2 armour and 1 infantry in Southern Europe, round 1 : 1/3 hits
1 infantry owned by the Americans lost in Southern Europe
Americans roll dice for 1 artillery and 1 infantry in Southern Europe, round 2 : 1/2 hits
Germans roll dice for 2 armour and 1 infantry in Southern Europe, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Southern Europe
Americans roll dice for 1 artillery and 1 infantry in Southern Europe, round 3 : 0/2 hits
Germans roll dice for 2 armour in Southern Europe, round 3 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Southern Europe, round 4 : 1/2 hits
Germans roll dice for 2 armour in Southern Europe, round 4 : 0/2 hits
1 armour owned by the Germans lost in Southern Europe
Americans roll dice for 1 artillery and 1 infantry in Southern Europe, round 5 : 0/2 hits
Germans roll dice for 1 armour in Southern Europe, round 5 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Southern Europe, round 6 : 1/2 hits
Germans roll dice for 1 armour in Southern Europe, round 6 : 0/1 hits
1 armour owned by the Germans lost in Southern Europe
Americans win, taking Southern Europe from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Place Units - Americans
1 submarine placed in 55 Sea Zone
1 fighter placed in Western United States
1 fighter and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Southern Europe : 1 flag, 1 aaGun, 1 artillery, 1 factory and 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory, 1 fighter and 6 infantry
Hawaiian Islands : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 bomber and 3 infantry
Gibraltar : 1 flag, 1 fighter
Algeria : 1 flag, 2 infantry
Wake Island : 1 flag, 2 infantry
Eastern United States : 1 flag, 1 aaGun, 1 factory, 1 fighter and 5 infantry
7 Sea Zone : 1 flag, 1 destroyer
12 Sea Zone : 1 flag, 1 transport
8 Sea Zone : 1 flag, 2 transports
9 Sea Zone : 1 flag, 1 transport
10 Sea Zone : 1 flag, 1 transport
14 Sea Zone : 1 flag, 2 transports
55 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 7 / 0
Germans : 43 / 67
British : 26 / 31
Japanese : 45 / 47
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Combat Move - Russians
1 infantry moved from Caucasus to West Russia
Russians take West Russia from Germans
1 infantry moved from Archangel to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 1 : 0/1 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Caucasus : 1 flag, 1 aaGun, 1 factory and 1 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 9 / 0
Germans : 41 / 67
British : 26 / 31
Japanese : 45 / 47
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 6,6 for Long Range Aircraft and gets 2 hits
Germans discover Long Range AircraftActivate Technology - Germans
Germans activating Long Range AircraftPurchase Units - Germans
Germans buy 1 bomber and 4 fighters; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Russia to Archangel
Germans take Archangel from Russians
1 armour moved from Russia to West Russia
1 armour moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 armour moved from Belorussia to Eastern Europe
1 armour moved from Ukraine S.S.R. to Eastern Europe
2 armour moved from Germany to Southern Europe
1 armour moved from Germany to Southern Europe
1 infantry moved from Germany to Southern Europe
1 infantry moved from Germany to Southern Europe
1 fighter moved from Kazakh S.S.R. to West Russia
1 fighter moved from West Russia to Eastern Europe
1 armour moved from Trans-Jordan to Italian East Africa
Germans take Italian East Africa from British
1 fighter moved from Kazakh S.S.R. to 5 Sea Zone
1 bomber moved from Belorussia to 5 Sea Zone
1 bomber moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 5 Sea Zone to 6 Sea ZoneCombat - Germans
Battle in West Russia
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in West Russia, round 1 : 0/1 hits
Russians roll dice for 1 infantry in West Russia, round 1 : 1/1 hits
1 armour owned by the Germans lost in West Russia
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Battle in Caucasus
Germans attack with 2 armour
Russians defend with 1 aaGun, 1 factory and 1 infantry
Germans roll dice for 2 armour in Caucasus, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Europe
Germans attack with 2 armour and 1 fighter
British defend with 2 infantry
Germans roll dice for 2 armour and 1 fighter in Eastern Europe, round 1 : 1/3 hits
British roll dice for 2 infantry in Eastern Europe, round 1 : 1/2 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Eastern Europe
Germans roll dice for 1 armour and 1 fighter in Eastern Europe, round 2 : 1/2 hits
British roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits
1 infantry owned by the British lost in Eastern Europe
Germans win, taking Eastern Europe from British with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for British: 2 infantry
