14cf0a5b-6110-436e-868f-337117a16d54-triplea_42140_3fre.tsvg
A&A Global: Axis (Jeff+rgp44) vs Allies (seeker)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 5 armour, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 5 submarines, 4 tactical_bombers and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 armour moved from Korea to Jehol
3 infantry moved from Korea to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
2 armour moved from Malaya to Yunnan
2 bombers moved from Malaya to Yunnan
1 carrier moved from 37 Sea Zone to 79 Sea Zone
Japanese take 79 Sea Zone from French
1 cruiser moved from 37 Sea Zone to 79 Sea Zone
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
4 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 37 Sea Zone to 79 Sea Zone
1 fighter moved from French Indo China to 79 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 2 armour, 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 1 : 6/10 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Yunnan to Malaya
2 fighters moved from Yunnan to Malaya
2 bombers moved from Yunnan to Malaya
3 armour moved from French Indo China to Kweichow
1 aaGun moved from Korea to ManchuriaPlace Units - Japanese
1 fighter and 2 infantry placed in Japan
2 armour and 1 mech_infantry placed in Malaya
3 armour placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 flag, 1 armour
Manchuria : 1 flag, 1 aaGun and 3 infantry
Yunnan : 1 flag, 2 armour and 1 infantry
Kweichow : 1 flag, 3 armour and 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 1 mech_infantry and 3 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Soviet Far East : 1 flag, 1 armour and 1 infantry
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
33 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 submarines, 4 tactical_bombers and 1 transport
37 Sea Zone : 1 flag, 1 destroyer
5 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag
79 Sea Zone : 1 flag, 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 47 / 49
Russians : 31 / 35
Japanese : 59 / 64
Americans : 54 / 75
Chinese : 6 / 8
British : 29 / 27
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy BordeauxCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Normandy BordeauxNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to Morocco
1 mech_infantry moved from Gibraltar to 92 Sea Zone
3 carriers, 1 cruiser, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Morocco to Egypt
1 bomber moved from Morocco to Iraq
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern United States to Morocco
1 infantry moved from Nigeria to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
3 carriers, 2 destroyers and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 artillery moved from Queensland to New South Wales
3 fighters moved from Queensland to Western Australia
4 fighters and 1 tactical_bomber moved from Queensland to New South Wales
1 carrier moved from 91 Sea Zone to 105 Sea Zone
1 cruiser moved from 91 Sea Zone to 105 Sea Zone
1 carrier moved from 91 Sea Zone to 105 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 73 Sea Zone to 71 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer and 6 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Alberta Saskatchewan Manitoba: 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Americans :
New South Wales : 1 flag, 1 artillery, 4 fighters and 1 tactical_bomber
Western Australia : 1 flag, 3 fighters
Line Islands : 1 flag, 1 airfield
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 flag, 1 airfield
10 Sea Zone : 1 flag, 4 carriers, 3 destroyers, 6 submarines and 1 transport
Central United States : 1 flag, 1 aaGun and 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Egypt : 1 flag, 1 fighter and 1 tactical_bomber
Union of South Africa : 1 flag, 1 infantry
Morocco : 1 flag, 1 airfield, 1 armour, 2 artilleries, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 bomber
92 Sea Zone : 1 flag, 1 submarine
71 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 carrier, 1 submarine and 3 transports
105 Sea Zone : 1 flag, 2 carriers, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 45 / 49
Russians : 31 / 35
Japanese : 59 / 64
Americans : 56 / 77
Chinese : 6 / 8
British : 29 / 27
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 flag, 6 infantry
Production/PUs Summary :
Germans : 45 / 49
Russians : 31 / 35
Japanese : 59 / 64
Americans : 56 / 77
Chinese : 6 / 8
British : 29 / 27
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - British
2 mech_infantrys moved from India to Yunnan
1 armour moved from India to Yunnan
1 fighter moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 2 armour and 1 infantry
British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Yunnan, round 1 : 0/4 hits
Japanese roll dice for 2 armour and 1 infantry in Yunnan, round 1 : 1/3 hits
1 mech_infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 2 armour and 1 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 2 armour in Yunnan, round 3 : 1/2 hits
