same. seems like just worked
A&A Global: Axis (Jeff+rgp44) vs Allies (seeker)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 1 airfield, 4 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to NigeriaCombat - Americans
Battle in NigeriaNon Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 3 carriers, 1 cruiser, 2 fighters, 3 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to British Guiana
1 battleship, 2 cruisers and 1 destroyer moved from 59 Sea Zone to 73 Sea Zone
7 fighters moved from Line Islands to Queensland
1 tactical_bomber moved from Line Islands to Queensland
1 bomber moved from Line Islands to Morocco
1 artillery moved from South Australia to Queensland
1 carrier moved from 28 Sea Zone to 26 Sea Zone
1 infantry moved from Mexico to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Central United States to Alberta Saskatchewan ManitobaPlace Units - Americans
1 submarine placed in 101 Sea Zone
3 fighters and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
1 airfield placed in MoroccoTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Queensland : 1 flag, 1 artillery, 7 fighters and 1 tactical_bomber
Line Islands : 1 flag, 1 airfield
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 3 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Central United States : 1 flag, 1 aaGun and 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
Alberta Saskatchewan Manitoba : 1 flag, 1 mech_infantry
Gibraltar : 1 flag, 1 infantry and 1 mech_infantry
British Guiana : 1 flag, 2 infantry
Nigeria : 1 flag, 1 infantry
Morocco : 1 flag, 1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber
Algeria : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
73 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 destroyer
93 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 flag, 3 carriers, 1 cruiser and 3 transports
101 Sea Zone : 1 flag, 1 submarine
82 Sea Zone : 1 flag, 1 transport
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 41 / 56
Russians : 37 / 43
Japanese : 57 / 62
Americans : 54 / 75
Chinese : 8 / 9
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 19 / 24
ANZAC : 9 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to ShensiPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 1 infantry
Sikang : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 41 / 56
Russians : 37 / 43
Japanese : 57 / 62
Americans : 54 / 75
Chinese : 8 / 8
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 19 / 24
ANZAC : 9 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sz98 OOL pls.
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i don’t want to submerge the sub and i’ll take the 1 hit on the sub.
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should have included rest sorry
sub, CV1, CA, Tac, CV2, fighter
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Actually you shouldn’t. Sometimes it makes sense to declare casualties for each dice roll separately depending on luck.
Fighters can’t hit SS without DD. Submerging therefore doesn’t make a difference.
Also, UK SS in sz71 should kill Ger trn in sz70. It is missed in my CM phase list. I’ m going to adjust the map manually to that. Feel free to correct it back. I’ll understand that.
Please confirm CV1, CA, Tac, CV2, fighter order. -
i can leave the sub as a casualty, the only reason planes don’t attack subs is because w/o a dd the sub can just submerge, but if i choose not to submerge it can be killed by a plane. It is subs that can never hit planes not the other way around
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it appears you’re right though i swear i’ve read differently elsewhere (and its a stupid rule) i’ll take CV1 and wait on the rest.
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Yep.
1945 is right.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - British
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 fighters moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to Trans-JordanCombat - British
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 1 : 1/3 hits
Japanese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery
Italians defend with 1 infantry
British roll dice for 1 artillery in Trans-Jordan, round 1 : 1/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
British attack with 5 fighters
Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports; Italians defend with 1 fighter and 2 transports
1 submarine owned by the Germans Submerged
British roll dice for 5 fighters in 98 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser, 2 fighters and 4 transports in 98 Sea Zone, round 1 : 1/4 hits
1 fighter owned by the British lost in 98 Sea Zone
British roll dice for 4 fighters in 98 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 carrier, 1 cruiser, 2 fighters and 4 transports in 98 Sea Zone, round 2 : 3/4 hits
3 fighters owned by the British lost in 98 Sea Zone
British roll dice for 1 fighter in 98 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser, 2 fighters and 4 transports in 98 Sea Zone, round 3 : 2/4 hits
1 fighter owned by the British lost in 98 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 fighters and 4 transports remaining. Battle score for attacker is -50
Casualties for British: 5 fighters
1 fighter owned by the Italians and 1 fighter owned by the Germans forced to land in AlexandriaNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 70 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Yunnan to India
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to AlgeriaPlace Units - British
1 infantry placed in Union of South Africa
1 carrier placed in 98 Sea Zone
1 aaGun and 1 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,4
British collect 27 PUs (3 lost to blockades); end with 27 PUs totalTerritory Summary for British :
Yunnan : 1 flag, 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 fighter, 1 harbour, 16 infantry and 2 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 artillery
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 2 aaGuns, 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 flag
70 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Eire : 1 flag
92 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Eastern Persia : 1 flag
71 Sea Zone : 1 flag, 1 transport
Persia : 1 flag
98 Sea Zone : 1 flag, 1 carrierProduction/PUs Summary :
Germans : 41 / 56
Russians : 37 / 43
Japanese : 56 / 62
Americans : 54 / 75
Chinese : 9 / 8
British : 30 / 27
UK_Pacific : 6 / 0
Italians : 18 / 24
ANZAC : 9 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 41 / 56
Russians : 37 / 43
Japanese : 56 / 62
Americans : 54 / 75
Chinese : 9 / 8
British : 30 / 27
UK_Pacific : 6 / 6
Italians : 18 / 24
ANZAC : 9 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Interesting mix in sz98. Isn’t it?