Battle in Southern Europe
Germans attack with 3 armour and 2 infantry
Americans defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
Germans roll dice for 3 armour and 2 infantry in Southern Europe, round 1 : 1/5 hits
Americans roll dice for 1 artillery and 1 infantry in Southern Europe, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Southern Europe
Germans roll dice for 3 armour and 2 infantry in Southern Europe, round 2 : 4/5 hits
Americans roll dice for 1 artillery in Southern Europe, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Southern Europe
Germans win, taking Southern Europe from Americans with 3 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 2 transports
Germans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 1 : 0/2 hits
British roll dice for 2 transports in 6 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 0/2 hits
British roll dice for 2 transports in 6 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 3 : 1/2 hits
British roll dice for 2 transports in 6 Sea Zone, round 3 : 0/2 hits
1 transport owned by the British lost in 6 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 transport in 6 Sea Zone, round 4 : 0/1 hits
1 transport owned by the British lost in 6 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16
Casualties for British: 2 transportsNon Combat Move - Germans
1 armour moved from Archangel to Russia
1 armour moved from Karelia S.S.R. to Archangel
1 fighter moved from Eastern Europe to Belorussia
1 bomber moved from 6 Sea Zone to Germany
1 fighter moved from 6 Sea Zone to Western EuropePlace Units - Germans
1 fighter placed in Russia
1 bomber and 3 fighters placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 59 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 4 armour, 2 bombers, 1 factory and 3 fighters
Southern Europe : 1 flag, 1 aaGun, 3 armour, 1 factory and 1 infantry
Archangel : 1 flag, 1 armour
Italian East Africa : 1 flag, 1 armour
Eastern Europe : 1 flag, 1 armour
Karelia S.S.R. : 1 flag
Norway : 1 flag, 2 armour and 1 infantry
Trans-Jordan : 1 flag
Western Europe : 1 flag, 1 aaGun, 6 armour and 1 fighter
Caucasus : 1 flag, 1 aaGun, 2 armour and 1 factory
Belorussia : 1 flag, 1 fighter
Russia : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 fighter
Anglo Egypt : 1 flagProduction/PUs Summary :
Russians : 3 / 0
Germans : 57 / 59
British : 22 / 31
Japanese : 45 / 47
Americans : 39 / 45 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Research Technology - British
British spend 5 on tech rolls
British roll 6 for Super subs and gets 1 hit
British discover Super subsActivate Technology - British
British activating Super subsPurchase Units - British
British buy 1 factory, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 7 Sea Zone to 11 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from United Kingdom to Norway
1 bomber moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 artillery moved from 6 Sea Zone to Norway
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 1 Sea Zone to 3 Sea ZoneCombat - British
Battle in Norway
British attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Germans defend with 2 armour and 1 infantry
British roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Norway, round 1 : 2/5 hits
Germans roll dice for 2 armour and 1 infantry in Norway, round 1 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Norway
British roll dice for 1 artillery, 2 bombers and 1 fighter in Norway, round 2 : 1/4 hits
Germans roll dice for 1 armour in Norway, round 2 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Norway
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour and 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 bomber moved from Norway to United KingdomPlace Units - British
1 factory placed in Union of South Africa
1 infantry placed in United Kingdom
1 submarine placed in 8 Sea ZoneTurn Complete - British
British collect 22 PUs; end with 22 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 infantry
Union of South Africa : 1 flag, 1 factory and 1 infantry
United Kingdom : 1 flag, 1 aaGun, 2 bombers, 1 factory, 1 fighter and 6 infantry
New Zealand : 1 flag, 1 infantry
Solomon Islands : 1 flag
New Guinea : 1 flag, 1 infantry
11 Sea Zone : 1 flag, 1 submarine
8 Sea Zone : 1 flag, 1 submarine
3 Sea Zone : 1 flag, 1 carrier
6 Sea Zone : 1 flag, 1 destroyer and 1 transport
14 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Russians : 3 / 0
Germans : 57 / 59
British : 22 / 22
Japanese : 45 / 47
Americans : 39 / 45 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 battleship, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Novosibirsk to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Novosibirsk to West Russia