1 mech_infantry owned by the British lost in Yunnan
British roll dice for 1 armour and 1 fighter in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 2 armour in Yunnan, round 4 : 2/2 hits
1 armour owned by the British , 1 armour owned by the Japanese and 1 fighter owned by the British lost in Yunnan
Japanese win with 1 armour remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 armour, 1 fighter and 2 mech_infantrysNon Combat Move - British
1 artillery moved from Trans-Jordan to Iraq
3 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 armour moved from 80 Sea Zone to Iraq
1 submarine moved from 70 Sea Zone to 72 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 cruiser moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Algeria to MoroccoPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTerritory Summary for British :
India : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 harbour and 18 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 4 armour, 1 artillery, 1 infantry and 1 mech_infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 flag, 1 submarine
Persia : 1 flag
91 Sea Zone : 1 flag, 1 transport
105 Sea Zone : 1 flag, 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 45 / 49
Russians : 31 / 35
Japanese : 59 / 64
Americans : 56 / 77
Chinese : 6 / 8
British : 29 / 29
UK_Pacific : 6 / 3
Italians : 18 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 9 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 45 / 49
Russians : 31 / 35
Japanese : 59 / 64
Americans : 56 / 77
Chinese : 6 / 8
British : 29 / 29
UK_Pacific : 6 / 9
Italians : 18 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
rgp44,
Before sending Ger and Italy hordes to crush allies, please make sure you are in play by e-mail mode.
A dice server test will help. -
i’m always in PBEM the dice server isn’t 100% reliable, Jeff never got your russia turn rolls which is why there was a delay, he didn’t know you had moved i had to e-mail him
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whats the deal with the sub in the Med, Jeff says the Alpha 3 rule is that it has to be a surface warship to stop the Italian NO which is what i read on the site as well but the game notes in Triple A just say a warship, is this just a glitch in Triple A?
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Re Mediterranean NO: Italy must be getting 5NO after in I6. Just a sub doesn’t prevent. Go ahead and adjust your income, if TripleA misses it.
Re dice server: Did you try a dice server test successfully and failed to receive dice results afterwords? -
Re Jeff never got your russia turn:
I never missed my and Jeff’s rolls. If you both doesn’t get my results, I’ll reroll. -
every time i’ve tested the dice server i have gotten the result
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-JordanNon Combat Move - Italians
2 fighters could not land in 97 Sea Zone and were removed
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Eastern PolandPlace Units - Italians
1 fighter placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Greece: 2 infantry
EDIT: Removing units owned by Italians from Bulgaria: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour, 1 artillery and 2 infantry
Alexandria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Eastern Poland : 1 flag, 1 armour
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 45 / 49
Russians : 31 / 35
Japanese : 59 / 64
Americans : 56 / 77
Chinese : 6 / 8
British : 28 / 29
UK_Pacific : 6 / 9
Italians : 19 / 24
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA removed 2 Ger ftrs you landed in sz97 Italian AC in G6. They should follow the AC in I6.
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can you edit them back during your turn, thanks
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i think i put an italian plane on that carrier, not realizing the german planes were there (and then erased) so we need to restore the 2 german planes and put the italian plane back in S Italy
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Will adjust.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Northern Territory to Western Australia
1 infantry moved from South Australia to Western Australia
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to South Australia
1 armour moved from Queensland to South Australia
1 fighter moved from South Australia to Western Australia
2 fighters moved from South Australia to Western Australia
1 aaGun moved from South Australia to Western Australia
1 armour moved from South Australia to Western Australia
1 infantry moved from South Australia to Western AustraliaPlace Units - ANZAC
1 airfield placed in Western AustraliaTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from Gibraltar to Morocco
1 destroyer moved from 80 Sea Zone to 72 Sea ZoneTurn Complete - French
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scramble orders needed and if nec OOL
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No scramble