And I think you shouldn’t complain of a dice. :-) -
you don’t know me, i can complain about any die roll. but you’re right you had a Jeff roll there and that saved my butt
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 8 PUs;Combat Move - Italians
2 transports moved from 98 Sea Zone to 97 Sea ZoneNon Combat Move - Italians
1 mech_infantry moved from Alexandria to Tobruk
4 infantry moved from Alexandria to Tobruk
2 artilleries moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 fighter moved from Alexandria to Southern Italy
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Italians collect 15 PUs (3 lost to blockades); end with 23 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Northern Italy : 1 flag, 2 aaGuns and 1 factory_major
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Bessarabia : 1 flag, 2 armour
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 41 / 56
Russians : 37 / 43
Japanese : 56 / 62
Americans : 54 / 75
Chinese : 9 / 8
British : 30 / 27
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 9 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
[quoteyou don’t know me, i can complain about any die roll. ]
Me too. I always complain about the results below theo, but I rarely express that.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 infantry moved from South Australia to Northern Territory
ANZAC take Northern Territory from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 fighters and 3 infantry moved from New South Wales to South Australia
1 armour moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
1 fighter moved from Dutch New Guinea to South Australia
1 cruiser moved from 10 Sea Zone to 26 Sea ZonePlace Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs totalTerritory Summary for ANZAC :
India : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
Northern Territory : 1 flag, 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 flag, 2 aaGuns, 3 fighters, 1 harbour and 4 infantry
26 Sea Zone : 1 flag, 1 cruiser
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 41 / 56
Russians : 37 / 43
Japanese : 55 / 62
Americans : 54 / 75
Chinese : 9 / 8
British : 30 / 27
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneTurn Complete - French
Territory Summary for French :
Gibraltar : 1 flag, 1 fighter
Egypt : 1 flag, 2 infantry
United Kingdom : 1 flag, 2 infantry
80 Sea Zone : 1 flag, 1 destroyer
79 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 41 / 56
Russians : 37 / 43
Japanese : 55 / 62
Americans : 54 / 75
Chinese : 9 / 8
British : 30 / 27
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
post problem again
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this game seems to have stalled, and Jeff is anxious to release the hordes into Asia
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 1 aaGun, 3 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Novgorod to Vyborg
3 armour and 5 mech_infantrys moved from Belarus to Vyborg
1 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 tactical_bomber moved from Russia to Vyborg
1 fighter moved from Russia to Baltic StatesCombat - Russians
Russians creates battle in territory 105 Sea Zone
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 1 : 1/3 hits
Germans roll dice for 2 infantry in Baltic States, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Russians win, taking 105 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vyborg
Russians attack with 3 armour, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 7 infantry
Russians roll dice for 3 armour, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Vyborg, round 1 : 4/12 hits
Germans roll dice for 7 infantry in Vyborg, round 1 : 4/7 hits
3 infantry owned by the Russians , 4 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Vyborg
Russians roll dice for 3 armour, 4 mech_infantrys and 1 tactical_bomber in Vyborg, round 2 : 4/8 hits
Germans roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits
3 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Vyborg
Russians win, taking Vyborg from Germans with 3 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 7 infantry
Casualties for Russians: 3 infantry and 2 mech_infantrysNon Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Vyborg to Novgorod
1 aaGun moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 aaGuns, 1 armour, 5 artilleries and 33 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Rostov to Volgograd
1 artillery moved from Russia to Samara
6 artilleries and 2 infantry moved from Russia to Bryansk
1 mech_infantry moved from Iraq to Persia
6 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 aaGun and 6 infantry moved from Novosibirsk to Kazakhstan
1 aaGun and 5 infantry moved from Amur to Buryatia
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 aaGun moved from Belarus to NovgorodPlace Units - Russians
1 aaGun, 1 artillery and 1 infantry placed in Volgograd
1 armour, 1 fighter and 1 infantry placed in Novgorod
2 armour placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsTerritory Summary for Russians :
Kazakhstan : 1 flag, 1 aaGun and 13 infantry
Buryatia : 1 flag, 1 aaGun and 5 infantry
Bryansk : 1 flag, 2 aaGuns, 1 armour, 11 artilleries and 36 infantry
Vyborg : 1 flag, 3 armour and 3 mech_infantrys
Russia : 1 flag, 1 airfield, 2 armour and 1 factory_major
Volgograd : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Samara : 1 flag, 1 artillery
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 mech_infantry
115 Sea Zone : 1 flag, 1 submarine
110 Sea Zone : 1 flag, 1 submarine
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 47 / 49
Russians : 32 / 35
Japanese : 55 / 62
Americans : 54 / 75
Chinese : 9 / 8
British : 29 / 27
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