1 armour moved from India to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 32 Sea Zone
1 armour moved from 32 Sea Zone to French Madagascar
Japanese take French Madagascar from British
1 armour moved from Australia to 38 Sea Zone
1 armour and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to New Zealand
1 carrier moved from 46 Sea Zone to 41 Sea Zone
2 fighters moved from 46 Sea Zone to New Zealand
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
2 battleships moved from 57 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Alaska
1 armour moved from 63 Sea Zone to Alaska
1 bomber moved from Buryatia S.S.R. to Western United States
1 fighter moved from Buryatia S.S.R. to NorwayCombat - Japanese
Battle in West Russia
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in West Russia, round 1 : 0/1 hits
Russians roll dice for 1 infantry in West Russia, round 1 : 0/1 hits
Japanese roll dice for 1 armour in West Russia, round 2 : 1/1 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Japanese win, taking West Russia from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alaska
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Alaska, round 1 : 2/2 hits
1 infantry owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in New Zealand
Japanese attack with 1 armour and 2 fighters
British defend with 1 infantry
Japanese roll dice for 1 armour and 2 fighters in New Zealand, round 1 : 1/3 hits
British roll dice for 1 infantry in New Zealand, round 1 : 0/1 hits
1 infantry owned by the British lost in New Zealand
Japanese win, taking New Zealand from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Western United States
AA guns fire in Western United States : 0/1 hits
AA raid costs 2 PUsNon Combat Move - Japanese
1 bomber moved from Western United States to Buryatia S.S.R.
2 fighters moved from New Zealand to 41 Sea ZonePlace Units - Japanese
1 battleship and 1 destroyer placed in 60 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Australia : 1 flag
Alaska : 1 flag, 1 armour and 1 infantry
India : 1 flag, 1 aaGun
Soviet Far East : 1 flag, 1 artillery
Philipine Islands : 1 flag, 2 infantry
Novosibirsk : 1 flag
Borneo : 1 flag, 1 infantry
French Madagascar : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
East Indies : 1 flag, 2 infantry
Norway : 1 flag, 1 fighter
Kazakh S.S.R. : 1 flag
New Zealand : 1 flag, 1 armour
Sinkiang : 1 flag
Evenki National Okrug : 1 flag, 1 armour
West Russia : 1 flag, 1 armour
Buryatia S.S.R. : 1 flag, 1 bomber
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 4 armour, 1 factory, 4 fighters and 7 infantry
Caroline Islands : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
32 Sea Zone : 1 flag, 1 transport
63 Sea Zone : 1 flag, 2 battleships and 1 transport
60 Sea Zone : 1 flag, 1 battleship and 1 destroyerProduction/PUs Summary :
Russians : 0 / 0
Germans : 59 / 59
British : 20 / 22
Japanese : 50 / 51
Americans : 37 / 43 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 1 for Long Range Aircraft and gets 0 hitsPurchase Units - Americans
Americans buy 1 battleship and 4 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 infantry moved from Algeria to Libya
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from 12 Sea Zone to Algeria
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 submarine moved from 55 Sea Zone to 63 Sea Zone
1 fighter moved from Western United States to Alaska
1 infantry moved from Western United States to Western Canada
1 infantry moved from Western United States to Western Canada
1 infantry moved from Western United States to Western Canada
1 infantry moved from Western United States to Western Canada
1 transport moved from 14 Sea Zone to 12 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Eastern United States to Alaska
1 bomber moved from United Kingdom to Germany
1 fighter moved from Gibraltar to AlgeriaCombat - Americans
Battle in 63 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 battleships and 1 transport
Americans roll dice for 1 submarine in 63 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships and 1 transport in 63 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 63 Sea Zone
Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is -8
Casualties for Americans: 1 submarine
Battle in Alaska
Americans attack with 2 fighters
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 2 fighters in Alaska, round 1 : 1/2 hits
Japanese roll dice for 1 armour and 1 infantry in Alaska, round 1 : 1/2 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 fighter in Alaska, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Alaska, round 2 : 1/1 hits
1 fighter owned by the Americans lost in Alaska
Japanese win with 1 armour remaining. Battle score for attacker is -17
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 fighters
Battle in Norway
Americans attack with 3 infantry
Japanese defend with 1 fighter
Americans roll dice for 3 infantry in Norway, round 1 : 1/3 hits
Germans roll dice for 1 fighter in Norway, round 1 : 0/1 hits
1 fighter owned by the Japanese lost in Norway
Americans win, taking Norway from Germans with 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
AA raid costs 5 PUsNon Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 battleship placed in 10 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 43 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
Hawaiian Islands : 1 flag, 2 infantry
Norway : 1 flag, 3 infantry
United Kingdom : 1 flag, 1 bomber
Algeria : 1 flag, 1 fighter and 2 infantry
Wake Island : 1 flag, 2 infantry
Libya : 1 flag, 2 infantry
Eastern United States : 1 flag, 1 aaGun, 1 factory and 7 infantry
Western Canada : 1 flag, 4 infantry
12 Sea Zone : 1 flag, 2 transports
6 Sea Zone : 1 flag, 1 destroyer and 2 transports
10 Sea Zone : 1 flag, 1 battleship and 2 transports
14 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 55 / 54
British : 20 / 22
Japanese : 50 / 51
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Turn Complete - Russians
Territory Summary for Russians :
Production/PUs Summary :
Russians : 0 / 0
Germans : 55 / 54
British : 20 / 22
Japanese : 50 / 51
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Purchase Units - Germans
Germans buy 5 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Eastern Europe to Norway
1 armour moved from Archangel to Norway
1 fighter moved from Russia to Norway
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 armour moved from Persia to Caucasus
1 armour moved from Italian East Africa to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Belgian Congo to French Equatorial Africa
Germans take French Equatorial Africa from British
1 fighter moved from Western Europe to 12 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 fighter moved from Belorussia to 3 Sea Zone
2 fighters moved from Germany to 14 Sea Zone
2 bombers moved from Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
AA raid costs 7 PUs
Battle in 12 Sea Zone
Germans attack with 2 fighters
Americans defend with 2 transports
Germans roll dice for 2 fighters in 12 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 2 transports in 12 Sea Zone, round 1 : 1/2 hits
1 transport owned by the Americans and 1 fighter owned by the Germans lost in 12 Sea Zone
Germans roll dice for 1 fighter in 12 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 transport in 12 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans and 1 fighter owned by the Germans lost in 12 Sea Zone
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 2 fighters
Casualties for Americans: 2 transports
Battle in 14 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 2 fighters in 14 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 1 : 0/2 hits
1 transport owned by the Americans lost in 14 Sea Zone
Germans roll dice for 2 fighters in 14 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 14 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 14 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in 3 Sea Zone
Germans attack with 1 fighter
British defend with 1 carrier
Germans roll dice for 1 fighter in 3 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 carrier in 3 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Germans lost in 3 Sea Zone
British win with 1 carrier remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Battle in Norway
Germans attack with 2 armour and 1 fighter
Americans defend with 3 infantry
Germans roll dice for 2 armour and 1 fighter in Norway, round 1 : 1/3 hits
Americans roll dice for 3 infantry in Norway, round 1 : 1/3 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans roll dice for 1 armour and 1 fighter in Norway, round 2 : 0/2 hits
Americans roll dice for 2 infantry in Norway, round 2 : 1/2 hits
1 armour owned by the Germans lost in Norway
Germans roll dice for 1 fighter in Norway, round 3 : 0/1 hits
Americans roll dice for 2 infantry in Norway, round 3 : 0/2 hits
Germans roll dice for 1 fighter in Norway, round 4 : 1/1 hits
Americans roll dice for 2 infantry in Norway, round 4 : 1/2 hits
1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Norway
Americans win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 armour and 1 fighter
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 fighter moved from 14 Sea Zone to Karelia S.S.R.
2 bombers moved from United Kingdom to Germany
1 armour moved from Germany to Karelia S.S.R.
1 armour moved from Russia to Archangel
1 armour moved from Germany to Karelia S.S.R.
1 armour moved from Western Europe to Germany
1 armour moved from Southern Europe to GermanyPlace Units - Germans
5 fighters and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 4 armour, 2 bombers, 1 factory, 5 fighters and 1 infantry
Persia : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantry
Archangel : 1 flag, 1 armour
Italian East Africa : 1 flag
Karelia S.S.R. : 1 flag, 2 armour and 1 fighter
Trans-Jordan : 1 flag
Western Europe : 1 flag, 1 aaGun and 5 armour
French Equatorial Africa : 1 flag, 1 armour
Caucasus : 1 flag, 1 aaGun, 2 armour and 1 factory
Russia : 1 flag, 1 aaGun and 1 factory
Anglo Egypt : 1 flagProduction/PUs Summary :
Russians : 0 / 0
Germans : 58 / 59
British : 17 / 15
Japanese : 50 / 51
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Purchase Units - British
British buy 1 aaGun and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from United Kingdom to Western Europe
1 bomber moved from United Kingdom to Western Europe
1 fighter moved from United Kingdom to Western Europe
1 infantry moved from 7 Sea Zone to Western Europe
1 infantry moved from 7 Sea Zone to Western Europe
1 carrier moved from 3 Sea Zone to 2 Sea Zone
1 submarine moved from 11 Sea Zone to 7 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea ZoneCombat - British
Battle in Western Europe
British attack with 2 bombers, 1 fighter and 2 infantry
Germans defend with 1 aaGun and 5 armour
AA guns fire in Western Europe : 0/3 hits
British roll dice for 2 bombers, 1 fighter and 2 infantry in Western Europe, round 1 : 3/5 hits
Germans roll dice for 5 armour in Western Europe, round 1 : 2/5 hits
2 infantry owned by the British and 3 armour owned by the Germans lost in Western Europe
Germans win with 2 armour remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour
Casualties for British: 2 infantry
2 bombers owned by the British and 1 fighter owned by the British retreatedNon Combat Move - British
1 fighter moved from Western Europe to United Kingdom
1 bomber moved from Western Europe to United Kingdom
1 bomber moved from Western Europe to United KingdomPlace Units - British
1 aaGun placed in United Kingdom
1 transport placed in 8 Sea ZoneTurn Complete - British
British collect 17 PUs; end with 19 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 infantry
Union of South Africa : 1 flag, 1 factory and 1 infantry
United Kingdom : 1 flag, 2 aaGuns, 2 bombers, 1 factory, 1 fighter and 4 infantry
Solomon Islands : 1 flag
New Guinea : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
8 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 submarine
2 Sea Zone : 1 flag, 1 carrierProduction/PUs Summary :
Russians : 0 / 0
Germans : 58 / 59
British : 17 / 19
Japanese : 50 / 51
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 4 for Heavy Bomber and gets 0 hitsPurchase Units - Japanese
Japanese buy 2 armour, 1 factory, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 battleships moved from 63 Sea Zone to 55 Sea Zone
1 armour moved from Alaska to 63 Sea Zone
1 armour and 1 transport moved from 63 Sea Zone to 55 Sea Zone
1 armour moved from 55 Sea Zone to Western United States
1 bomber moved from Buryatia S.S.R. to Western United States
4 fighters moved from Japan to Alaska
1 battleship moved from 60 Sea Zone to 36 Sea Zone
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 transport moved from 32 Sea Zone to 33 Sea Zone
1 armour moved from French Madagascar to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 28 Sea Zone
1 armour moved from 28 Sea Zone to Union of South Africa
1 armour moved from New Zealand to 41 Sea Zone
1 carrier moved from 41 Sea Zone to 25 Sea Zone
2 fighters moved from 41 Sea Zone to 25 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 25 Sea Zone
1 armour moved from West Russia to Norway
1 armour moved from Evenki National Okrug to Kazakh S.S.R.Combat - Japanese
Battle in Western United States
Japanese attack with 1 armour and 1 bomber
Americans defend with 1 aaGun, 1 factory and 2 infantry
AA guns fire in Western United States : 0/1 hits
Japanese roll dice for 2 battleships in Western United States, round 1 : 0/2 hits
Japanese roll dice for 1 armour and 1 bomber in Western United States, round 1 : 0/2 hits
Americans roll dice for 2 infantry in Western United States, round 1 : 0/2 hits
Japanese roll dice for 1 armour and 1 bomber in Western United States, round 2 : 1/2 hits
Americans roll dice for 2 infantry in Western United States, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Western United States
Japanese roll dice for 1 armour and 1 bomber in Western United States, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Western United States, round 3 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
Japanese win, taking Western United States from Americans with 1 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Americans: 2 infantry
Battle in Norway
Japanese attack with 1 armour
Americans defend with 1 infantry
Japanese roll dice for 1 armour in Norway, round 1 : 0/1 hits
Americans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Norway, round 2 : 0/1 hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Norway, round 3 : 1/1 hits
Americans roll dice for 1 infantry in Norway, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Norway
Japanese win, taking Norway from Americans with 1 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Union of South Africa
Japanese attack with 1 armour
British defend with 1 factory and 1 infantry
Japanese roll dice for 1 armour in Union of South Africa, round 1 : 0/1 hits
British roll dice for 1 infantry in Union of South Africa, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Union of South Africa, round 2 : 1/1 hits
British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits
1 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
Place Units - Japanese
1 transport placed in 60 Sea Zone
1 factory placed in India
2 armour, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs totalTerritory Summary for Japanese :
Union of South Africa : 1 flag, 1 armour and 1 factory
Australia : 1 flag
Alaska : 1 flag, 4 fighters
India : 1 flag, 1 aaGun and 1 factory
Soviet Far East : 1 flag, 1 artillery
Philipine Islands : 1 flag, 2 infantry
Novosibirsk : 1 flag
Western United States : 1 flag, 1 aaGun, 1 armour and 1 factory
Borneo : 1 flag, 1 infantry
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag
East Indies : 1 flag, 2 infantry
Norway : 1 flag, 1 armour
Kazakh S.S.R. : 1 flag, 1 armour
New Zealand : 1 flag
Sinkiang : 1 flag
Evenki National Okrug : 1 flag
Buryatia S.S.R. : 1 flag
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 6 armour, 1 factory, 1 fighter and 8 infantry
Caroline Islands : 1 flag, 1 infantry
28 Sea Zone : 1 flag, 1 transport
25 Sea Zone : 1 flag, 1 armour, 1 carrier, 2 fighters and 1 transport
36 Sea Zone : 1 flag, 1 battleship and 1 destroyer
55 Sea Zone : 1 flag, 2 battleships and 1 transport
60 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 61 / 59
British : 15 / 19
Japanese : 62 / 62
Americans : 28 / 43 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 6 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Western Canada to Western United States
1 infantry moved from Western Canada to Western United States
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Western Canada to Alaska
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 infantry moved from 8 Sea Zone to United Kingdom
1 bomber moved from United Kingdom to Western Europe
1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 battleship moved from 10 Sea Zone to 12 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from Libya to Anglo Egypt
British take Anglo Egypt from Germans
1 infantry moved from Libya to Anglo Egypt
1 fighter moved from Algeria to French Equatorial Africa
1 infantry moved from Western Canada to Western United States
1 destroyer moved from 6 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in Western United States
Americans attack with 3 infantry
Japanese defend with 1 aaGun, 1 armour and 1 factory
Americans roll dice for 3 infantry in Western United States, round 1 : 1/3 hits
Japanese roll dice for 1 armour in Western United States, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
Americans win, taking Western United States from Japanese with 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in French Equatorial Africa
Americans attack with 1 fighter
Germans defend with 1 armour
Americans roll dice for 1 fighter in French Equatorial Africa, round 1 : 1/1 hits
Germans roll dice for 1 armour in French Equatorial Africa, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 armour owned by the Germans lost in French Equatorial Africa
Germans win with no units remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Casualties for Americans: 1 fighter
Battle in Western Europe
Americans attack with 1 bomber
Germans defend with 1 aaGun and 2 armour
AA guns fire in Western Europe : 0/1 hits
Americans roll dice for 1 bomber in Western Europe, round 1 : 1/1 hits
Germans roll dice for 2 armour in Western Europe, round 1 : 1/2 hits
1 armour owned by the Germans and 1 bomber owned by the Americans lost in Western Europe
Germans win with 1 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour
Casualties for Americans: 1 bomber
Battle in Alaska
Americans attack with 1 infantry
Japanese defend with 4 fighters
Americans roll dice for 1 infantry in Alaska, round 1 : 0/1 hits
Japanese roll dice for 4 fighters in Alaska, round 1 : 4/4 hits
1 infantry owned by the Americans lost in Alaska
Japanese win with 4 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantryNon Combat Move - Americans
Place Units - Americans
1 armour, 6 artilleries and 2 infantry placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
Hawaiian Islands : 1 flag, 2 infantry
United Kingdom : 1 flag, 2 infantry
Algeria : 1 flag, 4 infantry
Wake Island : 1 flag, 2 infantry
Libya : 1 flag
Eastern United States : 1 flag, 1 aaGun, 1 armour, 6 artilleries, 1 factory and 4 infantry
Anglo Egypt : 1 flag, 2 infantry
Central United States : 1 flag, 1 infantry
12 Sea Zone : 1 flag, 1 battleship and 1 transport
8 Sea Zone : 1 flag, 1 destroyer and 1 transport
6 Sea Zone : 1 flag, 1 transport
10 Sea Zone : 1 flag, 1 transport
2 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 59 / 59
British : 17 / 19
Japanese : 52 / 62
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :8
Turn Complete - Russians
Territory Summary for Russians :
Production/PUs Summary :
Russians : 0 / 0
Germans : 59 / 59
British : 17 / 19
Japanese : 52 / 62
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :8
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 6 for Heavy Bomber and gets 1 hit
Germans discover Heavy BomberActivate Technology - Germans
Germans activating Heavy BomberPurchase Units - Germans
Germans buy 4 armour, 2 bombers and 1 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Archangel to Norway
1 fighter moved from Karelia S.S.R. to 6 Sea Zone
1 fighter moved from Germany to 6 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from Germany to 2 Sea Zone
1 bomber moved from Germany to 8 Sea Zone
1 fighter moved from Germany to 8 Sea Zone
2 fighters moved from Germany to 7 Sea ZoneCombat - Germans
Battle in 2 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 carrier; Americans defend with 1 transport
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 carrier and 1 transport in 2 Sea Zone, round 1 : 1/2 hits
1 transport owned by the Americans , 1 carrier owned by the British and 1 fighter owned by the Germans lost in 2 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Germans attack with 2 fighters
British defend with 1 submarine; Americans defend with 1 transport
Germans roll dice for 2 fighters in 6 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 transport in 6 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Americans lost in 6 Sea Zone
Germans roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the British lost in 6 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 16
Casualties for British: 1 submarine
Casualties for Americans: 1 transport
Battle in 8 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 transport; Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber and 1 fighter in 8 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer and 2 transports in 8 Sea Zone, round 1 : 1/3 hits
1 transport owned by the British , 1 transport owned by the Americans and 1 fighter owned by the Germans lost in 8 Sea Zone
retreated to 8 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in 7 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer, 1 submarine and 1 transport
Germans roll dice for 2 fighters in 7 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 1 : 0/2 hits
1 transport owned by the British lost in 7 Sea Zone
Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 7 Sea Zone
Germans roll dice for 2 fighters in 7 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 destroyer in 7 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 7 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer, 1 submarine and 1 transportNon Combat Move - Germans
1 bomber moved from 2 Sea Zone to Germany
1 bomber moved from 8 Sea Zone to Germany
1 fighter moved from 6 Sea Zone to Norway
1 fighter moved from 6 Sea Zone to Western Europe
1 fighter moved from 7 Sea Zone to Western Europe
1 armour moved from Caucasus to Trans-Jordan
1 armour moved from Caucasus to Eastern Europe
3 armour moved from Germany to Western EuropePlace Units - Germans
1 armour placed in Southern Europe
3 armour, 2 bombers and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 60 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 4 armour, 4 bombers, 1 factory and 2 infantry
Persia : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 aaGun, 3 armour, 1 factory and 1 infantry
Archangel : 1 flag
Italian East Africa : 1 flag
Eastern Europe : 1 flag, 1 armour
Karelia S.S.R. : 1 flag, 2 armour
Norway : 1 flag, 1 armour and 1 fighter
Trans-Jordan : 1 flag, 1 armour
Western Europe : 1 flag, 1 aaGun, 4 armour and 2 fighters
French Equatorial Africa : 1 flag
Caucasus : 1 flag, 1 aaGun and 1 factory
Russia : 1 flag, 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 0 / 0
Germans : 59 / 60
British : 17 / 19
Japanese : 52 / 62
Americans : 38 / 38